Conan Exiles Testlive Update (07.04.2018)


Testlive Update (07.04.2018)

Posted: 07 Apr 2018 04:20 AM PDT

We have a new update out on the Testlive branch!

This one contains a major update to the decay system (more information below) and fixes for some current big issues.

Please report any bugs relating to the current testlive build in this thread.

PLEASE NOTE: You might get a crash with an error saying "Pak chunk signing mismatch! Pak file has been corrupted or tampered with!" If you verify your Steam install this will fix the issue.

Decay system update:

We've done some changes to how the decay system works when it comes to placeables. Anything placed on or near a building will become a part of said building's decay score and decay at the same rate. This will get rid of floating placeables being left behind when a structure is dismantled or destroyed. Placeables placed on their own out in the wild will decay on their own and disappear after a short while.

This update will also make it so separate buildings within the same area will share a common building score. Please be aware of this when building!
Please help us test this to make sure it's working properly.

Other decay system fixes:

  • Fixed a problem related to decay score calculation
  • Players could sometimes no longer build on their own structure after joining a clan but this has been fixed
  • Structures could sometimes get removed despite decay system being turned off, this should now be fixed

Changelog
  • Player list now shows the correct steam id for all players instead of duplicates of your own
  • Replaced "Patch Notes" option in main menu with "Help". This will be updated later to point to an updated player manual
  • Durability numbers pass for weapons and shield materials
  • Fixed getting kicked from server due to "bad player name"
  • Fixed an exploit related to explosive jars
  • Optimized framerate around Sepemeru city
  • Fixed a problem with beds/bedrolls which could cause you to sometimes respawn at a set location, continuously falling to your death until you respawned correctly
  • Fixed controls sometimes being reset to default when exiting the game
  • Fixed several crashes related to items and crafting stations
  • Fixed a crash related to animation notifiers
  • Crash when creating new character
  • Crash when continuing game after placing Wheel of Pain
  • Potential fix for NPCs not respawning properly on Testlive servers

    Known issues

    We have an issue with the server databases so we'll be shutting down the official Testlive servers for now. There will not be a rollback, but you'll be forced to use single-player mode for now. We apologize for the inconvenience and we're investigating what we can do to get the servers back up again.

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