Smite - The 100k Subscriber Celebration has been postponed


The 100k Subscriber Celebration has been postponed

Posted: 03 May 2017 11:04 AM PDT

You may notice that /r/Smite hit 100,000 subscribers today, and as exciting as this is for us, we have decided to postpone the festivities out of respect for Allied, who meant a great deal to the Smite community, including /r/Smite and its moderators.

The events will begin this Saturday.

submitted by /u/DrYoshiyahu
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3 April 2017 - 4.8 Patch Notes - "Happy Trees"

Posted: 03 May 2017 12:59 PM PDT

Watch Patch Notes live on Twitch or on Youtube


Skins, VPs, APs, etc

  • Queen's Guard Erlang Shen - Image

  • Cosmic Sol - Image

  • Vizier Thoth - Image

  • Honorbound Kuzenbo - Image

  • Obey Thanatos - Image

  • Sylvan-Ross Sylvanus - Image

  • Sylvan-Ross Bundle

    • Loading Frame
    • Loading Screen Skin
    • Jump Stamp

General

  • Player Experience Levels

    • Exp to get from 1-2 is faster
    • Exp to get from 2-3, 3-4 is slower'
  • Gold Fury

    • Increased base health
    • Decreased health/min
    • Decreased base gold
    • Increased gold/min

Bug Fixes

  • Player pets that get stats from their Gods is listed in their tooltips (Bastet, Kuzenbo, Nu Wa)

  • Ganesha

  • Hades

  • Khepri

  • Rama

  • Ravana

  • The Morrigan


Item Changes

  • Emperor's Armor

    • Increased Prots
    • Increased Attack speed buffs on own tower
  • Hastened Fatalis

    • Increased gold from 2300 to 2600
    • attack speed 20% -> 25%
  • Shogun's Kusari

    • Decreased gold from 2400->2200
    • Increased attack speed aura to 25%
    • decreased protections to 50

God Changes

Ares

  • More base physical protections

Chronos

  • Stop Time slight damage increase
  • Rewind cooldown starts much lower and scales to the same cooldown at level 20

Izanami

  • Fade Away decreased mana cost

Jing Wei

  • cooldown lowered on Agility
  • Agility now gives bonus Movement Speed and Power. If used in air she gets more MS and Power

Kukulkan

  • Whirlwind mana cost reduced at all ranks past rank 1

Ravana

  • decreased early damage on 10-Hand Shadow Fist
  • Mystic Rush now has 40% Damage Reduction

Serqet

  • Passive % health lowered on 2 poisons
  • Last Breath numbers are no longer weird, weaker early and similar late game

Sun Wukong

  • Increased Scaling on Magic Cudgel and Master's Will

Terra

  • Terra's Blessing
    • Decreased Movement Speed Buff from 30% → 20%
submitted by /u/Srixis
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Allied - The update, Thank you smite community.

Posted: 03 May 2017 08:36 AM PDT

This is such a weird thing to type up.....

I don't want to mess up my words but it's extremely hard to think straight. I asked allied's sister if this was okay to post and she gave me the ok so. David "allied" hance is no longer with us. As some of you know, I was his manager/editor but I was also one of his closest friends.

I was one of the only people to visit him in the hospital so I have seen his pain, his scars (his entire stomach was messed up due to constant surgeries), how he had to walk with a cane in his 20s. He didn't deserve to go through all that pain, to constantly be depressed. Even though he was one of the strongest guys out there, I'm glad he's no longer in pain.

Also, real quick I'll love to thank the smite community and this reddit. You guys rose 150k+ for this dude most of you never even met. Which helped a lot since he was in and out of the hospital for months. You guys also recently brought his shirt (which all money is going to his family don't worry). It went from around 6 sold to a whopping 1,024 in 24 hours. Insane.

Anyways, I don't want to make this an essay since I honestly can't even see straight. All I can say is, cherish life. It's truly a gift that everyone takes for granted. I was just with allied at our happiest in march getting flown out by amazon to play a game and in 2 months...gone. So please, take care of yourself. If not for you, for allied cause I know he would never want people to experience what he did.

