Heroes of the Storm - Hero Discussion: Tracer


Hero Discussion: Tracer

Posted: 06 Sep 2018 06:11 AM PDT

Welcome to the Thursday Hero Discussion, where we feature a rotating hero discussion about popular assassins every Thursday.

Tracer Agent of Overwatch

  • HotS Birthday & Cost (Link): April 19, 2016 & 750 Gems / 10,000 Gold
  • TracerWiki Entries Wikia (Link) Gamepedia (Link) Liquipedia (Link) Nexus Compendium (Link)
  • Balance History (Link)
  • Pro Builds (Link)
  • Tracer Hero Spotlight (Link)
  • Grandmaster Hero League Tracer w/Grubby Season 2 2018 (Link)
  • Master Tracer w/Mochrie1713 Tips and Tricks (Link) Replay Review (Link)
  • Community Coaching Ragnaros w/Kala Platnium (Link)

Tracer received major changes and tweaks to her talents/damage in 2018 and currently is the top tier 2 assassin in HGC Phase 2 (Link) with a 40% popularity and a 60% win rate. Tracer's popularity on the HotS ladder based on Heroes.report (Link) and HotsLogs (Link) is around 7% with a win rate of about 47% over the past seven days.

  • Tracer is classified as Hard difficulty to play, do you agree?
  • What strengths and weaknesses do you think pros consider when choosing an assassin like Tracer in HGC 2018 matches, and do those considerations apply to ranked and unranked matches?
  • When do you prioritize drafting Tracer and on what maps?
  • What heroes do you draft to counter a Tracer pick?
  • Are there any particular hero synergies to complement a Tracer pick?
  • Is Tracer an early, mid or late-game hero, and where are the significant power spikes"
  • Is there a particular build you would recommend to someone wanting to learn the basics of Tracer?
  • Is there a high skill cap build you favor to optimize Tracer's performance and create flashy plays?
  • Do you have any tips or tricks for positioning Tracer in team fights and on rotations?
  • Which of Tracer's heroics do you favor?
  • Do you use the custom keybind feature for any of Tracer's abilities, if so which abilities and what type of keybind?
  • Do you think Tracer is balanced; if not, what abilities or talents should be reworked?

Previous Hero Discussions (Link)The sidebar for /r/Heroesofthestorm is updated to include the Hero Discussions wiki.

Please Upload Your Replays to HotsAPI.net & HotsLogs.comUploading your replays to these sites provides better data for the HotS community to analyze and learn from. Stats of the Storm (Link) is a utility that works for both PC and Mac that allows you to view replay stats locally on your computer and automate uploading replays to both HotsAPI and HotsLogs.

submitted by /u/LDAP
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Wednesday HGC Discussion - August 6

Posted: 06 Sep 2018 09:00 AM PDT

News

HGC

Results

Pos. EU - NA - KR - CN -
1. Team Dignitas 10-0 HeroesHearth 9-1 Gen.G 9-1 BTG 5-3-1
2. Team Liquid 8-2 Tempo Storm 8-2 Tempest 8-2 SPT 4-4-1
3. Method 7-3 Team Freedom 7-3 Ballistix 7-3 TheOne.SGTY 4-4-1
4. Fnatic 5-5 Team Octalysis 6-4 Team BlossoM 6-4 CE 3-5-1
5. Leftovers 5-5 Endemic 4-6 Miracle 6-4 RPG 4-2-3
6. Granit Gaming 3-7 Simplicity 3-7 Supernova 2-8 A-Team 1-4-4
7. Roll20 esports 1-9 LFM Esports 2-8 Feliz 1-9 KT 1-3-5
8. Monkey Menagerie 1-9 No Tomorrow 1-9 GLuck 1-9 TeamNut 0-3-6

