Dark and Light Dark and Light 11/30 Update - Patch Notes |
Dark and Light 11/30 Update - Patch Notes Posted: 30 Nov 2017 04:54 PM PST Greetings Adventurers! We're going to be rolling out a patch at 1:00AM~ PST on Friday, 12/1. This week, we're making some improvements to offhand shields and adding attribute bonuses to Knowledge unlocks, as well as a few other small additions, changes, and bug fixes. As always, be sure to finish up your tames and log out before the update hits to reduce the risk of data loss! Patch Notes General Updates Shield Improvements: We noticed that shields weren't offering the kind of defense you'd expect from a thick sheet of reinforced metal, and players would almost always choose 2-handed weapons or completely avoid investing in crafting shields, so they're getting some much-needed buffs and QoL improvements in this patch.
Knowledge Attribute Bonuses: This patch introduces new way to specialize and improve your character through percentage-based stat bonuses associated with each Knowledge node. As you increase the rank of a Knowledge node, you'll earn a small percentage bonus for one or more attributes. With this new system, you can even earn bonuses to attributes that weren't upgradeable before! For example, reaching higher ranks in Air Magic will grant a bonus to Movement Speed. Check out the list below for a complete look at what ranking up each Knowledge node will give you: Adventuring
Magic
Architecture
New Furnishings: We're going to be focusing on adding a few more customization options in the near future to help make your Adventurer and their homes feel unique. In December, we're planning on adding dyes for both structures and tamed creatures, as well as a few more furnishings for your home!
City Restructuring: In our last few patches, we moved a few locations from within Estel, Talos, and Ironfast to outside of the city, including the stables. In this patch, we're continuing to improve these small villages to help make them feel a little more alive.
Bug Fixes
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