Hearthstone - Hey Blizzard, Can We Talk About The Deteriorating State of the Mobile Client? |
- Hey Blizzard, Can We Talk About The Deteriorating State of the Mobile Client?
- "A Small Rock" from Tess's Hero Power now has an animation
- The Boomsday Project: Card Reveal Schedule
- The Boomsday Project pre-order bundles pricelist in various countries
- Mech C’thun inbound!
- "Does this get me there?"
- New hearthstone card: Annoy-o-module
- Can Blizzard finally talk with us about Tyrande?
- Hearthstone: Enter Boom Labs Episode 2 - New Cards
- This week's Tavern Brawl is "Ragnaros' Fire Festival" (July 18, 2018)
- Eh, just Rank 20 things (Spoiler: I lost the game)
- I spy an annoy-o-tron!
- With the introduction of the magnetic mechanic, warbot might make a comback in wild if they print an early game magnetic minion
- Ya know, you almost never win with burgle Rogue, but when you do, it makes all the losses worth it.
- Legend with 1400 dust Healzoo
- counter me once,shame on me,counter me twice,shame on you,counter me...ok
- Can you create an Argentinian iTunes account and buy the preorders for your EU account?
- Hints of Dr. Boom’s hero power(s)
- Prediction for anti-mech tech
- 1 huge advantage that we have since we cannot trade cards...
- TIL The music that plays when you summon V-07-TR-ON is an electric guitar cover of the Hearthstone theme!
- A-a-a-aggro decks, Morty!
- How pros play Hearthstone.
| Hey Blizzard, Can We Talk About The Deteriorating State of the Mobile Client? Posted: 17 Jul 2018 09:27 PM PDT As a primarily mobile player, it's been disconcerting to see the mobile client's issues get worse and worse over the last few months. I know I'm not alone, as I've seen isolated complaints from others here on the sub, but I'm hoping we can collect our concerns in one place and perhaps get some visibility on these issues, as it's really starting the affect the play-ability of the game on mobile. Off the top of my head, these are my top 3 concerns: Performance The single biggest problem is that animations are bogged down worse than they ever have been on the mobile client. On PC, you can queue several actions near the end of the turn - it's why it sometimes looks like the rope is just sitting there burning against the end turn button for several seconds while the animations resolve. On mobile, animations slowly started to take longer to resolve in the last few months. At first, it was barely noticeable when you would be locked out of your next action, but now it seems like it takes a second or two while animations are triggering before I can take any other action. That may not sound like a lot, but with all of the drawn out, resource intensive animations in the game now (death knight entrances take years), it's impossible to make a lot of moves near the end of a turn. The end result is a distinct competitive disadvantage for mobile players - we have to make decisions and start playing them earlier in the turn or we risk getting locked out of playing a last minion or getting in a last attack because the green glow around the card literally disappears while the mobile client is catching up. Connectivity In the last few months, I've lost connection with Hearthstone over both cellular and wifi far more frequently. It's now started costing me games where I'm thinking about how to play a turn, I get disconnected, and by the time it reconnects me to the game I've missed the turn. Recently, I've even had more instances to where I can't reconnect at all, the client hard reboots, and I just get a message that I lost the game. Random Log-In Issues On a more cosmetic level, I've been receiving a message about Blizzard doing a "service update" every single log-in for about a month now. Surely this update has been applied and something can be done about this message? Also, like others have reported, the game now pauses for up to a minute before logging in on the mobile client to "download game data", which it never used to do until the last week or so. Keep in mind that on iOS, switching apps for a few seconds is enough to cause you to have to log back in, so this is a moderately annoying thing to have happen every single time. Anyways, this is just a few items that are bothering me, I'm guessing others have additional issues to share. I hope we can see some improvement on these items before the next expansion - as it stands, it's getting harder and harder to play on mobile and I'm starting to worry that it might not be wise to invest in the next expansion if the stability of the mobile client is only going to continue to deteriorate. EDIT: thanks for tip below - uninstalling and reinstalling the app seems to clear up the cosmetic issues noted in the Random Log-In Issues category. Like others in the thread, would love to see some way to lower graphics intensity or a lightweight client to address performance/battery drain issues. [link] [comments] | ||
| "A Small Rock" from Tess's Hero Power now has an animation Posted: 18 Jul 2018 03:03 AM PDT
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| The Boomsday Project: Card Reveal Schedule Posted: 18 Jul 2018 09:05 AM PDT
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| The Boomsday Project pre-order bundles pricelist in various countries Posted: 18 Jul 2018 02:49 AM PDT
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| Posted: 18 Jul 2018 09:23 AM PDT
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| Posted: 18 Jul 2018 04:40 AM PDT
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| New hearthstone card: Annoy-o-module Posted: 18 Jul 2018 10:04 AM PDT
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| Can Blizzard finally talk with us about Tyrande? Posted: 18 Jul 2018 06:11 AM PDT We all know that this promotion was kind of unfair due to Twitch/Amazon prime not being available in all countries during its time. Blizzard faced some disappointment from the community and addressed this problem by saying that they will soon figure out how to give a chance to all people but it never really happened. It hurts a bit that this problem is forgotten and we need to remind Blizzard about its existence. Absence of this skin in my collection hurts as it's the only skin that I don't have and I couldn't anything about that. [link] [comments] | ||
| Hearthstone: Enter Boom Labs Episode 2 - New Cards Posted: 18 Jul 2018 09:59 AM PDT
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| This week's Tavern Brawl is "Ragnaros' Fire Festival" (July 18, 2018) Posted: 18 Jul 2018 09:01 AM PDT Description: Defeat your opponent, but if you feed an ever-growing, minion-eating, tiny Fire lord, there may be a reward in it for you!
We previously saw this brawl during last year's Fire Festival. [link] [comments] | ||
| Eh, just Rank 20 things (Spoiler: I lost the game) Posted: 17 Jul 2018 11:17 PM PDT
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| Posted: 18 Jul 2018 09:12 AM PDT
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| Posted: 17 Jul 2018 09:41 PM PDT
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| Ya know, you almost never win with burgle Rogue, but when you do, it makes all the losses worth it. Posted: 17 Jul 2018 05:59 PM PDT
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| Posted: 17 Jul 2018 01:22 PM PDT
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| counter me once,shame on me,counter me twice,shame on you,counter me...ok Posted: 18 Jul 2018 12:34 AM PDT
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| Can you create an Argentinian iTunes account and buy the preorders for your EU account? Posted: 18 Jul 2018 05:28 AM PDT The Euro price is far too steep for many people but the Argentinian price is perfect. [link] [comments] | ||
| Hints of Dr. Boom’s hero power(s) Posted: 18 Jul 2018 10:11 AM PDT
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| Posted: 17 Jul 2018 11:34 AM PDT
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| 1 huge advantage that we have since we cannot trade cards... Posted: 18 Jul 2018 09:04 AM PDT The price of a card is not dictated by the market of people. All legendaries are equal and it's great that the price of things like death knights are not driven up by there inate power. I know it would be cool to trade cards but it's nice that there is no $100 card that you absolutely need for meta decks. [link] [comments] | ||
| Posted: 17 Jul 2018 02:25 PM PDT
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| Posted: 17 Jul 2018 04:29 PM PDT
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| Posted: 17 Jul 2018 04:42 PM PDT
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