PS: Regarding uploading his vods to his channel, tributes, etc. Stuff like that can wait until his family, his friends, and myself are done mourning.

submitted by /u/leafretv
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A nice speech from FDot on the passing of Allied. #AlliedStrong

Posted: 03 May 2017 02:16 PM PDT

"Don't take life for granted" -Allied #ALLIEDSTRONG

Posted: 03 May 2017 11:06 AM PDT

Suggestion to immortalize Allied in-game

Posted: 03 May 2017 11:58 AM PDT

First, I want to give me condolences to Allied's family and friends. I only knew Allied from his streams and from watching him play in the SPL but I know he will always be remembered and regarded highly by the Smite community.

When I think of Allied I think of his plays as Vulcan ADC, and his Rama pentakill against TSM. It is with that thought that I had an idea to immortalize him in Smite in a subtle way. I think it would be nice to write #AlliedStrong in the sand that covers the beach background of the duo lane. I know Hi-Rez enjoys adding their quirks and easter eggs to their maps, so I feel like this would be a simple way to honor the man who influenced so many people while also staying subtle like other references. In any case, Allied deserves to be immortalized in some form or fashion for all he has done for the community.

AlliedForever

AlliedStrong

submitted by /u/Hitomi2312
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Sewer Lord He Bo Skin Concept

Posted: 03 May 2017 08:13 AM PDT

Dear ADCs. It's not solely the support's job to ward your lane.

Posted: 03 May 2017 03:47 AM PDT

How about you use the time you spend spamming and pinging your support and farm some gold to buy some wards yourself. You're not exempt from warding your own lane just because you need items.

submitted by /u/WillJackman
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SMITE - Bob Ross Sylvanus - The Joy of Ganking

Posted: 03 May 2017 11:12 AM PDT

This might be an unpopular opinion, but I really liked F. on the patch notes.

Posted: 03 May 2017 02:36 PM PDT

The dude is hilarious. His "The Cure and Marilyn Manson on repeat" made me laugh out loud. He also had good chemistry with the rest of the guys.

submitted by /u/ValhallasWhorehouse
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Thank You Allied! #AlliedStrong

Posted: 03 May 2017 11:27 AM PDT

I started this video yesterday to help Allied but sadly unfortunate events happened. Hope you guys enjoy it and hope Allied will always stay with us!

https://www.youtube.com/watch?v=ax3VAw63-4c

submitted by /u/Kazasukho
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Stop nerfing Hasten Fatalis and change it back to its S3 state, its become Throwing Dagger 2.0

Posted: 03 May 2017 02:17 PM PDT

ever since it got changed going into this season its been nothing but frustrating to play against and has been picked up on just about every adc and a bunch of other gods.

its like throwing dagger 2.0, what could have just been reverted back to a state it wasnt ruining games was just nerfed and nerfed until it was removed.

its been said that items adc's can use are "carefully balanced" but this is just another occasion that adc's have went and gotten an item that is core on other gods such as kali, baka, freya nerfed.

i understand kali and freya are late game powerhouses but with the state conquest is in its beyond painful trying to get these 2 gods out of that early game stage to do anything and making fatalis which use to be 2150 and then was changed to 2300 gold, is now 2600 gold, thats a giant difference in price. and then there is baka who outside of being a pub stomp god against some shit lords hasnt had a place in conquest since the boar camp that was added and eventually removed, then had a bit of hope when he could eat the large fire elemental at full hp but cant do that anymore either.

submitted by /u/ProgressionSmite
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Give us the option to remove FP points from our loading frames

Posted: 03 May 2017 09:26 AM PDT

I really hate how the fp points looks on the loading frame, and to me its completely useless. Its so distracting and ugly. Just at least give us the option to remove it from the loading frame.

submitted by /u/MistHavik
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They won't be fixing xbox problems Today.

