The most fair known format for a 1v1 mid match is for each of the two players to pick a hero
Then they play a best of three match - first Player A's hero against Player A's hero (mirrored), then Player B's hero against Player B's hero, then finally the deciding match if there isn't already a victor is


This helps negate some really obvious problems
For example,

If you are having non-mirrored matchups, then suddenly you can just win if you can predict the enemy pick and counterpick and play reasonably close to them in skill
Typically, the most polarizing hero mid is







If you're new and want a reliable lane winner, Viper is certainly the way to go
In addition to the other suggestions, I'd also add










They all have strengths and weaknesses against each other.
For instance:
Puck >
Queen of Pain ==>
Puck can
Phase Shift to dodge dagger and her ult
Razor >
Outworld Devourer ==> when
Razor goes
Static Link +
Unstable Current,
Outworld Devourer cannot do much to stop
Razor from draining all his damage
Batrider/
Viper/
Venomancer >
Templar Assassin ==>
Templar Assassin cannot deal with ticking damage that removes her Refraction shield
Templar Assassin/
Viper >
Puck ==>
Puck cannot deal with consistent damage and strong right-click
Outworld Devourer > Any INT Hero (and most mids) ==>
Outworld Devourer wins lanes; especially against INT heroes of which he drains their attack damage and mana with Banish
Heroes like Sniper and Shadow Fiend will usually win the lane unless they are denied heavily or caught out of position. Both are susceptible to ganks, which balances out their laning in regular matches.
If you're looking for a list of mids, here are many (but not all):
Puck
Templar Assassin
Queen of Pain
Storm Spirit
Viper
Timbersaw
Pudge (weak to most unless he hooks)
Kunkka
Batrider
Outworld Devourer
Sniper
Lone Druid
Tinker (better on Radiant for farming neutral/ancients)
Shadow Fiend (better on Radiant for farming neutrals)
Lycanthrope
Clockwerk
Bane (usually support, but good 1v1 if he can kill with his ult)
Beastmaster
Invoker
Naga Siren
Night Stalker
Bloodseeker
Venomancer
Elder Titan
Mirana
Dazzle
Warlock
Shadow Demon
Razor
Alchemist(kind of risky for this I think)
Magnus
Windranger
Dragon Knight
Gyrocopter
Death Prophet
A lot of heroes can do it beyond that though. Like

Most supports are also good in 1v1 mid, they are just not the best for actual games where other heroes need more farm.
Post a Comment