Destiny 2 It's so Pretty! I'll call her Vera. |
- It's so Pretty! I'll call her Vera.
- My Tribute to Saint-14.. sorry for poor quality... had to screenshot from a game clip..
- Walker Slam Abuse
- sometimes you just have to admire the beauty.
- Titans don't feel tanky enough
- Quickfang_irl
- Weekly Reset Infographic [01-09-2018]
- We were looking for weird places at the traveler
- Forget clamber, our guardians need the ability to actually walk up stairs!
- Reworked D2 underbelly map
- When all players have Supers ready
- Is this wrong?
- My warlock is in desperate need of some skele-grow
- Gun / Armor Idea to create a larger pool with no content creation.
- Why did my my Masterwork Positive Outlook receive 2 extra rounds instead of 3?
- Mercury much ?
- Do the guided games actually work?
- I apologize to KuroFaiPuu in advance
- Even though we lost I consider this a personal victory... +a masterwork Baligant with broken range.
- And I will decrypt 500 engrams and I will decrypt 500 more just to... DAMMIT
- Quote of the day, "hang in there, baby!" Can we all appreciate how great failsafe as an AI character is?!
- Today was a good day.
- It Dawned On Me Today, Sparrow On Titan, None On Mercury
It's so Pretty! I'll call her Vera. Posted: 08 Jan 2018 08:15 PM PST
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My Tribute to Saint-14.. sorry for poor quality... had to screenshot from a game clip.. Posted: 09 Jan 2018 07:01 AM PST
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Posted: 08 Jan 2018 11:51 PM PST
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sometimes you just have to admire the beauty. Posted: 09 Jan 2018 05:30 AM PST
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Titans don't feel tanky enough Posted: 09 Jan 2018 05:32 AM PST Maybe it's just me, but I feel like Titans don't feel like real tanks. They feel just as squishy as anyone else on your fire team, they have some defensive abilities like Ward of Dawn, Barricade, etc. [link] [comments] | ||
Posted: 08 Jan 2018 12:28 PM PST
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Weekly Reset Infographic [01-09-2018] Posted: 09 Jan 2018 09:38 AM PST | ||
We were looking for weird places at the traveler Posted: 08 Jan 2018 04:19 PM PST
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Forget clamber, our guardians need the ability to actually walk up stairs! Posted: 09 Jan 2018 07:57 AM PST Can't tell you how many times my character hasn't been able to walk up a set of steps, or gets stuck on a teeny tiny little edge of something.. Any way to fix this? Since it's been happening since destiny 1? [link] [comments] | ||
Posted: 08 Jan 2018 10:47 AM PST
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When all players have Supers ready Posted: 09 Jan 2018 01:04 AM PST
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Posted: 08 Jan 2018 02:20 PM PST
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My warlock is in desperate need of some skele-grow Posted: 09 Jan 2018 03:16 AM PST
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Gun / Armor Idea to create a larger pool with no content creation. Posted: 09 Jan 2018 07:42 AM PST The idea is to open the loot pool even more. The factors would then be how many perks the gun/armor has. I do not understand the issue with having a COMMON gun drop at 335 or whatever max light is. Just because a gun is more available to use doesn't mean it would be worse. By adding all these guns to the PvE side of things (speaking on armor as well in the same way) you allow your game to have an over abundance of usable items that are now gated on the amount of perks. Common 1-2 Uncommon 3-4 Rare 5-6 Legendary 7 Thoughts? To have these artist make such great stuff that never ever gets used... that's a real travesty. Also the GUNSMITH should deal with mods just for guns and it should have more depth. Then add and ARMOR-SMITH when bungie decides to fix how armor traits work. [link] [comments] | ||
Why did my my Masterwork Positive Outlook receive 2 extra rounds instead of 3? Posted: 09 Jan 2018 06:01 AM PST Correct me if I am wrong but the 10 magazine Masterwork bonus means 10% more bullets in the clip. Since 10% of 33 is 3,3 I assumed that the perk will add 3 more rounds to the clip. It only added 2....WHY? [link] [comments] | ||
Posted: 08 Jan 2018 09:55 PM PST
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Do the guided games actually work? Posted: 09 Jan 2018 07:12 AM PST I have been trying for most of the morning and some this afternoon and nothing seems to be happening. Has anyone used it before? If so, what is the normal waiting time for a game? Edit - Worked! Thanks for all the replies [link] [comments] | ||
I apologize to KuroFaiPuu in advance Posted: 08 Jan 2018 05:03 PM PST
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Even though we lost I consider this a personal victory... +a masterwork Baligant with broken range. Posted: 08 Jan 2018 08:18 PM PST
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And I will decrypt 500 engrams and I will decrypt 500 more just to... DAMMIT Posted: 08 Jan 2018 02:26 PM PST
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Posted: 08 Jan 2018 06:21 PM PST
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Posted: 08 Jan 2018 09:46 AM PST
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It Dawned On Me Today, Sparrow On Titan, None On Mercury Posted: 09 Jan 2018 08:11 AM PST Seems odd, especially since I hardly ever remember or think to use my sparrow on Titan, yet all the time I'm thinking, "Really wish I had a sparrow," when I'm on Mercury... all the time. It's design choices like this, as well as not having a way to mass delete shaders, that just leaves me scratching my head. Sometimes it seems like there are two development teams at Bungie. The new guys that mess it all up, and the old team that has to come in and make it all better. Or maybe it's a spilt personality, I don't know. I wonder how much of the origional Bungie team is left since Halo 1. [link] [comments] |
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