Super Smash Bros - Daily Discussion Thread 07/31/18 |
- Daily Discussion Thread 07/31/18
- Timeline of character reveals so far
- I drew the newcomer I want most in Smash
- I hadn't seen a comparrison like this so I made it! Ganondorf in all 4 of his games.
- Which Smash Logo is your favourite? (Vectors edited by me)
- Galaga Medley
- The Korean Version of Melee has a really cool Teal Disc
- i found it (sorry for shitty photo)
- The King of Dads ARRIVES!
- When a cpu knows how to shield nado
- Tried to make an old school poster with a couple of new guests.
- New Smash Blog Update! (07/31) Today's Music You can now listen to "Galaga Medley." This song, arranged by Yusuke Takahama, consists of 4 songs and sound effects from the game. It's like recreating the gameplay in sequence!
- Ice Climbers Platform Desync in Ultimate
- Remember, Sakurai can do it at the snap of a finger!
- [POLL] What are your realistic expectations for Ultimate?
- Discovered a Nintendo office close to where I live and asked if they had any kind of tour or something. Lady told me they hadn’t but she handed me a bag full of cool souvenirs. This coin is definitely the best of all!
- The Project Plan might make 3rd Party echoes unlikely...
- MeleeSummer #MPGR2018: 20-11, presented by PGStats & Melee It On Me, powered by Red Bull!
- SSF2 Beta v1.1 - Pichu Trailer
- 2saint kicks down a tree (Summit incentive)
- Smash Dors.
- Ice Climbers "wavedash" in Ultimate
- I have an idea on a way to bring target smash back into Ultimate
- TIL that Panda Global cofounders met over a game of Melee
- I can dream dammit
Daily Discussion Thread 07/31/18 Posted: 31 Jul 2018 12:09 AM PDT Welcome to the Daily Discussion Thread series on /r/smashbros! Inspired by /r/SSBM and /r/hiphopheads's DDTs, you can post here:
Other guidelines:
If you have any suggestions about future DDTs or anything else subreddit related, please send them our way! Thanks in advance! Also, if you want to chat with other /r/smashbros users you can do so via our Discord channel. [link] [comments] | ||
Timeline of character reveals so far Posted: 31 Jul 2018 10:17 AM PDT
| ||
I drew the newcomer I want most in Smash Posted: 31 Jul 2018 05:29 AM PDT
| ||
I hadn't seen a comparrison like this so I made it! Ganondorf in all 4 of his games. Posted: 31 Jul 2018 01:02 PM PDT
| ||
Which Smash Logo is your favourite? (Vectors edited by me) Posted: 31 Jul 2018 08:53 AM PDT
| ||
Posted: 31 Jul 2018 06:00 PM PDT
| ||
The Korean Version of Melee has a really cool Teal Disc Posted: 31 Jul 2018 07:31 PM PDT
| ||
i found it (sorry for shitty photo) Posted: 31 Jul 2018 07:27 PM PDT
| ||
Posted: 31 Jul 2018 05:11 PM PDT
| ||
When a cpu knows how to shield nado Posted: 31 Jul 2018 04:25 PM PDT
| ||
Tried to make an old school poster with a couple of new guests. Posted: 31 Jul 2018 08:30 AM PDT
| ||
Posted: 31 Jul 2018 07:20 PM PDT
| ||
Ice Climbers Platform Desync in Ultimate Posted: 31 Jul 2018 04:33 PM PDT
| ||
Remember, Sakurai can do it at the snap of a finger! Posted: 31 Jul 2018 08:27 PM PDT
| ||
[POLL] What are your realistic expectations for Ultimate? Posted: 31 Jul 2018 03:00 PM PDT
| ||
Posted: 31 Jul 2018 08:07 PM PDT
| ||
The Project Plan might make 3rd Party echoes unlikely... Posted: 31 Jul 2018 12:44 PM PDT I was reading on Smashboards and i came up upon an interesting read that made me think Sakurai has always thought of the Clones/Echoes as "free dessert to the main course" and this is reflected in how the Clone Characters are typically developed last to add in more characters near the last stretches of developments. Ex: Melee with the clones characters, and Smash 4 were the Clones were planned to be costumes before turning out as their own character. It seems that the clone characters aren't planned from the beginning, and i don't think the new Echo fighters are any different. so what does this have to do with 3rd Party Echoes Well consider that most, if not all of the game is planned from the very beginning, which includes the roster. The roster includes 3rd party characters, and with 3rd parties includes having to negotiate and Pay licencing for the characters. The important thing about the project plan is that it gives the developers a unified vision of how the game is to be created, before developments starts. it would be unwise to try to negotiate 3rd Party characters WHILE Development is going on cause it can mess up the unified vision of the game, which can set back development all together. So with this in mind, if we are getting such characters like a Old Man Martial Artist, Living Doll, and a Edgy Hedgehog, they will be planned from the beginning, meaning they are priority characters, or the main course, instead of free dessert like the Echoes. this mean that i feel no 3rd Party characters are echo fighters. [link] [comments] | ||
MeleeSummer #MPGR2018: 20-11, presented by PGStats & Melee It On Me, powered by Red Bull! Posted: 31 Jul 2018 11:04 AM PDT
| ||
SSF2 Beta v1.1 - Pichu Trailer Posted: 31 Jul 2018 03:20 PM PDT
| ||
2saint kicks down a tree (Summit incentive) Posted: 31 Jul 2018 11:58 AM PDT
| ||
Posted: 31 Jul 2018 08:18 PM PDT
| ||
Ice Climbers "wavedash" in Ultimate Posted: 31 Jul 2018 04:23 PM PDT
| ||
I have an idea on a way to bring target smash back into Ultimate Posted: 31 Jul 2018 02:51 PM PDT Think mario maker but for smash, people would be able to make obstacle courses for players to try and beat. Of course the creator himself would have to smash all the targets he placed and beat the course before posting and when the course has been completed when people see the course they will see the character the course was completed with underneath picture. People would be able to try there luck with unverified characters as well to verify them for the course and the option to try with other characters can be disabled by the creator if another character is overall better at everything that would make the stage difficult. Players would be able to see the entire stage before clicking select in order to plan there routes and know where all targets are. Enemies would also be able to be placed down, all attacks from enemies would not hit targets and they would function similar to how they functioned in subspace emissary. The lava hazard from Great cave offensive would return and would function as it does in the stage itself, killing at 100% or more. During stage creation you would be able to place items on the stage that are unable to despawn until picked up to be able to make more interesting target smashes. how do you guys think of this idea? am i an idiot or do you think this could actually be something with potential? [link] [comments] | ||
TIL that Panda Global cofounders met over a game of Melee Posted: 31 Jul 2018 08:49 AM PDT
| ||
Posted: 31 Jul 2018 11:24 AM PDT
|
You are subscribed to email updates from Super Smash Bros.. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
Post a Comment