Hearthstone - Newbie Tuesdays Weekly Discussion |
- Newbie Tuesdays Weekly Discussion
- 47760229
- Typical conTROLL Warlock gameplay
- Talk about luck
- Made a refined wallpaper of everyones either hero or enemy!
- Warrior's class identity is armor, weapons and pirates. It is the best at none of those.
- It's near the end of the month and you want to climb to legend in a week: Here's how
- Zalae with the 300 IQ lethal vs me
- I attempted to make a clay Babbling Book in pottery class.
- Unidentified Mauls options have little icons on the hammer, explaining what ot does. Shield for taunt, circle for Divine Shield...
- Nothing like a relaxing game of arena to get away from the meta a little bit
- Hey Blizzard, why did you have to nerf my boy, Iron Juggernaut?
- With the upcoming patch, can someone please fix Nemsy’s mana count on iOS?
- I know Quest Hunter isnt all the rage but I found this little gem of a video
- I just lost to a 52-damage Old Murk-Eye Priest OTK and it was amazing
- Same
- I will never be "discover 5 Primordial Glyphs in a row" lucky ever again.
- Sigh
- He spent years trying to win a video game tournament for his country. His president noticed.
- Shower Thought: "What if cards like Defile, Spreading Plague and Duskbreaker actually have the appropriate power level as anti-Aggro cards and the other tools just suck?"
- Terrible Tavern Brawl Idea: Brawl of Wonders
- You Won't Believe What Happened Next...
- My friend made me a real life hearthstone
- Diary: First time legend (Some thoughts about ladder system and grind)
Newbie Tuesdays Weekly Discussion Posted: 22 Jan 2018 04:10 PM PST Hello members of the /r/hearthstone community, This is part of a series of weekly threads aimed at both new and old players from the community. It is designed so that everybody may ask any and all questions regarding the game's mechanics, decks, strategies and more. Please keep it clean and try to add more than just a one or two word response. As the goal of this post is to increase the community's knowledge, the thought process matters as much as the answer! There is also a Theorycrafting Thursday weekly post, for those who wish to discuss some of the more intricate aspects of the game. Sticky Threads and Guides - Great resources for new players! Note: I am a bot. Questions or feedback regarding this thread? Message the moderators. [link] [comments] | ||
Posted: 22 Jan 2018 08:05 PM PST
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Typical conTROLL Warlock gameplay Posted: 23 Jan 2018 04:14 AM PST
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Posted: 22 Jan 2018 11:39 PM PST
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Made a refined wallpaper of everyones either hero or enemy! Posted: 23 Jan 2018 05:22 AM PST
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Warrior's class identity is armor, weapons and pirates. It is the best at none of those. Posted: 22 Jan 2018 05:58 PM PST With Justicar gone, and the combination of Summons, Branching Paths and Malfurion introduced, Druid is now the tank class. With Axe nerfed, Rallying Blade is the king of that department. Warrior's pirates haven't been directly affected, but Pirate Warrior lived off of weapon synergies. But hey, at least they have whirlwinds! [link] [comments] | ||
It's near the end of the month and you want to climb to legend in a week: Here's how Posted: 23 Jan 2018 02:42 AM PST THIS IS PURELY BASED ON ANECDOTAL EXPERIENCE. RESULTS MAY VARY Have you been hard-stuck rank 15 for the past 8 seasons? If yes keep reading Do you wish that you can climb up the ladder with your home-brewed OTK Exodia Warlock all the way to legend? If yes, stop right here and click away. Unless you change your mentality, the Keleseth Rogues and Raza Priests will keep leeching free stars off of you. This is a guide for those who are WILLING to go along with the meta. You can take that OTK Exodia Warlock into casual. Guide You think I'm gonna tell you that you have to optimize your playstyle and "never give up no matter what" type of shit. I'm not gonna tell you that stuff because that garbage is spewed in every guide. Decks you will need: Face Hunter or Aggro Druid (optional) Just look up a Face Hunter or Aggro Druid deck. Or you can use the two I provided. Spiteful Dragon Priest My decklist: Custom PriestClass: PriestFormat: StandardYear of the Mammoth2x (1) Northshire Cleric2x (2) Netherspite Historian2x (2) Shadow Ascendant2x (3) Curious Glimmerroot2x (3) Kabal Talonpriest2x (3) Twilight Acolyte2x (4) Duskbreaker1x (4) Twilight Drake2x (5) Cobalt Scalebane2x (5) Drakonid Operative1x (5) Leeroy Jenkins2x (6) Spiteful Summoner2x (7) Bonemare2x (7) Corridor Creeper1x (8) Free From Amber1x (8) Grand Archivist2x (10) Mind ControlDECK CODE: AAECAa0GBK8EjQiZyALQ5wINCPIMgrUCursC8LsC2cECyssCzswCps4C+9MCy+YC/OoC1+sCAA== Control