Friday

  • KR: Team BlossoM 3 - 0 Miracle
  • KR: Ballistix 3 - 0 Feliz
  • EU: Roll20 esports 0 - 3 Team Liquid
  • EU: Team Dignitas 3 - 1 Granit Gaming
  • NA: Team Freedom 3 - 1 Tempo Storm
  • NA: Simplicity 0 - 3 Team Octalysis

Saturday

  • KR: Supernova 0 - 3 Gen.G
  • KR: Tempest 3 - 0 GLuck
  • EU: Monkey Menagerie 2 - 3 Method
  • EU: Leftovers 2 - 3 Fnatic
  • NA: Endemic 3 - 0 Team Freedom
  • NA: Tempo Storm 3 - 0 LFM Esports

Sunday

  • KR: Gen.G 3 - 0 Feliz
  • KR: Miracle 3 - 1 Ballistix
  • EU: Team Liquid 0 - 3 Team Dignitas
  • EU: Method 1 - 3 Roll20 esports
  • NA: No Tomorrow 1 - 3 HeroesHearth Esports
  • NA: Team Octalysis 3 - 1 Endemic

China

  • Monday: BTG 1 - 1 TheOne.SGTY | TeamNut 1 - 1 KT | SPT 0 - 2 BTG | TheOne.SGTY 2 - 0 KT | TeamNut 1 - 1 A-Team | CE 2 - 0 RPG
  • Tuesday: TheOne.SGTY 2 - 0 A-Team | RPG 1 - 1 KT | BTG 1 - 1 TeamNut | SPT 1 - 1 CE | TeamNut 0 - 2 TheOne.SGTY | KT 0 - 2 CE
  • Wednesday: RPG 2 - 0 BTG | SPT 1 - 1 A-Team | RPG 2 - 0 TeamNut (forfeit) | KT 2 - 0 A-Team | BTG 1 - 1 CE | TheOne.SGTY 0 - 2 SPT

Schedule

Friday

  • KR: Miracle - Gen.G
  • KR: Feliz - Team BlossoM
  • EU: Granit Gaming - Fnatic
  • EU: Method - Team Dignitas
  • NA: LFM Esports - HeroesHearth Esports
  • NA: Team Octalysis - Tempo Storm

Saturday

  • KR: Ballistix - Tempest
  • KR: Supernova - Team BlossoM
  • EU: Team Liquid - Leftovers
  • EU: Granit Gaming - Roll20 esports
  • NA: Team Freedom - No Tomorrow
  • NA: LFM Esports - Endemic Esports

Sunday

  • KR: Supernova - Miracle
  • KR: Feliz - GLuck
  • EU: Monkey Menagerie - Team Dignitas
  • EU: Fnatic - Method
  • NA: Simplicity - Tempo Storm
  • NA: HeroesHearth Esports - Team Octalysis

China

  • Monday: CE - TeamNut | SPT - KT | TheOne.SGTY - RPG | BTG - A-Team | TeamNut - SPT | A-Team - RPG
  • Tuesday: TheOne.SGTY - CE | BTG - KT | RPG - SPT | CE - A-Team | BTG - TheOne.SGTY | TeamNut - KT | SPT - BTG
  • Wednesday: TheOne.SGTY - KT | TeamNut - A-Team | CE - RPG | TheOne.SGTY - A-Team | RPG - KT | BTG - TeamNut | SPT - CE

HGC Open Division

Results

Qualified for HGC Crucible:

  • EU, seed #1: Holy Banans (Earth, Gugus, GURU, Olf, RzuF)
  • EU, seed #2: ePunks (Cas, GranPkt, Lauber, Roskmeg, SonicLeBeast)
  • NA, seed #1: Scythe Esports (Nessper, Nintorii, TalkingTrees, ZaneHyde, Zergling)
  • NA, seed #2: Psistorm Gaming (ElhayM, Enavir, Hyskoa, Nsj, Stronger)

Bracket: EU | NA

Details: EU | NA

Schedule

HGC Crucible: October 6-7 (one week after HGC Playoffs).

submitted by /u/lerhond
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Turk eats Lutano's ass

Posted: 06 Sep 2018 01:42 PM PDT

Heroes 2.0 option I am still waiting: pls make option to set default spray, banner and mount for all heroes in my roster (as toggleable option)

Posted: 06 Sep 2018 05:39 PM PDT

Hi! I will like option to set default spray, banner and mount for all my heroes (toggleable option). That will help to easy set up "team colors" before match, no matter which hero you draft later.

