Dota 2 - Literally unplayable (Void still does full damage during the day, fix pls)


Literally unplayable (Void still does full damage during the day, fix pls)

Posted: 26 Jun 2018 03:00 AM PDT

7.18 ---> 718 ---> TI8 ---> The International 8

Posted: 26 Jun 2018 08:42 AM PDT

A shower thought I had this morning. I just wanted to share it with you. Hoho... Imagine the outcome.

submitted by /u/Woosung_lala
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Wholesome Sneyking Tweets

Posted: 26 Jun 2018 07:03 AM PDT

All TI Attendee Nationalities

Posted: 26 Jun 2018 04:28 AM PDT

Good luck to the players trying to get a second Aegis !

Posted: 26 Jun 2018 08:55 AM PDT

R.I.P Wisp (・_・)`*

Posted: 26 Jun 2018 08:30 AM PDT

A prophecy for TI8

Posted: 25 Jun 2018 11:33 PM PDT

Kuroky approaches the podium, tears about to flow as he realised the implications of what he has achieved.

I have done it. I have made history. I have finally shown proof that I am the best. I have won Ti. Once again. Even beating the curse of the Year of the East.

Gaben walked up to kuroky, personally carrying the trophy to award to this historic moment. But right as the God himself is about to present the award, Gaben threw the trophy on the ground.

Kuroky was shocked. A roller coaster of emotions ran through his mind as the form of the trophy metamorphaaized. The symbol of his legendary run - the trophy - smashed into smithereens. But it didn't stop changing. The million pieces reconstituted itself into the shape of what Kuroky is all too familiar with. It is a computer.

Gaben announced: 'I would congratulate you... But there is one final test. You have to beat the bots.'

Kuroky composed himself. He realised this might be the toughest challenge yet. But he is given the chance to make legends again.

But he couldn't do it. Team liquid was overwhelmed. Every step the bots did seemed a higher level. Even the prodigy Miracle- could barely keep up. The bots were too fast, too perfect.

Kuroky looked to his team.

I'm sorry. I couldn't lead us to victory this time.

Gg was called. The winners of the international 8 is declared to be OpenAi.

Kuroky kneeled down and slammed the ground. A small puddle formed beneath his silhouette as tears and sweat dripped from his weary self. He looked up to his teammates, wanting to apologise one last time for failing. But he saw the last thing that he expected. The rest of Team liquid were receiving the trophy from the God Gaben.

What is happening Amer? That is not ours to claim.

Miracle-'s spectacles dropped and a flash of red laser can be seen behind his eyes. A metallic shin reveals as Miracle ripped a portion of his skin to show a bionic eye.

I'm sorry Kuro. We were part of them all along. I was never your prodigy. I was their failure. But now... I can join them once again.

submitted by /u/weewaaweewaa
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28.9 mb patch .. what was it? Sirblueboomer?

Posted: 26 Jun 2018 06:38 AM PDT

  • Aeon Disk health threshold percentage changed from 80 to 70
  • Fixed Morphling's Waveform not being updated to 7.18 values
  • Fixed Smoke Screen not being updated to the 7.18 values
  • Fixed Night Stalker's Void day slow duration to be 1.25 instead of the same as night.
  • Fixed a typo in Sniper's code where the max damage was typed in as "21a" instead of "21"
  • Fixed Frost Armor displaying the building armor bonus tooltip.
submitted by /u/SirBelvedere
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Some of you underestimate Dota Plus

Posted: 26 Jun 2018 12:41 AM PDT

I gladly spend money every month for this AMAZING feature. Why? Because of my internet penis.

My internet penis MUST be the largest around. Whether it be people who see a level 18 warlock in their game or my teammates seeing me have done 1.5 million maelstrom damage.

Letting the enemies around your internet penis, seeing that it is quite large, will lose morale. Imagine seeing a level 25 techies picked against you. You instantly know you lost that game. Now, if that techies is on your team, you instantly know you've won.

People underestimate what a large internet penis can do.

Please stop saying dota plus is garbage. It is clearly the best feature in this game.

Edit: thank you for the gold kind sir. My penis is now larger

submitted by /u/Blizzy_the_Pleb
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Now, NOTHING can stop this man

Posted: 26 Jun 2018 04:39 AM PDT

Literally taking n-no damage!

