Guild Wars 2 - Weekly /r/GuildWars2 Question Thread - February 18, 2017 |
- Weekly /r/GuildWars2 Question Thread - February 18, 2017
- Wing 4 Boss 1 Daredevil Solo - 57:00
- I wish we could save builds. :x
- [Data-Mining] New hairstyle and shoulder armor
- This Staff is super cool but.... [Spoiler?]
- finally finished! what journey. props to Anet for making such a splendid game!
- Living Story 2 Into the Labyrinth
- I genuinely regret completing Burden of Choice.
- Arrange the character selection how we want, please?
- [Fluff] Your REAL Balance Bingo cards (according to reddit)
- Platinum Doubloons are a dying market yet we only complain about Mystic Coins and Leather
- Caudecus's manor and an apparent abundance of furniture for all Human players...
- i heard you like balance patch bingos
- BILLIE JEAAAAN
- What is happening to Rhoban!?
- Skill Balance Coming
- What is the deal with Bloodbound weapons?
- Mini Eye of Janthir
- Humans aren't the only aliens in Tyria.
- Looking for ideas/suggestions on Dragonhunter build for the raid.
- So... What are the raids like?
- [PSA] Don't panic over Balance Patch and play smart
- Looking for Warrior advice
- The fact that you'll now need to craft PvP ascended gear can only mean one thing!
- [bug] Deimos and stability
Weekly /r/GuildWars2 Question Thread - February 18, 2017 Posted: 18 Feb 2017 05:03 AM PST This thread is dedicated to questions that you've never really felt the need to start a thread for, but would still like to see answered/discussed. Resources: Please also consider sorting the comments in this thread by "new" so that the newest comments are at the top, since those are most likely to still need answers. [link] [comments] | ||
Wing 4 Boss 1 Daredevil Solo - 57:00 Posted: 18 Feb 2017 01:25 PM PST https://www.youtube.com/watch?v=1E3pZ0y4dYE During our progression runs for wing 4, there was a pull where just one of our Druids and I were alive. The two of us were able to survive for quite a while past enrage, which got me thinking about whether or not a duo was possible. While messing around with the boss, different traits, and figuring out his mechanics, I eventually found that I could solo the boss, which ended up being one of the most fun and stressful challenges I have ever attempted. Here are the traits and gear that I used. Do note that I'm fairly certain that a build with Runes of Rage and Deadly Arts instead of Trickery should be more DPS. However, it is a much more risky build - you hardly get any swiftness which makes micropositioning more difficult during enrage, and more notably, you get fewer dodges due to the lack of Vigor and the higher cooldown on Steal. This leads to you having to rely more on the special action skill, Celestial Dash, which suffers from the same bug as Ancestral Grace (Druid Staff 3) where you get stuck in place and do not move. While it occurs pretty infrequently, it's bound to happen once or twice over a long fight if you keep using it, so I opted to take it safe and run Trickery/Scholar which still let me beat my goal time of one hour. Below are just some general notes about the boss and soloing him. If people are particularly interested, I can go into pretty extensive detail about his attack patterns during different phases and enrage.
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I wish we could save builds. :x Posted: 18 Feb 2017 07:30 AM PST I keep switching between different builds and different sets of gear for different kinds of content. Surely I can't be the first one to suggest a system in place where you can save custom made builds. Is any such feature on it's way? Has Arena Net ever commented on what their stance towards such a system could be? :x [link] [comments] | ||
[Data-Mining] New hairstyle and shoulder armor Posted: 18 Feb 2017 11:23 AM PST Hello everybody, With episode 4's update a new shoulder piece showed up (all races) and a bunch of (mainly human) hairstyles were added to the dat file as well. Enjoy!
PS. braided beards [link] [comments] | ||
This Staff is super cool but.... [Spoiler?] Posted: 18 Feb 2017 10:53 AM PST | ||
finally finished! what journey. props to Anet for making such a splendid game! Posted: 17 Feb 2017 10:19 PM PST
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Living Story 2 Into the Labyrinth Posted: 18 Feb 2017 03:45 PM PST In Living Story 2 Into the Labyrinth the last fight is still bugged and your allies dont help you, also catihe doesnt rez you anymore. This fight has been bugged for a really long time now... anet pls [link] [comments] | ||
I genuinely regret completing Burden of Choice. Posted: 18 Feb 2017 01:48 PM PST So, I'm not in any way pinning this on ANet. If anything, I should have thought more about my decision beforehand. But seriously, those anomalies added a special atmosphere to the game. I would always look around to find it whenever I heard the sound. Seeing them briefly flash through the open world was such a cool thing to experience while playing. Especially at the beginning, it had a real Princess Mononoke flair to it. But I got greedy and wanted to finish the achievement and see what happened for myself. And now I've lost one of the coolest little side-features the game had going. I really hope there will be some way to restore it someday, or otherwise I hope it has a hell of a payoff. TLDR: The anomaly sightings were really awesome, so props to ANet for that. I'm just sad that I went through the achievement because I miss them. [link] [comments] | ||
Arrange the character selection how we want, please? Posted: 18 Feb 2017 05:32 AM PST Kinda annoying for me that characters get mixed up in the selection. :( Was probably suggested before, but curious if people would care about such a feature or if it's simply not worth the time investment. [link] [comments] | ||
[Fluff] Your REAL Balance Bingo cards (according to reddit) Posted: 18 Feb 2017 12:58 AM PST
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Platinum Doubloons are a dying market yet we only complain about Mystic Coins and Leather Posted: 18 Feb 2017 06:09 AM PST
