RuneScape Never meet your heroes... |
- Never meet your heroes...
- The debate for who achieved 99 Firemaking first
- Runescape Mobile Ad
- The Future - Rainbow Dyed Noxious Bow
- Server Outage - 29/03/18
- April - RuneScape's Month Ahead
- everyone complaining about the tree at incandescent wisps but this tree at meilyr is the real public enemy
- Please remove trees, rocks, and all other environmental objects from the game.
- Mining & Smithing - Artisan's Workshop / Smithing Guild
- The nostalgia hurts
- Put materials needed at the top so you don't have to scroll down for almost every invention item (suggestion)
- Haha low effort
- Big server crash?
- I hope this does not draw a lot of hate, but I am a new RuneScape 3 player looking to make friends to help make the game enjoyable, along with making some friends to help me out. Anybody willing to help me out?
- Anyone else getting ticked off with the amount of people posting here with JAGEX PLS FIX THIS THING TO MAKE THIS GAME MORE AFK/CATERED TO ME!
- After math of getting Necromancer robes
- So how exactly do people training dungeoneering now days?
- I solved 'Fortune tends to favour the bold, until they get squished by something bigger than them'
- Weapons in mmo's (found on /r/gaming)
- Me waiting for the elite set bonus that jagex promise us
- Could the Travelling Merchant sell even more items? (Suggestion GP Sink)
- Lexicus Runewright pre EOC...
- Suggestion for Player-owned Farms: Pet nursery (Invention machine)
| Posted: 29 Mar 2018 01:45 AM PDT
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| The debate for who achieved 99 Firemaking first Posted: 28 Mar 2018 08:01 PM PDT There has been a recent dispute as to who achieved 99 Firemaking on the Runescape Player Wiki. Cowchicken and Dragoon_787 both claim they reached 99 first, and for the consistency of the wiki I am hoping a Jmod can confirm who was the first player to 99 Firemaking. This is the wiki page in question which has both individuals as first. http://runescape.wikia.com/wiki/Skill_mastery Please discuss for visibility. [link] [comments] | ||
| Posted: 29 Mar 2018 05:37 AM PDT
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| The Future - Rainbow Dyed Noxious Bow Posted: 29 Mar 2018 01:01 AM PDT
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| Posted: 29 Mar 2018 01:33 AM PDT Hey all, Making this post to let you know that we're aware of an issue stopping some of you logging into RuneScape. I'll edit this post with more information as I get it, but consider this an acknowledgement that we're looking into it! EDIT 1 (8:33am game time): - We're investigating the outage that has come up affecting players in RuneScape. EDIT 2 (8:46am game time) - We're talking to our server provider to get this issue resolved as soon as we can. EDIT 3 (9:14am game time) - Should now be fixed! [link] [comments] | ||
| April - RuneScape's Month Ahead Posted: 29 Mar 2018 07:22 AM PDT
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| Posted: 28 Mar 2018 05:19 PM PDT
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| Please remove trees, rocks, and all other environmental objects from the game. Posted: 29 Mar 2018 12:26 AM PDT It's mildly annoying when a tree blocks my view or I surge two squares into a small rock. pls fix [link] [comments] | ||
| Mining & Smithing - Artisan's Workshop / Smithing Guild Posted: 29 Mar 2018 02:53 AM PDT A proposed design for the Artisan's Workshop in the rework, which will be reimagined as a Smithing Guild: https://docs.google.com/document/d/1pysGiuVFvd05zNJncg1P6hz5Yzi4ea7fN5c25gkxrcs/edit?usp=sharing This is the only large area we're planning on making major changes to. We are not intending to make major changes to other areas (like the blast furnace orlava flow mine) in order to make them relevant again. However, the AW is so significant that we wanted to keep it at the centre of the smithing skill. If you're wondering about the state of feedback on the Masterwork and Upgraded Masterwork design, by far the most raised point was about it degrading to dust. This issue is still being discussed by the combat council as it has potentially far reaching consequences on high level PVM and the economy. I'll give you an update as soon as I can. [link] [comments] | ||
| Posted: 28 Mar 2018 09:16 PM PDT
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| Posted: 28 Mar 2018 02:26 PM PDT
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| Posted: 29 Mar 2018 06:06 AM PDT
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| Posted: 29 Mar 2018 01:22 AM PDT | ||
| Posted: 28 Mar 2018 10:59 PM PDT | ||
| Posted: 28 Mar 2018 11:00 AM PDT Seriously. Who gives a fuck if you have to click a few more times than you usually have to. I made this post after seeing someone complain about the Easter event cosmetics around the trees in RS and all I could think of how much of a fucking snowflake that person has to be to bitch about it on reddit for a seasonal event that lasts like a month. Am I the only one whose just tired of seeing these posts on here? [link] [comments] | ||
| After math of getting Necromancer robes Posted: 29 Mar 2018 02:29 AM PDT