Posted: 03 May 2017 01:50 PM PDT

Just so everyone knows. Also, apparently not using VGS will fix it. But I highly doubt that, as it happened to me 4 times in one assault and I didn't use VGS once.

submitted by /u/TheDerpyDude
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BOB ROSS SYLVANUS SKIN CONFIRMED :O

Posted: 03 May 2017 10:51 AM PDT

Complete Stats from the Spring Split!

Posted: 03 May 2017 12:48 PM PDT

Hey guys, not sure if anyone is interested but here is all of the stats compiled for the Spring Split. This includes all of the SPL, Gauntlet LAN and Masters LAN. I added another tool this time where you can choose a player/god combination and it will give you their stats on the selected god. As before, the color coordination is for my use and really only indicates high/low values. Any feedback is welcome! Thanks as always and enjoy!

https://docs.google.com/spreadsheets/d/1Me918tcnJUGyrogUI0gL-h_Wbe_5rZhhQh_iBlKUvGw/edit?usp=sharing

Edit: Updated the link.

submitted by /u/SNK8Four
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Will miss moments like this...

Posted: 03 May 2017 10:48 AM PDT

So I started a pantheon sleeve 4 years ago. 2 years ago I started playing smite. Now I have my first smite tattoo! I'll show the rest if people would like

Posted: 03 May 2017 11:40 AM PDT

Take the time to do this today if you can. [important]

Posted: 03 May 2017 09:34 AM PDT

With the loss of Allied, I want to take the time to ask the SMITE community to go make a donation to cancer research/treatment. Cancer is one hell of a shitty thing and we can beat it!!!!! We are going to miss Allied. Let's do our best to help as much as we can for the future. Too many great people have been lost to this monster. Just made my first ever donation to a cancer research organization. Rest easy Allied, we all loved you! Here is a link to a high-rated cancer research organization. https://www.cancerresearch.org/ UPDATE: I'm not trying to make anyone feel bad into donating or anything. Go get yourself checked, donate if you are able, spread the word, encourage loved ones to get checked regularly, it's the little things like this that can go a long ways!

submitted by /u/PuddinCakesWoo
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Article about Allied

Posted: 03 May 2017 06:06 PM PDT

Smite: The State and Future of Console including Suggestions Moving Forward.

Posted: 03 May 2017 02:57 PM PDT

DISCLAIMER: This is not a rant post, nor is it in bad taste towards HiRez. Just something I have had on my mind and would like to voice my opinion because if the community stays silent on issues, they will never be fixed. Throughout Season 4 many issues have arisen in Smite, the ones I will be addressing are specific to console. The first issue and main issue I would like to address is the timing and execution of updates for Smite on console. Some of these bugs and issues may overlap with PC, so please be understanding of that.

This is a revision to a previous post. The first part with the dates and issues has been updated

Let's first take a look at the dates that were scheduled to release per patch:

Release Original Scheduled Date
4.1 2/8/17
Kali to return 2/8/17
4.2 2/21/17
4.3 3/7/17
4.4 3/21/17
4.5 4/4/17
4.6 4/25/17
4.7 5/2/17
4.7 Hotfix PS4 5/3/17
4.7 Hotfix Xbox 5/3/17

Now let's take a look at when these actually released, after being revealed to be set to release on the previous days:

Release Actual Date Released Days Apart
4.1 2/13/17 5 days late
Kali returns 2/15/17 7 days late
4.2 2/22/17 1 day late
4.3 3/13/17 6 days late
4.4 3/21/17 On Time
4.5 4/10/17 6 days late
4.6 4/25/17 On Time
4.7 5/2/17 On Time
4.7 Hotfix PS4 5/3/17 On Time
4.7 Hotfix Xbox 5/4/17 1 day late

Total: 26 days late

Now let's take a look at critical bugs and just overall general problems.