Warlock My decklist: ### Control Warlock Class: WarlockFormat: StandardYear of the Mammoth1x (1) Dark Pact2x (1) Kobold Librarian2x (1) Mistress of Mixtures2x (1) Mortal Coil2x (2) Defile2x (2) Dirty Rat2x (2) Plated Beetle2x (4) Hellfire2x (4) Lesser Amethyst Spellstone2x (4) Spellbreaker1x (5) Carnivorous Cube2x (5) Possessed Lackey1x (6) Siphon Soul1x (6) Skulking Geist2x (8) Twisting Nether2x (9) Voidlord1x (10) Bloodreaver Gul'dan1x (10) N'Zoth, the CorruptorDECK CODE: AAECAf0GBswI4KwCoM4C+NACl9MCi+ECDPIF2wa2B8QI3sQC38QC58sC8tACiNIC/OUC6uYC6OcCAA== Now that you have these 2 decks (or 3) you're bound to soar through the ranks. I personally used only spiteful priest and control warlock to climb. I will sort out the ranks in increments of where I start to feel fluctuation in playstyles, starting from rank 20 (I'm assuming you are at least rank 20 if you are reading this). Ranks 20-16: Whip out that Face Hunter deck, This is where you'll breeze through super fast and nothing can stop you. These ranks are where plebs with their off-meta decks play. With only 3 stars per rank and win streaks starting at 2 wins in a row, You can blow past these 5 ranks with a your handy dandy Hunter or Druid. Make efficient use of your time. If the opponent is playing Control Warlock and happens to cheat out the Voidlord on turn 6 after they Hellfired your initial set of one drops and Living Mana DO NOT CONTINUE THE GAME. The only thing you are wasting is your own time. Ranks 15-11: This is where the decks have become more refined and now people are starting to play more of the meta stuff you'll see at around ranks 5-1. HOWEVER, this is also where you can get away with wins that you should not have gotten. Start taking the games more seriously and start looking for where your opponent misplays. You can get about a 20% edge on your opponent simply by playing better here. Bust open Spiteful Priest here. This is the area where you'll find an abundance of Control/Cubelock. This match-up may seem to be against you but it really isn't. Your opponents WILL play a single voidlord on turn 9 so that you can mind control it on turn 10. Or they'll keep the voidlord that they cheated out with their Skull of the Manari/Possessed Lackey until Turn 8 where you can use your Grand Archivist to Mind Control it. This shouldn't be that much harder than 20-16, but with the abundance of Control Warlock, aggro decks simply won't do here. Ranks 10-8: Forget everything you just learned before and take out that Face Hunter/Aggro Druid. This is where opponents will feel satisfied with the rank they already have achieved and will more likely play off-meta decks that you can bulldoze over. Ranks 7-6: The players here are so close to the coveted rank 5, they'll more likely have a meta deck here and pilot it better than ranks 15-11. Don't be discouraged, this will be one of your biggest hurdles to overcome, Play either Control Warlock here or Spiteful Priest and grind out the games. Rank 5: The most hilarious rank to play at. You'll see some people doing quests at this rank simply because they've given up on legend. but not you. You'll reach that beloved Orange Seal. Play Spiteful priest here, your deck will probably out-value their weird homebrewed decks by a large margin Ranks 4-1: There's a reason why people give up at rank 5, They feel like this is an insurmountable hurdle to overcome. at Rank 4 and Rank 3, there'll be a huge influx of Razakus priest. abuse this fact and play that good ole Face Hunter. Pray to the lord that they don't draw any board clears. and win the game by Leeroy on turn 5. Once turn 6 hits you can still probably deal direct damage to them Via Kill Commands and Button but this will probably be very unlikely. They'll probably have drawn their heals and board clears by this time. Rank 2 and Rank 1 are easier to climb past than Rank 4 and Rank 3. At these ranks, there's going to be a surge in aggro paladin and Keleseth Rogue. Your face hunter deck is going to lose to these decks. PLAY CONTROL WARLOCK ONLY FROM HERE ON OUT. The reason why there are so many aggro decks at these ranks is because the players here are just within reach from legend. They want to get there quickly, and with as little effort as possible. However, this means that you'll be able to earn free wins at this rank just by playing a deck that super-hard counters all aggro decks. Hellfire away all your sorrows and hit legend. [link] [comments] | ||
Zalae with the 300 IQ lethal vs me Posted: 22 Jan 2018 09:43 PM PST
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I attempted to make a clay Babbling Book in pottery class. Posted: 23 Jan 2018 05:29 AM PST
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Posted: 23 Jan 2018 03:49 AM PST
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Nothing like a relaxing game of arena to get away from the meta a little bit Posted: 23 Jan 2018 05:50 AM PST