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Caudecus's manor and an apparent abundance of furniture for all Human players... Posted: 18 Feb 2017 07:49 AM PST So, A little late to the Living Story party, but I finished the last chapter with a friend inside Caudecus's Manor and after doing the thing and getting the letters, my friend and I (who was on Discord with me) noted along with myself the sheer abundance of items on display inside the manor. Drawing rooms. Map rooms with pots of ink and quills and scales. Bedrooms with huge rugs, four-poster beds and chandeliers. Statuary. Taxidermied animals (playing Charr, I took some mild offense to any felines mounted so, but then everyone hates Caudecus). The list literally goes on and on. I've posted on this subreddit before now how I feel about the vast number of pre-rendered, pre-Guild Halls objects that could be -very- easily ported into the system to give Guilds real viable furniture in styles that not only seem practical, but also viable. I surely cannot be the only one frustrated with the lack of simple furniture like beds, rugs, lighting and so on. Admittedly, many guilds have been very creative in making the most of the system, but it looks barebone compared to something like Lord of the Rings Online's and even The Elder Scrolls Online's housing systems. My friend used to work in the game design industry and confirmed that these objects (all of them, and many that were in game at launch) are easily portable. They are three-dimensional rendered objects stored in a database that our game clients reference for purposes of movement and collision. It then defies logic that these objects cannot be ported into the Guild Hall system or even the Player Instances that seem to be easily populated with many pets of late. If I am wrong here, I am happy to be challenged on this note, but surely as housing systems in games become more sophisticated, and time, money and resources have been spent on this LS instance, it is time that these resources be utilised for player benefit. S. [link] [comments] | ||
i heard you like balance patch bingos Posted: 18 Feb 2017 05:44 AM PST
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Posted: 18 Feb 2017 06:12 PM PST In Ember Bay we meet a head of a dwarf called Rhoban... This is huge! The first dwarf we as the player character meets besides Ogden. Why is this not talked about? We've just kind of forgotten. He could give us so much information about Primordus... I'd very much like even a character to mention it. For example "Rhoban was taken to Ogden to see if he could restore his body" (Ogden was a monk in gw1 too. Totally within his skill set). Or perhaps if we need to see ogden again, have Rhoban with him... I'd just like to see the story deal with him properly. Then again he could just be another Malyck.... :( [link] [comments] | ||
Posted: 18 Feb 2017 08:25 AM PST Sup. [1] Meh in general. Thief will get a small dps boost and Revenant will get alacrity on ventari tablet. [link] [comments] | ||
What is the deal with Bloodbound weapons? Posted: 18 Feb 2017 09:39 AM PST Does anyone know what the deal with these are? Seems like the weapons could have been very useful for leveling up alts (as they level up with the character), but the price seems somewhat ridiculous at 250 Provisioner Tokens EACH seeing as how they are only rare quality with non-unique skins. [link] [comments] | ||
Posted: 18 Feb 2017 02:32 PM PST Pretty simple question: can anyone confirm yet how to obtain this mini without having to buy it? Is it necessary to get the weekly first kill of boss 2 in cm or does it also drop from nm after the achievement has been completed? [link] [comments] | ||
Humans aren't the only aliens in Tyria. Posted: 18 Feb 2017 10:19 AM PST
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Looking for ideas/suggestions on Dragonhunter build for the raid. Posted: 18 Feb 2017 07:10 PM PST Hey y'all, I'm a dragon hunter currently running a longbow and great sword but I was wondering what the dragonhunter should be running for the raid such as weapons, skills etc. I went down the berserker's route with rune of the eagle. I have 3 ascended items (2 rings and a gauntlet) and again went down the DPS route. Any suggestions and help would be much appreciated. Thank you. [link] [comments] | ||
So... What are the raids like? Posted: 18 Feb 2017 01:20 PM PST Alright, so a little background on my experience with GW2. I play on launch to around lvl 40~, quit for a while, came back and played the main quest up to 80 and completed it. Then I quit again, missed the first 2 seasons, came back with HoTs, completed and got really into WvW, but eventually decide to take a break from the game again. Thinking of coming back to the game but am unsure of what I'll actually do beyond LW. That being said, I'm really interested in raiding. I wouldn't mind rebuilding/regearing my Guardian (Character since launch, the only one I seem to enjoy) for raids, but I really don't know anything about them or how to get into them. [link] [comments] | ||
[PSA] Don't panic over Balance Patch and play smart Posted: 17 Feb 2017 10:04 PM PST Things to do now:
If you were in the middle of gearing a toon with meta builds, STOP! Gather your resources but don't use them until two or three days after patch. If you end up in having a nerfed gear set, don't get depressed, you can stat-swap it! Give the community some days to understand the new meta and update content. Keep a toon slot open for possible new meta professions for PvE Raids. [link] [comments] | ||
Posted: 18 Feb 2017 08:06 PM PST Hi, I decided to gear my warrior and am planning right now to make both a condi and berserker set. I however have a few questions I was hoping veteran warriors could help me with.
Cheers. [link] [comments] | ||
The fact that you'll now need to craft PvP ascended gear can only mean one thing! Posted: 18 Feb 2017 01:43 AM PST The repeatable chest will now also contain ascended shards! Right, A.Net? Cheers! [link] [comments] | ||
Posted: 18 Feb 2017 07:52 AM PST Tried to find something about this but seems like nobody addressed it. [link] [comments] |
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