Date Bug/Issue
2/13/17 Health bars display temp art, kills some stealth.
2/13/17 The Morrigan
2/13/17 "View Teammate" bug
2/13/17 "Pause Game" bug
2/17/17 Ranked issues PS4
2/23/17 Viewing Clans crashes the game bug
2/24/17 Season Ticket Voting issues
3/6/17 Console releases announced to be a "moving target"
3/15/17 Numerous issues with health bars and more
3/21/17 3x Worshippers not activated and HiRez doesn't seem to know why
4/3/17 Console 4.5 announced delayed until an unknown time due to updated protocol in certification.
4/10/17 Multiple items missing
4/10/17 God pack ad
4/10/17 The Morrigan excessive XP/Gold glitch
4/10/17 Store glitch with limited skins and bundles available
4/25/17 Adventures
5/2/17 Ranked Disabled
5/2/17 Huge Store Glitch
5/2/17 Game Freezes on Victory Screen
5/2/17 Consistent DC's

I'm sure I am missing a few, if not many problems the game has faced on console just this season.

So let's take a look at the overall problems. First we see there is a glaring problem with getting patches out on time, or at the very least, announcing set dates and then having to delay them. Alright so this is somewhat acceptable. What is not acceptable is the response from HiRez on this issue. Very consistently they tend to blame the certification process. Sure this may add a day or two here and there, but in all honesty it shouldn't if you are getting the patches to Microsoft and Sony on time for them to certify it. Well lucky for us, they've seemed to gotten the hang of timing the previous two patches as both were on time so good on them for that. Here lies the biggest problem with those patches being on time. The bugs. Good things take time. I would normally agree with this. This has also been a major argument from many, including HiRez, as to say patches take longer on console so that they can get them right with the least amount of bugs possible. I'm writing this on Microsoft Word and the fact that JUST THE BUGS took up an entire two pages for just this season is absurd.

Now that all the bugs and timing issues are out there, let's look at HiRez's response to these claims and issues. Well we already got the certification excuse out of the way so let's move on to the next. Here is a quote from Savvy's Blog post regarding Console updates:

Additionally, if we are unable to meet a submission deadline due to bugs, we have to reschedule our Certification date with Microsoft/Sony to their next available slot. Alright, so right here, without every mentioning it's their fault, she mentions it's their fault. If you can not meet a DEADLINE, something is going wrong, and it's on your end HiRez. I can not tell you how worthless it is to have deadlines if you are not going to meet them, and I am positive this has happened more than once for them. Well let's go onto the bugs themselves. Does HiRez actually playtest these patches? There is ZERO chance a company fully playtesting their game would miss a bug so big that is does not let you purchase items in game from the store. Let's take a look at another quote from the post:

if PC goes live with a Patch but then later hotfixes, Console has to create a new build with those hotfix updates – therefore, taking additional time. Well, if that is the case, why do we see the same bugs and issues than before the hotfixes or even more bugs and issues than before the hotfix? Let's look at another quote:

We have to carefully allocate our resources between future PC Patches and creating builds for Console. This one worries me the most. This is very apparent that they are understaffed. They've reallocated one too many assets to have a fully functioning console team. From Paladin's, Adventure's, Tactics and who knows what else they are attempting to make, they DO NOT have the resources necessary to have a viable console system in place. The people they do have either need more help, need more knowledge of their system their in control of, or what I believe to be true, both.

I have compiled a list of suggestions that I believe would help Smite on console. Suggestions Moving Forward | :---------| Hire more staff | Create a play test "game" on console | Cease any "new" games outside of Tactics, Smite, Adventures, and Paladin's | Be (much) more active in the community | Stop thinking poor incentives such as 3x everything makes up for this |

Create a play test "game" on console By this I mean they should break the norm and create a whole new "game" on Xbox and PS4 that would be separate from the original Smite game. Have the same system as the PTS on PC just in a separate place. Have this be a free download. This way we have a place to test these patches outside of whoever is testing them, because they aren't getting it done themselves. As F. said today, you only have so many people to play test the game. 1000's would be better. I don't care if this takes 20 more gigs on my Xbox, this is a game I love to play and I, as many other probably would agree, would gladly download a separate client to do this.

