World of Warcraft - Midweek Mending - Your Weekly Healing Thread


Midweek Mending - Your Weekly Healing Thread

Posted: 29 Mar 2017 03:06 AM PDT

Weekly healing thread.

submitted by /u/AutoModerator
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How most of us felt about 7.2 patch day.

Posted: 29 Mar 2017 12:41 PM PDT

My guildie got his shovel enchanted by the Council of Six

Posted: 29 Mar 2017 06:00 AM PDT

Tonight, while doing Tichondrius, i got the damage orb right as we got into the night phase

Posted: 29 Mar 2017 10:51 AM PDT

So, you could say i got it right off the bat

im sorry

submitted by /u/ThatDKtho
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Blizzard honors Varian with new action figure+HotS skin

Posted: 29 Mar 2017 12:00 PM PDT

Am i the only one who sees this? [Litteral shitpost]

Posted: 29 Mar 2017 07:46 AM PDT

After doing some broken shore grinding, it should be obvious that mobs need to be taggable by all players of both factions.

Posted: 29 Mar 2017 08:45 AM PDT

Farming things like Sentinax mobs is just painful, more than half of the mobs there are useless to you since the other faction is also there farming with many players. I like the broken shore, but the fact that you can't get credit for all mobs in a mass grinding party just destroys the mmo feeling the zone gives. Blizz needs to get on this ASAP imo.

submitted by /u/Yutahoi
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Apparently the Vrykul used html to format their ancient scrolls

Posted: 29 Mar 2017 04:50 AM PDT

If you don't enjoy Legion, stop playing. And unless you are a top 5 Mythic guild in the world, you dont need to farm AP 10 hours a day.

Posted: 29 Mar 2017 01:28 PM PDT

This is such a gross over-exaggeration that gets spread everywhere.

Before 7.2: "So much to do. This is BS. I have to do LFR of every single raid, do normal and heroic of every single raid, and try to Mythic progress. All while doing every single AP world quest"

No. No you really don't. Content isn't tuned for that.

You can easily 10/10 Heroic guildless. if your guild isnt pushing world first in Mythic, you have no reason to feel the need to grind all day because the content isn't tuned for that.

7.2 comes: "There is nothing to do." How is there still nothing to do? We're building up to the launch of Tomb of Sargeras. Yes, the new stuff was done in a couple hours, as intended, as we all knew.

If Blizz put every quest out there right now, now you'd be complaining there is nothing (and yet somehow too much) for you to do before Tomb of Sargeras comes out.

I'll give you an easy life tip. If you don't enjoy WoW, stop playing it. It's that simple. Or cut the time you play it and learn to play differently. I'm 10/10 Heroic Guildless, around 50 artifact traits. I'm pretty satisfied with how I treat WoW. WoW is not a second job to me. of course you'll make WoW not fun and feel tedious if you treat it like a second job. This has been the case since Vanilla. Play too much, burn out. And you're never required to play 10 hours a day like people pretend you have to.

You wanna unsub until Tomb is out? Do it then. You won't be hurt. Not like Normal and Heroic Tomb are gonna be tuned for 70 artifact traits.

You also aren't forced to only play one game in your entire life. Find a game that you ALSO find fun and split the time with how you play them! You can find WoW time fun that way, and then you can find your other game time fun. You dont gotta wake up, go to work 9-5, come home and grind AP until 11 PM where you go to bed and do it all again.

submitted by /u/hMJem
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Changes to 7.2 gear scaling - new post by Lore

Posted: 29 Mar 2017 02:17 PM PDT

Creatures at 110 now scale with item level.

Posted: 28 Mar 2017 05:10 PM PDT

Discovered this while updating my undocumented changes thread and thought it required a thread of its own as this is a HUGE change.

Now that the world scales with item level at 110, you'll lose all sense of power progression as you gain gear, and is something that players were against when the scaling system for Legion was announced.

How I found it: I posted that mobs had a 20% health increase. /u/HugCollector posted saying he saw different health values. I then spoke with 3 friends who have vastly different item levels and they all reported different health values.

Edit: I also posted about this on the official forum if you'd like to comment there. Hopefully Blizzard will respond.

submitted by /u/Jegethy
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If creatures now scale with item level, there is absolutely no reason for world quest rewards to become irrelevant after Ilvl 850

Posted: 29 Mar 2017 01:22 AM PDT

The recent change to scaling makes world quests a consistent challenge, But the gear given becomes irrelevant after being geared to normal emerald nightmare levels.

submitted by /u/9231746
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Quick tip: Unequip just one ring while doing world quests if you are 880ilvl or above.

Posted: 29 Mar 2017 12:53 AM PDT

Mob with 1.5 million health dropped down to 1 million health when I equipped one ring. This dropped my ilvl from 900 to 840.

Unequipping another ring didn't drop the mob health down further, so I assume 840 is around min (someone who commented said this may be actually 850).

