SMITE Update 5.11 Life and Death


Update 5.11 Life and Death

Posted: 27 Jun 2018 11:39 AM PDT



New God - Baron Samedi, God of Life and Death



Passive - Hysteria
Baron shares Baron's Brew, a powerful restorative chalice, with his allies from the Item Shop. Enemies hit by Baron will have Hysteria applied to them. Baron's abilities interact with Hysteria to provide bonus effects. Targets at Max Hysteria take 25% additional damage from Baron Samedi.

Baron's Brew
  • Costs 150g
  • Heals 140 Health and 100 Mana over 20 seconds
  • 3 Charge Chalice style consumable

Hysteria
  • Baron applies 2 Hysteria per Basic Attack
  • Each Ability applies a unique amount of Hysteria
  • All of his Abilities have a new effect on enemies with 30 Hysteria
  • All of his Abilities deal more damage if the target has 70 (max) Hysteria

Vivid Gaze
Baron Samedi animates two skulls, both which briefly charge before firing beams of voodoo magic that damage enemies. The beams meet at a crossroads of Baron Samedi's choosing. Enemies hit by both beams take 15% damage on the second hit. If the enemy god hit is above 30 Hysteria, their Physical Power, Magical Power, and Attack Speed are reduced

Damage 90/140/190/240/290 + 60% of your Magical Power
Power Reduction: 30%
Attack Speed Reduction: 30%
Hysteria per Beam: 10 (up to 20)
Mana Cost 55/60/65/70/75
Cooldown 9s

Consign Spirits
Baron Samedi guides restless spirits to the ground and buries them. After a brief delay the ground erupts, damaging enemies standing in the area. If an enemy god is hit, friendly spirits fly the from the area and heal allies near the explosion or by Baron Samedi. If the enemy god hit is above 30 Hysteria the friendly spirit cleanses slows, makes allies immune to slows, and increases their Movement Speed.

Damage: 70/125/180/235/290 + 70% of your Magical Power
Flat Heal 40/65/90/115/140 + 10% of your Magical Power
Missing Health Heal: 15%
Movement Speed Increase: 20/25/30/35/40%
Hysteria per Hit: 20
Mana Cost: 75
Cooldown: 15/14/13/12/11s

Wrap It Up
Baron Samedi throws his snake forward, wrapping any enemy god hit and dealing damage every .5s for 4s and slowing them until they are rooted. If a god hit is above 30 Hysteria, the snake will also lash out at nearby enemy gods who stand too close after 1s. Enemies hit by this are injected with venom that slows them until they are rooted and deals the same damage but instantly rather than over 4s.

Damage per Tick: 10/18/26/34/42 + 5% of your Magical Power
Slow Duration: 1.75s
Root Duration: 0.75s
Hysteria per Tick: 5 (up to 40)
Mana Cost: 60/65/70/75/80
Cooldown: 12s

Ultimate - Life of the Party
Baron Samedi pulls the souls of the living towards his Coffin, becoming CC Immune and taking 50% reduced damage. Enemy gods within range are pulled towards the Coffin and take damage every .33s. When an enemy god gets too close to the coffin their soul is ripped out, causing them to be stunned, take a large amount of damage based on their total health and gain max Hysteria. This ability persists for 3.5s or until an enemy god is pulled to the coffin. If targets being pulled are above 30 Hysteria, the pull strength is increased on them.

Damage per Tick: 17/24/31/38/45 + 6% of your Magical Power
Damage on Coffin Hit: 140/210/280/350/420 +50% of your Magical Power
Total Health Damage: 15%
Stun Duration: 2s
Hysteria per Tick: 8 (up to 80)
Mana Cost: 70/75/80/85/90
Cooldown: 90s

New God Skins

Red Rum Baron Samedi



Plague Lord Hades



Evil Spirits Bacchus



Star Spangled Nike



Mastery Skins | Baron Samedi







Click HERE[www.smitegame.com] to read the full Update Notes for 5.11 - Life and Death!

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