Learn Dota 2 - Some things i see my low-mmr friends do wrong who can make you get easy mmr |
- Some things i see my low-mmr friends do wrong who can make you get easy mmr
- Salving/mangoing your low MMR core is massively game winning.
- Shoutout to all of the pub supports
- Any videos of better players playing against worse players in the offlane?
- What to do during "down time?"
- What to do in contested lanes?
- New DOTA 2 Player
- Arc Warden Advice
- What are you supposed to against aggro lanes when you have to play solo offlane in this patch.
- [Help] Stuck at 2.3k need help gaining MMR
- Need Guidance, Arc Warden talk, Or suggest another hero for my situation
- Is possible go from 2.5k to 5k mmr?
- How Can I Help Other Lanes as Carry?
- Silencer carry viable?
- Trying to climb playing Nature's prophet
- Need help playing Willow
- I need some advice on Roamers to play for beginners
- Which hero should I learn now?
- I suck at Huskar! Help!
- looking for players to play casual with
- Is pugna viable in the offlane?
- Isnt Haven halbred super OP?
Some things i see my low-mmr friends do wrong who can make you get easy mmr Posted: 03 Sep 2018 01:42 PM PDT Maybe the title is a bit clickbait. But i want to share a few things that go wrong i observed while playing with low mmr friends. I started playing with these guys a few month ago. And at the start i didnt want to be the new guy who flamed their itembuilds and give them lessons about how to play the game (I'm only 3,8K myself so i missplay from time to time too). So that gave me some time to observe some habits these guys (and some other low mmr people we invited whenever we needed a 5th guy). Starting items: To get started, it begins min 0 with the items you buy in strategytime. Neither pos 4 or 5 buy a sentry or often times give tangoes to their midplayer. Well, the shared tangoes are a thing nice to have in the midlane, but the sentryward at the start is a must have. It even pays for itself when you get a deward(with a nice exp bonus for you). Also people start with some useless items (not really useless, but with nearly 0 impact). They dont value regen at all. And im talking about consumables. If you start with a ring of regen you wasted half of your starting gold for an items you get nearly nothing out of in the laning stage. Yeah, you get to full hp slightly faster thab without the ring, but an extra set of tangoes lets you regen even faster and have impact in the lane. To stop the talkink about things you shouldn't buy, i should maybe give you some advices about some good starting items. As a support i for myself am good to go with sets of tangoes( 2 go to my midlaner), a salve, ward, couier, sentry, and the rest is for clarities or mangoes( depends if they can cancel clarities easy with spells). As a carry or offlaner you should buy at least two sets of regen( 2 Tangoes or Tango+ salve). In most games you need more at the start or use the courier for it later during the laning stage. During the lane: Your goal is to win the lane. As a support you want your carry to get farm. In this 2 vs 2 meta this can be tricky. A lot of time its just a trade of spells and rightclicks and the guys with more regen win the lane. So try to rightclick your enemies as often as possible without tanking creeps. Use your spells as often as possible to harrass if you dont need them for defensive porpuse. If you have Aoe-Spells try to use them on both opponents or at least when you can get a creep who is unreachable for your carry so the creep doesnt get denied. If somehow you won the lane and your carry gets free farm dont stand behind him and deny your own creeps. He should be able to do this alone. Stack some camps, maybe pull to get more exp without stealing it from your carry. Gank mid or just run at the enemy carry and use spells on him. My favourite streamer Gorgc had some nice equations to win dota in this patch: If possible = rightclick enemy If mana = use spell on enemy And it sometimes just feels as easy as that. After the lane: As i said, im only 3k myself, but a lot of things are very obvious. If you play support, your goal is to survive long enough to get your spells out. If you die to a clinkz or ursa you need to itemize defensively. A force staff or glimmer can save your ass or your teammates, ghost scepter or aeon disk let you at least survive long enough to get your spells . An Aghs doesnt do shit for you, travel boots dont do shit for you, aether lense dont let you survive if they jump you. The same logic applies to carries. If you see the enemy storm buying orchid, you should consider skipping your next damage item