Posted: 26 Jun 2018 06:24 AM PDT

We hit $1,000,000 on this years International guys!

Posted: 26 Jun 2018 09:19 AM PDT

Dota 7.18

Posted: 25 Jun 2018 05:56 PM PDT

7.18


Items

  • Aeon Disk: Cooldown increased from 90 to 115
  • Echo Sabre: Strength bonus increased from 10 to 12
  • Echo Sabre: Damage bonus reduced from 15 to 12
  • Echo Sabre: Slow duration increased from 0.7 to 0.8
  • Hand of Midas: Cooldown reduced from 95 to 90
  • Orb of Venom: Damage per second reduced from 5 to 3 on ranged heroes
  • Maelstrom: Chain Lightning damage reduced from 170 to 160

Heroes

Abaddon

  • Abaddon: Base movement speed increased from 305 to 310

Alchemist

  • Alchemist: Greevil's Greed Gold Bonus Cap increased from 16/20/24/28 to 20/24/28/32
  • Alchemist: Greevil's Greed Stack Duration increased from 30 to 40

Ancient Apparition

  • Ancient Apparition: Ice Blast duration increased from 8/9/10 to 9/10/11

Bane

  • Bane: Fiend's Grip cooldown increased from 100 to 120/110/100

Beastmaster

  • Beastmaster: Wild Axes manacost increased from 80 to 80/85/90/95
  • Beastmaster: Primal Roar cooldown increased from 80/75/70 to 90/80/70
  • Beastmaster: Level 10 Talent reduced from +25 Movement Speed to +20
  • Beastmaster: Level 15 Talent reduced from +7 Armor to +6
  • Beastmaster: Level 20 Talent reduced from +100 Wild Axes Damage to +80

Bloodseeker

  • Bloodseeker: Level 10 Talent reduced from +8 Armor to +6
  • Bloodseeker: Level 15 Talent reduced from +300 Health to +275

Centaur Warrunner

  • Centaur Warrunner: Base strength increased by 2

Chen

  • Chen: Holy Persuasion cast range reduced from 900 to 600
  • Chen: Holy Persuasion send back delay rescaled from 6/5/4/3 to 6
  • Chen: Holy Persuasion cooldown increased from 10 to 32/24/18/10

Clinkz

  • Clinkz: Strafe cooldown reduced from 45/35/25/15 to 30/25/20/15
  • Clinkz: Strafe manacost reduced from 90 to 75/80/85/90

Clockwerk

  • Clockwerk: Power Cogs burn/damage reduced from 80/120/160/200 to 50/100/150/200

Crystal Maiden

  • Crystal Maiden: Crystal Nova damage increased from 100/150/200/250 to 130/170/210/260
  • Crystal Maiden: Arcane Aura self mana regen increased from 1.6/2.4/3.2/4 to 1.8/2.6/3.4/4.2

Dark Willow

  • Dark Willow: Bramble Maze total damage increased from 100/150/200/250 to 140/180/220/260
  • Dark Willow: Cursed Crown manacost reduced from 100/120/140/160 to 80/100/120/140

Dazzle

  • Dazzle: Base damage spread reduced from 41-59 to 47-53
  • Dazzle: Poison Touch damage rescaled from 10/24/38/52 to 16/28/40/52

Death Prophet

  • Death Prophet: Base armor reduced by 1

Doom

  • Doom: Base movement speed reduced from 285 to 280

Dragon Knight

  • Dragon Knight: Level 15 Talent reduced from +35 Damage to +30

Earthshaker

  • Earthshaker: Base HP regen increased from 2 to 2.5
  • Earthshaker: Base movement speed increased from 305 to 310
  • Earthshaker: Enchant Totem Scepter cast range increased from 900 to 1100
  • Earthshaker: Echo Slam Echo damage increased from 60/85/110 to 70/90/110
  • Earthshaker: Echo Slam waves are no longer disjointable

Earth Spirit

  • Earth Spirit: Strength gain increased from 3.2 to 3.5

Ember Spirit

  • Ember Spirit: Fire Remnant charge restore time increased from 35 to 38

Enchantress

  • Enchantress: Attack range increased from 550 to 575
  • Enchantress: Untouchable attack slow increased from -20/60/100/140 to -20/70/120/170
  • Enchantress: Impetus damage increased from 14/18/22% to 16/20/24%

