Showing posts with label Heroes of the Storm. Show all posts

Heroes of the Storm - Thursday Teaching Thread - Beginners encouraged to ask questions here! | March 01 - March 07


Thursday Teaching Thread - Beginners encouraged to ask questions here! | March 01 - March 07

Posted: 01 Mar 2018 09:00 AM PST

Welcome to the latest Thursday Teaching Thread, where you the community get to ask your questions and share your knowledge.

This is an opportunity for the more experienced HotS players here to share some of your wisdom with those with less expertise. This thread will be a weekly safehaven for those "noobish" questions you may have been too scared to ask for fear of downvotes, but also can be a great place for in depth discussion if you so wish. So, don't hold back, get your game related questions ready and post away, and hopefully someone can answer them!

If you wish to just view top level comments (ie questions) add ?depth=1 to the end of the page url. If you have any additional questions, /r/nexusnewbies is happy to help.


Previous Teaching Threads

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Blizzard just killed the HotS merch section

Posted: 01 Mar 2018 08:24 AM PST

So it's been a little while since I've made my way over to the gear section of blizzard's website. My Heroes of the Storm reversible zip up hoodie has seen better days and I was thinking about picking up some new HotS merch. Well much to my surprise the HotS section of Blizzard gear has been completely gutted. Where the previously had 5 pages of clothing they now have a single page. And it is all gear that is actually made by a different company and is just sold on Blizzard's gear site.

I realize they just expanded big time on the Overwatch merch section with their Overwatch league but to completely just give up on all their HotS fans seems kind of wrong. Would love an official explanation as to what happened to all their HotS merch. Maybe they have a bunch of new stuff on the way?

submitted by /u/DarthGanondorf
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I'm patiently waiting for Zagara to exit Worms from any direction

Posted: 01 Mar 2018 05:39 PM PST

The precedent has been set with Blaze Bunker to exit from whichever direction my mouse is facing so when am I going to get this functionally on Nydus Worm?

submitted by /u/WhatD0thLife
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Can Genji get a "I need healing" voice line?

Posted: 01 Mar 2018 02:33 PM PST

I wouldnt mind spamming that in 2 games

submitted by /u/Duff-McWhalen
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Your Ego Is Holding You Back

Posted: 01 Mar 2018 10:31 AM PST

2018 Ranked Season 2 Dates and Rewards

Posted: 01 Mar 2018 10:17 AM PST

I dislike that Azmodan has to be balanced around his black pool ultimate.

Posted: 01 Mar 2018 08:44 AM PST

It sucks because his other ultimate is so fun, but if you don't go Black pool you're not going to do much in terms of helping with team fights. I wish they'd just scrap it, and place in a new ult / no longer have to balance him around his black pool.

submitted by /u/ESOLurker101
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Heroes Companion is now available on iOS! Plus hotslogs data, incoming translations, and more.

Posted: 01 Mar 2018 10:08 AM PST

Hey! A little under a month ago I launched the Android hots app I'd been working on over Christmas to help players select the optimum builds for each hero.

A few of you asked for it to be ported to iOS, so I did it! You can get it from the App Store here. If you've got 5 minutes spare, download it and let me know what you think. Edit: Be sure to download the right app, you're looking for the one with a purple shield icon!

I've also been working on a few new features.

  • You can now choose to use hotslogs data to get your suggested builds.
  • Alpha testers are playing with a feature that curates builds suggested by pros, streamers, and the odd regular user. Those builds include detailed descriptions of the advantages of each build and alternate talents you can pick.
  • Alpha testers are also trialling a dark mode
  • There are stability improvements galore! If you tried it early on and found things were broken give it a shot again. Before and after shot of the improvements

The alpha features I mentioned above should be in the BETA build sometime next week and there are a couple more killer features in the pipeline for the next month or so. One of which is translating the app into different languages, if you fancy helping out with that then please shoot me a private message or comment below.

I hope you like it!

Arran

App Store Link

Android Play Store Link

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The Nexus Gaming Series is having five playoff games tonight! NGS is an amazing amateur HotS league that deserves more attention.

Posted: 01 Mar 2018 10:57 AM PST

If you haven't heard about it, the Nexus Gaming Series is an amazing amateur league that has a wonderful, active community that has been just killing it in creating a fun and competitive atmosphere. It's a lot like Heroes Lounge or Chair League, but I personally think it's an improvement over Chair League. We're about to hit the climax of Season 3, and I am having a ton of fun playing and casting in it. The playoffs have just gotten started, so it's a really exciting time for everyone involved!

