World of Warcraft - Murloc Monday - ask your questions here!


Murloc Monday - ask your questions here!

Posted: 27 Mar 2017 03:06 AM PDT

Aaaaaughibbrgubugbugrguburgle! RwlRwlRwlRwl!
That's murloc for "Welcome to Murloc Mondays - where people can ask any type of question about WoW without getting Strangles by a Death Knight.
Questions can range from whats new in Legion, what class is OP, and how many Demons will it take to down Thrall?
Questions can come from brand new players, players returning, or veteran players who never got a chance to ask the right question.


New to WoW? Start here! | PvP with us! | Guide to Pet Battles | Other guides | FAQ

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My dad found my old Warcraft discs while cleaning out the house and made this for me as a surprise

Posted: 27 Mar 2017 12:10 PM PDT

7.2: The Tomb of Sargeras Patch Notes

Posted: 27 Mar 2017 10:02 AM PDT

That moment when you're about to fap and this guy is there...

Posted: 26 Mar 2017 08:40 PM PDT

On my rogue I have the Left Warglaive, and my friend on his rogue, has the right. We run BT every week together and started a tradition to look more like Illidan in an attempt to please him so he'll drop the glaives for us. Behold! The two halves make one! (Geeze this is a long title.)

Posted: 27 Mar 2017 05:41 AM PDT

Can we just talk about how Skittish is just a completely awful affix?

Posted: 27 Mar 2017 05:53 AM PDT

I know not everyone is going to agree with me, and that's fine, but after this week I have decided that, as a tank, Skittish is by far my least favorite affix. It's not fun for anyone in any respect.

I don't enjoy it as a tank because it makes me feel like I'm shit at my one and only job. I'll be tanking three or four mobs and see all their nameplates turn red and just wonder what the fuck I'm even supposed to do at that point? I have one taunt. That's it. I can slow them, I can pull them in with Sigil of Chains, but that doesn't stop them from spinning around and 2 shotting some poor melee.

Speaking of which, it's a fucking awful affix for melee. Blizz got rid of Overflowing because it was both trivial for one class (druid) but also excluded another (paladin.) So how about Skittish where it essentially excludes an entire class of DPS? Is that not a problem? It is within the best interest of every M+ group this week to not bring a Melee DPS class at all. If they do not hold back by a highly significant degree, they will die. And how is forcing DPS to hold back fun in any way? Melee DPS has to basically not do anything to a full 10 seconds, while ranged can go ham pretty quickly.

And then the poor healers feel like shit because they see DPS getting fucked up left and right because some mob will turn and decide it's their time to die. There's very little a healer can do at that point.

Yes, I know that affixes are supposed to be a challenge. But Skittish is something else. It doesn't add real challenges, it just causes frustration and a lowering of self-esteem. They are nerfing it some tomorrow, but I truly think they should just remove it entirely. Please and thank you.

EDIT: OH BOY

Okay, let me go through some common "disagreements:"