and get a bkb or manta, if you got shutdown hard maybe even a euls is a nicw pickup on you. You should think about what item you need to win the game and dont build items because you always build that item. Detection: The moment you see a shadowblade on the enemy team, you have to buy a dust. No exception for cores. Especially when you have the potential to kill the enemy the dust will pay for itself. As a support, you have to realise that your goal is to enable your cores. Against invis heros this means you have to get sentries down on the map. If you are poor, plays them on ramps next to observer wards so you see the invis hero when he is coming. Dust is not enough. Good player use their invis to get on top of you and kill you. So you need to see them before they jump you. If you only use dust after the enemy slark pounced your ass he will just laugh after he killed you and runs away safely. Pls buy sentries if you want exspect invis heros to jump you. If you want to jump invis heros buy dust. General advice: Push out your lanes instead of hitting jungle creeps if you see enemies on the map. This is where im struggling advising my friends too. But often i see 2 cores farming the same jungle camps while a creepwave is just infront of our t2/t3 tower. One creepwave is more gold than a jungle camp. Your goal is to destroy the enemy ancient. If you win a teamfight and you dont have creeps on the enemies side of the river they all respawn before you reach their base. If you have a creepwave at their tower, you destroy their base before they are back. It oftentimes comes down to this. [link] [comments] |
Salving/mangoing your low MMR core is massively game winning. Posted: 03 Sep 2018 02:02 AM PDT At my MMR, legend, its quite common for cores to sit in lanes for literally minutes with low HP or mana and it turns an easy freefarm lane into a disaster as they're too low to farm or offer any kill threat. Or even worse, they walk back to base and miss 2-3 waves of xp and cs. Recently I've been claritying teammates quite often mid game but the main game winner is probably the 2-5 minute laning stage salve. So yeah, from now on I will buy extra consumables and just pop them on my team. Its 100% always worth it if they're not gonna get their own IMO. I am going to try this out in my next few games and upload laning analysis of games where it made a difference. [link] [comments] |
Shoutout to all of the pub supports Posted: 03 Sep 2018 06:04 PM PDT Played for the first time in two years and lost 6/7 as support getting flamed the whole time. I don't know how you guys do it. I'm like seriously depressed after today [link] [comments] |
Any videos of better players playing against worse players in the offlane? Posted: 03 Sep 2018 06:46 PM PDT Context: 2.8k player (give or take 100-150 mmr) I've been playing a lot of offlane recently, especially with Axe and Centaur. Most games are good, I can manage to survive, and get blink/boots/wand by minute 10-13 in most games. But there are some games where you just get fucked. I laned against silencer + viper as axe (my bad on picking axe early, I know) a couple hours ago and got wrecked. Tbh I knew my goal was just to not feed, dying once or twice would've been normal there. But bc its shit tier, the enemy just focused on harassing me, literally getting 0 farm. I couldnt really deny either bc Id just get zoned out immediately by poison + curse + last word. People told me to watch high skill players, but in high skill areas the enemy focuses almost exclusively on farm. I watched a few replays and the stuff that the players do I cant really relate to. I remember watching universe play axe against viper and windranger (couldve been some other hero but viper for sure) and the enemy literally harassed him 0 times unless they were setting up for a rotation or kill. Also, yes, I rotated to other lanes to try and get kills, were fairly successful but some overall game mistakes + bad draft led us to lose the game. I had some questionable calls and deaths, so thats my bad. Just want to know how to manage laning stage. I want to watch what a high skill player does against low skill players who focus exclusively on harassing (and denying super aggressively) and not farm. [link] [comments] |
