Overwatch - Weekly Trash Talk Thread - April 03, 2017


Weekly Trash Talk Thread - April 03, 2017

Posted: 02 Apr 2017 10:05 PM PDT

HERE YOU CAN GET RID OF ALL YOUR ANGER AND HATE.

CAPS ON AND LET IT ALL OUT.

JUST GET YOUR THIRD LUCIO PLAYER ICON DUPLICATE? GETTING PERMANENTLY KILLED BY THE MOST OP CHARACTER IN THE GAME? THERE'S TOO MUCH JUSTICE THAT RAINS FROM ABOVE? THIS IS THE RIGHT THREAD!

PLEASE STILL BE CIVIL, AT LEAST A LITTLE!

submitted by /u/AutoModerator
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[AMA] Joona "Fragi" Laine from Ninjas in Pyjamas

Posted: 03 Apr 2017 07:06 AM PDT

Ninjas in Pyjamas Joona "Fragi" Laine from the Overwatch team will be doing a AMA on reddit at 16.00 CEST today, fire your questions away!

He is gonna to answer from 18:00 CEST

EDIT: Thanks to our great moderators, you can set up NiP flair!

EDIT 2: AMA with Fragi has been finished - We are not gonna answer more questions!

submitted by /u/NiPGaming
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Blizzard just posted a huge teaser to their facebook page, some big reveal coming 12th of april involving "mandatory robot registration"

Posted: 03 Apr 2017 08:05 AM PDT

For anyone who has been hooked into the well on Ilios by Roadhog - Instant Karma

Posted: 03 Apr 2017 08:20 AM PDT

Last second Dead Eye

Posted: 03 Apr 2017 06:29 AM PDT

Catching the point while my teammates distract. Butt clenching results.

Posted: 03 Apr 2017 02:01 PM PDT

Initiating archive declassification… Mission files unlock: April 11 RETWEET to confirm.

Posted: 03 Apr 2017 11:00 AM PDT

Advanced Silver Guide 1: How to efficiently waste three ults at once.

Posted: 03 Apr 2017 07:03 AM PDT

Winston just hit the wall, he never had it all...

Posted: 03 Apr 2017 07:24 AM PDT

The Hanamura Backdoor Blitz

Posted: 03 Apr 2017 03:49 AM PDT

An absolute and unquestionable theory : Daft Punk to be added to the game on April 12th

Posted: 03 Apr 2017 11:04 AM PDT

1) the recent teaser shows Tracer in what may be an omnic skin

2) the recent teaser has two Lucio abilities icons on the top left

3) Lucio's recent changes made him Harder, Better, Faster and Stronger.

Omnic skins teaser + 2 Lucio hints (for 2 DJs) = Omnic Lucio.

Omnic Lucio = Robot DJ = Motherfuckin' Daft Punk skin.

QED, class dismissed. Next week, we'll learn how the shape of that cloud is a confirmation for Half-Life 3.

---EDIT---

So, apparently, this silly theory just made the front page. Thanks everyone. Now I just can't help but picture the devs panicking in California, desperately trying to get Daft Punk on the phone, lamenting themselves over how they could be foolish enough to design a robot DJ skin without even thinking of that.

submitted by /u/McManus26
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my friend and i made a dumb joke and he wanted me to make a comic of it, so here it is for you all to enjoy

Posted: 03 Apr 2017 02:37 PM PDT

Thread the needle

Posted: 03 Apr 2017 03:38 PM PDT

If Blizzard is re-balancing Heroes, they really need to fix how bugged Reinhardt is.

Posted: 03 Apr 2017 06:41 AM PDT

So after what felt like weeks we finally got a fix for Roadhog's buggy hook, and Blizzard has been testing on the PTR fixes for Lucio and Ana. All of these were, in my opinion, long overdue. However, there's a hero that has bugs in nearly all of his abilities. And he has an absurdly high pick rate.
Reinhardt.

It's incredibly frustrating to both play as and against Rein, primarily because you don't actually know how and if his abilities are actually going to work. Let's break down his kit and really look into the situation.

-Rocket Hammer
Neither the first nor third person animation of swinging the hammer sync with the area being hit. While one would assume the swing would match with the damaged area, the damage is actually applied in a small arc simultaneous with the press of the mouse button at the beginning of the attack, so the alternating directions of the swing don't actually apply. Additionally, it's possible to actually be hit with his hammer while visibly outside the range or duration of the swing, because from a third person perspective the hammer has not been swung at your direction yet.
Edit with better description from /u/zilreth:
"The way that the hammer works while swinging is straight up stupid. The hitbox of the hammer is just a huge rectangular prism that stays around for the entire duration of the swing. This means it hits better at angles, and the hammer can quickly double tap you if you walk into the hitbox at just the right time. This occurs frequently, as well as being extremely nonsensical. Within the time of one full swing, you should only be able to be hit by one swing. But since the hitbox is around both before and after the animation is happening, you get this wonky crap."

