Destiny 2 When the whole destiny community thinks you’re the ugliest Titan in the game |
- When the whole destiny community thinks you’re the ugliest Titan in the game
- You're welcome.
- random heroic in a nutshell
- Jesus, why is the other subreddit of the game such a joke?
- Season 3 raid armor leaked:
- Destiny Economics 101
- You know I had to do it to em
- Decided to do a mini-review thing, having had a few weeks to play Destiny 2, from the perspective of a clueless PC player.
- My Arsenal is Complete!
- Full titan flawless gear with ornaments
- SGA: Full clip of Perfect Paradox quickly destroys harvester from glimmer public event.
- Relaxing on Titan
- Hunter looking
- You don't need flawless in trials to get amazing loot.
- Full warlock flawless gear with ornaments
- Pretty happy with my hunter right now!
- My 6 week old son. Trying his best to enjoy Destiny 2.
- Best Fated Engram
- Let’s talk about Season 2 Clan Rewards and how they can improve.
- Destiny 2 - Expansion 2: Gods of Mars PSN UK 30/12/17 - REAL!
- The selfie emote is the best thing since sliced bread
- Literally unplayable
- Good news, Warlocks!
When the whole destiny community thinks you’re the ugliest Titan in the game Posted: 29 Dec 2017 01:17 PM PST
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Posted: 29 Dec 2017 07:46 PM PST
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Posted: 30 Dec 2017 05:35 AM PST
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Jesus, why is the other subreddit of the game such a joke? Posted: 30 Dec 2017 06:36 AM PST Holly hell, I bought the game a week ago and started playing, then I made the mistake to come and check reddit/game's forums... I'm an MMO player and I did expect the "FPS community" to be more "childish" (no offence judging just by age when the average fps player is 18y/o and the average mmo player is 26y/o), but this is just something else... I could not even find a post about the actual game... Everyone is just whining and saying stuff like how the game is dead and how much better D1 was (totally nothing to do with nostalgia /s)... I mean, I get it they annoyed some people with the in-game store that sells cosmetics, but isn't this expected at this time and age? Does it even affect gameplay? Why is everyone crying their ***** off? Do they see for the first time a company selling cosmetic rewards for real life cash? I know that reddit/the forums are mainly filled with people that are not happy with any game, and the vast majority just plays the game, but wow... I had not seen such a huge circle-jerk in a loong time... [link] [comments] | ||
Posted: 29 Dec 2017 10:31 AM PST
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Posted: 29 Dec 2017 02:31 PM PST
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Posted: 30 Dec 2017 07:46 AM PST
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Posted: 30 Dec 2017 08:47 AM PST saw a thread about DTG and was going to write a comment about still enjoying the game despite its flaws, but it ended up being far too long. so here's a thread of my opinion of Destiny 2 instead. I'm a PC player, so never experienced the first Destiny, so i don't really have much of a perspective, but Destiny 2 is fun enough to keep playing. the universe is interesting (with a few things i don't like).
the gameplay is good, with a few things i don't like.
I enjoy playing Destiny 2, it is fun, with definite potential, but it feels like Bungie hasn't managed to figure out what that potential is or how to get to it yet. The basics of gameplay, plus an established universe from Destiny 1, should turn into something special. it just isn't there at the moment. [link] [comments] | ||
Posted: 29 Dec 2017 03:16 PM PST
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Full titan flawless gear with ornaments Posted: 29 Dec 2017 05:30 PM PST
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SGA: Full clip of Perfect Paradox quickly destroys harvester from glimmer public event. Posted: 30 Dec 2017 05:57 AM PST | ||
Posted: 29 Dec 2017 05:22 PM PST
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Posted: 29 Dec 2017 08:55 PM PST
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You don't need flawless in trials to get amazing loot. Posted: 30 Dec 2017 07:47 AM PST Just wanted to share with everyone a another approach, and a different perspective on trials for those struggling. At one point I thought trials was all about the flawless. My friends and I of course shoot for flawless every week, but we hope for the best and expect the worst. Because of this we began to instead set our sights on short term goals to maximize our loot gain every weekend while aiming for the sky. So simply put we started to target and grind out challenges. To complete all the challenges you need 5 wins with room for 2 losses. The others challenges should be completed in the process of winning five matches on one card. Along side this wiith two wins you can net 49 tokens and 2 engrams per character. Across three characters that leaves 6 engrams with 147 tokens. Altogether allowing for 14 engrams per weekend without completing a ticket. Using this method you can obtain all the armor and weapons including the ornaments. Even the helmet ornament only requires 7 completed tickets and this can be done with loses on the card. You literally don't need a flawless at all to gain all the rewards. With the only exception being the flawless versions of gear. It is still by no means easy, we get crushed, ruined, stomped, and mutilated in matches against players way above our level. But sticking it out we eventually run into tickets we have fighting chances on. As long as your team communicates and moves together while team shotting, you at least stand a chance. So far I have gained all the armor with ornaments only missing the chest and helmet. I'm also missing the ornament for the helmet which I'm working on with only 1 completed ticket so far, but it is possible. I've still yet to go flawless but here's to hoping. EDIT: TL;DR challenge grinding is an amazing way to get trials gear without the need for flawless. [link] [comments] | ||
Full warlock flawless gear with ornaments Posted: 29 Dec 2017 04:31 PM PST
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Pretty happy with my hunter right now! Posted: 30 Dec 2017 08:44 AM PST
