Hearthstone - Kripp owns the chat |
- Kripp owns the chat
- Why do Blizzard put so much care into "returning" players as opposed to their "currently" playing customers
- Big news coming to HS today in a few hours, according to a leak on Chinese weibo.
- Funny And Lucky Moments - Trinity Series Edition (Week 1-3)
- Tavern Brawl Idea: All minions gain Weasel Tunneler's deathrattle
- Pirates' final showdown [Fanart]
- Firebat's conclusion after streaming Hunter for hours
- vS Data Reaper Report #38
- A Year of Mammoth Proportions!
- how is a scroll-able play history still not implemented in Hearthstone?
- Tavern Brawl Idea: Back to Basics
- Kolento with an interesting play.
- Disguised Toast - turn 1 LETHAL
- People who prefer WILD than STANDARD, why?
- So...uh...am I doing the Tavern Brawl right?
- Max McCall Discusses Combo Decks
- Is this brawl just a ruse to get us to think standard turn 4 lethal is slow?
- There is drawing the nuts, and there is drawing THE nuts.
- @bbrode, "Compiling data on the speed of the meta over time. I'm curious how it matches with player experience. Which meta felt the fastest to you?"
- The Hearthstone Commercial We Deserve...
- Hearthstone Top 5: Failed Deck Archetypes
- A meta haiku
- I just played against a constructed pirate warrior in Tavern Brawl
- Rexxar sings: "It's over, isn't it?"
Posted: 15 Feb 2017 08:14 PM PST
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Posted: 16 Feb 2017 05:59 AM PST Time and again one of their go to excuses why something cant be done is because of returning players but if they have left they should no longer be the consideration if they ever return anyway On top of that I feel Blizzard may be missing one part of why players leave which is waning interest in the current game design Should a developers interest not be in keeping their current customer happy not a customer that may never come back? [link] [comments] | ||
Big news coming to HS today in a few hours, according to a leak on Chinese weibo. Posted: 16 Feb 2017 06:07 AM PST
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Funny And Lucky Moments - Trinity Series Edition (Week 1-3) Posted: 16 Feb 2017 06:13 AM PST
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Tavern Brawl Idea: All minions gain Weasel Tunneler's deathrattle Posted: 16 Feb 2017 12:33 AM PST Pretty straightforward. Would make for fun decks. If you play good cards, your opponent get them too. Bad cards and you have to play it first. Added effect of having non class cards in both decks as game progresses. [link] [comments] | ||
Pirates' final showdown [Fanart] Posted: 15 Feb 2017 06:55 PM PST http://www.jason-w.com/blog/the-last-charrrrge The pirates mount a final assault before the nerf. Who do you think will be in charge next season? Full resolution image - http://www.jason-w.com/uploads/2/6/9/0/2690588/piratebattlesmall.png [link] [comments] | ||
Firebat's conclusion after streaming Hunter for hours Posted: 15 Feb 2017 09:50 PM PST
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Posted: 16 Feb 2017 08:59 AM PST Greetings! The Vicious Syndicate Team is proud to present the 38th edition of the Data Reaper Report. Note: This week and future week(s) preceding the upcoming nerf patch we will be producing a shorter report omitting the individual class analyses as the meta is currently at a point where there is nothing new to report. Once the patch comes out and we have new information to report, we will return to the full report. As always, we would like to thank all those who contribute their game data to the project. This project could not succeed without your support. The entire vS Team is eternally grateful for your assistance. This week our data is based off of over 2,400 contributors and over 67,000 games! In this week's report you will find:
The full article can be found at: vS Data Reaper Report #38 Data Reaper Live (Beta) - After you're done with the Report, you can keep an eye on this up-to-date live Meta Tracker throughout the week! As always, thank you all for your fantastic feedback and support. We are looking forward to all the additional content we can provide everyone. Reminder
Thank you, The Vicious Syndicate Team [link] [comments] | ||
A Year of Mammoth Proportions! Posted: 16 Feb 2017 10:00 AM PST
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how is a scroll-able play history still not implemented in Hearthstone? Posted: 15 Feb 2017 09:28 PM PST the one on the left (for pc), that shows all the plays made, damage, etc. how is a scroll bar or something still not implemented in the freakin' game? [link] [comments] | ||
Tavern Brawl Idea: Back to Basics Posted: 16 Feb 2017 07:53 AM PST How about a Tavern Brawl where you only get to use cards in the basic set? [link] [comments] | ||
Kolento with an interesting play. Posted: 15 Feb 2017 02:25 PM PST
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Disguised Toast - turn 1 LETHAL Posted: 15 Feb 2017 03:25 PM PST
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People who prefer WILD than STANDARD, why? Posted: 16 Feb 2017 02:29 AM PST I'm thinking of focusing on Wild but I need more reasons to motivate me. [link] [comments] | ||
So...uh...am I doing the Tavern Brawl right? Posted: 15 Feb 2017 11:22 AM PST | ||
Max McCall Discusses Combo Decks Posted: 16 Feb 2017 08:20 AM PST | ||
Is this brawl just a ruse to get us to think standard turn 4 lethal is slow? Posted: 15 Feb 2017 03:47 PM PST | ||
There is drawing the nuts, and there is drawing THE nuts. Posted: 16 Feb 2017 02:49 AM PST | ||
Posted: 15 Feb 2017 11:16 AM PST
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The Hearthstone Commercial We Deserve... Posted: 15 Feb 2017 11:27 AM PST
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Hearthstone Top 5: Failed Deck Archetypes Posted: 15 Feb 2017 04:04 PM PST
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Posted: 15 Feb 2017 08:00 PM PST Build a hunter deck That didn't quite hit the mark Play shaman instead [link] [comments] | ||
I just played against a constructed pirate warrior in Tavern Brawl Posted: 16 Feb 2017 05:55 AM PST | ||
Rexxar sings: "It's over, isn't it?" Posted: 15 Feb 2017 01:39 PM PST
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