Factorio 0.16.18 released Posted: 23 Jan 2018 02:48 AM PST Bugfixes - Fixed searching for recipes could add the "no recipe available" message multiple times. more[forums.factorio.com]
- Fixed a crash related to biters. more[forums.factorio.com]
- Fixed that setting locked = true on choose-elem-buttons through the mod API would still let the button be cleared. more[forums.factorio.com]
- Fixed logistic entity highlighting didn't work correctly in some cases. more[forums.factorio.com]
- Fixed that the map editor could get stuck if you built out-of-map tiles directly in the center of the screen. more[forums.factorio.com]
- Fixed Linux runtime requirements being dynamically linked. more[forums.factorio.com]
- Fixed (hopefully) macOS crash on startup due to 10.9 compatibility fix. more[forums.factorio.com]
You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam. |
Post a Comment