This will be a small thing, but it will help to promote HotS as team game, where you and your team can easy set same mounts, sprays or banners. It will be nice for amateur tournaments, or TL. That will help to create team identity, "team colors", or any other thing which will make teammates feel more connected.

Or just for playing ALL-STAR match with horde vs alliance banners and mounts. Pls make it happen.

submitted by /u/echo_blu
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Tyrande rework is just perfect

Posted: 06 Sep 2018 04:46 AM PDT

They made her solo heal who's actually viable and fun to play.

I really enjoy her talents as a lot of them seem good/situational.

A lot of stuns? Take this talent at lvl 1. Not lots of stuns but heavy spell damage? Take that talent at lvl 1. Actually, it looks like you have options at every talent tier.

Gameplaywise she also seems okay. You no longer spam Owls just to stack that quest. Mana changes are also welcome, since you don't need to B too much early game.

Good job, Uncle Blizz! I love new Tyrande.

submitted by /u/Kamiyanstinx
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Blizzard, please give matchmaking priority to players in cancelled draft...

Posted: 06 Sep 2018 08:27 AM PDT

Just spent 25min QUEUING only to have somebody quit in draft. Any way Blizzard can give matchmaking priority to folks who already had to wait once so they don't start the whole process over?

submitted by /u/brucehuy
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September 4th, 2018 Patch - 48 Hours Later

Posted: 06 Sep 2018 12:45 PM PDT

[Abathur] A-Z Beginner's Guide

Posted: 06 Sep 2018 11:20 AM PDT

Dear Blizzard as a single dad, can we choose when to have stim packs activate?

Posted: 06 Sep 2018 10:12 PM PDT

It saddens me when I unbox a stim pack, especially when it's the last game I play before I have to leave my desktop computer and child for the week. I understand turning it on and off is a way to abuse it. But if I could just choose to turn it on for the weekend that I'm able to use it, that'd be great.

Thanks

submitted by /u/CeadMaileFatality
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Math of the Storm: Tyrande Rework in 37.0

Posted: 06 Sep 2018 07:54 AM PDT

Tiny request from myself hopefully backed by a lot of other players. can we get HGC draft tune added to in game draft music set

Posted: 06 Sep 2018 09:01 AM PDT

id be over the moon if that happened

submitted by /u/koczan1
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Tyrande, Betrayer's Bride - HotS Skin

Posted: 06 Sep 2018 08:33 AM PDT

When her true love sold his soul to the Darkness in order to save his people, Tyrande was as ever by his side. In time, Arch Druid Shan'do Illidan would always wonder what might have been had it been he, instead of his brother, to succumb to temptation...

https://imgur.com/a/6QpkjWl

---

Hey guys, getting back into sketching on my morning commute after taking a long break. Critiques welcome.

While looking over the "altered fate" Illidan/Malfurion skins in HotS, it made me think - If Illidan is now the druid and 'redeemed' one - does that mean that he ends up with Tyrande?

Well - If Blizzard has taught us anything, it's that Illidan never gets to be happy! So when alternate Malfurion turns to darkness, Tyrande is obviously right there by his side!

Owl replaced by a deathcoil (I know that's more UD than demon, but they are linked, and it's the right color scheme), Lunar flare with green Demonhunter runes. Bow styles after the Warglaives. Ideally, Starfall would be more infernal-looking, but that might confuse with Gul'dan's rain of destruction - so maybe not.