Be (much) more active in the community Simply put, be active. I see much more involvement between HiRez members or Pro's than I do of that of actual community involvement. Don't disengage a member because they come at you with criticism for the game. A lot of times those with any critique will be ignored for someone with high praise saying "ignore the haters" when in all reality it is people upset with your game you are producing and the reason they are upset is your company, not another company. Criticism comes with dealing with the community, not just praise.

Yes this is video game. Yes this is a free game. I understand that. But a good majority of the player base has invested money in either the form of the god pack or cosmetic items. I know each and every one would love to see the game flourish just as much and all I ask is that we are able to see progress when dealing with console rather than regressing.

submitted by /u/Real_sg4bomb
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4.8 Patch Notes - Spoils!

Posted: 03 May 2017 07:01 AM PDT


Patch Notes will happen at 4PM EDT (10PM CEST). Watch on Twitch and YouTube

As always: Please refrain from sharing any leaked content which doesn't come from the official Smite social media, HiRez employees or related officials. It goes against the purpose of this thread and it can cause problems. Thank you.

Also remember that Datamining is always in flux, never final and often doesn't tell the truth. For the sake of avoiding misinformation, especially since release dates are usually unpredictable: Datamining will not be included, except when said content is spoiled.

Complete Patch Notes and PTS Infos for 4.8 "Happy Trees" are here!



The Good Stuff - Newest first!

Early Teasers - Content which hasn't been fully revealed yet or is up for speculation.

  • Sol Skin - Early Teasers

    • Teaser Art - Twitter - Imgur - "The Cosmos IS the final frontier."
    • A voice line has been datamined for this skin, which confirms the teaser to be for Sol and it releasing this patch.
  • Thoth Skin - Early Teasers

    • Teaser Video - Instagram - "Your day of judgement is nigh!"
    • A skin for Thoth has been datamined.
  • Chuk is super excited today - from Discord

    • What the means exactly is unclear, but since he's the art director it likely means some really good skins, or maybe even a remodel? Who Knows!

Miscellaneous Info and other (unconfirmed) spoils for future patches

  • Awilix Community Skin - Updates

    • The Top 3 skins will be revealed on Tuesday next week (May 9th). Voting will resume from May 9th until May 11th - Reddit
  • Mercury has been in discussion of possibly getting a visual update to improve his default model, or even putting him on the remodel list - Twitter

    • While the tweet itself says "rework", Chuk clarified in the tweet chain that he meant "remodel". Don't get these two terms confused, Merc will not get a new kit or abilites.
  • Obey Thanatos (Team Skin)

    • Card Art (may not be final) - Twitter - Imgur
    • AFAIK it's currently not known when this skin will be released.
  • As per Hirez schedule, Apollo's Racer Rumble will go away with this patch.

    • The next adventure will release with Patch 4.9, unless Hirez change their minds.
  • Sorting by time offline in clan roster is on the list to do for clans - Twitter


Console Updates

Feels3DoMan



This is a WIP, please post anything that I left out. Don't forget your source links!

submitted by /u/Floofington
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Suggestion for Nu Wa

Posted: 03 May 2017 03:43 PM PDT

Having played a bit of this character lately, one thing is very clear to me: She is extremely unsafe without a real escape.

My suggestion is simple - Make Nu Wa's Ultimate allow her to travel over player made walls.

Take Odin for example. When he cages Nu Wa, it feels a bit weird to ult far up in the sky, only to fly back down bound by an invisible barrier that keeps her within the walls. Let me know what you think about this change.

submitted by /u/averyay
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I don't always have hot plays as Sylvanus, but sometimes the tasty pull comes through

Posted: 03 May 2017 06:09 PM PDT

Oxygen Supremacy has Released there smite team

Posted: 03 May 2017 05:47 PM PDT

[Spoils]HirezChris gets the digital Corgi he's always been dreaming of...

Posted: 03 May 2017 10:54 AM PDT

Enemies vs Ganesha

Posted: 03 May 2017 01:18 PM PDT

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