Fortnite 3 Days and 10 000 Materials Later


3 Days and 10 000 Materials Later

Posted: 25 Feb 2018 04:20 AM PST

Troll Truck: Not this time, EPIC.

Posted: 25 Feb 2018 04:10 PM PST

Under ideal circumstances, two Troll Loot Trucks in a row would be cause for celebration with the players, and smiles for the bean counters at EPIC. But given the current reality of the abysmal perk roll system, no way will I throw down any $$ until something changes, and a big change it would have to be.

Get rid of the garbage perks. Listen to your customers. Make positive changes in how you're conducting business for the STW players and you will be rewarded.

Continue in the direction you're headed and all you will accomplish is generate much ill will that will pass by word of mouth.

submitted by /u/Harumpty
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Don't buy lamas until weapon rolls are fixed*

Posted: 25 Feb 2018 04:28 PM PST

By fixed I mean stuff like magazine size on a RL or reload on wall spikes (they're garbage either way but still). These are completely wasted perks and shouldn't be allowed. I have no issue spending money on a game I enjoy but not when it's possible to get broken perks.

submitted by /u/MarkcusD
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R.I.P. My Hero.

Posted: 25 Feb 2018 04:57 PM PST

I think I'm banned?

Posted: 25 Feb 2018 03:09 PM PST

I played the heck out of this game several months back. Yesterday I hopped on again and made a purchase of some vbucks, played for a few hours then got off. Today I tried logging back in and it states my account has been disabled. I've contacted them through their webform, anyone else have any idea of how to get in touch with them? I'm not sure why I'm disabled.

submitted by /u/AgentVT
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4:30 long Hoverboard Track / First Solo Run / 70.000+ resources used

Posted: 25 Feb 2018 04:08 PM PST

All this br people thinking they gonna farm 3k vbucks per day for skins is starting to get annoying

Posted: 25 Feb 2018 12:52 PM PST

This is getting fucking annoying , today i realized i'm afraid to build only to get trolled, not just with the difficulty, but with actual base griefing.... Not only we have to endure trading spamers, but now they are starting to troll in-game asking for weapons, because they don't spend vbucks to progress here.

Just make that if you leave the game you lose everything you farmed, so they have to play the mission at least.

submitted by /u/Chiefrock4
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Has this been happening to anyone else a lot?

Posted: 25 Feb 2018 01:06 PM PST

Weapon Dilution

Posted: 25 Feb 2018 04:56 PM PST

I'm sure many of the people on this reddit are disappointed with their troll truck loot rolls - after all, we've been waiting on the truck llama for what, a month now? More than a month, and yet, even with 5+ legendaries per llama, people are feeling disappointed when rightfully, any legendary should be valuable.

The general sentiment has gone from 'oh wow I got a legendary! awesome!' to 'oh, another legendary with completely incompatible perks, guess I'll use it for transform fodder'. Which, while completely valid should this be Epic's intentions, is a pretty dissatisfying experience as a player. Having played Fortnite STW since founders' days, I've gone back to look at my old schematics that I generally shrugged off in preference of more interesting ones - previously, the standard was 'does it has an element?', and if it did, you were set because the other rolls were likely damage, reload speed, critical chance/damage, etc. that were usually useful enough to warrant investing tens of thousands of Schematic XP into leveling. As you could probably imagine, opening a Troll Truck back then was an absolute bonanza of semi-useful and worthwhile loot, which made for an amazing experience that made me want to save up my V-bucks for the next one! In comparison, the general sentiment surrounding this latest troll truck llama release speaks volumes regarding the current state of players' emotional reward and motivation regarding llamas.

I understand that badly rolled weapons have always been a thing - even back then, I still received some weapons with really poor rolls, such as a Monsoon with four out of five of the perks rolling Durability. But even so, for every badly rolled weapon back then, there used to be a great or at least usable weapon every other time we had the fortune of opening a legendary. I don't get the amazing rush of excitement I used to get when seeing that purple upgrade card flash orange any more because I know that more likely than not, the weapon will end up being close to unusable due to the combination of perks. Even for just this round of llamas, I opened up a Deathray, Revenant's Wrath, Wall Darts, Dragonfly, Bazooka, Zapotron, Longarm Enforcer, and Mr. Red, and only the Wall Darts and Longarm Enforcer rolled well enough for me to even consider using (no elemental, but still a workable combination of perks). I've gone back over my armoury and found that a lot of the old weapons I dismissed as being not good enough are suddenly looking pretty good compared to what I just busted out of the llama I bought this evening.