Pencil / Watercolor pencils.

submitted by /u/bobthefunny
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Tyrande finally became a healer, but who will become Tassadar?

Posted: 06 Sep 2018 01:42 AM PDT

I'm very glad that the dev. team helped determine the Tyrande with the choice of role in the Nexus, now I think she feels very, very good. However, there was another hero - this is Tassadar! One of the most controversial characters in the game, with the role of which is very difficult to determine! In my opinion if the Tyrande is suitable for the role of healer, then Tassadar is more the role of the assassin for example through the archon.

submitted by /u/DanSpotLight
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Why is the Blind/Unstoppable interaction bug allowed to go on for almost a year?

Posted: 06 Sep 2018 05:35 PM PDT

Some time in October last year at least, Unstoppable no longer blocked and cleansed blinds from heroes, Blizzard said this was unintentional and quietly fixed the bug. Two months afterward it returned, and seems to have stayed since. This has hurt several heroes, but most clearly, it has hurt Butcher by taking away his one tool for self-cleansing blinds. And unless Blizzard has changed their stance on blinds vs Unstoppable, it needs to be fixed to give heroes like Butcher and Illidan at least some peace in their niche playstyles.

Info sources:
8 Months ago
10 Months ago

submitted by /u/Rikkmaery
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Should Probius get a gameplay update/rework?

Posted: 06 Sep 2018 12:28 PM PDT

While Probius does well in high-rank games, his performance in anything casual is... well, poor. This huge difference in performance, I feel, isn't for the best, as unless you have Probius down to a science, you'll never get the most out of him.

Add on that some of his talents aren't all that special, or that they feel lackluster, and I'd say there's plenty of argument that our brave little Probe could use a rework/update. If nothing else, he needs his gameplay to be more accessible to players, and not require pro levels of skill. He can still be strong in pro, sure, but he needs to not suck in casual.

My 2 cents.

submitted by /u/darkdill
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Managing Maps: Tomb of the Spider Queen

Posted: 06 Sep 2018 12:10 PM PDT

Somewhere in a QM game, a team is missing a tank.

Posted: 06 Sep 2018 09:26 PM PDT

Ranked Decay is weird

Posted: 06 Sep 2018 07:24 PM PDT

I was down to 5 days before I decay and was planning on playing a lot of games to store inactivity time. It jumped straight from 5 to 15 after 1 game. This means that I only have to play once every 15 days to maintain my rank. This seems like it should not be the case. Do you think a master rank player should have to play more to keep their status?

https://imgur.com/a/mQDtxHf

submitted by /u/JOHNMOORE_
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[Bug] Tyrande level 16 Huntress' Fury does not splash to enemy mercenaries

Posted: 06 Sep 2018 08:13 AM PDT

This bug was present even before rework when the talent was in level 7. But I didnt mind it since I knew she will be reworked soon. But now that the rework is here and the talent changed to splash to "nearby enemies" it still dont splash to enemy mercenaries.

On the other hand using it on neutral mercenaries it works just fine!

This is not a chance or conditional bug. It happens 100% of times.

I posted about this in the official bug forums here if you want to up-vote or confirm it. maybe it gets fixed with the other bugs she has.

submitted by /u/fycalichking
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QM queue times unplayable this patch

Posted: 06 Sep 2018 08:46 AM PDT

Since the Mephisto patch, the minimum I had to wait was approximately 5 minutes in a group with a healer and a random select, no Mephisto in party. Ive had a 900 second queue at max, but mostly, 5 to 10 mins queues.