Tonight! NGS has five playoff games happening, and they are all going to be cast on Twitch. All three skill divisions (A, B, and C; A being GM/Master level) will be represented tonight:

(all times Pacific)

Season 4 is starting up in April, so if an amateur league for any skill level sounds fun to you, sign up your team now or join the Discord to find a team! NGS is among the best Discord communities for Heroes I've ever been a part of.

By the way, the staff has put a lot of hard work in, not only casting, but going the extra mile to make it feel like a real league, including:

For more you can check out http://nexusgamingseries.com and their Twitter, or join the Discord (linked above).

submitted by /u/ghostdunk
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Team Dignitas Katowice Hotel Tour by Snitch

Posted: 01 Mar 2018 03:31 PM PST

Get DOWN MR. PRESIDENT!

Posted: 01 Mar 2018 04:27 AM PST

EU Servers Are Completely Broken

Posted: 01 Mar 2018 12:54 PM PST

Multiple games over the past week have been destroyed due to massive server lag and constant disconnects on both teams. I'm not usually one to post rage threads, but Blizzard, for the love of god... fix your f*cking servers!

submitted by /u/Maleficus100
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Can we take an honest look at Tracer?

Posted: 28 Feb 2018 11:28 PM PST

So before you hit the usual "downvoted because I disagree button," hear me out and feel free to disagree and discuss why or why not.

  • Tracer is currently the highest community winrate hero in the game while also being a common and strong pick in pro play.

Tracer has a +55% community winrate currently. This is not only the #1 spot, but she also does even better in masters/diamond - 57%- and even stronger in Masters alone with a whopping 59% winrate on 40% popularity

If we continue to play around with league filters you notice she does extremely well not only in high leagues, but also in mid/low leagues where she's boasts similar statistics

Masters = 59.2

Diamond = 55.5

Plat = 54.5

Gold = 58.1

Silver = 52.2

Bronze = 47.8

In every league outside of bronze/silver she is top 3 in winrate (even in silver she is top 10) and has 20+% popularity. This is on a hero that is considered "difficult" to play and on a hero that does have counters...at least theoretically.

  • this is not just about winrate.

As we all know: winrate isn't everything. Heroes like Azmodan, xul, Gazlowe, Lili have all had #1 community winrates. Heroes like kerrigan and rexxar have held that #1 spot as well.

There are a few key differences however. One is that no high level player amateur or pro will tell you that tracer's kit sucks or that she is a bad hero. All of these other heroes are either supposed to be easy to play and/or have very low popularity: tracer is niether.

Tracer is supposed to be a high skill hero: her high community popularty and winrate show that this isn't really the case. Most high skill floor heroes have very low community winrates (see genji, zeratul,medivh)

  • she is counterable and these counters are well known.

Everyone knows the counters to tracer. Point and click damage + cc. The thing is lots of these heroes that supposedly counter tracer are aslo very HL meta. Tanks like Varian and Diablo are among the most popular HL picks as are point and click assassins like greymane and anti-dive/point and click supports like malf/Uther. Even Lili is a popular support pick right now who's blind technically counters tracer.

Despite these "strong into tracer" heroes she continues to have great success in HL.

  • I do not want Tracer dumpstered.

I think tracer is a fun hero. This is not a OW/mobility hero QQ post. I she deserves a place and deserves to be a strong hero. However I do feel that she is too strong at the moment and could use some looking at. I think she has actually been very strong for a while but was overlooked due to other strong heroes that sort of overshadowed her at least in community perspective.

She is super hyper mobile with really high burst and I think it's hero pulse bomb that should he looked at not her HP or mobility.

  • pulse bomb could he changed in a variety of ways.

You could simply nerf the damage, but I wouldn't prefer this. Tracers identity is getting into the backline to mess up a squishy and than blinking out again. If she can't kill anything than why pick her?

I would prefer them change either it's charge rate (it is literally always up and usually up multiple times in a slightly extended TF) or have it only charge when attacking heroes.

I would prefer the latter because it would create a situation where tracer would not always have it up before a fight and it would force her to attack the Frontline to get the charge allowing the enemy more opportunities to damage her or lock her down. As it stands right now she just safely farms charge on minion waves or objectives.

TL:DR

I believe if you take an honest look at Tracer you will see that she is overtuned in all HL leagues above silver. Possible balance changes should be focused on pulse bomb not her mobility or HP.

She is supposed to be a high skill-floor + high skill ceiling hero but at the moment she has a low skill floor + high skill ceiling which enables low skill players to be good on her and high skill players to absolutely dominate.