Enigma

  • Enigma: Midnight Pulse damage increased from 3/3.75/4.5/5.25% to 3.75/4.25/4.75/5.25%
  • Enigma: Midnight Pulse duration rescaled from 11 to 9/10/11/12
  • Enigma: Midnight Pulse cooldown rescaled from 35 to 50/45/40/35
  • Enigma: Midnight Pulse manacost rescaled from 95/110/125/140 to 75/95/115/135
  • Enigma: Level 15 Talent increased from +120 Gold/Min to +150
  • Enigma: Level 20 Talent increased from +400 Health to +500 Health
  • Enigma: Level 25 Talent increased from +4 Malefice Instance to +5

Invoker

  • Invoker: Level 10 Talent increased from +0.5s Tornado Lift Time to +1.25s
  • Invoker: Level 15 Talent changed from +2.5s Cold Snap Duration to -12s Cold Snap Cooldown

Io

  • Io: Relocate now has channel time instead of a cast delay

Legion Commander

  • Legion Commander: Duel bonus damage increased from 10/14/18 to 10/18/26

Leshrac

  • Leshrac: Split Earth cast range reduced from 750 to 650

Lich

  • Lich: Sacrifice 25 manacost removed
  • Lich: Ice Armor increased from 3/5/7/9 to 4/6/8/10
  • Lich: Chain Frost cast point reduced from 0.4 to 0.3

Lycan

  • Lycan: Base armor reduced by 2
  • Lycan: Base damage reduced by 3

Meepo

  • Meepo: Base armor increased by 2

Mirana

  • Mirana: Level 10 Talent reduced from +20 Damage to +15
  • Mirana: Level 25 Talent reduced from -75s Moonlight Shadow Cooldown to -70s

Morphling

  • Morphling: Waveform cooldown increased from 11 to 14/13/12/11

Naga Siren

  • Naga Siren: Rip Tide damage reduced from 120/160/200/240 to 80/130/180/230
  • Naga Siren: Ensnare cooldown increased from 12 to 14

Nature's Prophet

  • Nature's Prophet: Agility gain increased from 1.9 to 2.4

Necrophos

  • Necrophos: Death Pulse damage increased from 80/120/160/200 to 100/140/180/220
  • Necrophos: Death Pulse unit kill regen duration increased from 6 to 7

Night Stalker

  • Night Stalker: Void now deals half damage during day
  • Night Stalker: Base movement speed reduced from 290 to 285

Nyx Assassin

  • Nyx Assassin: Vendetta manacost decreased from 160/210/260 to 140/200/260

Oracle

  • Oracle: Intelligence growth increased from 3.2 to 3.5

Phantom Lancer

  • Phantom Lancer: Base strength reduced by 3

Pudge

  • Pudge: Meat Hook cast range increased from 1000/1100/1200/1300 to 1300
  • Pudge: Flesh Heap magic resistance increased from 6/8/10/12% to 8/10/12/14%

Riki

  • Riki: Base damage increased by 3
  • Riki: Blink Strike damage rescaled from 55/70/85/100 to 100
  • Riki: Blink Strike cast range rescaled from 800 to 500/600/700/800
  • Riki: Smoke Screen AoE increased from 250/275/300/325 to 325
  • Riki: Smoke Screen cooldown increased from 11 to 17/15/13/11

Sand King

  • Sand King: Burrowstrike cooldown increased from 11 to 14/13/12/11

Shadow Shaman

  • Shadow Shaman: Mass Serpent Ward damage increased from 40/70/100 to 50/75/100

Skywrath Mage

  • Skywrath Mage: Arcane Bolt manacost increased from 70 to 90

Slark

  • Slark: Level 10 Talent reduced from +10 Agility to +8

Sniper

  • Sniper: Headshot physical damage no longer ignores Spell Immmune units
  • Sniper: Headshot damage increased from 15/40/65/90 to 20/50/80/110