EDIT: One of the comments saying he never saw Mephistos in both teams, I haven't seen either. I think the mirror avoiding system is kicked in to extreme, with the assassin Mephisto, unlike Yrel or Whitemane which aren't as popular due to their roles.

submitted by /u/spooket
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Valeera - Dark Templar Skin

Posted: 06 Sep 2018 08:20 PM PDT

Though the Dark Templar endured heavy losses when Shakuras was found by the Zerg, the Nerazim made certain to account for each of their losses. Chief among them was the renowned Dark Templar Valeera, who's skill at infiltrating and eliminating high value Zerg targets remains unmatched.

https://imgur.com/a/TA3GsWw

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Universe Crossover skins are always interesting, and I've seen Dark Templar Valeera requested several times, as it matches so well. One thing I hadn't noticed was how well Valeera's design and motifs already fit the Dark Templar image. The armor style and gems fit very closely with various Protoss armors, as does her flowing loincloth thing. The Protoss prefer rounded shoulder armor, rather than the spikes though. I considered making them Zerg armor, as several Dark Templar seem to adorn themselves with parts of their fallen victims, but decided that would look a bit odd, and wanted to keep Valeera's distinct profile.

Remembering only halfway through that Protoss only have 4 fingers, and that two of them are thumbs was rather interesting as well.

submitted by /u/bobthefunny
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Being taken out of the queue when another player d/c's is so frustrating.

Posted: 05 Sep 2018 09:50 PM PDT

I really don't understand why this is a thing. League of Legends puts you back at the front of the queue if another player doesn't connect for some reason, so why not HoTS?

submitted by /u/TheGoryElk
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One small thing I don't understand about HotS Brawls...

Posted: 06 Sep 2018 03:48 PM PDT

WHY can't you see the stats (Damage, Healing etc) after the game...? What is the logic behind that?

submitted by /u/xxStefanxx1
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What will be the next hero ?

Posted: 06 Sep 2018 03:43 AM PDT

What do we really need in the roster ? As a main tank, I would like to have a new tank since Garrosh is the last one we had(august 2017 btw)

submitted by /u/Zakariel33
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Podcast: HeroesNews with Jules Scott - Episode 5 feat. Darth Coffee

Posted: 06 Sep 2018 08:29 AM PDT

Inconsistencies with Durance of Hate and Shade of Mephisto

Posted: 06 Sep 2018 10:47 AM PDT

Yeah yeah global ult OP, I like the root it's more interactive than "press r when enemies are low".

For those who don't know, if you time your shade + Durance you can get it to cast either from Mephisto or from the shade location depending on when you start the cast: if you cast at the beginning of shade's duration, it will fire from your location, and if you cast at the end it will fire after you "rubber band" back to the original location. Useful for making unexpected roots, hitting specific targets, or tricking your opponents.

The issue is that the aim is somewhat inconsistent: the shade "faces" towards the bottom of the screen, and when you rubberband back it can sometimes mess with the direction that Durance casts. Sometimes the cast direction is consistent, i.e. fire to the right side of the screen, it will fire to the right side when you rubberband. Other times it seems inconsistent, and the direction that Durance travels to the same place you directed it with the mouse. For instance, if you aim it at 11 o'clock from the teleported location, when you bounce back it will fire from the 1 o'clock position.

I've dicked around in try-mode for five or so minutes trying to figure out what determines this without luck. Does anyone know what this interaction is about and what the expected direction of Durance should be when cast at the end of Shade? I haven't experimented with his Shade talent at 20 yet but I suspect it will make it even wonkier.

submitted by /u/ChipperNihilist
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Demon Announcer from BoE might hint at something

Posted: 06 Sep 2018 05:33 AM PDT

We got the Beleth announcer in last patch, the Demon that leads the Hell side on Battlefield of Eternity, yet we didn't get his counterpart for the same map, Ilarian.

Why do I think this could be a hint on if not the next hero then perhaps a Blizzcon one?

Simply because they tend to release cosmetics in packs, and that in a relatively close time periods.

Remember Diablo Carbot Sprays? We got them when Deckard came out and that was soon after they released Carbot sprays for other characters.

So, what character could go in pack with Ilarian?

I am thinking its probably a Blizzcon Release and it will be either Imperius or Itherael.

submitted by /u/Wersus69
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