Thanks for reading!

I apologise in advance if the formatting sucks. Currently on mobile. Will edit when I get the chance.

submitted by /u/Lan_2
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Can There Be a HGC Button Please?

Posted: 01 Mar 2018 07:38 PM PST

I know Overwatch makes more money, but it is completely unfair to anyone who devotes time to HotS to not have a button. I don't get how it would give Blizzard a financial liability from adding a single button. In fact, that 1 little change would make a drastic difference in terms of promoting HGC and improving the popularity of HotS.

Right now, it feels like HotS players aren't important. That is bad because it is going to drive players away and less players will be interested in playing or trying this game. On a personal level, I can say that I have been a Blizzard fan pretty much my whole life from SC1 till now. I'm a devoted fan, and am willing to spend money when I see there is good content and good effort from the company. I'm sure i've spent a lot of money HS, I have most of the preorder card backs. I'n Heroes, i've only spent like $20, buying some intro bundle with a horse a long time ago, and buying maiev with gems. I'm sure $20 from 1 individual does not crack any kind of profit for HoTS. If they were willing to put some effort into revamping and improving this game, I am sure I would spend $50-$100 per year, and that's just me as 1 person. Imagine what the profits they would make if 1000-10000 people did that.

I'm sure many people agree with me. Honestly, I barely even watch HGC but it literally comes down to basic principles of business. I'm not asking for some major ass job like an engine update, but like seriously even the little things like a HGC button will matter because it shows you actually care about the game your company is pushing.

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Note the complete lack of complaints about the map pool this season. I think as a community we can agree this is a pretty good map pool and it would be great if it stayed another season.

Posted: 01 Mar 2018 03:23 PM PST

I could see Cursed Hollow swapped out for Warhead Junction perhaps but I really like not seeing Circus Mines or Blackheart's Junglefest in the HL pool.

Since the upcoming map pool hasn't been announced yet, I think this is our last time to communicate what maps we want in the pool.

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Riot's in-depth talk on matchmaking & MMR. Worth a read imho

Posted: 01 Mar 2018 07:50 PM PST

Please make new model for Arthas

Posted: 01 Mar 2018 10:47 AM PST

Please make new model for Arthas. Arthas model and skills visual effect feels so much outdated comparing him comparing it to other heroes, for example he's buddy Kel'thuzad. Also i would love to see new skin on him for example Grand Crusader King Arthas Menethil http://us.battle.net/wow/en/media/fanart/?view=fanart-0752&keywords=artist.pulyx

submitted by /u/Redoran017
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ARAM is back! Heroes Brawl of the Week: Silver City

Posted: 01 Mar 2018 08:03 PM PST

Live on EU. Since there have not been any news posts or threads I wanted to let you guys know in case you haven't been able to see it ingame yet. Thank you Blizz <3

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Why do placement games feel so unforgiving?

Posted: 01 Mar 2018 06:52 AM PST

The first couple of games seem to play too HUGE of a factor on your placement. It feels a bit like going uphill in a snowstorm. One step forward, two steps back.

I've been Platinum since preseason, played ranked every season. Platinum 4, then 3, then last season 1. This season I've played three placement games so far (I know, I wait until the last second...)

Game 1: Matched with people in Platinum 1 and 2. Loss.

Game 2: Matched with people in Platinum 4 and 5. Loss.

Game 3: Matched with people in Gold 1. Won.

Game 4: Still matched with people in Gold 1.

Sure, I've yet to be placed so I guess there's hope. But I saw the same thing last season with TL (that's TL though so I don't care too much) - I tilted and went 2-8. Went from Plat 1 to Gold 3.

Does it really seem fair that you lose several ranks per loss, and a whole division for a couple of losses in row. That's a lifetime (in HOTS) of Platinum which is suddenly Gold because of two games.

Anyone else? Why is it this way?

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Can we get a Zul'Jin announcer?

Posted: 01 Mar 2018 08:20 PM PST

Zul'Jin has some of the best voice lines in the game in my opinion, having an announcer for him would be great.

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Casting and Production for Heroes of the Dorm is Excellent!

Posted: 01 Mar 2018 06:29 PM PST

Hi, I don't watch eSports, but my favorite game to play is Hots. I tuned in to the Heroes of the Dorm broadcast tonight, and for once I actually stopped playing and watched the games. The casting and production is exceptional! I do not know who the "black" caster is, but I think he is a fantastic caster. Made me feel like I was right in the game, part of the draft and like I was watching a mainstream NFL game. Just really happy with this. Thanks!

