Hearthstone - Misconceptions people have about Wild |
- Misconceptions people have about Wild
- I don't think that's a good replacement, Hearthstone
- LoL runs at 140fps, Overwatch at 80fps, Diablo 3 at 120fps and Hearthstone... At 20fps.
- Petition: Disable concede button when The Ancient One is on the board.
- What the actual fuck just happenned? Couldnt mulligan nor play any of my cards just got skipped?
- Hearthstone Past Metas #1 - 2013
- Skycap'n Kragg and the Tortollans will be in Battle for Azeroth
- TIL: Replacing cards with with Golden Kobold will keep the mana reduction after transformation
- Ant Hits a Perfect Epic Sax Guy
- PSA: Battle.net store updated with Canadian pricing.. and they are slightly under the US price!
- I just checked my Blizzard transaction History. Oh my god I have spent over 700 euro on this game over 3 years!
- Anyone else Love Deathstalker Rexxar but hate Hunter?
- Kobolds & Catacombs Card Reveal Livestream Kickoff
- Boogey Monster Beyon Legendary
- Hearthstone Trinity Series Season 2 Week 7 Recap
- My luckiest Tolin's Goblet
- The most satisfying defile you'll ever see in your life
- Would Dr Boom see play in Standard?
- What it's like to play Control Paladin
- You can call me the RNG God
- Here is a fun game I had in ranked that had a bit of everything. Un'goro Packs, Marin Treasures, Dueling Rags, Thaddius, N'zoth and even Bolf Ramshield absorbing 11 fatigue!
| Misconceptions people have about Wild Posted: 17 Nov 2017 03:04 AM PST I read so many misconceptions about the Wild format that it makes me very sad because it's my favorite format :( I feel like lots of people are ignoring the format for very wrong reasons, which I'd like to readdress.
edit : Adding this once since I'm reading it a lot here :
What would you guys add to this list ? edit 2 : Thanks all for the upvotes ! I must say I expected lots of downvotes considering Wild's popularity. [link] [comments] | ||
| I don't think that's a good replacement, Hearthstone Posted: 17 Nov 2017 03:50 AM PST | ||
| LoL runs at 140fps, Overwatch at 80fps, Diablo 3 at 120fps and Hearthstone... At 20fps. Posted: 17 Nov 2017 03:12 AM PST I've posted here before. Since the patch that introduced the double arena, the game broke for me. I play since the beta and I've never seen nothing like that. I've done EVERYTHING but reinstalling my windows. Does anyone share this problem with me? I just want to play again, for real. Edit: After I updated my Nvidia driver to the most recent (388.31) version, the problems with fps toned down a bit. While not as smooth as it was before the said patch, It's better for sure. [link] [comments] | ||
| Petition: Disable concede button when The Ancient One is on the board. Posted: 16 Nov 2017 09:59 AM PST
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| What the actual fuck just happenned? Couldnt mulligan nor play any of my cards just got skipped? Posted: 17 Nov 2017 05:59 AM PST
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| Hearthstone Past Metas #1 - 2013 Posted: 16 Nov 2017 02:27 PM PST With a new fresh meta incoming, what better time than this to reminisce about past metas of Hearthstone. In a series of five posts, we will wander through the metas of the past, starting where it all began – in 2013. 2013 – The year of nerfs In August 16th 2013, the first closed beta testing games were played, starting in the Americas region, and then three weeks later on September 4th in the Europe region. Right off the bat, one class stood above the others - Rogue. During the first weeks of the beta, believe it or not, the card everyone complained about was [[Defias Ringleader]], when being coined out on turn 1, almost yielding a tempo advantage that was impossible to comeback from. Most of the decks consisted of spells such as Backstab, Shiv, Sap and Eviscerate, which together with Gadgetzan Auctioneer gave birth to the first metabreaker deck, The Miracle Rogue. Some notable inclusions from this time that aren't played today is [[Mana Addict]] and [[Headcrack]]. At the end of September 2013, Sylas gave birth to the Spellpower Druid which also won in one of the first known tournaments, the 2P Hearthstone Invitationals. This deck featured cards like [[Claw]], [[Dalaran Mage]], and [[Starfire]]. Another Druid deck that emerged in the same tournament was the Spoh Ramp Druid with inclusions like [[Hogger]], [[Harvest Golem]] and [[Sen'jin Shieldmaster]]. October 2nd there was a planned wipe of all player's collections, and in the same patch Blizzard changed a multitude of cards. Notably the Rogue class was taken down from its throne by nerfs hitting almost half of the cards that were played in the Miracle list. Shiv went from 1 mana up to 2. Headcrack went from 2 mana up to 3. The Hero Power no longer had the ability to buff a currently equipped weapon, and the so long sought of nerf of Defias Ringleader finally happened, reducing its Health by 1. Even Dalaran Mage was considered