Im trying to learn support, a lot of which includes buying things like
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When you're playing support with newbies I think you've got to approach the role slightly differently.
Stacking and pulling camps for example is normally a great thing for supports to be doing, but when your lane partner is new and pushing the lane it's sometimes a lost cause. Worse, you being out of lane could easily lead to them getting caught out of position and killed. Similarly as you said yourself, wards are less valuable because people don't pay attention to the map.
Something that new players are generally very bad at dealing with is early, heavy aggression
It's easy to forget that part of what makes a support hero a support hero is how dangerous they are even before they get farmed - supports are the most dangerous heroes on the map during the early game, and a lot of people don't really take advantage of that.
Pick a support who can really make their lane hell early on, and just focus on harassing your lane opponents as heavily as possible
Good choices are:
Lich (sacrifice gives you the mana to keep spamming your frost blast as well as give you and your ally bonus XP).
Crystal Maiden (nice mana regen and some of the best early game kill potential from her
Frostbite and
Crystal Nova combo).
Venomancer (level up poison sting and every right click from you or your wards will deal extra damage over time).
I find that the support role can't be utilized in low level-pubs UNLESS you baby-sit the entire team. Pinging the map, calling locations over the microphone, reminding people to buy
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Even then, you're not guaranteed anything
Had a game two days ago where I was playing support in a mid-game gank team, against a
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In Pubs, I've found that the only really effective supports are those that can help single target gank, then rely on winning a 4v5 teamfight.
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THAT SAID, you may want to continue supporting in a more traditional way so that if/when you play at a higher level you don't have the bad habbits of single targeting.
I've exclusively played support for the past year while learning dota, and I've come up with a few things on my own:
- If you play a support that supports through heals, you're going to be overly dependent on your team's skill to win a match. This will often mean that with good teams you have awesome streaks of no death and your team stomps. With poor teams this means you get mocked for having no items due to too many deaths and you get focused for taunting because you're supposed to be preventing your tower-diving carry in lane from biting the big one every time he spawns.
- If you play a heavier hitting support that has some lane presence, you can help tip the balance in a match you might lose just healing.
For the first year of my support career I've gone with supports that compliment others well:
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Trying out more aggressive supports
For the past few weeks, I've been trying out more aggressive supports, with
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The end result is that when I'm in an all pick game (I've grown to prefer all modes but all pick) if I go with an aggressive support like
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Also, when playing
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