  1. Yes, I am aware Skittish is not a "tanking affix." But I can tell you a few things. First, it makes no difference whether or not it is a tanking or MDPS affix. It does not change the fact that it disproportionately favors a certain class over another. For instance, Hunters and Brewmaster monks make the affix pretty much trivial. On the other hand, there's class/specs that it disproportionately affects negatively. For instance, Frost DKs and Bear Tanks. There is another Affix just like that which Blizz just removed.
  2. Yes, there are ways to "combat" Skittish, but almost all of them just make it so trivial to basically not exist. Of course I could stack 3 MM Hunters in my group make Skittish basically nonexistent. But, at that point, why does the affix even exist?
  3. Yes, Volcanic is a Ranged Affix while Skittish is a Melee Affix. I get that. And I think both of them are highly flawed. And I imagine there's some Holy Priest out there that would very much like to make a post much like this one about how they think Volcanic is a garbage affix. They both highly favor some classes over others. The only difference between Skittish and Volcanic is that there is no class that makes Volcanic 100% trivial. Resto Druids, to an extent, but even they need to pay attention.
  4. Yes, the threat reduction is "similar" to Vanilla and Burning Crusade threat. However, it is not at all exactly the same. There were many more tools in a DPS's toolbox to take care of threat generation as compared to now. The reason why Shadow Priests, Rogues, and Hunters are so good for Skittish is because they still have some vestigial remnants of those abilities from back then. The specs and classes were not at all built in the same way back then as they are now. Most classes are built around either heavy burst damage, heavy AoE/cleave damage, or both. Plus, procs are highly pervasive nowadays compared to back then. There will be moments where it will seem like the DPS is low enough in threat, but then that proc will allow their big move to crit for 2 mil and, bloop, they have threat now. And now they're dead. So, no, this isn't at all like vanilla. It's similar but not the same at all.
  5. Challenge vs. Frustration. They are two different things. It's like the difference between Dark Souls and I Wanna Be The Guy. The first is challenging and difficult, but if you die you are well aware it was your fault. The latter is insanely difficult and when you die, it's often not your fault. If you fail over and over and it is not your fault for doing so, it becomes frustrating, not fun. That is what skittish is. Especially for tanks. Many group failures are not your fault and there was nothing you could do about it, and that just sucks. There's a reason why tanks are so scarce during Skittish weeks. I am aware that this is "not just a tank affix," but it affects the tank's job most of all, making many of us wonder why we are even there?
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I drew my druid from a decade ago & present day

Posted: 27 Mar 2017 09:14 AM PDT

Sylvanas Windrunner by Wang Movmo

Posted: 27 Mar 2017 07:40 AM PDT

Gul'danny Devito

Posted: 27 Mar 2017 11:45 AM PDT

Frostbringer - Ashbringer Hidden Artifact Appearance [Fan Art]

Posted: 27 Mar 2017 12:33 PM PDT

WarcraftDevs on Twitter No ap in chest this week..

Posted: 27 Mar 2017 10:59 AM PDT

When Blizzard really doesn't want you to get that Leystone seam

Posted: 27 Mar 2017 09:33 AM PDT

Learn these to best prepare for the 7.2 AP grind.

Posted: 27 Mar 2017 11:21 AM PDT

Is that an armory bug or are you just happy to see me?

Posted: 27 Mar 2017 06:06 AM PDT

Frost Mages, don't forget your Dalaran rep buff in 7.2!

Posted: 27 Mar 2017 07:27 AM PDT

In case you'd forgotten about it (or never knew about it at all), make sure to pick up The Council's Wisdom from one of the random ghost friends in Dalaran, as it gives you a 5% bonus to reputation gains. The flying achievement in 7.2 is locked behind Legionfall reputation, so every bit helps.

The buff lasts 2 hours, and you lose it very easily (dying, leaving the Broken Isles, entering any dungeon/raid, even the Legion ones, changing spec) but if you do you can always just port back to Dalaran to pick it up again.

The easiest way to find the ghost friend that's currently up is to go around Dalaran spamming a simple targeting macro like this:

/target "Fidge" Frostflash /target Vyrin Ethrezil /target Eve Fredrickson /target Eldragosa /target Blinks /target Fiora Ar'nareth /target Seanus Copeland 
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No AP rewards in the weekly chest until next week

Posted: 27 Mar 2017 10:51 AM PDT

[Spoilers] Who I think Elune is...

Posted: 27 Mar 2017 11:11 AM PDT

Eonar.

http://wow.gamepedia.com/Eonar

http://wow.gamepedia.com/Nihilam

Based on this we can draw the conclusion that Sargeras has killed the titans somewhere BEFORE the peak of Night Elf civilisation and the War of the Ancients.

Norgannon then sent the souls of the titans flying through the Great Dark Beyond, knowing Sargeras wanted to destroy Azeroth. So where does Elune fall into play? I think Elune is the spirit of Eonar, trying to protect Azeroth. Let's see some similarities:

  • Titans are frequently associated with stars/the cosmos/planets, considering they were once world souls. Elune is represented by the Moon.