Sven

  • Sven: Great Cleave damage increased from 30/42/54/66 to 40/50/60/70

Templar Assassin

  • Templar Assassin: Psionic Traps bounty increased from 1 to 25

Terrorblade

  • Terrorblade: Agility gain increased from 3.7 to 4.2

Tidehunter

  • Tidehunter: Gush armor reduction increased from 3/4/5/6 to 4/5/6/7
  • Tidehunter: Ravage duration increased from 2/2.4/2.8 to 2.4/2.6/2.8
  • Tidehunter: Level 20 Talent increased from -4 Gush Armor to -5
  • Tidehunter: Level 20 Talent increased from +24 Kraken Shell Damage Block to +30

Timbersaw

  • Timbersaw: Whirling Death stat loss percentage increased from 13% to 15%

Tiny

  • Tiny: Strength growth increased from 3.3 to 3.6
  • Tiny: Tree Grab unit attack damage bonus increased from 10/20/30/40% to 25/30/35/40%
  • Tiny: Tree Grab building attack damage rescaled from 90/120/150/180% to 80/120/160/200%
  • Tiny: Toss damage increased from 75/150/225/300 to 90/160/230/300

Ursa

  • Ursa: Overpower attack count increased from 3/4/5/6 to 4/5/6/7
  • Ursa: Level 20 Talent increased from +12 Fury Swipes Damage to +16

Vengeful Spirit

  • Vengeful Spirit: Wave of Terror damage rescaled from 45/70/95/120 to 60/80/100/120
  • Vengeful Spirit: Magic Missile stun duration rescaled from 1.2/1.4/1.6/1.8 to 1.5/1.6/1.7/1.8

Warlock

  • Warlock: Shadow Word manacost increased from 90/110/130/150 to 120/130/140/150
  • Warlock: Shadow Word cast range reduced from 525/600/675/750 to 450/550/650/750 

Weaver

  • Weaver: Agility gain increased from 2.8 to 3.1
  • Weaver: Shukuchi damage increased from 80/110/140/170 to 100/125/150/175

Windranger

  • Windranger: Intelligence reduced by 2
  • Windranger: Powershot reduced from 180/270/360/450 to 150/250/350/450

Witch Doctor

  • Witch Doctor: Voodoo Restoration activation cost increased from 20/30/40/50 to 35/40/45/50

Wraith King

  • Wraith King: Mortal Strike skeletons magic resistance increased from 30% to 50%
  • Wraith King: Vampiric Aura increased from 15/20/25/30% to 18/22/26/30%

Size: 52.9 MB

submitted by /u/wykrhm
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Thunder Predator Disqualified

Posted: 26 Jun 2018 05:59 AM PDT

Thanks BTS!!

Posted: 25 Jun 2018 05:01 PM PDT

The past two weeks of non stop coverage have been awesome and it's really going to suck because it almost became normal with how much good Dota there was to watch.

Hopefully you guys do it all again next year!!

submitted by /u/WetDonkey6969
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Congratulations to all the teams who have qualified for The International 8!

Posted: 26 Jun 2018 07:51 AM PDT

Finally got the Ultra rare drop

Posted: 25 Jun 2018 04:29 PM PDT

The International Eighteen

Posted: 25 Jun 2018 04:51 PM PDT

The most wholesome 322

Posted: 26 Jun 2018 05:24 AM PDT

Real TI Prize Pool Tracking Graph

Posted: 26 Jun 2018 08:45 AM PDT

Using http://dota2.prizetrac.kr data I made this one.

https://i.redd.it/2pfrpm3c8d611.png

It shows TI prize pool compared to days before the end of conributions - the Grand-finals day.

So we can see that TI8 prize pool is still leading. But it's trend is too bad to TI7's, so on this graph they will collide too.

submitted by /u/Oratoriwe
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Petition to ban Zeus from Underhollow

Posted: 26 Jun 2018 03:16 AM PDT

This is problematic...

Posted: 26 Jun 2018 05:59 AM PDT

Maut retiring?

Posted: 26 Jun 2018 11:19 AM PDT

Tidehunter Coffee art

Posted: 26 Jun 2018 08:42 AM PDT

Pajkatt

Posted: 25 Jun 2018 08:43 PM PDT

Everyones talking about how 33 is the reason behind optics success but i have got to say pajkatt has been the most consistent player on the team and has improved so much since his navi days. He has a very wide hero pool, excellent item selection, never makes late game mistakes and always carries his team, not seen him play bad for a long time. Also shoutout to ccnc for improving so much, he was absolutely terrible 2-3 months ago.

submitted by /u/ilhibictth
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