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The next hero?

Posted: 01 Mar 2018 05:23 PM PST

Does anyone have a list of the possible upcoming heroes?

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The HGC Experience // HGC Funny Moments Montage

Posted: 01 Mar 2018 03:55 PM PST

Hey guys, I recently found my self really enjoying HGC and i decided to create a small montage about some of my favorite moments from it.

Video Link: https://www.youtube.com/watch?v=T5hbZTqYCvQ

I really love what the HOTS Team has managed to achieve with HGC and also love the chemistry the cast crew has, which adds a lot to the whole experience.

I would really appreciate it if you could give me some constructive feedback for this video and if i should potentially make it a series. :)

P.S. Sorry for my bad English, not a native speaker here.

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Competitive Hero Tier List February 2018 - Based on pro picks and bans in the past 30 days

Posted: 01 Mar 2018 10:37 AM PST

Interview with JHow on HGC and Western Clash

Posted: 01 Mar 2018 09:59 AM PST

Towers of Doom used to be my favourite map...

Posted: 01 Mar 2018 04:18 AM PST

but since the 2018 Gameplay Update the way the map is played has changed in a way I don't really like.

If you are a QM player or lower than Diamond in HL probably you are not fully aware of the issue because most players have not adapted to the changes yet or simply didn't think about how the update influenced the map, but in Master League it's pretty common to see the "new strategy" (to be fair, it is not completely new, but rather an already solid strategy that became even stronger after the Update).

 

What's the strategy? Focus your resources on Bot Lane:

  • 4 men it while someone (Blaze, Dehaka...) double soaks Top and Mid;
  • take Sapper Camps on CD and be ready to aggressively invade everytime your team gets a small advantage. Extra tip: wait for the double soaker to be Mid Lane (or his global CD) so that he can join if necessary;
  • once you capture the enemy tower, DEFEND IT as 4 and occasionally get the Sapper Camps to threaten Core damage (timing these camps right before the Objective will force the enemy team into a lose-lose situation).

 

Why is this strategy so strong all of a sudden? There are 2 factors that need to be taken into account:

  1. Sapper Camps changes: they are easier to capture, their explosion damage scales over time, their health scaling (in lane) was increased by 33%, they are immune to structures while charging and, like every other camp, they spawn at 1:00. The only "nerf" received is that they take 15 more seconds to respawn (from 105s to 120s). Basically, they are quite oppressive.

  2. Forts changes: the most important one here is that, because of the removal of Ammunition, there is no longer a limiting factor that prevents the winning team to defend 24/7 a Captured Fort. This is already pretty big, but if we couple it with the buff that Forts received to compensate for the loss of the "Standalone Tower" (remember that Captured Forts DID NOT have the extra Tower!), it becomes pretty obvious that the winning team now has a much easier job defending their lead.

Practical example: Dig vs LE

For comparison look at the same strategy before the update: Dig vs EXP

 

While I have nothing against the strategy itself, I think it's a bit too strong right now and that it feels really bad when you are on its receiving end.

I suggest to increase Sapper Camps respawn timer to 150s and nerf Captured Forts stats to give the losing team more chances to recapture it and not be continuously pressured.

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Heroes of the Storm - Heroes of the Dorm 2018 - Week 4 Survival Guide & Week 3 Recap


Heroes of the Dorm 2018 - Week 4 Survival Guide & Week 3 Recap

Posted: 27 Feb 2018 01:49 PM PST

Heroes of the Dorm 2018 - Week 4 Survival Guide & Week 3 Recap

Regional Play Week 3 Recap:

As Heroes of the Dorm continues, teams are starting to separate themselves from the pack. Here's a look at the results from some of the key matchups of Week 3.

[University of Utah] (Utah) def. [Utah Valley University] (UVU) 2-1 – Match Results

[George Mason University] (GMU) def. [University of North Carolina – Charlotte] (UNCC) 2-1 – Match Results

[University of Toronto] (UofT) def. [Western University] (WU) 2-1 – Match Results

To see how your school is performing both nationally and within their respective regions, visit the Website or check out the regional standings and national leaderboard.

Heroes of the Dorm: Atlantic Coast Region

Check out last week's episode on the Clemson team and their match against Virginia Tech.

Episode 2: Clemson

Past Episodes

Episode 1: Florida State

Top 5 plays

Heroes of the Dorm showcases a wide variety of play styles. Check out the best plays from our past broadcasts!

