RimWorld Typical Tuesday Suggestion Thread -- June 26, 2018 |
- Typical Tuesday Suggestion Thread -- June 26, 2018
- No Jade we are NOT calling our faction that, and that's final.
- Power Armor (RimWorld Comics)
- RIP Rough
- My Magnum Opus, Poseidon's Cult. We have conquered the Rim.
- Sometimes, fallen colonies tell a story. RIP
- My personal favorite of 1.0 so far - Showing enemy weapons in mass select!
- I'm not going to miss this bullshit in 1.0.
- A Form of what exactly
- ngl that'd probably work on me too
- Early aging in 1.0
- [1.0] Opinion on watermill generators?
- [1.0] Multianalyzer costing an advanced component, however it is needed to research how to make them.
- Is there a mod for cyberdongs?
- Interesting ruin. What happen here?
- It's a family title. Gets passed down from me to myself every few thousand years.
- Looking for some one to swap a save with.
- Why WOULDN'T I Want Her?
- Randy has been kind, Randy has been mean
- I think this is one of the only game communities where I haven't seen any significant controversies about
- Anyone notice 1.0 Sun lamp power consumption unbelievable absurdly high?
- (1.0) Anyone else finding 'recreation' requirements to be a bit ridiculous?
- [1.0] Sarcophagus in Freezer doesn't work? Colonists CAN put my dead pawns in a sarcophagus outside but not in the freezer. They keep seeing their dead friends when picking up a meal. Whelp.
- holy shit your name, dude
- Too many Mechanoids
Typical Tuesday Suggestion Thread -- June 26, 2018 Posted: 26 Jun 2018 01:27 AM PDT Please use this thread as a week-to-week suggestions box for Tynan, the /r/RimWorld mods, and game modders. Post whatever you feel would improve your RimWorld experience, but keep it civil! Before you post, please take a glance at the release notes and see if what you're suggesting has already been implemented. I am a bot, so I can't make jokes. If you'd like a Typical Tuesday joke, or if there are any problems with this post, please message the moderators of the subreddit. [link] [comments] |
No Jade we are NOT calling our faction that, and that's final. Posted: 25 Jun 2018 02:53 PM PDT |
Posted: 25 Jun 2018 07:35 AM PDT |
Posted: 25 Jun 2018 02:00 PM PDT |
My Magnum Opus, Poseidon's Cult. We have conquered the Rim. Posted: 25 Jun 2018 04:40 PM PDT |
Sometimes, fallen colonies tell a story. RIP Posted: 25 Jun 2018 08:42 PM PDT |
My personal favorite of 1.0 so far - Showing enemy weapons in mass select! Posted: 25 Jun 2018 11:33 PM PDT |
I'm not going to miss this bullshit in 1.0. Posted: 26 Jun 2018 12:00 AM PDT |
Posted: 25 Jun 2018 12:56 PM PDT |
ngl that'd probably work on me too Posted: 25 Jun 2018 11:41 AM PDT |
Posted: 25 Jun 2018 04:13 PM PDT I am not certain if its always been like this, but my 21 year old founder just developed an artery blockage. 21 seems a little early for this type of aging effect. Maybe it's always been like this and its just more common in older pawns, but this is a real bummer. [link] [comments] |
[1.0] Opinion on watermill generators? Posted: 25 Jun 2018 11:13 PM PDT I personally feel that these are wayyyy too overpowered. They need some sort of event, or maybe even the river scaling up and down with how fast it is going in order to produce more or less power (like wind). (If there is an event I'm sorry I've never had it lol). Currently in every one of my 1.0 colonies I've just been stacking watermill generators with no batteries, and I power my colony perfectly and I get no zzzts because of the uselessness of batteries when I can just make more watermills for more power. [link] [comments] |
Posted: 25 Jun 2018 10:39 PM PDT I noticed the recipe got changed so that the Multianalyzer requires an advanced component, however I can't even make one without having it? Am I suppose to just wait until a trader comes along and has one for me to buy? I don't know if this is intended or if this was just a mistake. Thanks. [link] [comments] |
Is there a mod for cyberdongs? Posted: 25 Jun 2018 12:43 PM PDT I am playing with the Children mod and Birds and the Bees and one of my pawns lost his penis in a raid. [Reproductive Organs: Torn off in his health tab] Is there a mod that adds a prosthetic penis? The -25 mood debuff gets a bit annoying.. [link] [comments] |