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Hey Blizzard, why did you have to nerf my boy, Iron Juggernaut? Posted: 22 Jan 2018 09:03 PM PST So, for those that don't know, there was a change to the Burrowing Mine for Iron Juggernaut with the K&C patch a month ago. That being, the cost of the mine has been changed from 0 to 6 mana. Now your probability thinking "why is the world is this a relevant change? It's never going to end up in your hand (usually) so why don't it matter?" Well I'll tell you: Spiteful Summoner. Now whenever my opponent plays Spiteful Summoner and pulls out the Mine, they won't get a 0 drop, they'll get a 6 drop.... why? Look, I get that Hearthstone has consistency issues, but was this really necessary? I get that it's now contestant with card like The Darkness, Fal'dorei Strider, Beneath the Grounds etc because the cost of the token going into the deck is the same cost as the card it was played from, but like... why was this necessary? I demand a full dust refund for my golden copy! /s ( Also, it could technically a buff for you if your opponent plays Raven Familiar, as your opponent can draw the mine if they win the joust, but... who plays Raven Familiar? ) Thoughts? Edit: Just woke up. Wow, I wasn't expecting this to make it to the front page. Edit 2: As some people have pointed out in the comments section, there are some other interactions: -The change now makes your opponents Holy Wrath better. (Nerf) -The change now makes your opponents Dragons Fury better. (Nerf) -The change now makes your opponents Hemet Jungle Hunter does not destroy the mine. (Buff, I guess) [link] [comments] | ||
With the upcoming patch, can someone please fix Nemsy’s mana count on iOS? Posted: 23 Jan 2018 07:19 AM PST This is what it looks like and it's super annoying to look at as your opponent cheats out 9-mana minions on turn 5. I feel like it's a small ask. [link] [comments] | ||
I know Quest Hunter isnt all the rage but I found this little gem of a video Posted: 23 Jan 2018 03:24 AM PST
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I just lost to a 52-damage Old Murk-Eye Priest OTK and it was amazing Posted: 22 Jan 2018 08:56 PM PST I was messing around in wild with a Recruit Warrior deck (Woecleaver sucks btw) at R15 when I faced this bizarre deck: He was drawing, stalling and removing my big dragons with screams and AoE. He threw down Thaurissan and Drakkari Enchanter to get two ticks on his 8 cards and I was like "oh great, incoming Velen/Mind blast shenanigans" I was way off.. When the board was free of taunts (I was at 26 health or something like that), he plays:
Simply Brilliant! [link] [comments] | ||
Posted: 23 Jan 2018 04:46 AM PST
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I will never be "discover 5 Primordial Glyphs in a row" lucky ever again. Posted: 22 Jan 2018 07:58 PM PST
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Posted: 23 Jan 2018 07:47 AM PST
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He spent years trying to win a video game tournament for his country. His president noticed. Posted: 22 Jan 2018 01:33 PM PST
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Posted: 22 Jan 2018 10:25 PM PST Anyone who played with a board-focused deck in the last 6 months has probably gotten frustrated by those 3 specifically (and also turn 6 Void Lords). But maybe the reason why these cards seem too powerful is because for years we've been used to mostly seeing insane aggro cards and very inefficient answers to them. Since Naxxramas we got to see the nightmare that are self-buffing 1 drops (pre-nerf Undertaker), which happened again in LoE (Tunnel Trogg) and we still occasionally experience in Standard (Mana Wyrm). Then Patches made it possible to play a 3 mana 5-5 with partial charge + thin your deck in any class you want. After that Keleseth showed us how good it can be to cast a Mark of the Lotus on your whole deck (up to 3 times if you're Rogue and you drew the nuts). And now we have to deal with cards like a 0 mana 5/5 and 4 mana "Draw up to 6 mana worth of minions from your deck and play them immediately." I think we've seen so many absurd aggro cards over the years that we're now seeing them as a normal part of the game. But for a long time, the cards released as "answers" were just too weak to be effective. And now, when we finally have some effective anti-aggro cards, we tend to feel like they're too good. But the fact that now we have the 3 strongest anti-aggro cards in the history of the game and they're all in Standard, but we STILL see plenty of Aggro/Murloc Paladin and Tempo Rogue just comes to show how ridiculous aggro can be. Because keep in mind, against any other deck type, Defile, Spreading Plague and Duskbreaker are "ok" at best. So if Blizzard is planning to keep releasing crazy strong aggro cards, it makes sense to also add some very powerful answers to them. TL;DR: Aggro has been getting support every expansion since the game release, so it makes sense that we're now starting to see very effective anti-aggro cards being printed. If one archetype gets to do unfair things, I don't mind other archetypes getting unfair counters for that. [link] [comments] | ||
