Games A Hat In Time will release a free DLC in 2018 which includes co-op, New Game+ and a new chapter. |
- A Hat In Time will release a free DLC in 2018 which includes co-op, New Game+ and a new chapter.
- Gamasutra - Stardew Valley was the most-downloaded Switch title in 2017
- Modern video games and their teensy tiny text size.
- 2017 in Review: Japan Rises Again (Super Bunnyhop)
- Minecraft has sold 144 million copies so far
- Dragon Ball Fighter Z Review Embargo will lift tomorrow
- PS4 Pro is coming to Brazil on Feb 19th & will cost $935
- 'They Are Billions' Isn't About Zombies, It's About Wishful Thinking
- The Greatest Story in Gaming, Legend of the Five Rings
- Good Design, Bad Design Vol. 2 - Great & Terrible Video Game Graphic Design Examples ~ Design Doc
- [4K] Sonic Generations PC Retro: Better Than Forces, 4K60 on GTX 970!
- Dark Souls Saved Me - NakeyJakey
- Fantasy Console Wars: A Guide to The Biggest Players in Retrogaming’s Newest Trend
- Unith 2018 release cycle will focus on performance, such as multithreading Unity API and scalable rendering pipeline. Unity 2018.1 beta is now released.
- New Updates Teased for Gran Turismo Sport , 10 New Cars next week
| A Hat In Time will release a free DLC in 2018 which includes co-op, New Game+ and a new chapter. Posted: 21 Jan 2018 03:11 AM PST |
| Gamasutra - Stardew Valley was the most-downloaded Switch title in 2017 Posted: 21 Jan 2018 05:26 AM PST |
| Modern video games and their teensy tiny text size. Posted: 20 Jan 2018 11:58 AM PST Their uncustomizable, minuscule text size. A giant tv, a giant screen, all that space, all that empty space, just wasted. They shove the writing into a tiny little part of the screen and the rest is just blank space. Who does that? I mean honestly. How is this something only I've ever complained about. Even if you sit just an inch away from the tv screen or monitor screen there's no way this doesn't at least grate you a little. Posting the images here doesn't really show the true impact of such tiny font size because seeing them on a computer screen that's right in front of your face is much different from a tv screen that's a few meters away from the couch, which is my setup at least. https://i.imgur.com/4XcB9dp.jpg The worst part is they recognize the font is small because you'll notice they put the credits in comparably larger, much larger font. ffff https://i.imgur.com/oL6b6Y4.jpg https://i.imgur.com/hhnStXl.jpg https://i.imgur.com/hPKXqk2.jpg I can barely see that says interrogate from where I sit. Why even bother putting that text at all? https://i.imgur.com/DViO01i.jpg Why couldn't the entire game have font that large? https://i.imgur.com/xt8VPRb.jpg https://i.imgur.com/oeW6ViR.jpg Look at all that empty space. https://i.imgur.com/viVmTQb.jpg There are no words to describe this https://i.imgur.com/U8okoAU.jpg https://i.imgur.com/41fo0bU.jpg I want to read bios about weapons and characters but they don't make it larger for those that want it. https://i.imgur.com/007NhCq.jpg The menu categories on the left are nice and large right? Yet the writing under "Jowai Resort" for objectives is so tiny by comparison? What is this a text for ants? https://i.imgur.com/dcDTciK.jpg "Gadgets" and the name of the gadgets themselves are in a relatively acceptable size, but why can't the description on the right be at least as large as the actual weapon name on the left. And as a bonus: [link] [comments] |
| 2017 in Review: Japan Rises Again (Super Bunnyhop) Posted: 20 Jan 2018 08:57 PM PST |
| Minecraft has sold 144 million copies so far Posted: 20 Jan 2018 11:55 AM PST |
| Dragon Ball Fighter Z Review Embargo will lift tomorrow Posted: 21 Jan 2018 07:24 AM PST Reviews will be live on January 22nd 14:03GMT/9:00AM EST/6:00AM PST/ According to Opencritic http://opencritic.com/game/5273/dragon-ball-fighterz [link] [comments] |
| PS4 Pro is coming to Brazil on Feb 19th & will cost $935 Posted: 20 Jan 2018 06:56 AM PST |
| 'They Are Billions' Isn't About Zombies, It's About Wishful Thinking Posted: 20 Jan 2018 09:08 PM PST |
| The Greatest Story in Gaming, Legend of the Five Rings Posted: 21 Jan 2018 06:25 AM PST |
| Good Design, Bad Design Vol. 2 - Great & Terrible Video Game Graphic Design Examples ~ Design Doc Posted: 20 Jan 2018 08:24 PM PST |
| [4K] Sonic Generations PC Retro: Better Than Forces, 4K60 on GTX 970! Posted: 21 Jan 2018 06:55 AM PST |
| Dark Souls Saved Me - NakeyJakey Posted: 20 Jan 2018 10:52 AM PST |
| Fantasy Console Wars: A Guide to The Biggest Players in Retrogaming’s Newest Trend Posted: 21 Jan 2018 03:59 AM PST |
| Posted: 21 Jan 2018 07:56 AM PST So last year Unity switched over to the yearly version cycle with Unity 2017, however 2017 was mostly focused on the art side of things with /some/ performance improvements. However with Unity 2018.1 coming out really soon (beta out now) there are A LOT of graphical and performance improvements coming with it Scriptable Rendering Pipeline : This will FINALLY give devs control over the rendering pipeline for Unity, allowing a lot more graphical features to either be added or removed completely, this is a pretty big one for visuals and they are launching it with a "lightweight" and "HD" render pipeline for everyone to use. Examples - https://www.youtube.com/watch?v=DDsRfbfnC_A Multi-threaded Unity API calls / New Job System (Also new compiler): So this is the big one for performance, as everyone knows...Unity doesn't exactly work too hot on consoles due to the reliance on single core performance (consoles have bad single core performance), these changes however will FINALLY allow devs to move Unity API calls off the main thread which if done right should improve performance A LOT on most machines. This is also being added with a new compiler which /should/ make the C# code (now the default coding language for Unity) run closer to how C++ code would run. Examples: https://www.youtube.com/watch?=0969LalB7vw I am mostly posting this because I know it's not the job of the average person to really keep up to date on this kinda thing, but I do feel like it is important to know where these engines are going and this is going to be a big one for Unity. Blog Post https://blogs.unity3d.com/2018/01/18/2018-and-graphics/ I predict there will be quite a few shifts for developers to gear towards Unity because of said 2018 release cycles and their emphasis on performance upgrades, like how Telltales Games are moving towards Unity. [link] [comments] |
| New Updates Teased for Gran Turismo Sport , 10 New Cars next week Posted: 20 Jan 2018 04:13 AM PST |
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