  • Both Eonar/Elune are characterised by their penchant for growth, life, healing. Druids also praise Elune and it was Freya ( through Eonar's power ) that gave Ysera her powers.

  • Elune seems to govern both Holy magic and Nature magic. ( Priests and Druids ) Eonar, as the guardian of life itself, would fit the bill.

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Curse Premium being sunset today, premium features being given to everyone for free

Posted: 27 Mar 2017 02:07 PM PDT

Meltdown Monday

Posted: 27 Mar 2017 05:52 AM PDT

Got a gripe to pick? Something been pissing you off in game lately? LET ME HEAR IT CAPS ON LET ME SEE YOUR RAGE.

submitted by /u/GoldGiverLuke
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A Last Minute Preparation and Tips Guide to 7.2. and what to do during this patch.

Posted: 26 Mar 2017 04:22 PM PDT

There are plenty of resources online that cover what 7.2. will cover, though some are scattered. This post will attempt to consolidate as much of that information and resource, collect tips from the community, and note thoughts not mentioned else where.

Disclaimer: Not all information will be fully accurate or up to date as there might be unforeseen changes from PTR to Live. While 90% of the advice should be consistent with what actually happens, be on the lookout for changes.

Favour: On 7.2. launch a lot of information will be both overt and hidden. If you find something no one else has, speak up. Post on Reddit, Wowhead, streams, anything. Post videos. Discuss. Share. Don't keep things to yourself. This ain't Mythic raiding.

You have my full permission to take info from this into your own guides and content discussions.

The main 7.2. launch activities

1) Assault on the Broken Shore - Setting Up your Base and Unlocking 7.2 Hub.

It's a introductory scenario to assault and setup your Legionfall base (takes around 30 minutes). The Broken Shore zone is unlocked with the World Quests, Legionfall Buildings and basically everything to do with 7.2 along with the new quest lines

There are several quest lines that you can choose to do in whatever order like Unlocking Empowered Traits, Unlocking Artifact Knowledge and other support quest lines.

2) Unlocking AK 26 - Seeking Lost Knowledge

This is by far the most important thing you need to do as soon as possible across all your characters.

Completing this quest line unlocks AK 26 immediately (quest reward) and the ability to queue up AK 27 (takes 2 days) and AK 28 (takes 3 days - AK 29 onward take 5 days).

I would recommend doing (2) as soon as possible, at the very least on the first day. I would further recommend if you have alts you wish to keep competitive, complete the scenario on your main, do the quest line, queue up research THEN switch to your alts and complete the scenarios and research on them and continue on until you are done across your characters, and then you can continue on your business with your main and complete other 7.2 main content. Your main characters and alts will thank you by letting you have Research notes on the earliest day and right before raid times (if you decide to do it in the morning or afternoons or early evenings).

There's a good reason for this; AK 26 is 100,000% increase compared to AK 25's 25,000%. If you are below AK 25, there are numerous catchups in place, from speedy research times to literally buying up research from your Order Hall researcher at 500 OR per pop to get to AK 25. Store resources beforehand (either via World Questing or just Blood of Sargeras at 200 OR per Blood).

2) Unlocking your Empowered Traits

This can be completed a bit later since you won't lose any AP though still important. It's a decently long quest line that will refund AP past 35 and unlocked your new Empowered Traits, immediately unlocking new power. I don't want to spoil too much but they are entertaining quests with flavor for each role in the game, differing for DPS, healers and tanks.

3) Legionfall Buildings

The Legionfall buildings are a server wide (both factions) building buff. You have three of them - the Mage Tower, the Command Center and the Nether Disruptor. You can read more about them here. For the most part, the best advice is to flood your Legionfall War Supplies into whichever building is 'winning'. Each building once finished and constructed will be up for 3 days and you can get your buffs from there (make sure you talk to Commander Chambers for your buff!).