too strong, being nerfed from a 2/4 to a 1/4. However, Rogue wasn't the only class that received that nerf hammer by Blizzard. Druid took a major hit in Wrath and Starfall being unable to hit face. Also Savagery was a core removal tool before, where the card text before said: Deal damage equal to your hero's Attack to all enemy minions. At the same time, Warrior and Priest was given a major buff to many of their core cards such as Northshire Cleric, Cabal Shadow Priest and Frothing Berserker. This lead to a massive uprising of the Control Priest in October. However when players figured out that Priests were weak to 4-attack minions, a lot of the players started to sub in cards like [[Chillwind Yeti]] and [[Argent Commander]]. The control Priest deck featured the holy trinity Sylvanas, Ragnaros and Ysera, which acted as a major value engine in the otherwise so remove-oriented Priest class. In order to counter the Priest, the One-turn-kill-Hunter deck emerged, with the pre-nerf Unleash the Hounds combo. Because of this, control decks started to use more Taunts to counter the combo. Then came Blizzcon, where the first Blizzcon champion Artosis showed the world the class Paladin. His Paladin deck centered around controlling the board, and laying down our favourite Paladin legendary Tirion Fordring for a massive value bomb. After Blizzcon, the effects of netdecking started to kick in, where a lot of people suddenly started to play Paladin. However, the deck was not that effective on the ladder. Other deck archetypes that were featured in this tournament was the Freeze Mage by for example Reckful, and the Control Warlock. Over a million players had been invited to the closed beta by November 8th and this was the time players started to realise the power of controlling the board. Many new decks centered around this idea were created, and cards like Defender of Argus, Dark Iron Dwarf and Shattered Sun Cleric was played a lot. These cards are nowadays mostly played in Arena, but during this time, these were the go-to board buff cards when Bonemare didn't exist. In the end of November, Mage players were tired of the uprising of board-centric decks, and the Freeze Mage deck became even more popular. The idea of freezing the board with spells like Frost Nova, Blizzard and Cone of Cold, with Doomsayer as a board clear was the perfect counter to the meta, and it worked well. Some decks used Alexstraza and burn as the finisher, while others focused on Mountain/Molten Giants. In either case, Mage had shown itself to be a force to be reckoned with. The first December patch even made things easier for the freeze mage when the OTK-Hunter deck was nerfed due to the change of [[Unleash the Hounds]]. However, a week later, all the board freeze cards (Frost Nova, Blizzard and Cone of Cold) were increased in mana cost by 1. Bonus salt. The last deck that came to birth in 2013 was the One-turn-kill-Warrior (Video). When mages dropped massively in popularity due to the nerf, OTK decks were now viable again because of Ice Block not being in the meta. This deck appeared to be the new meta-breaker and many nerfs were to come to set the meta straight again. Recap – notable decks: Hope you enjoyed it. Next time we will move to 2014 and the uprising of Undertaker Hunter and the metabreaker that was the Naxxramas expansion as a whole. Until then, have a great time in the Hearth! References Info on the dates: https://hearthstone.gamepedia.com/Hearthstone_beta Timeline taken from: http://www.liquidhearth.com/forum/constructed-strategy/457632-hearthstone-2013-year-in-review EDIT: Words and stuff EDIT 2: On request from u/EpicTacoHS, the neutral cards that were in almost every board-centric deck used to say (taken from Hearthstone wiki), changes in bold:
EDIT 3: Corrections of info on the freeze mage, and more words and stuff. [link] [comments] | ||
| Skycap'n Kragg and the Tortollans will be in Battle for Azeroth Posted: 17 Nov 2017 12:38 AM PST 2 Hearthstone original creations are now part of wow that's pretty cool :) you can see them in Swifty's blizzcon video : https://www.youtube.com/watch?v=6fW5jeTn9aA Krag is at 5:42 and his Parrot now has a name it's Sharkbait ! a Tortollan boss at 10:51 [link] [comments] | ||
| TIL: Replacing cards with with Golden Kobold will keep the mana reduction after transformation Posted: 17 Nov 2017 03:34 AM PST https://i.imgur.com/YAXHFUt.jpg Played the tavern brawl and got Fire Plume Harbinger from the goblet. Turns out that the reduction effect is being kept after transformation even though the new cards aren't elementals! edit: potato quality due to small window on work computer, can't let boss find out i'm slacking this much. [link] [comments] | ||
| Ant Hits a Perfect Epic Sax Guy Posted: 16 Nov 2017 03:28 PM PST
