Hearthstone - This week's Tavern Brawl is "A Less Friendly Game of Chess " (June 27, 2018) |
- This week's Tavern Brawl is "A Less Friendly Game of Chess " (June 27, 2018)
- There are 9093713256242809399874751986751480 possible deck combinations in Hearthstone.
- Got my 6 year old an iPad for “Educational Purposes” ... here was his first ranked game. Welcome to Hearthstone, kid.
- Positioning is key.
- Don't forget to choose your champion (HCT summer championship) to earn 'a' WW pack.
- Kingsbane should display attack amount on mobile
- There must always be a Lich King, even if he is small, and green.
- New mechanic from blizzard.
- After 3 years I finally got my first portrait
- When you thought a turn 1 tracking was a smart idea...
- This is Gigagennadin. I would be very thankful if you try it and tell me what you think.
- Stop giving Druid high Armor gain cards as currently it is better than Healing cards.
- He doesn't expect that
- Seconds after Dire Frenzy was played.
- The rise of Naturalize in Druid decks
- Honestly I'd rather not
- I drew the perfect card
- That moment when a hunter is ramping better than you
- I never want my deck auto-completed; instead give me the option to stay in the manager
- Brawl Idea: No Borders Brawl
- Despite being an annoying glitch, it can look pretty beautiful sometimes.
- Combo spellstone shaman is a thing baby
This week's Tavern Brawl is "A Less Friendly Game of Chess " (June 27, 2018) Posted: 27 Jun 2018 09:04 AM PDT Description: Things have gotten a little underhanded at Medivh's Magical Chessboard. Bring 6 unique cards and hide them under the table, they could swing the match in your favor! This is a WILD constructed deck Brawl, but you are limited to SIX DIFFERENT cards total. Reward is a Classic Pack [link] [comments] | ||
There are 9093713256242809399874751986751480 possible deck combinations in Hearthstone. Posted: 27 Jun 2018 04:29 AM PDT There are 909 cards in Standard Hearthstone. Assuming you play 2 copies of 14 different cards and 2 legendaries, there are 9093713256242809399874751986751480 possible deck combinations... And you all chose to play Hadronox Taunt Druid. EDIT: The actual number is 45229429867344457095524929543449818089310754242 as pointed by u/Aaron_Lecon [link] [comments] | ||
Posted: 26 Jun 2018 10:20 PM PDT
| ||
Posted: 27 Jun 2018 01:10 AM PDT
| ||
Don't forget to choose your champion (HCT summer championship) to earn 'a' WW pack. Posted: 27 Jun 2018 05:51 AM PDT
| ||
Kingsbane should display attack amount on mobile Posted: 26 Jun 2018 06:01 PM PDT
| ||
There must always be a Lich King, even if he is small, and green. Posted: 26 Jun 2018 02:02 PM PDT
| ||
Posted: 27 Jun 2018 09:12 AM PDT | ||
After 3 years I finally got my first portrait Posted: 27 Jun 2018 06:33 AM PDT
| ||
When you thought a turn 1 tracking was a smart idea... Posted: 26 Jun 2018 02:29 PM PDT
| ||
This is Gigagennadin. I would be very thankful if you try it and tell me what you think. Posted: 27 Jun 2018 05:55 AM PDT I was playing a dragon paladin deck, and I really liked a synergy between [[Twilight Drake]] and [[Drygulch Jailor]]. So I added 2x [[Mountain Giant]] and tried to maximize the chance of playing them on turn 3/4 (and removed all dragons except Twilight Drake). I went pretty fast from rank 5 to 4, but I know this isn't a much of a test. So I'm asking the community to try it and I would be really glad for any advice. Deck Code: AAECAaToAgK5wQLN9AIO+wHcA/QFzwavB+EHjQixCLPBAojHAu3SAonmArfnAuHwAgA= [link] [comments] | ||
Stop giving Druid high Armor gain cards as currently it is better than Healing cards. Posted: 27 Jun 2018 12:29 AM PDT Why Druid's card provide so much Armor, more than the best healing card in priest, and i think is even better than warrior at this point. If blizzard think healing is too good for most classes, im sure hell think armor gain is much more better than healing. As you all know Druid currently have alot of armor gain card that i think are too good. Example : <<Ferocious Howl>>, <<Branching Paths>>, <<Oaken Summons>>, <<Ultimate Infestation>>, <<Malfurion the Pestilent>> You dont need to take damaged to make full use of armor gain, most card you can play it whenever you want. It doesnt matter unlike healing as you cant heal and gain more HP after you max your health cap, so too much healing is abundant. So it doesnt make sense why they provide