According to this thread, the Mage Tower seems to be the most popular one due to the hype of the new skins, and it is pretty useful overall because it gives you teleportation, it gives you a chance to get a Legionfall Rep bonus ('Reputable') and other knickknacks. By far the most useful IMO for more hardcore raiders is Nether Disruptor which has a buff where if you use a Bonus Roll coin ('Fate Smiles upon You'), you can then have a chance for a refund if you didn't get loot in addition to more support to get Nethershards.

4) Broken Shore Pathfinder Part 2 and Flying

You will need to complete Broken Shore Pathfinder Part 1 - check from www.wowhead.com/flying to check your progress. Most of the achievement revolves around reputation and completing the main quest lines. For reputation, don't grind yourself to a pulp to rush this since 7.2. will catch you up by just having more World Quests and Legion Assaults - which will help you get more reputation quicker. For Part 2, the gate is basically Legionfall Armies reputation to Revered - this will take a couple of weeks to get, so make sure you continue to do World Quests on the Broken Shore and use the upcoming Darkmoon Faire on April 2nd to help the rep, in addition to the Mage Tower's 'Reputable' buff if you are lucky enough to get it.

5) Nethershards

Nethershards are going to be the new currency. If you were farming pre-Legion invasion events for XP, you'll have Nethershard currencies available which you can use here. Here's a list of things you can buy. For the most part the things are more support rather than obligatory. I would recommend getting things like the Toy Flask - Repurposed Fel Focuser for 7500 (gives +500 to main stat for one hour - 15 minute cooldown - useful in farm content) and if you want to get into the BoE business or make a powerful BoE legendary for your alt - Nethershard Essence for 8000.

Here's the other slight use for Nethershards for both new players gearing up and veterans - Dauntless Tokens and Relinquished Tokens. Dauntless for 400 gives you a rare gear item (which can warforge and titan forge like any other gear piece) while Relinquished for 5000 gives you an epic gear item and a small chance to get a legendary.

Relinquished Tokens give a way to 'target' a legendary that you wish by targeting a slot. HOWEVER Blizzard have said this is far more as a 'desperate' solution for people. For the extreme hardcore they don't need this at all because they already have 10-15 legendaries and would rather just RNG. HOWEVER if you have fewer legendaries and really do need a specific one, try farming a bunch of Nethershards, maybe enough for 10 tokens and try it. Remember these Tokens will add to your Bad Luck protection and the chance will be smaller than say a raid boss kill. If you are savvy you can 'track' yourself (remember your third legendary onwards drops at the same % as say your eighth), if you haven't already, and see legendaries dropping at a regular rate (I do all raids, LFR, Normal, Heroic, and a little Mythic NH but not much - mix in like 5 Mythic+s per week - and I see them drop around 3.5 weeks - MY personal experience, your mileage may vary) and get the 'feeling' that a legendary is close and start farming and getting these tokens. (During this time be careful with your loot specialization and what not)

For farming Nethershards for this purpose and others, the Sentinax Ships and beacons will be key, which you can read here. Join up in a mass Sentinax Nethershard raid and start getting them.

7.2.5 and Tomb of Sargeras Speculated Dates

Based on dates and the '11 week' questline, along with rumours from several sources AND timings with competitor MMOs, Tomb of Sargeras is slated for June 20th and similarly 7.2.5 will come on June 13th. 7.2.5 will be the balance patch for Tomb of Sargeras and will significantly shake up classes like 7.1.5. For emphasis, this is a speculated date, but a pretty decently educated guess.

AP and AK analysis

Thanks to Zagam from US-Mal'ganis we have an AP schedule and AK schedule here: https://docs.google.com/spreadsheets/d/1JpgjD1fgb9wnqxKgyCOxwivPJnzkQIUsCG0vSvP1v-M/htmlview?usp=sharing&sle=true

Reddit post: https://redd.it/61i2fj

You can use this as a base to help start your calculations and chart out progress. Use the PTR artifact calculator on wowhead OR alternatively use the data in this other post for your own projections.