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| PSA: Battle.net store updated with Canadian pricing.. and they are slightly under the US price! Posted: 16 Nov 2017 01:53 PM PST Costs are as follows: 2 packs: 3.75CAD (2.94USD) 7 packs: 12.49CAD (9.79USD) 15 packs: 24.99CAD (19.60USD) 40 packs: 62.99CAD (49.37USD) 60 packs: 87.99CAD (68.69USD) Preorder: 62.99CAD (49.37USD) overall I'm happy that they implemented these changes, to avoid currency conversion fees and i commend blizzard for not hiking up the prices in the process of this switch! I dont know how the price changes affect NZ or Japanese players but I dont think there as bad as people have made them out to be. [link] [comments] | ||
| Posted: 16 Nov 2017 01:32 PM PST I am genuinely shocked. F2P from now on. Has this snuck up on anybody else? [link] [comments] | ||
| Anyone else Love Deathstalker Rexxar but hate Hunter? Posted: 16 Nov 2017 02:19 PM PST His hero power seems like so much fun but in general I just cannot get myself to play hunter. [link] [comments] | ||
| Kobolds & Catacombs Card Reveal Livestream Kickoff Posted: 16 Nov 2017 11:07 AM PST
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| Boogey Monster Beyon Legendary Posted: 16 Nov 2017 01:51 PM PST Hey guys its me again MasterCard. I have created this new beyond legendary to see if I improved myself. please post how can make it better for the futur ones. Creator of V 07 tr 0n and raza beyond legendary. link: https://imgur.com/iN6brs1 btw i know that boogey is a shitty card but damn that art. [link] [comments] | ||
| Hearthstone Trinity Series Season 2 Week 7 Recap Posted: 17 Nov 2017 08:50 AM PST Hearthstone Trinity Series season 2 is a team league played in autumn 2017. The first stage of the tournament is a seven-week online round robin, after which the top four teams will compete in live finals. The prize pool of the tournament is $150,000. Week 7 VODs:
Week 7 results:
Final round robin standings:
The top four teams will play in live finals from December 8th to December 10th 2017. However, there is a twist. Planet Odd declined their spot, because the team will be in China during the live finals. As a result, the four teams that advance to the live finals are Team Liquid, Virtus.pro, Complexity, and Team Love U Lots. With the entire round robin concluded, we can take a look at the overall performance of classes over the past seven weeks. Class performance throughout the round robin stage:
(Note that these are compiled from archetype performance, so some class mirrors are included when two different archetypes have faced against each other - the effect is very minor, adding an even number of wins and losses to some of the classes) Paladin and Warlock were the dominant classes in this mostly no Druids and no Priests format. Rogue and Mage suffered the most. There were two widely played archetypes that found a lot of success in round robin:
Of the lesser played archetypes, some had good records but with very low sample sizes:
Other archetypes with at least 20 games played failed to rise above mediocre:
These results perhaps give some indication on what the meta would look like without Druid and Priest. Druid and Priest got in a couple of games early on, but were uniformly banned for most of the tournament, especially in the last weeks. Full stats: http://www.kilkku.com/oldguardian/2017/11/hearthstone-trinity-series-season-2-week-7-recap/ [link] [comments] | ||
| Posted: 16 Nov 2017 10:05 PM PST Playing against a fatigue warrior, he got me to the last card. Marin into tolin's goblet into 4 Velens. He made a mistake of playing his Bring it Ons. [link] [comments] | ||
| The most satisfying defile you'll ever see in your life Posted: 16 Nov 2017 08:19 PM PST https://imgur.com/a/30zBW Took me alot of effort to achieve, but this is warlock's wet dream, so it was worth 100% [link] [comments] | ||
| Would Dr Boom see play in Standard? Posted: 17 Nov 2017 08:21 AM PST I was seeing the post about how Wild format is a great format, (https://www.reddit.com/r/hearthstone/comments/7dk6a0/misconceptions_people_have_about_wild/) and read the Dr. Boom was no longer played much in Wild. Before the format separation, Dr. Boom was an auto include. What changed? And would Dr. Boom see play in Standard? Also, what wild card would be played a lot more in Standard? (Besides Reno) [link] [comments] | ||
| What it's like to play Control Paladin Posted: 16 Nov 2017 01:39 PM PST ... didn't get equality in the mulligan again. ... need to draw equality soon ... I'm running low on ways to stall here ... I've drawn half my deck now, where the cluck is equality? ... Maybe I can get one from Ivory Knight ... I've healed for 4,566,436,235 but it's not going to be enough if I can't clear this board. ... Only 4 cards left in the deck. I need this 50/50 to stay in the game. ... is never heard from again Next game ... got them both in my opening hand! ... it's a combo priest with virtually no minions ... ... ... :`( [link] [comments] | ||
| Posted: 16 Nov 2017 11:58 AM PST | ||
| Posted: 16 Nov 2017 09:01 PM PST
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