Factorio Biter proof water crossing!


Biter proof water crossing!

Posted: 26 Apr 2018 11:17 AM PDT

Cargo train at dawn (by Unclejames)

Posted: 26 Apr 2018 12:37 PM PDT

I finally launched my first rocket!

Posted: 26 Apr 2018 10:55 AM PDT

Crostini on a Chromebook

Posted: 26 Apr 2018 09:37 AM PDT

Slay the Spire's next character has a Relic in hommage to Factorio!

Posted: 26 Apr 2018 06:14 PM PDT

Version 0.16.38

Posted: 26 Apr 2018 08:20 AM PDT

Bugfixes

  • Fixed drawing of icons with multiple layers. more
  • Fixed that changing force of a wall didn't update the connections, which could lead to a desync.
  • Changed that walls and gates marked for deconstruction don't connect, which solves some desync related problems with walls/gates marked for deconstruction with walls/gates ghosts on top of it.
  • Changed, that rail signals marked for deconstruction disconnect from the rails.
  • Changed, that rail signals marked for deconstruction are not blocking blueprint placement of rail signals. These changes should make it reliable to mark rail setup for deconstruction and build blueprint right on top of it before it is deconstructed.
  • Changed the logic of "toggle LUA console" key to only open and not close the console (exception are ` and F1-F12 keys). more
  • Fixed LuaEntity::splitter_output_priority read/write didn't work. more
  • Fixed malformed sprite path error would not trigger minimal mode when loading mods. more

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

submitted by /u/FactorioTeam
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Does everyone elses first attempt at automating stuff look like this?

Posted: 26 Apr 2018 12:20 PM PDT

I showed my friend a blueprint for beginners' smelters. This is what he did

Posted: 26 Apr 2018 08:15 AM PDT

Why can't I get a 1:10 ratio easy? I keep getting 1:9 or 1:11

Posted: 26 Apr 2018 10:11 AM PDT

After 235 Hours, [0.15] Seablock Victory! My one regret: Not big enough.

Posted: 26 Apr 2018 02:06 PM PDT

5 to 6 belts smelting with perfectly compressed belts

Posted: 26 Apr 2018 07:12 AM PDT

Finished tuning this for massive production, no more uncompressed productivity cropouts.

Updated:

image https://i.imgur.com/g3q3veZ.jpg

!blueprint https://pastebin.com/qimPGcaB

submitted by /u/jlthbert
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Aren't you lonely there, Mr. Worm?

Posted: 26 Apr 2018 09:59 AM PDT

A friend and I started playing factorio. Here is our very spaghetti starting base

Posted: 26 Apr 2018 08:48 AM PDT

When Wube releases 1.0, they should label it 1.000 in honor of the average number of hours played.

Posted: 26 Apr 2018 01:18 PM PDT

Working on modularizing sections of my factory: green science done!

Posted: 26 Apr 2018 12:45 PM PDT

I made a boat, what do you think?

Posted: 25 Apr 2018 09:58 PM PDT

Please help this game is too addicting.

Posted: 26 Apr 2018 07:06 AM PDT

I'm an addict. I only started playing this game again about a week ago and I've already put 70+ hours into the game. I'm starting to have dreams about factorio. All I can think about all day is Factorio. How do you guys keep Factorio from consuming your entire life?

submitted by /u/GinjaNinja2839
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How is my first attempt at automating in Factorio? This was difficult!

Posted: 26 Apr 2018 05:11 PM PDT

Screen freeze on 0.16

Posted: 26 Apr 2018 06:51 PM PDT

Hi All, I have about 900 hours into Factorio but I took a break from it just before 0.16 came out. Now I'm trying to get back into it, but I'm experiencing this strange game freeze. It's especially strange because the game actually keeps running, but the video cards stops painting the screen. If I click on escape or run around, I can hear the audio in addition to the music.

I have a GeForce GTX 660 which isn't the greatest card in the world, but it has served me well for over 900 Factorio hours so far. I also updated the drivers to the latest version and no dice. It usually will happen within about 10-15 minutes of firing up the game. Any ideas?

Thanks in advance!

submitted by /u/Firesnail1
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Any way to quick install dependency mods?

Posted: 26 Apr 2018 02:12 PM PDT

I'm trying to play some seablock, but there is a long list of mods that i do not have installed that i need to play seablock. Is there any way to quickly install all of these mods?

submitted by /u/GinjaNinja2839
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The warm glow of dead biters

Posted: 26 Apr 2018 05:44 PM PDT

Can I get a spoiler free Bobs and Angels explanation?

Posted: 26 Apr 2018 12:24 PM PDT

So I see a lot of hype about these two mods, and a quick look at the most downloaded mods is pretty much entirely Bobs.

I've managed to avoid everything about these mods on the sub. All I know is they add extra processes before getting useable materials and I want to go in blind, so please don't give away all the crazy stuff they contain :)

I want to go in with the 'full' experience, so to that end... Which mods do I install? There's so many! Do I just grab all of the official Bob and Angel mods, or are some like 'either this or that'?

submitted by /u/Sambothebassist
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My SeaBlock factory after 23 hours

Posted: 26 Apr 2018 04:58 PM PDT

Did they change the parameters for train signals recently?

Posted: 26 Apr 2018 04:39 PM PDT

I've never been too good with trains but I feel like mine have been extra derpy lately. Did something change or is it just me?

submitted by /u/IcanCwhatUsay
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