For Hardcore Mythic raiders I did some back of envelope calculations trying to figure out how traits might follow as we grind along. The result was that it was quite possible to get to 52 traits (and if AK schedule holds) on one of your weapons, maybe even two if you worked at it. If that is the case and Tomb is speculated for June 20th, then like Nighthold's tail end, Mythic Tomb's tail end might just be tuned around 52 traits.

The calculations used the assumption of a Mythic raid boss kill per day - note that you will likely get FAR more artifact power than this (since you'll be clearing a ton more raids and Mythic+ing, Mythic+ weekly cache mega tokens etc.) even as someone that doesn't grind all that much with all the new AP sources and the new AP tokens and without even stepping foot in a Mythic raid (doing your all of your Heroics and Normals, Mythic+s, WQs etc.).

Theme of 7.2 - Catchup and Reroll

Simply put, 7.2 is a breather. There is new content but there is no new raid. There are no new legendaries to roll into (craftables don't count) and 7.2.5 will shake up classes quite a bit. Use this time to relax and enjoy the new content, develop some alts, work towards your remaining legendaries and some other goals while you work on finishing up Nighthold. I would especially recommend making alts - now's a good time as any, there are plenty of catchups with gear now and with Artifact power AND it would pre-prep you for 7.2.5's changes. If you find your main uninteresting, change things up and see with another class or spec. You can use several way to help get legendaries quicker (there are now more sources of legendaries - Paragon Emissary Caches and Relinquished Gear via Nethershard vendors are some new examples), Heroic NH should be much easier since you immediately get a 10% boost in power at 36 to gear up extremely quickly.

Now's a good time as ever to play Legion and reroll and respec.

Other Tips:

1) Emissary Quests - Save Them: From now till release (for NA - Sunday, Monday, Tuesday - and today's Sunday) SAVE your World Quests and Emissary Caches. These will not reset with 7.2. and you can benefit from them and open up with new AP tokens AND new AK research, at the very least AK 26. If you are savvy, you can complete non-AP world quests now to have them ready to turn in immediately upon getting AK 26.

2) Mythic+ Cache in 7.2 - Open it Later: Open your Mythic+ cache later instead of immediately. At the very least complete the Broken Shore scenario and get AK 26. If you can wait a while longer for AK 27 (2 days) and AK 28 (3 days - AK 29 onwards takes 5 days as normal), it gives you a massive boon in AP tokens. Remember you don't just get small AP tokens but big ones too - these weekly caches are designed to be one of your biggest sources of AP in 7.2. WoW Devs posted on twitter - they didn't put any AP rewards in your chest for 7.2 launch week, and will begin putting in AP the week after. Feel free to open your caches immediately.

3) Mythic+ activity now: Since you would get 905+ loot with +10 which is much easier now, get your main and your alts to do them! Mythic+ Weekly Cache for this week will only give you loot maxed out at 905 at the +10 mark. I would also recommend people who still don't have Keystone Master (+15 on time) to do it now - because PUGs will constantly be asking for it throughout 7.2 where Mythic+ content once again will be much harder, including getting to 15+.

4) One Broken Shore flightpoint - Illidari Camp, Broken Shore: This flight point can be unlocked RIGHT NOW (and it is a requirement anyways for a 7.2 quest and takes like 2 minutes) - float down from Dalaran, talk to the NPC and profit. You probably already have this flightpoint if you did Kosumoth but check anyways.

5) The Pet Battle Dungeons and Bonus Event: The Pet Battle Dungeon will launch with 7.2. and if the WoW in-game calendar is to be trusted, will ALSO coincide with the Pet Battle Bonus event. You can level up AND do the dungeon during this week. Catch the pets that you want beforehand! Here's a guide by Asmongold to the Pet Battle Dungeon. Useful pets include Zandalari Anklerender and Anubisath Idol.

6) Darkmoon Faire on April 2nd: The Faire will launch on the weekend of 7.2. launch. Use this opportunity to grab some Darkmoon Hats or ride the Carousel, get a 10% rep bonus (either by using Darkmoon Top Hats or by riding the Darkmoon Carousel) and go about your day.

