Civilization - /r/Civ Free Talk Friday - March 02, 2018


/r/Civ Free Talk Friday - March 02, 2018

Posted: 02 Mar 2018 02:14 AM PST

Greetings r/Civ.

Hello and welcome to Free Talk Friday, a megathread where everyone can rant, vent, or otherwise express themselves to their heart's content. This is also a place where you can organize your thoughts, or even a party for multiplayer games if you so wish to.

Despite the mostly free of expression, however, we would like to ask you to still follow the rules, mainly:

  • Be polite as much as possible. Don't be rude or vulgar to anyone.
  • Keep your comments civil and as respectful as you can. If you cannot say anything good, please hide and ignore the comment.
  • Memes are allowed in the thread, but Politics and other controversial topics are not permitted to prevent offending certain people.

For other Weekly/Monthly threads, you can now view them here.


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submitted by /u/AutoModerator
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Solar Panels should be in Civ 6 because deserts have terrible yields.

Posted: 02 Mar 2018 08:38 AM PST

I'd love to some sort of a return of the pollution/global warming mechanic from earlier civ games.

Posted: 02 Mar 2018 05:42 AM PST

Rather than individual cities generating pollution that has to be removed from particular tiles, you would have a global counter that would increase every turn based on how many of certain buildings (such as factories) or improvements existed (this would be somewhat tied to map size, bigger worlds can stand more pollution). This counter would exist through the whole game, but would not become visible to the players till someone researches climatology.

When the counter reaches 100%, a round of climate change occurs, with the planet getting hotter and wetter, randomly changing some types of tiles into other types (plains to deserts, forests to jungle, etc...), and then the counter would reset to 0%. Additionally, a small percentage of coastal tiles would turn into sea tiles. If your city is on a sea tile when this occurs, it still exists, but takes a massive penalty to production unless you build certain improvements (like a seawall).

I think this would add a really interesting development to endgame diplomacy, as players who would be most at risk would have a strong incentive to try to leverage the UN to ban certain resources or buildings, whereas other players might actually find global warming to their advantage.

You could also add in endgame techs and wonders that play with this mechanic, like say, the Svalbard Seed Vault, which could help protect you from your farms being destroyed by climate change, or carbon scrubbers (which would work to reduce the climate change counter).

submitted by /u/houinator
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3 Envoys for liberating a City State

Posted: 02 Mar 2018 06:50 AM PST

Is it just me or does this seem very low. I just went to war an captured a city, only to liberate it to the City State. Gone were the 8 envoys I had before the City state was captured, and instead was 3 envoys that didn't make me suzerain for more than a few turns. This does not seem fair in my opinion.

submitted by /u/J_hoff
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How to analyze Start Locations in Civ 6

Posted: 02 Mar 2018 05:44 AM PST

Smh

Posted: 02 Mar 2018 05:58 PM PST

After winning outback tycoon on deity, I know what deforestation feels like.

Posted: 02 Mar 2018 01:50 PM PST

[CIV6R&F] Ah, yes, the seaside resort. The beautiful palm trees, the sunny weather, the ocean waves gently lapping against the... tundra!?

Posted: 02 Mar 2018 09:44 AM PST

PSA: Choose The Goddess Of The Harvest Pantheon When Playing As Nubia

Posted: 02 Mar 2018 12:17 PM PST

Goddess Of The Harvest is an often underrated Pantheon that has become even better in R&F. It provides faith for harvesting a tile equal to the yield of whatever you harvested. The trick is that harvesting in a city with Magnus as the governor gives +100% to the yield of that harvest (which in turn gives +100% extra faith; it's not uncommon to get 300+ faith from a single chop). This multiplier stacks with bonuses towards whatever you are constructing and carries onto the next built item in overflow so if for example you have +50% towards settlers and you chop when you are building a settler you get an additional +50% yield towards that chop (and of course more faith if you have Goddess Of The Harvest). A very common thing to chop when developing your cities is districts and Nubia has a multiplier of +20% production towards them (+40% with a Nubian Pyramid) so these multipliers also work towards chopping districts. On top of this, Nubia also has a +50% production multiplier towards Ranged Units which stacks with +50% production towards Ranged and Melee policy card! Make use of these multipliers when playing as Nubia to make the yields from Goddess Of The Harvest even better!

Obviously, Goddess Of The Harvest Pantheon is a great Pantheon by itself if you use Magnus and production bonuses properly, but in Nubia's hands it's even better because they get so many production bonuses towards ranged and districts. Since you can buy Builders and Settlers during Golden Ages all this faith can be used very efficiently to chop even more tiles and generate enormous amounts of faith!

submitted by /u/seacow1g
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Steam Workshop :: Better Report Screen (R&F, vanilla)

Posted: 02 Mar 2018 03:51 AM PST

Civ6 R+F - I beat immortal for the first time today.

Posted: 02 Mar 2018 04:25 PM PST

After posting for tips to beat immortal only a week or so ago today I beat it recieving the Hercules 12 labours trophy in the process.

I played large map with standard 10 civs and standard city states

Epic speed

Continents map

Score victory/ time limit removed

Everything else was standard setting

I played as Nubia for the first time and i have to say they seem really strong particularly in the early game. I didn't really make use of UB but the UU was fantastic.

I spanned the UU archers at the start to build a strong land army for defence. It was a tough start with cyrus to the close west. Genghis to the south west a little further out. Shaka the closest neighbour to the north and Tamar behind shaka and cyrus.