Top 5 Plays Week 2


This Week's Match Schedule

 

Wednesday, February 28th: Regional Play Week 4 Day 1

Time Matchup Result
5:00PM PST / 8:00PM EST Western vs Waterloo Results
6:00PM PST / 9:00PM EST North Carolina State vs Pittsburgh Results
7:00PM PST / 10:00PM EST Dakota State vs Missouri Results

 


 

Thursday, March 1st: Regional Play Week 4 Day 2

Time Matchup Result
5:00PM PST / 8:00PM EST Tennessee Tech vs Wisconsin - Madison Results
6:00pm PST / 9:00PM EST Missouri Science & Tech vs Cincinnati Results
7:00PM PST / 10:00PM EST Rutgers vs Rensselaer Poly Results
8:00pm PST / 11:00PM EST Arizona State vs North Texas Results

 


Where To Watch

Casters

Helpful Links

Dates

  • Feb 7th Regional Play Begins
  • Mar. 11th Regional Championships
  • Mar. 28th-29th Round of 64
  • Apr. 4th-5th Round of 32
  • Apr. 11th-12th Round of 16
  • Apr. 18th-19th Round of 8
  • TBA Heroic Four
submitted by /u/Tespa_Patrick
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Sonya, The Wandering Barbarian WIP. Sonya getting a facelift.

Posted: 28 Feb 2018 03:44 PM PST

Hero Survey March 2018 (Census)

Posted: 28 Feb 2018 10:14 AM PST

Ahoi Heroes Community,
it's been a while, i was very busy in real life but im still alive and loving this game. Last survey has been at the end of October, just shortly before BlizzCon. So we have a lot of new content and changes to discuss here; 3 events (dragons, winter, lunar) 4 new heroes (Alex, Hanzo, Blaze, Maiev), 10 hero reworks, voice chat, of course the big laning changes and a lot of new other stuff, too much to list here. This is why the rating part of the survey is longer than usually this time. - So have fun with this next hero survey!

As always, I'm trying to catch the current feelings of the dedicated community about the Heroes. Who's the strongest, who's the weakest, whom do you like the most personally? Additionaly I'm asking for the most anticipated Hero to enter the Nexus soon and there are also some bonus questions inspired by current topics and you can additionaly all the recent changes that came to the Nexus within the last months.

 

--> Heroes Survey March 2018

 

Just 14 questions. The survey will run for about one week at least until next wednesday, 7th of March. I will post a reminder here - and when its over i will of course post the results and an info graphic here too!
 

Please feel free to give feedback here, I will definetly try to use it in the next surveys! Sorry again for having this longer break, RL keeps me busy, but I will go on with this project! Thank you very much for your support!

 
If you want to help, please spread the participation link to your friends and communities so we get the best possible results!
You can also contact/follow me via Twitter: @GwelsHeroes
 
Looking forward to the results & Thank you a lot! :)  

(Former surveys:
Jan'16 (Census) - Mar'16 - Jun'16 (Census) - Aug'16 - Dec'16 - Feb'17 - May'17 - Jul'17 - Sep'17 - Oct'17 )

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Amazing Stukov cosplay

Posted: 28 Feb 2018 10:13 AM PST

Couldn't find who the cosplayer is.

Found the cosplayer! https://www.instagram.com/roodaka/

Let's show her some love!

Awesome work.

https://www.instagram.com/p/Bfuqzd9giF9/

submitted by /u/jejeba86
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The grass on the other side isn't always greener

Posted: 28 Feb 2018 12:04 PM PST

My team just completely miscommunicates during the draft. Last second swaps and we end up with a full melee team. The other team comp is far superior. We say our GGs but we don't tilt. We go into the game to try our best.

We just body the other team and the game is a quick victory. The next rank game the enemy, Valla, is now on my team. I ask him about the previous game. He said his team FULL TILTED in draft. They got so mad at each other and they couldn't pull it together. It was crazy cause our team thought they had the better comp and we were going to lose. The other team was too busy arguing to see straight.

It was just a reminder for me how much this game is about attitude and working together. The other side might appear greener but you don't know what is really going on on the other side.

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February 21st, 2018 Patch - 7 Days Later

Posted: 28 Feb 2018 01:04 PM PST

Western Clash - Team Dignitas Is Coming For You!

Posted: 28 Feb 2018 12:02 PM PST

There is a problem with Morales eyebrows!

Posted: 28 Feb 2018 03:55 PM PST

Morales' eyebrows only appears on the base skin : https://imgur.com/a/yebdT

submitted by /u/camironh
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Blizzard, we really need to be able to choose to clamp cast abilities just like we can with quick cast! PLS!