7) Reputation Grinding and Catchups: If you are afraid of not having enough rep for Pathfinder, don't strain yourself grinding now. The new World Quests, the Legion Assaults etc. all these give you more rep and more chances to get more rep. These will help catch you up to Revered and Exalted pretty quickly across your factions. Enjoy 7.2.

8) Economy and Market Movements: For the most part, most items should fall in price because of flying that makes gathering much easier in turn reducing prices. However you need to intimately understand the market, economy and how to make gold. Study /r/woweconomy closely and discuss 7.2. in their main thread. and look at Sheryah's vid.

9) Addons and Them Breaking: Make sure you save ALL your addon settings going into 7.2 (manually - just save your WTF folder and Inferface folder somewhere else in your WoW installation folder). With 7.2. a lot of addons may start breaking. As a precaution do save your settings beforehand, even screenshotting your UI in case things go haywire. Addon makers will attempt to update their addons as soon as possible but save yourself hassle by backing up your settings. Make sure you check this list (in the comments below) for what to do.

10) Order Resources and Class Hall Research: Being able to research the next two trees in your Order Hall is a decent boon. The first (choice between 'Shock Troops' - super troops that give you extra success over regular troops VS an extra space for another champion bringing your total to 7 - the champion is the better choice since a well geared one can give you over 100% or more success though requires more time investment). It costs 10,000 Order Resources. The next, Tier 8, gives a chance to get double AP from World Quests, costing 15,000 Order Resources. Both Tier 7 and Tier 8 in total cost 25,000 Resources. You can stockpile from earlier, but don't need to bend over backwards to get these - the new World Quests should help you greatly increase your Order Resource stockpile, in addition to your new champions with proper gear.

11) Champions and Gearing: With the latter half of the Class Hall Campaign in 7.2. your slots will increase from 5 to 6. Keep doing your Champion Armament for more gear (sorry to classes that don't have it). You will get another gear slot, since you can upgrade your champions from Epic to Legendary. Note gear tokens from 7.1.5 will only work till ilvl 850 for your champions. You will need the new ones to push beyond 850 to the new ilvl 900 for your champs. Note with more champions and with the Order Research you can also have one champion be near exclusively your bodyguard and gear him out as such. For optimizing your Champions, look at this outdated guide. While outdated, the methodology is sound and you should use it or wait for another person to work it out (essentially optimize to do 2-3 missions per day and 200% all of them). In the meantime you can look up the new 7.2. champions and look at a general champion guide here. Try running Karazhan for Moroes (quest item drop from Moroes Boss) OR do Brawler's Guild and get Meatball for an uber follower (takes 5 minutes to start off the mission chain).

12) Don't Bother Hoarding: You can't hoard AP tokens from 7.1.5 so use them now. You can't hoard reputation tokens to use in 7.2. for Paragon reputation chests, save them for your alts. You can't hoard Gear tokens for your champions they will only work to 850. Earn and enjoy all the fresh stuff you can get in 7.2.

13) Flying and Exploring: Please do explore the Broken Isles thoroughly with Flying. I'm sure there are hidden knickknacks you could never uncover before without flying. Also try testing out Bloodtotem Saddle Blanket.

14) Crafting Skill for Craftable Legendaries: If your crafting skill is lacking, get it up (you can't craft legendaries from Skill Level 1)! There are several ways to raise skill, use this guide to help you out (it can be a bit outdated but do your research and it should point you in the right track - for the most part use Draenor recipes to get from 1-700 and then 700 onwards using Legion. The Darkmoon Faire is also coming up for an extra +5 skill up. In addition 7.2 World Quest professions ALSO give you a skill up.

15) Obliterum Forge for Free: Don't bother unlocking it via getting bracers. You'll unlock it for free without any of the bracers with 7.2.

16) Get Heroic Nighthold on farm: The 36th trait in 7.2. gives you 10% more power - more than enough to conquer Heroic Nighthold easily. Get it on farm, start progressing towards Mythic. If you were worried about being too weak before, 7.2. will definitely put you over the top on the damage, HP and healing requirements of Heroic NH at the 36th trait.