-Fire Strike
This one actually mostly works as intended, although occasionally it lags where you aim to use it during packet loss. Not sure if this is actually something that can be fixed since lag is something that happens.

-Barrier Field
The hitbox registration to the sides of the barrier are really wonky when Reinhardt is not facing the attacker dead on. Sometimes attacks will go through the sides if angled and sometimes not. I am not sure if this is another lag issue or if this is intended.

-Charge
The attack hitbox registration for Charge is atrocious. It's possible to hit enemy players with it without pinning them to walls; the damage can both hit players that are not pinned if they are standing nearby and can actually hit through some walls onto the other side to damage enemies standing within its range. The Pin mechanic is bugged; it happens all too often that during a charge either players seem to be knocked away when they should be pinned or a player that seems out of the charge area will be "dragged in" and pinned when they clearly should not be. Hitting an opponent that is currently in a Zarya bubble seems to be a 50/50 chance of either knocking them away or pinning them for the duration. Additionally, some small wall outcroppings will stop a charge dead in its tracks and some will not register allowing you to charge further than intended.

-Earthshatter
The biggest problem with Reinhardt's kit, Earthshatter is probably the most bugged ability in the game. It's incredibly frustrating as a Reinhardt player to use. It feels as if you'll either stun the entire enemy team all the way across the map no matter where they are, or you'll land it with six players three meters in front of you and they will simply shrug it off and instantly kill you. The "waves" of damage are blocked by some props but travel through others. The small benches on Lijang Tower block them, but the buses on Numbani do not. Sometimes it will travel through barriers if attacked from the side, (See Barrier Field, above) and sometimes it will not. Slopes especially seem to wreak havoc on how the ability is supposed to work. It's possible to hit a flying Pharah with it, as well as other players in the air, which seems incorrect. Finally, the attack itself radiates out from Reinhardt's model and not from where the hammer actually hits on the ground. This makes it possible to hit players to the side and behind you, as opposed to in front where the damage is purportedly to be.

We've all seen the gifs and seen these things happen in game. Please Jeff Kaplan from the Overwatch team, help us. You're our only hope.

submitted by /u/TheG-What
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No aim, no brain...

Posted: 03 Apr 2017 09:40 AM PDT

When you'r close to GrandMaster and still have 0 tactical awareness.

Posted: 03 Apr 2017 07:31 AM PDT

Sometimes you need to be innovative to take care of a Pharah camping on the roof.

Posted: 03 Apr 2017 01:06 AM PDT

Git Good McCree

Posted: 03 Apr 2017 01:51 PM PDT

Top 10 Saddest Anime Betrayals

Posted: 03 Apr 2017 04:34 AM PDT

Don't go chasing Reinhardts. Always stay on the point.

Posted: 03 Apr 2017 08:05 AM PDT

Facebook groups are stealing content from this subreddit and other places without credit.

Posted: 03 Apr 2017 07:03 AM PDT

My friend linked me a video today which was stolen from reddit.

The facebook group in particular: https://www.facebook.com/NoobOfOverwatch/videos/442624012750404/

The original post it was stolen from: https://www.reddit.com/r/Overwatch/comments/62uf8g/my_rejected_blizzcon_entry/

This should not be considered acceptable and I know for a fact this is not the only group stealing it. The video got 78k views that the original creator did not recieve.

Edit: To those saying its facebook thats the norm, we shouldn't be treated it like that. We need to point out to these people that not crediting in any shape or form is unacceptable, and it raises awareness for those who may view reddit and that facebook group that this is happening.

Edit 2: /u/CasualJo has linked a relevant video to why this is a problem and why we can't allow this to keep on happening: https://www.youtube.com/watch?v=t7tA3NNKF0Q

submitted by /u/Nilmor
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Ana predicting a Tracer blink

Posted: 03 Apr 2017 02:56 PM PDT

Halt is the ultimate vengeance ability

Posted: 03 Apr 2017 01:09 PM PDT

Push as a group they said, it will be a good idea they said

Posted: 03 Apr 2017 01:18 PM PDT

I'm simply following my programming.

Posted: 03 Apr 2017 06:32 AM PDT

Putting my Junk in the back passage

Posted: 03 Apr 2017 01:34 AM PDT

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