What to do during "down time?" Posted: 03 Sep 2018 07:46 PM PDT Hi, I started playing after a long hiatus, I'm unranked, but I really enjoy the game so far. I tend to notice, during the mid game, after the laning phase, about 15- 20 minutes in I find my team and I in the same situation where there's a massive lull inbetween massive team fights. Usually there's a call to group up, but when our team does we tend to get destroyed in a team fight, or lose via the opponent split pushing, so we split up again and end up to casually farming the jungle or pushing lanes slightly. My question is what should I be doing during these breaks? Continue farming jungle and wave creeps, trying to organize a push/roshan with my team, or something else altogether? I mostly play carry currently (Viper), but I'd also like to know for other roles such as supports as well. [link] [comments] |
What to do in contested lanes? Posted: 03 Sep 2018 07:18 PM PDT Hey, 3k scrub here. Since the xp changes a long time ago where denies remove 75% of the xp for the enemy, and trilanes falling out of favor for the xp reason as well, how do you get around contested lanes? If I'm pos 1 and up against a super tough offlane (was vs necro undying yesterday, got barely anything) what am I supposed to do? I can't sit in xp range cause I get like no levels, and I can't go for cs cause I can't trade. help! [link] [comments] |
Posted: 03 Sep 2018 06:06 PM PDT Hello all! I'm FohawkFury and a brand new DOTA 2 player. I came from LoL and HoTS and now looking to give DOTA 2 a shot. From doing some basic research, all I really know is that the roles are 1 2 3 4 and 5. What do each of those mean? What are some examples of those champions/heroes (idk what DOTA 2 players call the characters), and which lane does each 1 2 3 4 and 5 role go to? [link] [comments] |
Posted: 03 Sep 2018 08:13 AM PDT Recently started playing arc warden (no thanks to topson's performance in TI) and I just have a few questions about his itemization and presence in teamfights. (dotabuff if interested)
Thanks in advance :) [link] [comments] |
What are you supposed to against aggro lanes when you have to play solo offlane in this patch. Posted: 03 Sep 2018 09:39 AM PDT I mainly play pos 5 but when both pos 5 and 4 are already taken i play offlane. In this patch however I frequently struggle a lot when I'm faced with aggro lanes and my supports insist on not helping me. Leeching xp from far away doesn't really work anymore since they will just deny everything and outlevel you heavily. Falling back to the jungle doesn't really work either since it hardly gives xp and gold anymore and with the removal of pms and iron talon it has become quite hard to jungle on most offlaners anyway. What am I supposed to do in this situation? Try to leech while their carry pulls ahead by 2 levels? I'm honestly at a loss right now with the way this patch works atm. [link] [comments] |
[Help] Stuck at 2.3k need help gaining MMR Posted: 03 Sep 2018 05:09 PM PDT https://www.dotabuff.com/players/276211508 I play in SEA, started as 1.8k about a year ago. My main roles are pos 1 and 2 in solo queue but I prefer playing pos 4 like Bounty Hunter or Venge but I feel like I don't have enough impact in games and I'm at the mercy of my team so I stick to core. I can smash lane pretty well even if my support doesn't know how to keep equilibrium with heroes like Luna, Jugg by using creep aggro etc but I stumble in the mid-game where I either get killed repeatedly or my team doesn't build the right items and I just get manhandled by the enemy team. I watch the Day9/Purge stuff and where I learned most of the heroes I use by doing what they're doing in their games. Any tips on how to climb MMR from where I am right now? [link] [comments] |
Need Guidance, Arc Warden talk, Or suggest another hero for my situation Posted: 03 Sep 2018 01:06 PM PDT So i'm stuck in the 2k bracket and i want to get some mmr up before ranked roles vanishes next week(or find my way out of here). I used to play this hero before as well, but after knowing there is a necro build that currently exists (thanks topson xD) now as well, i searched and found on youtube for recent matches and found Ace from Team Secret playing it, the most attractive thing i saw there was his ability to farm ancients around 10 mins with arc warden and keeping necro creeps up all the time (toggling between hero and double's, it works with the lvl 10 -8% cd reduction talent). It sky rockets his ability to farm. Here is my history with this hero. https://www.opendota.com/players/47270559/matches?hero_id=113 Some details, previously i used to farm Midas > Maelstorm > tp etc (and sometimes a diffusal in there somewhere)... now i'm doing Necro1 > Midas > Nec2 > Nec3 > TP boots and so on... The old build had a lot of kill potential, but was harder to bring online as an early midas meant really weak laning phase. But if i had a timely midas, it would mostly mean i win the game... But i've had initial success with the