Terrible Tavern Brawl Idea: Brawl of Wonders Posted: 22 Jan 2018 02:30 PM PST Both decks consists of 30 Deck of Wonders. Both players are Jaina. Both players start at 5 mana. The terrible part of this idea is that because this offers no guaranteed win condition you might end up in fatigue, pinging each other down to victory. But the absolute randomness of this brawl I think would turn out some pretty fun matches. [link] [comments] | ||
You Won't Believe What Happened Next... Posted: 23 Jan 2018 08:32 AM PST
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My friend made me a real life hearthstone Posted: 23 Jan 2018 07:01 AM PST
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Diary: First time legend (Some thoughts about ladder system and grind) Posted: 23 Jan 2018 07:24 AM PST Before you read. This thread is meant for people who are interested seeing how my climb to legend went and how I was feeling throughout different situations. So it's meant for players who are already legend and want to compare themselves or players who are trying to get there and want to see what it needs to. Also I want to mention that I like this game and play it a lot, but not 24/7. So I consider myself as a good player but not as a pro by any means! (Also I'm sorry for my poor English :D) ... First of all few words about my HS career. Feel free to skip this part. I started with HS about a year ago and I loved this game from the first day on. I guess the first 2 months were the most fun overall. Every rank I achieved felt great. The third month I was able to craft a midrange shaman deck and reached Rank 2 with it. But after this month rl hit me hard and I didn't have time anymore to play HS as much as I used to. Nevertheless I reached nearly every season rank 5 but never with the intention to get to legend. ... How I got to legend. Well this month I set the goal to reach legend. The time just felt right. I had 2 weeks' vacation and my gf just went to work abroad for a few months.
Total ~ 240 games Rank 17-5 ~ 100 games Rank 5-L ~ 140 games ... Well I'm really glad I did it. The grind nearly broke me and it kinda ruined the game for me (Spoiler it didn't). But let me tell you one thing: I'm never going to do this again. Here some thoughts why I had such a bad experience and why imo the ladder/ grinding system isn't healthy for HS:
Imo the grind as it is is outdated and underwhelming. For me the most unenjoyable moment was stepping at the exact same place for over 130 games at Rank 8 and Rank 4. Also the losestreak from Rank 1 to 5 wasn't fun at all. I'm not a game designer by any means but maybe not losing stars at all would be the way to go. I think people should experience progress when they win games. Let the ladder be 50 Ranks and every Rank with 3 Stars and the real grind would be at legend. Idk, we'll see. Team 5 already announced some ladder changes coming up. Hope it gets into the right direction. ... This thread shouldn't be a rant. Not at all! So here a few positive experiences I made throughout the climb.
... First steps at legend. At first I just auto conceded to every Rank 1 player I matched up. I thought it's the only right thing I can do after what I went through. Then after 20 games reality kicked in. Nothing changed. Every and I mean every opponent was still playing tier 1 decks. I really don't get the point. Why should people still play these decks at low legend towards the end of the month? What are they achieving? Anyway, I tried out all the fun decks I missed the last weeks. And recovered immediately from all the frustration. It just felt awesome!!! The one I love most so far is Savjz's weasel deck. It surprisingly performs pretty great against the meta. It screws up cubelock and highlander with some good draws but stands little chance against aggro. ... As I said I'm glad I finally did it but I doubt that I will do it again. There is little to no reward grinding to legend. You face the same decks at Rank 10 as at legend. And I'm aware of the fact that I did some things wrong while grinding. Some people will say that I was tryharding too much. Others will say that the only reasonable way to legend is with an aggro deck. And some will say that I should have stick to one deck from the beginning. Anyway, I'm not perfect and so I did it my way. Thanks for reading and have a pleasant climb. [link] [comments] |
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