Factorio Friday Facts #249 - Dead end exploration


Friday Facts #249 - Dead end exploration

Posted: 29 Jun 2018 01:00 PM PDT

What I do at work between calls

Posted: 29 Jun 2018 09:26 AM PDT

Just got the game this week. Yeah, I'd say I'm addicted.

Posted: 29 Jun 2018 01:07 AM PDT

PSA: You can now select/add other members to your mod with edit rights

Posted: 29 Jun 2018 09:04 AM PDT

I got bored so I made a racetrack

Posted: 29 Jun 2018 04:50 PM PDT

6 Personal laser defenses ripping through a nest

Posted: 29 Jun 2018 07:51 AM PDT

I am endlessly grateful to this subreddit.

Posted: 29 Jun 2018 02:10 PM PDT

I love Factorio to death, but that is the problem. I always end up overplaying it and then getting bored, so I stop. Then i log on and see a post on reddit about this new fa who is addicted to this game and it fills me with new determination to keep going. Thanks to this subreddit, I have enjoyed Factorio infinitely more.

Does anyone else experience this cycle or fun-boredom-reddit-fun? Just curious. Maybe no one does and i'm just being pathetic, Who Knows!

submitted by /u/Tiodichia
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Seven hours into my first game and my base is an absolute mess! But I'm having fun.

Posted: 29 Jun 2018 02:32 PM PDT

Seablock: 140 hours in, producing 7 primary sciences and module science

Posted: 29 Jun 2018 12:26 PM PDT

Drove around for 10 minutes looking for a good-sized stone mine. Finally found one!

Posted: 29 Jun 2018 05:01 PM PDT

Simple Tileable Train Unloader With Two Fully Compressed Blue Belts Per Side

Posted: 28 Jun 2018 11:06 PM PDT

2 people, first 23 hours in Factorio: red, green, blue, military science automated!

Posted: 29 Jun 2018 11:30 AM PDT

How do you explore for resources? This is how I do it

Posted: 29 Jun 2018 12:58 AM PDT

Factorio worldgen made a dolphin

Posted: 29 Jun 2018 12:09 AM PDT

Are all these mega-base posts with vanilla / uncustomized map settings or set on rich?

Posted: 29 Jun 2018 11:54 AM PDT

I lurk a lot and come across these crazy builds were you might see 300+ furnaces processing 1 type of ore. Am I looking at maps with 5mil+ patches with rich resources turned on, or are people feeding these mass furnace builds with 5-10 outpost?

I ask because it seems like I end up burning through my first few outposts by the time I finish setting up logistics for my final outposts. (e.i. I burn through a few 200k iron patches by the time I finish finding and setting up the other 10 outposts for copper, stone, and uranium.) On top of having to return to the main base and tend to other production.

submitted by /u/Pehbak
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Hit one GW!

Posted: 28 Jun 2018 09:25 PM PDT

Combinators for Slow People

Posted: 29 Jun 2018 03:47 PM PDT

So I've read quite a few tutorials and 101s for combinators, even trying in get on simple things, but I am still having a hard time grasping it. If someone could link/post an explanation with pictures of the example being talked about (!showing the combinators screen!) it would be extremely helping. Basically every help thread/post I have come across talks about how to set it up and maybe post a screenshot of how they placed but doesn't show the setup menu. Anyone who currently is using them if they could screenshot the setup and all combinators screens it would go a long way in helping.

Thanks

submitted by /u/AlphaStrike89
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Time to reclaim some land from the biters

Posted: 29 Jun 2018 05:43 PM PDT

[VERTORIO] 250 MEMBERS EVENT

Posted: 29 Jun 2018 09:15 AM PDT

Hi!

In about an hour VERTORIO has its first big event, we celebrate 250 members, this is a huge milestone for us, and couldn't have done it without everyones help!

Its gonna be a ribbon world with both marathon and death world settings, everybody is invited, from noob to pro, come check it out, even if you just wanna shoot some biters :D

A huge thanks to the guys from both fMMO and GM8 for helping out on a ton of server stuff! There is a cap of 50 people tho (we like chaos, but with these harsh settings we need to still have at least some control :P), and to give all our members a chance only VERTORIO Discord guys and girls can join, since the password will be posted there!