Posted: 28 Feb 2018 02:32 AM PST

Title really says it all but again, I really wish I could set clamp cast or no clamp cast per ability (those that can be clamp cast) just like I can set quick cast, on release or off for any specific ability.

Maybe even a clamp cast hotkey.

For those that don't know what that is, clamp cast will cast an ability at the fartest point in its range as opposed to making your character walk until the selected point is in cast range. Examples where this is already in place is Tyraels Q (which was changed to clamp cast at one point) or Li-Mings Teleport.

submitted by /u/vault_guy
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Why can't I buy gem-only skin tints individually?

Posted: 28 Feb 2018 08:11 AM PST

TL:DR - By selling gem-only skin tints individually for gems, Blizzard would barely undercut their 'whale bundle' market and tap into a currently non-existant market of microtransactions in which players could spend small amounts ($1.00 - $5.00) on specific skins.

I'm okay with Blizzard's approach to create a F2P lootbox system in which you pay money for gems, and then either get the items you want or save up shards to craft it. While it isn't ideal, it seems to be industry standard.

I'm also okay with Blizzard's recent approach to create gem-only skins that players can only get through spending money on gems (or earning gems through levelling up your account). I think this offers a great middleground between pre 2.0 players who liked the system, and the player who like the current system.

What I don't understand is the idea to package them as 'bundle-only' with no option to purchase individual tints with gems. Isn't the whole point of a F2P microtransaction system to encourage users to spend "small" amounts of money continously?

What happened to building products for users, and putting the customer first? Imagine this scenario: you walk into a store to buy a pair of shoes, or a shirt, or a chocolate bar, or whatever, only to find out that the only way to buy the item you want is by purchasing an additional 4 items you DONT want. There is nothing great about that customer experience, and it actually borderlines on being "offensive" to the point where the customer is turned off from purchasing anything.

Do the whales, the ones that come in and say fuck it, I'll purchase all 5 shirts just to get the shirt I want outweigh the general population? Why is this system okay?

Is there really that many players caving and purchasing the entire bundle just for one specific tint (or multiple?) versus the number of players that simply don't purchase the bundle at all BECAUSE they only want a specific tint?

I think there is a much larger portion of the player population that would be willing to spend $2.50 (through gems) on a specific tint, and I don't see the point in forcing bundles on the playbase when they could offer both options.

Players that want more than 1 tint will purchase a bundle because it's the same as buy 3 tints individually and they get a deal, and players who want a specific tint will purchase that tint, instead of not purchasing anything at all. IMO, they would barely undercut their 'whale bundle' market, and tap into a non-existant market of players who want individual tints.

submitted by /u/RDS
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Now that we finally have voice chat. Blizzard please can we implement a Commend system.

Posted: 28 Feb 2018 07:07 AM PST

Dota 2 has a system for players to commend allies if they were enjoyable to play with, or just good players. Your profile can show how many times you have been commended.

submitted by /u/SlitherQNan
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If you're playing Ranked, please get in voice chat, at least just to listen.

Posted: 28 Feb 2018 03:59 PM PST

Seriously, it's such a great tool. If you're trying to play this game competitively, there is no reason for you not to be in voice chat - even just to listen. It helps coordination and cooperation so much. Unless you're literally deaf (like that one guy who posted here), there's literally no reason not to.

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Where does Ana fit and does her rework fix any of her problems?

Posted: 28 Feb 2018 12:42 PM PST

Hey Guys, I am a Masters support main who plays every support. Ana has been one of my favorites because her playstyle encourages strong micro play as well as she is a great niche pick while drafting.

Ana is getting a mini rework in the patch with sonya and medivhs rework. You can check it out here: https://us.battle.net/heroes/en/blog/21509414/heroes-of-the-storm-ptr-patch-notes-february-26-2018-2-26-2018

tldr; they are nerfing the healing of her q by about 7%. They are nerfing piercing darts range from 50% per unlock to 25%. Her W no longer increases all healing only her own unless you get the w talent at 1. Her spell damage reduction talent at 7 was nerfed from 15 to 10% per stack and her ult "Nano Boost" was nerfed to have a longer cooldown and higher mana cost.

That's a lot of nerfs for a healer that fell out of the competitive scene in HGC as well as a healer whose winrate dropped when double support got nerfed. But in most reworks they buff abilities too in order to transition the playstyle to be more what they want.