Alright, so I've gone on for long enough about the Good Old Days of Llama-Bustin', and it wouldn't do for me to just complain without offering some suggestions. Here's some things I think might help:

  • Change the rolls system to offer greater synergy between rolls. For example, one of my new weapons rolled Bonus Damage to Slowed & Snared for three of the perks, and no way to trigger it. These perks aren't necessarily bad, but we need some way of triggering the condition in order for them to be useful. I don't presume to know the inner workings of the Roll-O-Matic they have at Epic, but if there was some way to skew the rolls to synergise with each other, I feel like people would appreciate these rolls a little better. Just having one perk that said "Slows damaged enemies for 6s" would have turned this otherwise unusable weapon into an absolutely AMAZING one anyone would be envious of.

  • Remove Added Durability as a roll. Harvesting and collection has been an integral part of Fortnite since Day 1, and the need to conserve crafting materials has been of negligible outside of limited formats like Block Party/Horde Bash. It's really not difficult to collect 11 or so Ores and 30ish Mechanical Parts within the lifespan of a weapon, given that you're fairly mindful about your harvesting priorities. Most people see Added Durability as a wasted perk because even though it's not a terrible idea in and of itself (especially on Rocket and Grenade Launchers), the opportunity cost for this perk is simply too high for it to be considered valuable. (note: please don't take this the wrong way and nerf durability just to make this one perk useful, I guarantee everyone will be up in arms about this in seconds)

  • Allow the 'trading' of rolls between weapons (still iffy about this one, so take this with a grain of salt). Now, I'm sure you all at Epic have some fantastic system in the works that 'allows players greater control of the rolls on their weapons', but until we know what you have in store, we're just going to keep throwing ideas at you until we see something happen - don't take this the wrong way, please! I think a fun way to execute this would be to be able to 'strip' perks off of weapons and trade them with perks on other weapons of similar rarity - for a cost, of course. Got a legendary pistol that got trash rolls except for one? Strip the good roll off of it and put it on a weapon you want! You could charge more to swap perks of higher level or rarity, e.g. a Lv. 25 perk would cost a lot more to swap than a Lv. 5 perk, and the same with a legendary vs. a common perk, etc. You could restrict perk-swapping to weapons of identical rarity to conserve the value of Legendaries - maybe even restrict perk-swapping to between weapons of the same type (pistol, sniper, AR, etc.) if you're worried about people building stupidly broken combos such as an AR that makes enemies' heads explode upon headshot (which honestly would be amazing but also pretty gamebreaking). Similarly, you could restrict certain combinations of perks and prevent people from swapping perks from special event rewards so that you can't build a weapon with all types of element, or some other crazy combination like combining the Water Snare from the Snowball Launcher with the Water Headshot Streak from the Frostbite. I just feel like this would be a good system that gives players more control over the perks they have on their weapons, while at the same time preserving the value of high rarity weapons (since only Legendaries can roll Lv. 25 perks, after all.)

So yeah, just my two cents on a matter that I'm sure people have complained about for a long time already. I hope my suggestions make sense to you guys, and I look forward to seeing what people think of the situation of Loot Llamas, rolls, and perks in general. And as always, thank you Epic for putting up with us and making a fantastic game! I believe in you guys and I'm sure the game will only get better as the Fortnite Team puts more and more love into it. I hate to see the negativity and toxicity on subreddit get you guys down - I know making this game takes a tremendous amount of time and effort, and we really appreciate every minute of work you pour into this game. Keep up the great work - we love you all!

tl;dr: rolls are in a bad place and have damaged the valuation and reputation of previously amazing llamas, here's some suggestions to fix them.

submitted by /u/waddleguin
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Love the community

Posted: 25 Feb 2018 08:06 PM PST

Today I met a 43 year old mom with 3 kids who was 24 levels higher than me and carried me in 2 missions just cause she was feeling generous. I hope this community never stops giving. Thanks Fortnite

submitted by /u/HeinzNacho
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4 QoL changes for the hoverboard.

Posted: 25 Feb 2018 06:41 AM PST

  1. Change the summon time to 2 seconds MAX. 3 is unnecessarily long. Another great suggestion was cast time standing still: 1.5 seconds long. Cast time whilst running: 3 seconds long.
  2. Change the fall damage height to be higher. 3 tiles minimum and or make fall damage not dismount you. On foot fall damage already kicks in way to soon and feels completely wrong on the hoverboard.
  3. Make it so you can jump over 1 tile high walls. Having to dismount just to build a one tile high ramp is annoying.
  4. Make it so changing to any of your weapons, using abilities or selecting a build type breaks the summon. Having to press the summon button specifically to dismount is annoying.
  5. Shared hero damage obviously shouldn't dismount you. (I missed this important one!) Lastly, thanks for adding the hoverboard!
submitted by /u/HerbertDad
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Epic, stop letting legendary weapons come without an elemental

Posted: 25 Feb 2018 04:52 PM PST

This is the most useless aspect of all your rng problems. If anyone with a grasp of how the higher level zones are and basic reasoning skills, they will instantly see a weapon's worth completely zeroed out over their current weapons by this one slot alone. The only exceptions are melee and snipers until you buff them. Point being, no one aspect of rng so commonly occurring should be this detrimental. It's sloppy and a relatively easy fix to your future weapon's perk pools while we wait for months on end for perk rerolls.

submitted by /u/Severance_Pay
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The balloon in retrieve the data missions only takes up a 1x1 tile of land once landed.

