The Escapists 2 Big Top Breakout DLC & Prison Editor Update Available Now!


Big Top Breakout DLC & Prison Editor Update Available Now!

Posted: 21 Feb 2018 01:20 AM PST


Gather around prisoners, we've got brand new attractions for you!

Big Top Breakout DLC
We're extremely excited to announce our brand new The Escapists 2 DLC prison; Big Top Breakout! Challenging you to escape from a travelling circus with new jobs, new customisation options, new weapons and crafting recipes, and of course new wacky ways to get yourself and your friends to freedom!

Check out the Big Top Breakout Launch Trailer right here
https://www.youtube.com/watch?v=kZHm729aPZ4
The Big Top Breakout DLC features:
  • A brand-new circus themed map to escape
  • New circus themed customisations for your inmate
  • New jobs. Tame lions, hang carnival posters, paint faces and blow up balloon animals to purchase vital supplies you'll need to break out
  • New items and craftable recipes
  • New achievements and trophies to unlock
Big Top Breakout is available RIGHT NOW both separately, and as part of the Season Pass.

The Escapists 2 Prison Editor Update
For those that have been eagerly awaiting updates to The Escapists 2 Prison Editor, I'm very happy to announce that we have a content update available for you RIGHT NOW as well. We've added the Rattlesnake Springs theme to the editor, adding new desert-themed tile-sets, rooms, objects, guards and soundtrack! You'll find the new content in the tiles, rooms and objects lists, and the ability to select guard and soundtrack theme from the editor Settings. We can't wait to see what you create and add to the more than 13,000 player-created prisons already on Steam Workshop!

For a full list of all the changes in today's big update, find the full patch notes below.

1.1.4 Patch notes:
  • Editor Specific - Fixed a graphic issue when holding a premade room and hovering over the UI in some cases.
  • Fixed an issue causing the player to lose the ability to use the "Join Game" feature provided in the Steam Overlay.
  • Fixed various issues regarding invites within private versus sessions and lobbies.
  • Fixed an issue altering the front end menus when spamming "continue" on the first screen.
  • Fixed an issue causing the chat to close at the same time as the inventory would close.
  • Fixed an issue in various maps where the home icon wouldn't display and escapes sometimes not trigger.
  • Fixed an issue causing character models to disappear from the Character Select carousel after a certain amount of loads.
  • Fixed an issue whereby plugging in a controller and pressing A during the character select screen would remove all control from the player.
  • Fixed an issue whereby pressing "Quick Mould" without the appropriate items would lock players in the inventory view.
  • Fixed an issue causing animations to reset upon performing a Save / Load when knocked out.
  • Fixed an issue whereby pressing Space to equip an item would sometimes consume or use it.
  • Fixed an issue causing animations to freeze when switching item from grappling hook whilst climbing.
  • Fixed an issue whereby the "Medic Deployed" text didn't always fit correctly in the UI in Russian.
  • Changed the amount of stamina standard items use.
We hope you're as excited about these new updates as we are, and would to hear your thoughts. Rest assured that we are continuing to look for ways to improve The Escapists 2 for both creators and escapists alike, and your feedback is essential in this. Please keep reporting potential issues in our Report a Problem forum, and all other feedback in the discussions forum.

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