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My 6 week old son. Trying his best to enjoy Destiny 2. Posted: 29 Dec 2017 03:23 PM PST
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Posted: 29 Dec 2017 07:06 PM PST
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Let’s talk about Season 2 Clan Rewards and how they can improve. Posted: 30 Dec 2017 12:03 AM PST In the spirit of giving constructive feedback to the Bungie team. I'd like to talk about clan rewards for clan ranking. Let's take a look at the rewards you unlock in Season 2 as you progress in rank: Clan Rank 2 - The Extra Mile Completing weekly clan milestones give you an additional 5 legendary shards. Clan Rank 3 - Vex Slayer Improves rewards from eliminating Vex enemies. Clan Rank 4 - Mercurial Luck Chance to receive an additional simulation seed when one is collected on Mercury. Clan Rank 5 - Crucible Hoarder Chance to receive a second Crucible token when you receive one. Clan Rank 6 - Explore the Infinite Chance to receive a Legendary engram when completing heroic adventures with your clan on Mercury with your clan members. I'd like to give my take on these rewards and why I think they need a more insightful overhaul. To qualify my perspective prior to my analysis, I'm currently a Founder and Admin of an 80+ member clan on the Xbox platform. I frequently play with the clan and help drive and coordinate a multitude of activities for the group to engage in on a weekly basis. In my role, I'm constantly looking at ways to encourage participation and to motivate my peers to push forward in their Destiny 2 journeys. Clans, I think are a wonderful thing. They help cultivate a camaraderie and forge real friendships both in game and out of the game that can outlast any AAA game or DLC. We share triumphs and defeats together. We move mountains as a joint force. And as a small informational hive we disseminate new discoveries at lightning speed to benefit our experience together. I love our merry band of guardian misfits. And in our clan, we all have a mostly positive fondness and hope for Destiny 2. Both in how it sits today, and where it could eventually get to with some much needed TLC. So clan rewards are important. In a loot driven game, we want to see an impact to the investment we bring. (Even if we have achieved the next clan rank within the first few hours in on reset day) It gives us something else to chase as a group. Be proud of. Celebrate. And dare I say, share as a trophy to chat about and flaunt to others. The clan ranks above to me do not represent this ideology. And as stated by the Bungie Dev team, the vision is to give people a reason to band together. Who want to be in a clan. And guided games and other elements woven into the fabric of gameplay are there to steer you towards this. Better for them to have a sustainable community, better for us to want to continue to be a part of it. The break starts with the rewards but the miss expands greater than this. Rank by rank, I see slight economy boons granted. But truthfully, these are negligible to any active player. 5 legendary shards. An extra crucible token after a crucible game. A legendary engram after a heroic adventure. I don't see the incentive. And as a normal legendary engram, versus a powerful, a lot of us wouldn't want to invest the time to do a heroic adventure. These aren't impactful or motivating milestones to achieve. Let alone worthy of cheerleading your team to race toward. I believe the Dev team can rethink this and easily make value added improvements. The concept of this system is a solid upgrade from D1. It addressed a gap present as integrating clans made sense to gameplay and it satisfied community calls for clans to be a part of the in game experience. But the execution fell short. It can be retooled to be much more valuable and meaningful to the population. My recommendations still operate on the assumption it would keep the playing field fair for clans of all sizes. But here are my ideas to start the conversation:
Possibilities like, complete 50 raids as a clan in a season. Win 100 crucible games as a clan. Play 40 adventures while in a clan fireteam. Host 25 guided games. Each accomplishment could net a meaningful reward.
Make rewards progressive. The more time investment required, the better the rewards. 100 crucible games in a season could mean one more powerful crucible engram, crucible masterwork weapon or maybe clan crucible exclusive emblems, ornaments, etc. Collection worthy. Helpful. Useful.
Completing 50 raids with X amount of clan members in a fireteam can net you an additional powerful engram level raid drop each week from the newest raid or lair. Completing all PVE clan challenges in a season (I.e. 50 raids, 300 strikes, 150 nightfalls, 75 heroic adventures) could net you a Weekly Vanguard package as a clan. Chance at an exotic/powerful engram level reward along with a random cocktail of shaders, ornaments, legendary mods, and masterwork materials.
Unlock new clan banner designs as you rank. Allow a clan member to replace a public event flag with their clan flag if they are the first ones to touch it! Create an emblem that ports in the clan banner of the respective clan. Allow emblems to track how many clan activities completed. Enhance font of clan name on emblems (Bronze, Silver, Gold font showcasing progression and achievement)
This could be coupled with clans pledging with factions during rallies. Attaining additional rewards if their majority pledged faction wins. Competitive PvP achievements or PvE collection events, SRL events. Adding creative ways to compete with other clans to win and earn more rewards. Rewards the community will truly look forward to! These are my suggestions. What would you like to see? [link] [comments] | ||
Destiny 2 - Expansion 2: Gods of Mars PSN UK 30/12/17 - REAL! Posted: 30 Dec 2017 08:57 AM PST
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The selfie emote is the best thing since sliced bread Posted: 29 Dec 2017 10:01 PM PST
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Posted: 29 Dec 2017 11:55 AM PST
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Posted: 29 Dec 2017 10:54 AM PST Xur has Eye of Another World for you this week! Get it while it's hot, probably won't be back again until next week! [link] [comments] |
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