new build, because it sort of covered the things i lacked, mana regen, a bit of strength and an item i can farm and fight with around 10 minutes. I've improved my laning a little bit, i try to be more aggressive and punish the enemy mid hero if they go out of position. But all of it fails if they get a rotation mid and i die. Like last game pudge came but he never left the lane until i had to leave because i kept dying middle because of him... and it delayed a 10 minute necro to 17 min necro, idk how i am supposed to recover from that (plus someone stole courier and then it died with midas in it when i wanted it)... I can secure my lane or do my part but the issue is that i cannot win a game 1v5... even in my last match, a person queued support and started making aghs on zeus as the first item after arcane boots. And there was an AM, i felt like he wasnt fully utilizing his hero with a blink ability, he kept going into bad positions, kept fighting with bad farm, farmed jungle instead of pushing when enemies were fighting elsewhere... And to top it all no one likes to take objectives or split push, its a constant stare down. I regularly play at Legend ranking in party rank (which is like almost 1k above my solo rank) and i usually make the calls my team (with friends)... but in SEA server in the 2k bracket its really hopeless to rely on teammates... its on luck if you get paired with a good team. They dont communicate or play like a team, they make basic mistakes that i feel like shouldnt happen. Solo rank is like a thorn in my side, that i want to grind to maybe just take it near my party mmr, but i guess i'm too much dependent to play like a team and leave certain roles to others like its going to be covered magically. I had previously grinded from 1k to 2k an year or two ago when jungle was a good option and iron talon existed... so for the past year (in the rare time that i queue solo) i tried laning as a carry, middle or an offlaner, its all random with luck... i've been trying Arc Warden middle, but midas is too risky if enemies start to rotate or you die early. and if you cant carry your team then you're a sure gonner... Should i made adjustment to my Arc warden build that is optimized to the current situation? What would anyone recommend? Or should i learn a hero like SF who can snowball badly, take objectives and get gold for teammates as well. Because i cant trust the team to farm for themselves... -_- so frustrated... i win a few games and then i lose all of them again... [link] [comments] |
Is possible go from 2.5k to 5k mmr? Posted: 03 Sep 2018 07:21 AM PDT I am software engineer and a scientist, and I play Dota for fun, those 3 last months I had more time to play, I have played around 3.5 hours per day for the last 3 months and I went from 2k to 2.5k. After this happiness I went from 2.5k to 2.3k and the last two weeks almost every team which I played there is at least 3 toxic persons. I heard from smash an ex professional player that you have this kind of game ever, and to elevate you mmr you have to carry your team which means gain alone, but it is very difficult, I am from Peru and when I played in Peru almost the 80% of the people is toxic, I am currently in London where I play and there is not too much toxic people but there is yet some of them. I know that I have to get better in my skills and I am working in that. Someone of you have a training? Or some experience to share? I really like to play in team, but seems that to increase your mmr in this stage you have to play alone. Thanks in advance for your time. [link] [comments] |
How Can I Help Other Lanes as Carry? Posted: 03 Sep 2018 03:59 PM PDT Hi all, Just wanted some advice on my effect on other lanes as a carry. I am a carry player and it feels to me that our mid lane loses almost every game and I would like to ask, how much of this is on me as a carry? I know if my mid loses every game the only constant is me but I cannot work out how to help. Should I be tp'ing to save my mid as a carry? For example, I have looked at the net worth of my mid vs theirs for the past 10 games and our mid is behind 8/10 games. (One of those 2 games I let someone else take carry and they went 2-12 so we lost anyway). I'm starting to get pretty desperate and I don't know how I can stop losing from the carry role. Any advice on carrying a losing team better would be great. My dotabuff: https://www.dotabuff.com/players/486823164 Thanks for any help you can offer. [link] [comments] |
Posted: 02 Sep 2018 10:19 PM PDT |