so much armor with no drawback. Example : <<Branching Paths>> a card that so flexible that give you 3 choices but you can gain as much as +6 to +12 armor for 4 mana only. For comparison, Preist best healing card 4 mana <<Greater Healing Potion>> gives +12 healing (with a flexbibility that you can heal friendly minion, yeah) but you cant heal above your/minion HP Cap. Shoudn't armor gain card gives less armor than healing since you can use it at any point? And worst is that Druid card provide armor is also tied to card draw/recruit which they can cycle through their deck and gain armor at the same time with minimum to no risk. <<Ferocious Howl>>, <<Oaken Summons>> and <<Ultimate Infestation>> gives so much armor while cycling through/thin your deck. That is like giving Priest healing + cycle card but better in many ways as it gave same almost amount of armor. Felt like the Hearthstone design team should be careful when designing card involving armor gain. Currently they kept giving Druid card that provide so much armor without any risk. They need to know in most cases armor is way better than healing. Suggestion in future design, they could : 1) Lower armor gain card provide, 2) Provide healing instead of armor, 3) have a condition/risk when playing armor gain card such as <<Bring It On>> If you think Warlock is able to heal for more than 30 pre-nerf is bad, facing Druid gain up to 30+ armor every game in standard so easily is devastating. And it is only the 1st expansion of the year, it gonna be broken if Druid get good minion cards the next 2 expansion. TLDR : Armor > Heal. Stop giving card to Druid that provide so much armor than healing. IMO bound to be broken in future. Suggest to lower armor provide or change to healing or have more risk in future design for armor card. [link] [comments] | ||
Posted: 27 Jun 2018 05:15 AM PDT
| ||
Seconds after Dire Frenzy was played. Posted: 26 Jun 2018 06:50 PM PDT
| ||
The rise of Naturalize in Druid decks Posted: 27 Jun 2018 07:55 AM PDT It used to not be long ago, when Naturalize was never in a single Tier 1 Druid deck. So what gave rise to this card? A few reasons:
Naturalize seems to have found its place in not only meme decks but several Druid decks in Standard (aside from Token), and it may have become an auto-pick for control style Druid for the foreseeable future. Edited for formatting issues. [link] [comments] | ||
Posted: 27 Jun 2018 09:34 AM PDT
| ||
Posted: 27 Jun 2018 02:16 AM PDT
| ||
That moment when a hunter is ramping better than you Posted: 27 Jun 2018 06:34 AM PDT
| ||
I never want my deck auto-completed; instead give me the option to stay in the manager Posted: 27 Jun 2018 09:49 AM PDT This is minor but it has always made me slightly irritated when I hit done without completing my deck and the collection manager asks if I would like my deck auto-completed. I always hit no and I always go right back in to the editor to finish the deck. Why would I ever want a random card or two blindly thrown in? Instead the manager should warn me I'm 1 or more cards short of 30 and ask if I'd like to leave the deck manager or not. If I'm 30 cards short of a full deck I obviously know and absolutely do not want the game to randomly make a full deck for me. Example: You're X cards short of a full deck, are you sure you're done? Yes/No Like...auto-complete? Really? Rant over. [link] [comments] | ||
Posted: 27 Jun 2018 01:50 AM PDT I've been thinking about this kind of game mode for a while, and I've seen other people mention it on here. What if we had a brawl where you could assemble a deck from any cards, regardless of class? Think of the insane combos and high-rolls that could be possible. Apprentice into unstable evolution, an insane burn deck with damage cards from all classes, The Ultimate control deck with all of the clears and healing you could want. Blizzard brawl team, if (for some godforsaken reason) you are reading this, please make this a real game mode, I bet you've considered it yourselves, and you know just how awesome it would be. [link] [comments] | ||
Despite being an annoying glitch, it can look pretty beautiful sometimes. Posted: 26 Jun 2018 01:24 PM PDT
| ||
Combo spellstone shaman is a thing baby Posted: 26 Jun 2018 10:10 AM PDT
|
You are subscribed to email updates from Hearthstone. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
Post a Comment