You don't lose much primary stats and you've just chopped the health by a third.

Hopefully this is just temporary, until Blizzard reverts this astonishing poorly thought-out change.

Edit:

Also for the barrels of fun quest. You can still mark a PAST barrel (before the new G button pops up) with the macro. With it you can at least rule out one barrel, or if you get lucky and the past one is re-picked it can save you one round.

submitted by /u/enfo13
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Why in the world are Sentinax portals faction tagged

Posted: 29 Mar 2017 05:24 AM PDT

Title. So i use an item and if the area happens to be filled with alliance they just steal everything? Nice. Assume it also happens on other side too. How blizzard didnt think of this ?

submitted by /u/kissofthehell
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You can get ANY world boss gear from Relinquished Tokens; that includes Arcanocrystal.

Posted: 29 Mar 2017 07:50 AM PDT

Me and my guild farmed a bunch of Nethershards to get some Relinquished, and found out two bits of useful information:

  1. Relinquished can drop ANY World Boss loot, not just the new Broken Shores ones. Friend of mine got a 895 w/ socket cloak from Floatsam. By this logic, you should have a chance to get Arcanocrystal etc.

  2. Even Dauntless Tokens (while they can't drop Legendary Items) can Titanforge up to the upper limit: like this one.

Just thought it should be worth mentioning as people try and decide what slot to buy for.

submitted by /u/Archernick
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Remember those guys from the MOP cinematic?

Posted: 29 Mar 2017 01:06 PM PDT

There appears to be a bug where there's nothing to do on the Broken Shore.

Posted: 29 Mar 2017 12:35 AM PDT

Currently there seems to be an issue affecting players were there isn't shit to do but grind paltry amounts of nethershards from the few mobs that don't get greyed out to you by esoteric tagging rules. Also the towers are apparently taking about 10 times a reasonable amount of time to level.

I can't seem to find a blue post on this unfortunately.

submitted by /u/GhostRobot55
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I think my friend used up all his good RNG for this year.

Posted: 29 Mar 2017 11:19 AM PDT

ATTN: Custom Lag Tolerance was automatically set to 400 for a lot of people. If your spells feel off, this is why. Here's how to fix it:

Posted: 28 Mar 2017 11:09 PM PDT

/dump GetCVar("SpellQueueWindow")

To see what it's currently set at. You want it to be at your normal latency. So, if you normally get 60 ping, you then want to type

/console SpellQueueWindow 60

This fixed a lot of issues myself and friends were having with game abilities feeling off.

Edit: check out /u/freddy090909 and his post below. While this fixed all my problems for me with not being able to queue up spells, there may be some side effects.

Double edit: if your ping feels off, apparently the old "default setting" was 250. Try 250 and see if it feels like pre-7.2 casting.

submitted by /u/Sairal
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7.2 Shift + Right Click for auto loot changed

Posted: 29 Mar 2017 08:04 AM PDT

I haven't been able to see anything about this yet. I noticed this yesterday and I thought it was lag. But I use the default Shift key for auto loot (if you can't tell from the title), and before 7.2 dropped I could shift + right click the mob's corpse, herb node, etc. and it would pop open the loot window, and they would then be one by one taken out and placed in my bags.

Now... I have to hold shift down until the bag actually opens on screen, and then the items will be taken out. And for any looting that has a cast (mining, herbalism, skinning, treasures, etc.) you have to hold shift down the whole time you're in the loot 'cast'. It's quite annoying, and seriously thought it was lag at first. Is anyone else seeing this? Was this intended?

submitted by /u/Livingst0n
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Found this on the Broken Shore, at Wrynnfall... :(

Posted: 29 Mar 2017 04:20 AM PDT

Bellular's Warcraft Tales has been shut down by Blizzard

Posted: 28 Mar 2017 07:25 PM PDT

Good Night Sweet King

Posted: 29 Mar 2017 08:51 AM PDT

Blizzard Posts: Mobs Scaling with Item Level Hotfix, Pet Targeting, 7.2 Common Issues

Posted: 29 Mar 2017 02:20 PM PDT

The little demons on the new island sound exactly like Elmo.

Posted: 29 Mar 2017 05:46 AM PDT

That is all, thank you.

submitted by /u/SirConnely
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Can we please get cross faction tagging with the sentinax portals?

Posted: 29 Mar 2017 01:18 PM PDT

It's pretty infuriating having people sit there and take your mobs especially when there's already a group of their same faction doing portals. I've had people sit there and camp my portal when theres already a group of their faction on the other side of the area doing elite portals but they chose to sit there and take all of mine. Even when you're in a group doing nethershard farming there's almost always a huge group of the opposing faction as well that takes your mobs. It's so infuriating trying to farm shards because being in a group barely alleviates the problem. I'm always sharded with what seems like way more alliance than horde no matter what group I join.

submitted by /u/Zombebe
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