17) Last Minute AP: If you still have a little content left and some AP in 7.1.5, check out this guide about converting 7.1.5 traits to 7.2. Don't kill yourself grinding now, there's little point. See if you are near a trait breakpoint and maybe figure out how easy it is to get and make a day of it? TLDR; 35 for the quest, 36 for 1 trait, 41 for 2, 46 for 3, 51 for 4 and 54 for 4.75 or 39.75 traits.

18) Cathedral of Eternal Night: New dungeon that will also become a Mythic+ dungeon. It's interesting dungeon, with a similar length to Neltharion's Lair. Fatbosstv has a good guide on this dungeon which you can see.

19) Make Alts!: Can't recommend this enough! Take the time right now to make alts. They help you out in casual and hardcore content, from helping to make gold and giving you more chances to farm out mounts and what not, to giving you more ways to play.

There are plenty other updates, both discussed and hidden which I didn't touch upon, like Transmog updates and achievements, Archaeology etc. Check the links below for anything I didn't touch. Nearly every aspect of WoW from professions to end game was changed with 7.2.

Linkies

7.2 Official Patch Notes: https://worldofwarcraft.com/en-us/news/20629899/world-of-warcraft-7-2-the-tomb-of-sargeras-patch-notes

1) Blizzard's 7.2. Survival Guide: https://www.youtube.com/watch?v=yUZ_7Dqru7g

2) Wowhead 7.2 Overall Guide (recommended): http://www.wowhead.com/news=261557/wowhead-patch-7-2-guide-and-navigation-menu-updates

3) Wowhead 7.2. Preparation Guide: http://www.wowhead.com/news=261124/be-prepared-what-to-do-before-legion-patch-7-2

4) All Class and Artifact Changes - Wowhead: http://www.wowhead.com/news=261088/all-the-class-and-artifact-trait-changes-in-patch-7-2

5) Optimizing 7.2. Launch Day - MadSeasonShow: https://youtu.be/kGrDdKAqugg

6) Economy for 7.2. - Sheryah: https://youtu.be/o4qMv3W43XU

7) WoW Economy Subreddit - 7.2 Discussion Thread: https://redd.it/600eyz

8) Bellular - 7.2 preparation guide: https://youtu.be/oGz1VzgYhZI

9) Bellular - 7.2. content guide: https://youtu.be/I27DAjtKm1I

Closing Words: Share as much as you can and share tips with other Redditors. If I got something wrong, please do help correct me and help me improve this and future guides by other people. Thanks.

submitted by /u/octnoir
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Best UI In My House Guide (LUI)

Posted: 27 Mar 2017 03:05 PM PDT

Pandaria raids are a goldmine

Posted: 27 Mar 2017 08:35 AM PDT

I have not measured exact gold/item values, but it seems that ToES,MV and HoF drop ~2k gold each with selling everything, and ToT drops ~3.5/4k gold. I ran all raids on 25 man heroic, and there were only 2 bosses that were problems for me(895 equipped ilvl fury with Draught), and those were Dark animus and Un'sok. On un'sok wait until the orange add comes up, and blow your cooldowns, while I haven't yet come up with a solution to Animus, so just swap the raid to 25 man normal. You can also get pets/mounts/transmog items, so running those raids are double-value for some people. Edit: SoO is a waste of time because of personal loot

submitted by /u/Modzh
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Why my favorite questing zone is my favorite questing zone.

Posted: 27 Mar 2017 06:36 AM PDT

MFW finishing my “why the fuck not” random battleground gives me my BiS legendary trinket

Posted: 27 Mar 2017 03:34 PM PDT

I like this person

Posted: 27 Mar 2017 08:21 AM PDT

Why can't Blacksmiths repair gear? You'd think with all the things we can craft we could repair something.

Posted: 26 Mar 2017 09:03 PM PDT

Or at least place something that can repair..

submitted by /u/JebIsAMess
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