This also doubles down as our first reddit post, and trying to think of a nice joke to close it of, but just too hyped to think!!!

Hope to see you there :D

love,

VERBUGA

https://discord.gg/gpcGsEJ

submitted by /u/VERBUGA
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Any chance of a native freebsd version?

Posted: 29 Jun 2018 04:18 PM PDT

Just wondering if there's any chance of a build for freebsd? Allegro apparently supports it, and sdl does too, so there shouldn't really be portability issues. Yeah there's wine and the linuxulator, but the linuxulator is currently on a too-old version to work with the latest version of factorio (I'm working on rectifying this but doubt it happens soon); wine incurs a performance penalty and isn't quite native the same way.

submitted by /u/Elronnd
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co-op with girlfriend?

Posted: 29 Jun 2018 07:40 AM PDT

Hello! I'm a noob who recently got really addicted to this awesome game. Haven't felt this since I first tried minecraft back in 2012 tbh. Anyways, I'm not not spending enough time with my girlfriend now and wonder how co-op works so I can include her lol. A couple of questions before I buy it for her. Can I invite her to my current save, or do we have to start a new one? Can one of us continue alone? Also, any general tips/experiences on co-op in factorio would be highly appreciated.

submitted by /u/peter__parker69
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Calling all train signaling experts, I need assistance with signaling.

Posted: 29 Jun 2018 05:36 AM PDT

Bob's Inserter Speeds

Posted: 29 Jun 2018 03:39 PM PDT

I did some testing to find out the speed of various Bob's inserters on 0.16.51 and Bob's inserters 0.16.8 and thought some of you guys might be interested in the results. My test was simple; counting the number of ticks (using combinators) it took to move 1500 stone bricks between 2 chests at different positions. Here's my setup. I only tested once so I definitely welcome contradictory results.

fast inserter (stack size 3 or 4? accidentally overwrote and saved) straight: 6.934/s, 1500 in 12979 ticks stack inserter (stack size 6) straight: 13.934/s, 1500 in 6459 ticks ultimate stack inserter (stack size 6) straight: 37.007/s, 1500 in 2432 ticks stack inserter (stack size 10) straight: 23.202/s, 1500 in 3879 ticks ultimate stack inserter (stack size 10) straight: 60.322/s, 1500 in 1492 ticks fast inserter (stack size 5) straight: 11.570/s, 1500 in 7779 ticks ultimate inserter (stack size 5) straight: 30.080/s, 1500 in 2992 ticks 45 deg: 37.594/s, 1500 in 2394 ticks stack inserter (stack size 12) straight: 27.872/s, 1500 in 3229 ticks 45 deg: 32.931/s, 1500 in 2733 ticks ultimate stack inserter (stack size 12) straight: 72.464/s, 1500 in 1242 ticks 45 deg: 90.543/s, 1500 in 994 ticks 90 deg: 120.643/s, 1500 in 746 ticks 135 deg: 120.805/s, 1500 in 745 ticks straight, 2 tile reach: 72.522/s, 1500 in 1241 ticks straight, 3 tile reach: 40.341/s, 1500 in 2231 ticks 
submitted by /u/blackdog6621
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Blueprint editor

Posted: 29 Jun 2018 06:54 PM PDT

Is there a program that you can us to edit blueprints outside of the game?

If so, can I get a link. Thanks.

submitted by /u/robcraftdotca
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MacOS Full Size Screenshots

Posted: 29 Jun 2018 02:36 PM PDT

Hi All,

I'm looking to screenshot my base using a full sized option at a high res. Like this from the link below. https://i.imgur.com/leCoBbe.jpg

I've looked through all of the posts using the terminal commands like this.

https://www.reddit.com/r/factorio/comments/6f1gr6/psa_how_to_take_massive_screenshots/

However on a Mac I don't know where this command saves the file. There is no Factorio folder (or doesn't seem to be).

I've also tried this mod.

https://mods.factorio.com/mods/aaargha/LargerScreenshots

But there are no buttons on the screen and no way to interact with it apart from the Mod menu.

Has anyone achieved this on the Mac?

Thanks

submitted by /u/spinwho
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