Conan Exiles Friday Dev Stream: Volcano Day


Friday Dev Stream: Volcano Day

Posted: 27 Apr 2018 08:00 AM PDT

Live Broadcast: Remember folks, we're streaming again on Friday, and if you've set your watch you'll notice that it's Volcano Day. That's right, we're heading up to The Frozen North to venture into the Exiled Lands' massive volcano. Join us on Friday, at 5pm CEST / 11am ET / 8am PT on twitch.tv/funcom or mixer.com/funcom! We'll see you then, exiles.

TestLive Patch Notes (26.04.2018)

Posted: 26 Apr 2018 01:19 PM PDT

Got a fresh TestLive patch, hot off the press! We'll get this onto Live as soon as possible. Thank you everyone for your continued reports. I can't say it enough!!

AI
  • Both thralls and NPCs can now regenerate health over time
  • Archer NPCs now switch to melee weapons if pressed into melee

Bugfixing
  • Fixed cinematic intro text cut-off in several languages
  • Fixed a potential crash in character creation
  • Fixed a problem whereby players on private servers would not be able to equip items or attack with DropEquipmentOnDeath=False
  • Server admins can now ban players again
  • Fixed a bug with Steam achievements
  • Fixed punch in air after placing last building piece, explosive jar, thrall etc
  • Owner tag should no longer disappear from placeables
  • Sandstone foundations sometimes failed to place in the world due to landclaim. This has now been fixed.

Improvements
  • Added new purge default settings for singleplayer

Clarification on Sandstone Ceiling tiles
This is from the community letter we wrote but adding it here for those who may have missed it:
Whenever you upgrade from a sandstone ceiling it will get a different collision box which will cause any placeable on top to lose its connection and be considered a floating placeable (which will get removed on next server restart).

We are fixing this once and for all for the ceiling pieces by making them have a unified collision in all tiers. Unfortunately the most incorrect one is the sandstone ceiling, tier 1, and everything that is placed on top of it will likely be lost when we roll out the fix. If you have lowered your placeable far enough into the ceiling, it should be fine. But to be safe you should make sure to place your placeables on a higher tier ceiling, or not on a ceiling at all (foundation, straight on the heightmap etc) until after the fix is rolled out.

Friday Dev Stream: It's Volcano Day

Posted: 26 Apr 2018 08:23 AM PDT



Remember folks, we're streaming again on Friday, and if you've set your watch you'll notice that it's Volcano Day. That's right, we're heading up to The Frozen North to venture into the Exiled Lands' massive volcano.

Join us on Friday, at 5pm CEST / 11am ET / 8am PT on twitch.tv/funcom or mixer.com/funcom!

We'll see you then, exiles.

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