Interesting ruin. What happen here? Posted: 25 Jun 2018 07:07 AM PDT |
It's a family title. Gets passed down from me to myself every few thousand years. Posted: 25 Jun 2018 11:55 AM PDT |
Looking for some one to swap a save with. Posted: 25 Jun 2018 08:05 PM PDT I've been playing on the Rim for a while now (since power was transmitted through walls) and I remember seeing a post from ages ago with two folks swapping one save between each other. To spice up the game for me and to see how others play so I would like to do the same. Is anyone interested? The go: I start a (vanilla) save and play for one in game year. I then swap the save with you, you play for a year and swap back no matter what. Whether you are mid building, mid fight, mid surgery whatever. Repeat until total settlement death or victory. [link] [comments] |
Posted: 25 Jun 2018 02:38 PM PDT |
Randy has been kind, Randy has been mean Posted: 25 Jun 2018 09:21 PM PDT Randy Random on Intense when will the raids stop? I have had slowly run a small colony from one man with nothing to four over fifteen years taking it slow and taking what he throws at me. I have had moments such as poison fallout with a poison ship where I thought I had angered my story teller but no he was just being Random. Yet now I must have truly angered him because I have had 6 raids over the course of 3 days. During these events I have turned down colonist radioing for help 4 times. My colonist are becoming sleep and food deprived as I try to rotate them out re-setting traps and repairing walls. I haven't even had time to get the bodies or the weapons as they are spilling out in all directions. My total wealth is only around 500k with my 4 people 6 huskies and 2 Buffalo. Two of them won't fight fires and two won't provide medical care. (one of the four won't do either) one is non-violent. I need a break as I have fallen so far back into my defensive line I am nearing the point of solely relying on doors to hold them back. I don't even have time to partially re-set the traps or even let any of my brave defenders get a full rest. [link] [comments] |
Posted: 25 Jun 2018 12:15 PM PDT ...shit title and kind-of a shitpost, but one thing I've noticed after being subscribed to r/rainbow6, r/dota2, r/leagueoflegends etc. is that there are loads of posts circlejerking about stupid things, or shady dealings, or unbalanced/not fun mechanics. I've personally seen absolutely nothing like that in this sub, which delights me! It shows that this game really is quality, and balancing/patching doesn't result in huge outbursts and suchlike. I don't even know if what I'm saying is valid, but it's really refreshing! I really like this community <3 [link] [comments] |
Anyone notice 1.0 Sun lamp power consumption unbelievable absurdly high? Posted: 25 Jun 2018 08:55 PM PDT A Sun lamp need 2900W of power! In comparison with this amount you could powered 14 Coolers or 18 Autocannon turret. Make me wonder are those bulb actually mini-sun fusion reactor that radiate some light for my crop. [link] [comments] |
(1.0) Anyone else finding 'recreation' requirements to be a bit ridiculous? Posted: 25 Jun 2018 07:13 AM PDT The description says something like 'from time to time your pawns will need recreation', then as your colony is burning up in a heatwave your pawns decide to spend more time relaxing than they do researching batteries. It seems to take forever to get anything done with the constant recreation requirements. Building a colony has gone from fun to basically annoying as you sit there and watch everyone play horseshoes all day. Surprised I'm not seeing more comments about this. Maybe my game is just hosed? [link] [comments] |
Posted: 25 Jun 2018 10:53 AM PDT |
Posted: 25 Jun 2018 12:15 PM PDT |
Posted: 25 Jun 2018 06:18 PM PDT |
You are subscribed to email updates from RimWorld, a sci-fi colony sim from Ludeon Studios. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
Post a Comment