Posted: 25 Feb 2018 12:10 PM PST

Seems a lot of people don't know this but in Retrieve the Data missions, although the balloons landing site is 2x2, the balloon it's self is only 1x1, meaning, If you look up you can tell which square it will land in.

You can then throw your defences down as best you can working around the 2x2 landing site and once it lands throw a few extra walls down where you couldn't before and defend it as a 1x1.

If this is commonly known here my bad, but it seems not many people in the lobbies I'm in know.

submitted by /u/Traivish
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Who agrees? The lag in this game is unreal. We all know it's the server because we have all updates installed for video cards and stuff.

Posted: 25 Feb 2018 07:52 AM PST

Title

Edit: On PC

submitted by /u/Azinar
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Will I get banned for this?

Posted: 25 Feb 2018 12:53 PM PST

So recently someone hacked my Epic Games account and bought the the limited edition then ultimate edition upgrade. My debit card was on my account because of occasional vBuck purchases for BR. I submitted a refund ticket and changed my password / email, etc. Would I get banned if I went over to my bank and told them someone made unauthorized transactions and refunded my money back? I love Fortnite and I don't want to be banned, but I also want my money back asap! My friends and parents are telling me to go to my bank right now to dispute it but I don't want to be banned off the game forever.

submitted by /u/x3akiller
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Bee killer

Posted: 25 Feb 2018 07:19 AM PST

I would love to see a weapon that would kill the bees from the beehive husks. A flamethrower or a bug spray gun. A sword for the ninjas that could deflect bees. Epic, please make it happen.

submitted by /u/budyser365
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Storm Shield One - Schematic DB v1

Posted: 25 Feb 2018 09:59 AM PST

Hey Folks

Just a quick one here today so I can go back to looking for fountains for lucky coins...

Releasing the super rough first version of the stormshield.one DB. This currently contains weapon stats and crafting/recycle information for many of the weapons and traps in the game (including some that arent.. uh.. in the game). This will feed into the player profile schematic views soon.

There's still some bits missing that'll be fixed over the next week, and a lot more information still to be added, but let me know what you think!

submitted by /u/nordrasir
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So is this pistol god like or trash?

Posted: 25 Feb 2018 11:48 AM PST

So I guess we got the same treatment as BR. Well done EPIC����. We appreciate the love FR: STW players.

Posted: 25 Feb 2018 06:05 PM PST

I made a hoverboard skate park on top of the buildings.

Posted: 25 Feb 2018 04:00 PM PST

Troll Truck

Posted: 25 Feb 2018 03:22 AM PST

Just spent £24 on the troll truck llamas. They are the first ones I've ever spent irl money on and I can say never again will I put another penny on this game.

Edit: thanks for all the up votes hopefully someone from epic sees this and realised that so many people can't be unlucky due to "RNG".

submitted by /u/ii_DiSaStErZz
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Bought 2 Legendary Trolls, got almost nothing to show for it.

Posted: 24 Feb 2018 11:51 PM PST

Something has to change.

It's literally been months since I've puled a weapon from a llama with decent stats, and when I say decent I mean "not a mix of completely useless perks".

I see the TT in the store, great, let's spend those v-bucks!

But wait...

8 Legendary weapons, 7 of them with mismatched perks that are utterly wasted, one with OK perks.

Feels horrible having waited for the TT for so long only to get useless transform fodder. The RNG on top of RNG on top of RNG needs to change, or we need to be able to do something with all these terrible rolls.

This should be a priority, imo, it really kills my interest in playing.

submitted by /u/uponapyre
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STW giveaway one friend code available! (3days)

Posted: 25 Feb 2018 02:08 PM PST

Hello! Longtime lurker here - I have an extra friend code available for grabs! Just reply with a number between 1-1000 within 72 hours to enter. I will message the winner directly when time is up.

edit: To clarify, friend code is essentially a free copy of Save the World (pve fortnite) game! It's only the starter edition though.

submitted by /u/Niatcha
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My Raider is finally ready

Posted: 25 Feb 2018 05:12 PM PST

Which one is the better of the two traps?

Posted: 25 Feb 2018 09:42 PM PST

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