RimWorld Typical Tuesday Suggestion Thread -- July 10, 2018


Typical Tuesday Suggestion Thread -- July 10, 2018

Posted: 10 Jul 2018 01:12 AM PDT

Please use this thread as a week-to-week suggestions box for Tynan, the /r/RimWorld mods, and game modders. Post whatever you feel would improve your RimWorld experience, but keep it civil! Before you post, please take a glance at the release notes and see if what you're suggesting has already been implemented. I am a bot, so I can't make jokes. If you'd like a Typical Tuesday joke, or if there are any problems with this post, please message the moderators of the subreddit.

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Surgery has failed in a catastrophic way...

Posted: 09 Jul 2018 07:37 PM PDT

Stealthy (RimWorld Comics)

Posted: 09 Jul 2018 07:33 AM PDT

sometimes i like to check what's going on with my pawns. i regretted it immediately.

Posted: 09 Jul 2018 08:58 PM PDT

5 Minutes into the new patch for the unstable build.

Posted: 09 Jul 2018 08:24 AM PDT

Just found out in 1.0 animals are immediately rotten when killed if there's toxic build up. It makes sense but I'm sad to see it go.

Posted: 09 Jul 2018 09:09 AM PDT

WHY CAN'T YOU JUST BE NORMAL

Posted: 10 Jul 2018 12:07 AM PDT

Go home Randy, you're drunk

Posted: 09 Jul 2018 07:42 AM PDT

Truly a chad among chads

Posted: 09 Jul 2018 04:53 PM PDT

I like Thrumbos.

Posted: 09 Jul 2018 04:44 AM PDT

Men, women... ain't none of those bastards I like as much as my pet rock.

Posted: 09 Jul 2018 08:43 PM PDT

Two Tamed Huskies Have Joined Your Colony. What Were their Names Again?

Posted: 10 Jul 2018 12:45 AM PDT

The Mock Coast, Almost 6yrs In (Fhk that Rose Bush)

Posted: 09 Jul 2018 05:07 PM PDT

Smokeleaf kills

Posted: 09 Jul 2018 01:13 PM PDT

I just found out on 1.0 that if a pawn has brain damage and smokes smoke leaf they can die form 0% consciousness. Goodby Toxca, you were not a part of the colony for long, hell you only equipped our gear, ate our food, then smoked our leafs. But you will be remembered.

submitted by /u/SafetyJosh4life
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Man they really want me to make a caravan with my whole 2 colonist...

Posted: 10 Jul 2018 12:59 AM PDT

I have officially lost to my addiction.. Send help

Posted: 09 Jul 2018 10:40 PM PDT

All these times I kept playing until the next update, but this time I finally left my colony just in time for 1.0. It feels bittersweet to let go of this colony. To me and the pawns, it was home.

Posted: 09 Jul 2018 07:51 AM PDT

Alden's Bleeding Heart would be of more use if he could make friends, and if he wasn't such a damn good shot.

Posted: 09 Jul 2018 10:02 AM PDT

How many people do you usually send to a place that's 1 day away for trading/an event?

Posted: 09 Jul 2018 11:37 PM PDT

I've been getting more and more reasonable events to send people to caravan short distances, but I'm always scared that I'll get raided while the caravan is out. With around 6-8 people, how many people do you guys like to send out to make trades/go to events? How many people do you prefer to keep in base? Can a raid even happen if everyone is in the caravan? Maybe sending everyone is the best solution. Also are raids on the caravan scaled based on how many people are in the caravan?

submitted by /u/Ronar123
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The 3 second ballad of Nate the Miner

Posted: 09 Jul 2018 03:22 PM PDT

What does the broken AI warning mean on larger maps?

Posted: 09 Jul 2018 07:05 PM PDT

On 1.0, of course. How will the AI misbehave? Are they minor issues? Those sorts of things.

submitted by /u/Salmon227
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Mod for making “story notes” in game? Sort of like a diary.

Posted: 09 Jul 2018 01:06 PM PDT

As we all know, the stories this game writes as we go along are awesome. It would be nice to be able to remember them a bit better. To be able to go back and read up on the logs of your colonies of old and remember the special moments of bravery, failure, loss, win and general shenanigans.

So, what I want is a simple "diary" or "colony log" where we can write up our own short notes of what's going in.

Preferably we could get help from the game with making a stamp for the date and being able to at (@) our pawns.

Sort of like this:

  • 3rd of Aprimay, 5503

That bastard visitor, Matt, left today. He's been laying in our guest house for 3 quadrums because of an ill timed flake withdrawal. Good riddance.

  • 7th of Aprimay, 5503

@Angel got shot today. A pot shot from a pirate hit her head, partly destroying her brain. It's really depressing watching her tumble slowly out in the yard and drooling while eating.

@Smoky says she knows what's need to be done to fix her. She's working on it in the lab.

  • 2nd of Jugust, 5503

@Smoky did it! She found a way to fix @Angel. @Will put together a brain implant from @Smoky's idea.

Today we are having an exciting day as @Kyle will attempt making the surgery.

Edit: All went well! @Angel is back to normal. Today is a good day.

You know, a log like this. I'm perfectly aware it's nerdy as hell, but as some of us connect really deeply to our small guys, being able to remember them like this would be adorable.

submitted by /u/Side1iner
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what would you use me in your colony for? please put ur stats down so i can see what u would be useful for in my colony

Posted: 09 Jul 2018 06:57 PM PDT

Animals: 8 (i tamed a dog within a weak i saved a bird last month from getting eaten by a cat and i learned how to ride a horse but i haven't been doing much animal stuff lately so deteriorated to a 8 instead of being a 10)

Artistic: 3 (i could draw some pretty good stuff if i have time)

construction: 1(i know how to make a basic shelter)

cooking: 2 (i can cook basic non meat meals)

growing: 0 (my venus fly trap died)

medicine: 1(i only know CPR)

melee: 3 (it depends on how much i hate the person but this is the max it can get ;c)

** mining: 1** (i know how to dig)

intellectual: 7(i dont have a degree BUT if i where thrown out in the wild for no apparent reason i would know how to make a fire filter water de venomize snakes for eating and extract water from wooden trees i also know how to make wire and i know how to generate power using potatoes)

shooting: 1 ive only shot a gun once in my life

social: 13 (i tend to make everyone around me happy and im able to cheer people up alot)

traits

PYROMANIAC (i. love. fire.)

OPTIMISTIC (i am usually always happy :D hopefully this cancels out that pyromaniac effect)

CHEMICAL INTEREST (i tend to do a lot of experiments if i have the materials)

submitted by /u/Tcplay
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Need some advice before purchasing.

Posted: 09 Jul 2018 10:30 PM PDT

I used to game on console but recently noticed how much better steam and the games are.I've been playing a lot of games on steam, games like prison architect ect and looking to get into rimworld. I don't have a good laptop will that be a problem and also is this game hard to learn as I've watched people play and it looks really complicated.

submitted by /u/McCallum1872
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