Trying to climb playing Nature's prophet Posted: 03 Sep 2018 07:02 AM PDT Hello, recently I have started to play solo ranked seriously again and I'm trying to climb up to Legend (a challenge with a friend lul). After trying to play only support in ranked roles (which is great tbh and looks like the easiest way for me to grind mmr), I thought I needed a hero that could play almost alone, that could fit any position, and that could do his job without relying too much on others' help. So basically, I chose nature's prophet because he can just rat the shit out of any tower in any moment, and especially in my bracket he can do that without major troubles. I found I have 2 main issues when I play the rat doto, i die too much when I get caught, and I tend to overextend when I'm pushing because I am a 2k shithead. Should I prioritize my life more than pushing like a madlad or taking a tower is worth more than my death? Am I supposed to ward when I push in order to know who's coming for me? And if yes, is it worth to buy wards only for that and maybe leave the support with less wards? I would like a sort of explanation on "what's inside the mind of a good nature's prophet", like the mental checklist you do before doing any action on the map, the priorities you have and what to do and when. The general plan is to "tp in the free lane and push" but what's the right way to do it? If there's any streamer that plays the hero I'd like to watch him. I have like 3 games played with the hero in the last days but I think he is good mmr climbing material at least until the point I won't be able to catch up with better players. Here's a "good" game I had with him: https://www.opendota.com/matches/4096260542 And here's a bad game I had with him, countered and played pretty much like shit (I was a bit tired but still): https://www.opendota.com/matches/4096343687 Thanks in advance for any advice. [link] [comments] |
Posted: 03 Sep 2018 12:39 PM PDT I'm not sure what I'm supposed to be doing in the laning phase. I know she's supposed to be a strong laner, but I can't figure out how to harass effectively and how to play small skirmishes. I know I'm playing way too safe, could I get some help on what is expected of me during the laning phase? [link] [comments] |
I need some advice on Roamers to play for beginners Posted: 02 Sep 2018 11:00 PM PDT I've been playing spiritbreaker lately because he's really easy, are there any roamers with mid tier skill caps? [link] [comments] |
Which hero should I learn now? Posted: 03 Sep 2018 07:06 AM PDT Hi all, I'm a 2.7k carry player and I'm quite stuck at this MMR. I feel like one of the things I need to do is expand my hero pool. The heroes I currently play are WK, CK, Spectre, Clinkz and PL (poorly). Sometimes the game doesn't seem to be good for any of them and I don't know who to pick. Can anyone suggest a good carry to learn next? I've tried Drow but always feed on her. I would like a carry that doesn't rely on good support in the lane- who's best for this? I usually take Clinkz if I am alone in lane but he's often a weak pick. [link] [comments] |
Posted: 03 Sep 2018 08:17 AM PDT Hi guys, I played as Huskar on the offlane this match to complement the drow strat. I felt it was a good pick to provide the team a Durable hero with strong laning phase. However, I had trouble dealing with bloodseeker and necrophos with their blademail purchase and i just kept on dying and dying. I also am very confused with what item to build in this match. I think i wasted money buying armlet as there was venomancer on their team. After armlet i hesitated to purchase either bkb or halberd. I end up buying halberd and don't feel its effectiveness. Help me guys. [link] [comments] |
looking for players to play casual with Posted: 03 Sep 2018 07:33 AM PDT i ask at the discords but no one commenting there...someone want to play casual? [link] [comments] |
Is pugna viable in the offlane? Posted: 03 Sep 2018 04:54 AM PDT Hi guys. i just wanted to add a new hero to my hero pool and i was thinking of adding pugna because of my hero pool doesnt have any burst and pushing hero so i thought of pugna or mirana but i loved playing pugna better. i just wanted to know how to play it in the offlane? when should i pick pugna, like what heroes is pugna is good or bad against? i need help from pro or anyone who knows how to play pugna offlane. i know he can be played mid but no one gives that at SEA server legend bracket so offlane is the only lane i can play him. [link] [comments] |
Posted: 02 Sep 2018 09:35 PM PDT its an undiepellable disarm that makes bkb useless, if used first, especially on range hero 5 second of disarm [link] [comments] |
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