Civilization - Elon Musk warning us against the AI


Elon Musk warning us against the AI

Posted: 16 Jul 2017 01:20 PM PDT

Can we make a civ-version flair mandatory in this subreddit?

Posted: 16 Jul 2017 09:24 AM PDT

It would greatly increase the usefulness of this sub for people only wanting to discuss a specific Civ version to see recent posts of that game. This is not possible without enforcing a flair that marks the link/discussion that way. What do you think?

submitted by /u/Itja
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That moment you realize you are losing to a city state.

Posted: 16 Jul 2017 06:27 PM PDT

Why doesnt he like me???

Posted: 16 Jul 2017 12:42 PM PDT

A Civ of Ice and Fire v1.0.2; Burn Them All!

Posted: 16 Jul 2017 12:54 PM PDT

Hello everyone,

I'm back with another update to the A Civ of Ice and Fire mod! Just in time for the premier tonight you can now play as Jon Snow with his Wildlings and Heathen Conversion, Cersei Lannister with her Wildfire, and Euron Greyjoy with his thousand ships!

Check it out on the Steam Workshop now and if you like the mod and can afford to throw me a bone, check out my Patreon! Patrons get early access to early versions of the mod, current patrons get access to the War of the Five Kings scenario!

v1.0.2 Patch Notes:

Features: New Leaders: Jon Snow representing House Stark Trait: White Wolf Unuque Unit: Wildling Agenda: Wildling Lover Cersei Lannister representing House Lannister Trait: Mad Queen Unuque Unit: Alchemist Agenda: Burn Them All Euron Greyjoy representing House Greyjoy Trait: The Storm Unuque Unit: Iron Reaver Agenda: Sea Reavers New WMDs: Wildfire - Small, low range nuke unlocked with apprenticeship, leaves fallout for 4 turns and costs 10 gold in maintenance New Projects Burn Them All! - Unlocks the Build Wildfire Project Build Wildfre - Adds 1 Wildfire to the player inventory Changes: - Corrected some spelling errors that have been pointed out to me Bugfixes: - Resolved an issue that prevented Robert Baratheon from spawning in the correct location on the TSL Westeros map - Resolved an issue that preventing some units from upgrading correctly 
submitted by /u/decamatus
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Venice Mod RELEASED

Posted: 15 Jul 2017 10:10 PM PDT

Heard this sub likes salt...

Posted: 16 Jul 2017 06:10 AM PDT

Why are some of these gems worth 4 gold while others are worth only 3?

Posted: 16 Jul 2017 02:43 PM PDT

Evolution of gaming: A chariot attack (1991-2016)

Posted: 16 Jul 2017 08:01 AM PDT

Are there any Civ V mods that allow for bigger maps than the default huge?

Posted: 16 Jul 2017 01:18 PM PDT

I'm going to play a 34 civ game as Venice, and want to create a generated continents map on a larger scale. However, I think the Huge map will be too crowded. I was hoping for a mod the size of YNAEMP, but randomly generated.

submitted by /u/jdlsharkman
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Question about how tourism is calculated in civ 5

Posted: 16 Jul 2017 03:49 PM PDT

I heard that tourism is meant as the offense and culture as the defense and looking at the influence by civilzation tab this makes a lot of sense. What I dont get though is how it is calculated. When i generate +2 tourism per turn i still gain influence (although it is very slow) but how does this make sense when all my opponents must be generating WAY more than 2+ culture per turn?

submitted by /u/PressPauseWOT
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Ultimate Civ 5 Hotkey

Posted: 16 Jul 2017 02:04 PM PDT

Wish you had a hotkey for that pesky button above the minimap? Isn't it just the worst when you have a series of units to promote, and for each one you have to move the mouse to the right of the screen then back to the left? I couldn't find anywhere in the code to do this, but there is a way to make your own hotkey.

https://autohotkey.com/docs/Tutorial.htm

autohotkey is free and easy. Download it, then right click on your desktop to make a new script. Right click that script to edit it with notepad. Then paste the following:

`::

MouseGetPos, xpos, ypos

x=%xpos%

y=%ypos%

Click 1800, 855

MouseMove %x%, %y%

return

Save it then left click the file to run the script, and you now have a new ultimate hotkey. The way I have it uses the "`" button, that thing that's to the left of "1", but you can change that to any button you want, as long as that other button didn't have any other function.

It records the current position of the cursor, then does a single left click at the coordinates 1800, 855, then returns the cursor instantly to where it was before you pressed the key. Obviously if you have a different resolution or interface size or whatever you may need to fiddle around with those two numbers.

submitted by /u/YuenHsiaoTieng
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ALL of my mods were deleted? Wtf?? [CIV 6]

Posted: 16 Jul 2017 12:28 PM PDT

I just opened up civ 6 after playing it 2 days ago to find that all of my mods have entirely disappeared. I have not used my computer since I closed out Civ 2 days ago, so I have no idea what else could have happened. Does anyone know what could have caused this?

submitted by /u/indigo_voodoo_child
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NQ Mod or Vox Populi

Posted: 16 Jul 2017 05:04 PM PDT

which one is the better overhaul in terms of making the game more fun and opening more viable gameplay paths?

submitted by /u/ThatGenericUserYT
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Bets on who the new civ will be?

Posted: 16 Jul 2017 06:42 AM PDT

One is from south east Asia and one is from Africa

submitted by /u/Mr-_L
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Civ4 - BTS - Barbarian City surrounded by Ice Question

Posted: 16 Jul 2017 08:19 PM PDT

Hi, I could not find anything on the Net related to this. There is a barbarian encampment surrounded by Ice. Is there anyway I can conquer that land? Link Below. http://i.imgur.com/rHCr8PR.png

submitted by /u/zayrek
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Does this tile qualify for Huey? The description is confusing.

Posted: 16 Jul 2017 11:13 AM PDT

I always get bored by the Rennaisance Era. Are there any mods that add variety to the game?

Posted: 16 Jul 2017 07:33 PM PDT

So I gave Persia some land linking their two claims aaaaaaaand...

Posted: 16 Jul 2017 03:05 PM PDT

Tips to Sim City against Deity in Civ VI?

Posted: 16 Jul 2017 11:00 AM PDT

I've played a fair share of games against Deity AI and I can't seem to stand a chance by doing anything other than warmongering. Unless I take over a couple of their cities, I have no way of keeping up with their production. Eventually I can choose to sit back on my captured cities and boom up from there but I want to be able to expand and go tall at least once.

Is there any way to beat the Deity without warmongering?

submitted by /u/Kamikrazy
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Civ 6 has some awesome battleships. Their cannons are so sexy

Posted: 16 Jul 2017 03:14 PM PDT

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