The gave her trait a self heal if she has it stacked on enemies. It's negligible but gives her self sustain against pokes. It won't save you from someone diving on you. They also buffed Debilitating poison which was her best counter to dive heroes by dropping the cooldown from 45 seconds down to 25 seconds. Essentially protecting a good Ana from any dives. They also buffed her eye of horus ult. by dropping the cooldown the mana cost and giving you the ability to cancel without firing to not incur a cooldown.


So with all these changes in mind let me talk a bit about what this will do with her playstyle.

She will do less healing and be able to be picked in more scenarios by being able to survive dive assassins and poke comps better.


I think her rework was needed. I think overall it will help her being picked more, but I disagree with what they did. The reason her builds have no variety is not because the e build was op, it was because the e build was the only one that solved the problem of her kit. People getting in the way of the people you need to heal. Piercing (healing) dart should have been a baseline quest as playing Ana in team fights without it is horrible.


Her other builds are just weird honestly. Let's look at Alexstraza and Stukov for a moment. Two of my favorite healers because of their build variety.

Alexstraza has 3 viable build paths. Q healing, W hybrid, and trait focused. Each heal in a different way. Q healing is great for a lot of ranged people, w hybrid is great for frontline healing and trait focused is great for objective play.

Stukov. In one good spread build he is one of the highest healers in the game assuming 2 people near him at all times. But it dies to burst and spreading. So his trait build heals in a different way that is still just as viable for those situations.

Ana doesn't have that. Her w build isn't viable healing, her trait build doesn't even try. She has one path to being able to heal who she needs to heal. They can nerf that path to encourage us to pick other builds, but you are not moving into a different healing path you are moving into an offhealer path (exactly what blizzard doesn't want.)

So what can be done? Well personally I think all that needs to change is 2 things. Make her q piercing baseline (her e talent still increases range) and make her w quest be more healing oriented, increasing the heal and radius making it a viable talent to pick as a main healer. This would allow you to go a stronger healing (at the cost of being closer) path or a safer healing path giving people a risk vs reward. Many of her talents synergize with both of these changes and they are both relatively simple changes as they are either numbers or already things she does.

tldr: Ana is getting a rework but he doesn't solve the main problem she had in her build variety so while she may be picked more she will still have no build variety. I think her rework was needed but I recommend a different rework.

edit: what I mean by a baseline q quest. Look at Muradin Q, Tyrande W. Those are both baseline quests that the more you land the more they pierce.

submitted by /u/Unbiased_Bob
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Math of the Storm: Patch 30.3 (Clash Patch)

Posted: 28 Feb 2018 06:31 AM PST

Raynor's AA hits as a single shot but sounds like a burst.

Posted: 28 Feb 2018 06:04 AM PST

I don't know why this bothers me so much, I'm sure I am not the only one. But Raynor's basic attack has the sound of a 3 round burst yet only hits once per burst sound.

I know its probably not even considered in the list of QOI updates or even if it is its at the bottom of the list. But still I'd love to see it changed to either have the hits match the sound or visa vera.

submitted by /u/Dougy00
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INTRODUCING: The One Hero Only Account!

Posted: 28 Feb 2018 07:07 AM PST

Click here for a little teaser to begin with!

Greetings, frands! A few months ago, I decided to give the other regions a shot. From NA, I ended up on EU. As a Gall main, I needed some legs. However, I appeared to be a giant nublet as my account stats on EU were non-existant. So armed with a level 0 account and my dashing good looks, I set out to find as many decent Chos as I could. No A.I. games. No leveling of other heroes. Just all-out, 100% pure Gall, all the way. Unsurprisingly, not being able to whisper anyone prior to hitting level 5 made things extra complicated, but I persevered. Found one Cho, then another, then another. And suddenly, a dumb idea popped into my head...


THE CHALLENGE

Play 300 quick matches in a different region than your own. Play with new friends of that region only. Use only one hero from the available pool. Try to climb that region's quick match ladder. Try to stay sane. See where you end up after completing 300 games!


