Rainbow Six Designer's Notes: Mid-Season |
- Designer's Notes: Mid-Season
- We are the Rainbow Six Balancing Team! Ask us anything about Operator Balancing.
- I see your 2 birds one C4. Here's my 4 birds 1 C4.
- It's like they want us to test out the attachments for ourselves!
- I see your 4 birds, 1 stone. I present my 5 birds, 1 stone.
- I think the headshot alpha patch challenge is something Ubi should keep doing, any thoughts?
- Defenders worst nightmare
- spetsnaz boys
- It's been nearly 2 years and I'll never get tired of doing this
- Where did we go so wrong
- Here is the camera(s) that I mentioned in my previous post...
- This mans sweating
- Gotta Love casual
- Every once and while you just have to take a break from attacking and enjoy the views (Oregon)
- Ubisoft should give normal alpha packs for completing all the weekly challenges
- gsg9
- Does anyone else go through phases of being awful at the game?
- How to stop the music in Piano in Kafe
- This is a problem.
- Two Birds One Stone Nitro FTW!!!
- Can Ubisoft fix the breathing animations. As you can shoot people round corners.
- Remember, always check your corners
- There should be no Legendary duplicates.
- When you're the only one that does any work on the group project
- Legendary Headgear for Operators should be an achievement unlock for doing that Operator's special thing, not a random Alpha Pack item
- "Wait, let me open that hatch for you."
- Anyone remember this?
| Posted: 18 Jul 2018 09:02 AM PDT
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| We are the Rainbow Six Balancing Team! Ask us anything about Operator Balancing. Posted: 18 Jul 2018 08:58 AM PDT Hello! We wanted to take a bit of time to discuss Operator Balancing as part of the new "Designer's Notes" series. The goal of this AMA is to answer general questions that you have about the Operator Balancing process, the data behind it, and more specifically, the points raised in the Designer's Notes Y3S2.2 blog. We will be back at 2:00pm EDT to begin answering questions. Your questions will be answered by the following members of the Balancing Team: Jean-Baptiste Hallé: /u/PulsingSmoothie Geoffroy Mouret: /u/Ylthis Julien Huguenin: /u/xxLupus Brief IntrosJean-Baptiste Hallé, Game Designer – I used to work on Operators conception and production, but now work on Operator balancing, Operator reworks and systems changes. Geoffroy Mouret, Data Scientist – I have been working on Siege since its release. I provide people with data and warn them about the danger of straightforward conclusions. Smoke and Thatcher main. Board games enthusiast. Pie charts hater. Julien Huguenin, User Research Project Manager – I mostly work to get the best insights from our players (pro or not) on upcoming & live content, and advise the team on how to use them. Will sometimes creep into your Twitch stream to listen to you rant about the game. Thank you all for joining us! We were not able to get to everyone, but we do appreciate your time. We are working on ways to make the entire process more efficient in the future, to allow us to answer more questions. See you next Season for the Designer's Notes Y3S3.2 AMA. Feel free to poke us on Twitter! [link] [comments] | ||
| I see your 2 birds one C4. Here's my 4 birds 1 C4. Posted: 18 Jul 2018 07:15 AM PDT
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| It's like they want us to test out the attachments for ourselves! Posted: 18 Jul 2018 09:31 AM PDT
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| I see your 4 birds, 1 stone. I present my 5 birds, 1 stone. Posted: 18 Jul 2018 09:18 AM PDT
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| I think the headshot alpha patch challenge is something Ubi should keep doing, any thoughts? Posted: 18 Jul 2018 03:42 AM PDT | ||
| Posted: 18 Jul 2018 01:52 AM PDT
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| Posted: 18 Jul 2018 07:41 AM PDT
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| It's been nearly 2 years and I'll never get tired of doing this Posted: 18 Jul 2018 05:14 AM PDT
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| Posted: 17 Jul 2018 08:29 PM PDT
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| Here is the camera(s) that I mentioned in my previous post... Posted: 18 Jul 2018 10:19 AM PDT
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| Posted: 18 Jul 2018 07:29 AM PDT
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| Posted: 18 Jul 2018 12:53 AM PDT
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| Every once and while you just have to take a break from attacking and enjoy the views (Oregon) Posted: 18 Jul 2018 06:20 AM PDT
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| Ubisoft should give normal alpha packs for completing all the weekly challenges Posted: 18 Jul 2018 06:47 AM PDT I don't think this harms anybody although it would be hard for some people who don't own a specific CTU but after all this would be nice from Ubi if they did it. [link] [comments] | ||
| Posted: 18 Jul 2018 07:39 AM PDT
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| Does anyone else go through phases of being awful at the game? Posted: 18 Jul 2018 09:35 AM PDT I just go through phases where I go rounds and even games without a kill. My aim goes all of and I always seem to die instantly. I don't know if it's just me or it happens to other people. It just happens randomly. One game I will be fine getting 5-10 kills a game then for the next 10 I will get 0-1 a game. Does this happen to anyone else? [link] [comments] | ||
| How to stop the music in Piano in Kafe Posted: 18 Jul 2018 10:06 AM PDT
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| Posted: 18 Jul 2018 02:15 PM PDT
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| Two Birds One Stone Nitro FTW!!! Posted: 17 Jul 2018 08:47 PM PDT
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| Can Ubisoft fix the breathing animations. As you can shoot people round corners. Posted: 18 Jul 2018 08:04 AM PDT
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| Remember, always check your corners Posted: 18 Jul 2018 09:59 AM PDT
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| There should be no Legendary duplicates. Posted: 18 Jul 2018 03:37 AM PDT Not much to do in this game but play stale af ranked, but grinding for legendaries gives me an incentive to play. But getting the Lesion headgear duplicate last week, and then again with the challenge makes me want to put the game down for a while. Ubi want people to play the game for long then reward them, not throw 6k their way and slam the door in their face. [link] [comments] | ||
| When you're the only one that does any work on the group project Posted: 17 Jul 2018 08:19 PM PDT
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| Posted: 18 Jul 2018 09:08 AM PDT For example, 1,000 drones deceived for Vigil, 1,000 enemy poisoned with gu for Lesion, 1,000 reinforced walls breached for Thermite / Hibana, etc. I'm sure some operators would be harder than others. There are several really cool Legendary headgear items for operators and it would be a nice reward for playing different operators over an extended period of time and using their abilities, rather than having to rely on the RNG of an alpha pack. [link] [comments] | ||
| "Wait, let me open that hatch for you." Posted: 18 Jul 2018 01:11 PM PDT
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| Posted: 18 Jul 2018 03:34 AM PDT
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