The whole continent was at war a lot of the time which thankfully for me kept everyone quite weak. Cyrus was eliminated early by tamar and the capital flipped often between tamar and shaka. I had a slow start on tge defence locked in to only 4 cities for a long time. All however were very tall and wealthy and wealthy with mines giving up additional production and gold.

We managed to sneak cyrus capital while it was free city after shaka attacked it to almost no heath and i managed to sneak a unit in. The game turned in our favour from there. An emergency was given against Genghis which the three of us joined and out gave me a few easy cities. Around the industrial era i had 6 cities and 100 or so science leaving me 4th in the science.

I went on the offensive and began to wipe a weak Genghis from the game. Late on shaka claimed war on me but after fending off an Irish strong army we powered through his open lands he was only generating 30 science and was behind technologically.

Eventually we had a very long war with Georgia and i ended up with a continent to myself. The science was up to 240 but on the other continent frederrick and Phillip were dominating science and culture. Phillip was in a great position but had no strategy to win the game. Never bothering with a spaceport despite advanced science he was the clear religious leader as well and converted all his continent but was too slow sending missionaries to the second continent. So he was less of a threat. In late game frederrick was in position to win a science victory with 3 spaceports and all but one needed tech. And 2 of the 5 projects complete. He thankfully was at war with monty and had lost about 1000 military score. So we counter attacked him and pillaged all his space ports and then campuses and factories in highly populated cities. We also liberated, razed and kept a few cities around his capital abd reduced him to low population coastal cities and eventually stroll to a science victory and my first immortal win.

Thank you for the tips.

Next up i tackle deity the same settings as above this time with Trajan. Let's do this.

submitted by /u/SuperMike-
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My first time trying emperor difficulty on turn 31 and it's going really well :) /s

Posted: 02 Mar 2018 05:12 PM PST

[Civ 6] please help: how to beat aggressive (military) human players without going for domination yourself?

Posted: 02 Mar 2018 05:47 PM PST

I play Civ (currently vanilla Civ 6) with a friend at work from time to time, who will always, without fail, go all-out for a domination victory. I can only beat him if I do the same, but what's the point of all these other civ's, units, mechanics and win conditions if we're only focusing on military and war? There are other games that do that. I'd love to be able to keep him at bay long enough to get a culture victory, for example.

I try getting city-states and other civ's on my side to help with the military side of things, but it seems expensive and difficult (and not possible early game), whereas he will just take them over and grow his empire.

It helps if I'm lucky enough to spawn as far away from him as possible.

The only thing I've been able to do is go as hard as him at building and advancing my military, wearing him down a bit, then turning my focus to science/culture/religion... but by that point I probably have the strongest military in the game anyway and I might as well just go for a domination victory.

I use appropriate civ's for the type of victory I'm going for (I think), but I feel like I'm doing it wrong. Or is someone that's good at domination just too hard to beat any other way?

Any guides or tips specific to this kind of scenario would be greatly appreciated, thank you.

submitted by /u/kingofjerks1
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[R&F MOD] Have Yu ever wondered what would happen if Yu were named something that would confuse Yu and everyone around Yu? Then play as Lord Yu of the Chinese in Sid Meier's Civilization VI: Rise and Fall!

Posted: 01 Mar 2018 09:39 PM PST

My submission for Petra Porn - it's the most productive city I've ever had in this game.

Posted: 02 Mar 2018 03:39 PM PST

Struggling to win wars in middle/late game on different continents

Posted: 02 Mar 2018 07:21 PM PST

I've started trying to play on emperor and above, going for a domination victory nearly always as that's what I enjoy.

In nearly all the games, I can clean up my starting continent but I always have so much trouble when having to take the war to people on different continents. It just seems so long and tediously difficult and I either underestimate the opposition or find myself severely struggling to make any progress against dug in civs.

Anyone got any advice?

submitted by /u/MrWallis
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Frederich, you Arsch!

Posted: 02 Mar 2018 07:56 AM PST

How Many Cities is Enough?

Posted: 02 Mar 2018 08:00 AM PST

In my usual games I will stop around 4 until I hit late game but what does reddit say is a good amount of cities. I usually go for a science victory but for team play i will sometimes go for military to help defend my allies

Edit:Thank You guys for all the useful advise!

submitted by /u/Nevergetabig
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HOI4 or EU4

Posted: 02 Mar 2018 06:28 PM PST

Ik this is a civ subreddit, bud most people here play and like all 3 games, and I'm really into role playing and civ 6 and was thinking about buying one of them, arguments for either?

submitted by /u/QueenDeScots
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Newer player playing Civ 5. Any tips to keep me from accidentally murdering myself?

Posted: 02 Mar 2018 06:05 PM PST

Title.

I'm new to Civ, and my friends have gotten me into Civ 5. However, I haven't the foggiest idea what the actual hell I'm doing. If you guys could spare any kind of tips, I'd really appreciate it!

submitted by /u/The13thGalaxy
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Why does one of my cities still want wine when i already have it connected to the trade network?

Posted: 02 Mar 2018 03:44 PM PST

Forward settling

Posted: 02 Mar 2018 07:03 AM PST

Bug with music disappearing permanently in the later stages of a game

Posted: 02 Mar 2018 12:09 PM PST

Please help! Can't seem to get the video options right in Civ 5.

Posted: 02 Mar 2018 07:31 PM PST

I have the newest MacBook Pro, 13'. Not a tech guy so I'm not sure about its specifications or their significance. What screen resolution options would you recommend for me? My laptop seems to be getting really loud and hot on my current settings (2880x1800 HiDPI). Thank you.

submitted by /u/ericolasings
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