BREAKING DOWN THE NUMBERS

WHO I PLAYED WITH

TIER # OF GAMES % OF GAMES
Bronze 4 0.3%
Silver 1 0.1%
Gold 8 0.7%
Platinum 60 5%
Diamond 551 45.9%
Master 543 45.2%
Grand Master 33 2.8%

WHO I PLAYED AGAINST

TIER # OF GAMES % OF GAMES
Bronze 0 0%
Silver 3 0.2%
Gold 7 0.5%
Platinum 80 5.3%
Diamond 644 42.9%
Master 697 46.5%
Grand Master 69 4.6%

DUOS AND MATCHUPS

BEST DUOS (10+ games played together)

HERO # OF GAMES WIN RATE
Li Li 13 92.3 %
Nazeebo 13 92.3 %
Maiev 13 92.3 %
Sonya 13 84.6 %
Valeera 13 84.6 %

BEST MATCHUPS (10+ games played against)

HERO # OF GAMES WIN RATE
Thrall 13 92.3 %
Kharazim 17 88.2 %
Valla 16 87.5 %
Stitches 29 82.8 %
Junkrat 29 82.8 %

WORST DUOS (10+ games played together)

HERO # OF GAMES WIN RATE
Chromie 12 33.3 %
Valla 10 40 %
Malthael 10 50 %
Tassadar 12 50 %
Kael'thas 20 50 %

WORST MATCHUPS (10+ games played against)

HERO # OF GAMES WIN RATE
Samuro 12 33.3 %
Zagara 21 47.6 %
Tychus 14 50 %
Medivh 11 54.5 %
Sylvanas 27 55.6 %

BEST DUOS (30+ games played together)

HERO # OF GAMES WIN RATE
Ana 50 78 %
Alexstrasza 57 77.2 %
Auriel 32 71.9 %
Genji 31 71 %
Junkrat 40 70 %

WORST MATCHUPS (30+ games played against)

HERO # OF GAMES WIN RATE
Hanzo 74 59.5 %
Abathur 49 61.2 %
Diablo 31 61.3 %
Blaze 59 64.4 %
Nova 48 66.7 %

BEST MAPS

MAP WINS/LOSSES WIN RATE
Infernal Shrines 20-4 83.3%
Towers of Doom 18-4 81.8%
Cursed Hollow 20-5 80%

WORST MAPS

MAP WINS/LOSSES WIN RATE
Battlefield of Eternity 17-11 60.7%
Volskaya Foundry 16-10 61.5%
Sky Temple 13-8 61.9%

BOTTOM LINE: HOW DID I DO?

New Friends Made: 63
New Chos: 31
Won: 208
Lost: 92
KDA: 8.8
MVPs: 144
Winrate: 69.3%
EU QM MMR: 3620
EU QM rank: GM #27

Had a ton of fun. Made some cool new friends. Took only about 30-ish games for the matchmaker to stabilize. Was mostly good games from then on. Less than a dozen trolls. Got flamed by only two gentlemen who actually thought I was a noob. Only one friend figured I was bronze. Overall, a pleasant experience that I'd highly recommend if you can manage the ping. And now...[drum roll]... look out Asia?


submitted by /u/Lokiite
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Crazy lags on EU!

Posted: 28 Feb 2018 12:44 PM PST

Does somebody have further information why this is happening?

submitted by /u/Lugex
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Captain’s Scouting Report: Katowice

Posted: 28 Feb 2018 10:28 AM PST

How about Lil' Ragnaros Announcer?

Posted: 28 Feb 2018 07:19 AM PST

Well, Lil' Ragnaros is one of the best and funniest voices in Heroes of the Storm. Would Blizzard consider making him an announcer?

https://www.youtube.com/watch?v=z_9bJeGl-6I

submitted by /u/BloodcrownHotS
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Team Dignitas - Zaelia's Thoughts on Katowice and the Support Meta

Posted: 28 Feb 2018 08:17 AM PST

Getting skulls on Haunted Mines should give exp

Posted: 28 Feb 2018 06:00 PM PST

HGCANZ players Moops and Hacky are offering community coaching!

Posted: 28 Feb 2018 06:39 PM PST

Dear Blizzard, can you please make map range markers actually visible?

Posted: 28 Feb 2018 02:15 PM PST

There are map range markers for those that didn't know. Problem is, they're about 1px thick and pretty much the same color as the minimap, so basically non existent as you can see here: https://imgur.com/a/dTVx3

Could be something like yellow? Just something that sticks out. No idea why this color was chosen.

submitted by /u/vault_guy
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Punisher > Bunker

Posted: 28 Feb 2018 07:35 PM PST

So today I tried to use Bunker to dodge the Punisher, similar to how Tass will phase shift or Anub will burrow away. The animation started, but the bunker was never (I believe) visible, went on full cool down, and was smashed to pieces? It was really weird. Anyone else see this happen?

submitted by /u/Pscagoyf
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ESRB introducing ‘in-game purchases’ label in response to loot box controversy

Posted: 28 Feb 2018 07:59 AM PST

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