Civilization - Declaring war on another civ via an emergency should trigger the inspiration for Nationalism: "Declare war using a casus belli" |
- Declaring war on another civ via an emergency should trigger the inspiration for Nationalism: "Declare war using a casus belli"
- Saw this on r/europe and thought it looked like a wonder, Acropolis of Athens.
- What a wonderful city to live in
- So I heard you guys like polders
- Harald skipped an era
- Civ could learn from stellaris
- Hosting a Civ V Lobby in a Nutshell
- Who else does this?
- Ideas for an open source Civ V
- Problems with Emergencies
- Civilization 6: A to Z - India - Thoughts, Strategy, Rankings [Includes RAF Changes!]
- Where to settle? (Civ V)
- First time playing as the Dutch in Civ 5
- Making an Admiral that provides Loyalty require a completed harbor, sucks. They're almost useless.
- How often does Civ 5 go on sale? (Steam)
- Are there any mods that make founding and having more cities more viable?
- Guess I'll die
- WELP.
- Does aqueduct work for Metroplex achievement?
- Game Difficulty in Multiplayer
- Discord Mapping Game a la CIV
Posted: 30 Aug 2018 12:06 PM PDT | ||
Saw this on r/europe and thought it looked like a wonder, Acropolis of Athens. Posted: 30 Aug 2018 08:06 AM PDT
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What a wonderful city to live in Posted: 30 Aug 2018 11:59 AM PDT
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So I heard you guys like polders Posted: 30 Aug 2018 05:11 PM PDT
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Posted: 30 Aug 2018 10:10 AM PDT
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Civ could learn from stellaris Posted: 30 Aug 2018 05:33 PM PDT Something I think stellaris does right are events, particularly the end game crises and this seems to be an idea that civ hasn't explored. It could be like the further you get past the year 2050 the greater chance of triggering an event like an alien invasion, an asteroid impact, or some godzilla creature coming out of the ocean that the civs need to band together to kill. It could even be a part of a natural disaster dlc with earthquakes, tsunamis, volcanoes, etc and would add a lot to the game I think and wanted to see what others thought. [link] [comments] | ||
Hosting a Civ V Lobby in a Nutshell Posted: 30 Aug 2018 12:54 PM PDT
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Posted: 30 Aug 2018 01:41 PM PDT I go into laid-back mode not being bothered with what I could research and spamming next turn. I eventually end up researching stuff I am recommended and 10 turns later I realise i need infantry to attack someone and it is going to take me 27 turns to research, while I was spending 10 turns to research Big Ben and Pikemen. [link] [comments] | ||
Ideas for an open source Civ V Posted: 30 Aug 2018 12:43 PM PDT Hey everyone, for the last year or so I've been working on an open-source Android Civ V reimplantation, and I'm now at the point where I've got almost everything down (except water tiles...) and I'm looking to improve! https://play.google.com/store/apps/details?id=com.unciv.game I'd be super happy to hear ideas for improvements and where to go next with this thing! [link] [comments] | ||
Posted: 30 Aug 2018 01:31 PM PDT Does anyone else have problems with emergencies? I've gotten so that I don't participate in them at all. First, it seems like it's usually me and maybe one other Civ participating, and second, even if I get a partner they don't do much. [link] [comments] | ||
Civilization 6: A to Z - India - Thoughts, Strategy, Rankings [Includes RAF Changes!] Posted: 30 Aug 2018 11:46 AM PDT
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Posted: 30 Aug 2018 05:01 PM PDT
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First time playing as the Dutch in Civ 5 Posted: 30 Aug 2018 04:55 PM PDT
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Making an Admiral that provides Loyalty require a completed harbor, sucks. They're almost useless. Posted: 30 Aug 2018 08:05 PM PDT | ||
How often does Civ 5 go on sale? (Steam) Posted: 30 Aug 2018 07:43 PM PDT | ||
Are there any mods that make founding and having more cities more viable? Posted: 30 Aug 2018 01:20 PM PDT like reduced social policy and technology costs, reduced unhappiness? Compatible with many other mods? [link] [comments] | ||
Posted: 30 Aug 2018 05:01 PM PDT
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Posted: 29 Aug 2018 09:44 PM PDT
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Does aqueduct work for Metroplex achievement? Posted: 30 Aug 2018 02:57 PM PDT Title is self explanatory, just wondering bc some achievements with the word "district" don't work with the aqueduct or city center and I don't know if it was patched. [link] [comments] | ||
Game Difficulty in Multiplayer Posted: 30 Aug 2018 12:33 PM PDT I'm about to start a new game with a friend who is very new to civ and generally slow to learn game mechanics in most games. I want to set his difficulty so that he starts with multiple settlers etc. like the AI's do when put to emperor and higher. To do this, would I set his difficulty lower or higher? It would make sense that it would be lower because that means it would be easier, but who knows. Edit: Civ 6 [link] [comments] | ||
Posted: 30 Aug 2018 06:35 AM PDT Hello! I want to invite you all to my Discord Mapping game that will be held tomorrow. It is a turn based game where you pick a country, have wars and do politics stuff, this is my first time making something like this, so keep that in mind because currently, the game is quite simple https://discord.gg/sPP34U [link] [comments] |
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