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| So how exactly do people training dungeoneering now days? Posted: 29 Mar 2018 06:24 AM PDT I don't want to suffer through daily sinks because well, that's daily. I'm barely doing 200k/hour pumping out 5 minute solo meds at 84 and thats flat out miserable. I'm at the point where I'm just about ready to grab my alt since at least I can duo larges then. I hate to say this but this skill was more exp/hour on release for a scrub like myself than it is in it's current point. W77 is pretty much dead aside from the one high warp(and one oddly suspicious person with 1700 total level trying to sell leeches). [link] [comments] | ||
| I solved 'Fortune tends to favour the bold, until they get squished by something bigger than them' Posted: 29 Mar 2018 06:16 AM PDT You need to kill something with your candy floss maul. I started thinking it might be something with the maul, but I couldn't find anybody who would whack me. Then I saw an imp and tried... I got an Attack falling star, but my combat settings were set to Strength so that part doesn't seem to matter. [link] [comments] | ||
| Weapons in mmo's (found on /r/gaming) Posted: 28 Mar 2018 10:43 AM PDT
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| Me waiting for the elite set bonus that jagex promise us Posted: 29 Mar 2018 05:52 AM PDT | ||
| Could the Travelling Merchant sell even more items? (Suggestion GP Sink) Posted: 28 Mar 2018 08:20 PM PDT Plot-wise we could pay a one-time fee to the merchant in order to unlock more slots for normal/rare slots (not including the green map), plus a chance to obtain certain untradeable objects (nightshades/extreme potions/Gold Cw tickets, etc) for instance: 1 normal slot = 20M +1 normal slot (requires previous pucharsed slot) = 30M +1 normal slot (requires previous pucharsed slot) = 40M Total sink = 90M 1 RARE slot = 50M +1 RARE slot = 70M + EITHER 5 enhancers (damage/reward) OR 1 Alchemical Onyx (due to his ''methods'' to obtain such items) (requires previous RARE slot pucharse) Total Sink = 120M ( optional Alch Onyx = 50 Fortunate comp) ''Persuade Merchant'' to add more variety to his shop (he does not remove any items however, the first 3 slots will be always the same for everyone, the new slots could probably vary) = 100M Possible list of items that can be added: (these are just suggestions, you can always add-remove things if you want) Nightshades = 20-30 (assuming each nightshade costs 9k each) 225k Golden Castle Wars Tickets = 2-5 (assuming each ticket costs 1m each) = 3M 4 Random Rock statue pieces (Either Dahmaroc/Rhiannon statue, depending on which you still need to complete) (assuming each piece costs 750k each) = 3M Junk/Useful/Complex Scraps (Common, Uncommon and rarely (1/20) 1-2 rare materials for invention) = 500k/600k/800k Extreme potion Cargo (2-4 sets of 10-15 Extreme potions) (assuming each potion has a value of 15k) = 300k (New) Clue Scroll Enhancer (has 500 charges): increases your chance to receive clue scrolls (both Pvm/Skilling), also increases your chance to convert Elites to Master by 1% = 4M (New) Blood-soaked Skull: grants Either BH/Deathmatch points (between 1k/200 Points - 4k/600 Points) = 3M Bakrimiel Bolts (100-500) (assuming each bolt costs 3k) = 300k (New) ((Not sure if neccesary)) Loyalty Box (contains Loyalty points depending on how much you haven been a member, from 5000-50k points (not sure how it would scale) = 6M (New) Eastern Chest (Contains a Fragment of a POP scroll you are currently searching, if you have completed all scrolls, it will contain 10-20 Trade goods instead) = 20M (New) Dungeoneering Warped Chest (Contains Dg tokens depending on your Dg level from 10,000 up to 120,000) = 800k (New) Lost Chest (contains a random amount of TT points, from 20 up to 50) = 3M (New) Pirate Chest (contains a mix of pieces of eight/ Agility arena tickets) = 700k (New) Impling Crystal Box (Contains the loot of 2-3 Crystal Implings, does not count towards comp req) = 2M (New) Wyvern Essence (contains 25-50 Easy-made Super Prayer potion, all you need to do is combine it with a vial of water) = 400k Skill crates (http://runescape.wikia.com/wiki/Material_packs) = 300k (600k if large) ''Lucky'' Pieces (from both Squeal of Fortune/Treasure Hunter) = 100-300M (this is for the sole purpose of being high costly/cosmetic, does not contain other very rare variants) Wicked hood teleport tokens (20-50 tokens) (assuming each token costs 10k) = 300k Rare item tokens (300-700) (assuming each token costs 2k gp each) = 600k (unsure if this has already been added to the shop by the mods) Fishing Medals (1-3) = 3M Motherlode Shards (5-20) = 9M I just hope this could add a huge sink of gold in the game. Any feedback is greatly appreciated. [link] [comments] | ||
| Posted: 28 Mar 2018 02:45 PM PDT
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| Suggestion for Player-owned Farms: Pet nursery (Invention machine) Posted: 29 Mar 2018 06:56 AM PDT As you know, there are quite a lot of (old) pets that require several hours of being walked with to grow up. A simple, nice addition to the player-owned farm would be some Invention machine that you would do this for you. I'd suggest you'd need a Construction, Farming, Summoning and Invention level to build it. While doing its job, the machine would use up Divine charges and the food you'd normally feed the pet with. [link] [comments] |
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