DayZ - TEST #2 - Full water level sprint/jog distance |
- TEST #2 - Full water level sprint/jog distance
- People are forgetting that there is hunting, farming and cooking in this game
- Stress Test #23 is now Online
- Straight line range till dead from a hypothetical spawn without food or water
- when is the dev stream?
- Feature ideas I've been thinking about
- WOLFGEIST's 4 Tier Solution to Stamina/Hunger Issues.
- Does Health/Food/Water effect Stamina?
- Thanks Arkensor
- Chernarus Loveparade, raving for the antidote!
- Adding some backstory
- 11 months ago I posted this regarding stamina..
- Vigor Game by Bohemia shown during Xbox Insider
- Suppressed gun shots still attracting zombies?
- are you able to revert to the stable dayZ build without re downloading files again.
- Funniest bug in DayZ LUL
- Dayz Not Working Plz Help
- WHY JUST WHY! .62
- Is dayz worth buying and if so will my pc be able to run it at a solid frame rate?
- How do I get off this island?
- new to dayz and pc gaming
- Animal behavior improvements?
- Stamina
- Stress Test #22 is over.
| TEST #2 - Full water level sprint/jog distance Posted: 12 Jun 2018 12:42 AM PDT
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| People are forgetting that there is hunting, farming and cooking in this game Posted: 12 Jun 2018 01:20 AM PDT Obviously the rate of food and water you need to consume now is too high. In the same time, yes the food you find is way too much. Shouldnt a can of food each ~2 hours or so be enough? Shouldnt a bottle of water each ~1,5 or so be enough? BUT, people who complain about too less food are forgetting a few things:
You should be happy, relieved and proud if you manage to hunt a deer or your tomatos are growing. For now you find so much food, people dont even think of hunting, farming and making a campfire to cook. [link] [comments] | ||
| Posted: 12 Jun 2018 06:05 AM PDT
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| Straight line range till dead from a hypothetical spawn without food or water Posted: 11 Jun 2018 10:00 AM PDT
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| Posted: 12 Jun 2018 07:08 AM PDT i remember a tweet from last week where dayz team got something like 1million followers and they said they would to a stream. does anyone know when that stream is going to happen? [link] [comments] | ||
| Feature ideas I've been thinking about Posted: 12 Jun 2018 02:27 AM PDT I've been playing this game since like 2012, and it is very dear to my heart, so of course I have some thoughts for features I would like to see, or at least get YOUR thoughts upon. If they would be good features or not, why they wouldn't be etc. So instead of making several posts, I thought I would just throw them all in here. Sorry if this is the wrong place to do so, as I couldn't find the linked "Workbench Thread". But lets start with the first big one:
I'd love to hear your thoughts on these. Which would work, which wouldn't, what you would add to them, or what you would remove from them, anything goes! See you in Cherno! <3 [link] [comments] | ||
| WOLFGEIST's 4 Tier Solution to Stamina/Hunger Issues. Posted: 11 Jun 2018 03:35 PM PDT After much reading and engaging with other members of the community as well as proposing and receiving feedback on ideas regarding stamina, hunger, food scarcity, and so forth I propose the following 4 tiered solution to the stamina/hunger/food scarcity complaints. I have taken ideas from others including those that I constantly argue with (and probably hate me). Anyways here it is:
Other ideas that I potentially like:
What are your thoughts? Which of these do you like/dislike, and most importantly why? What are your ideas regarding these issues? [link] [comments] | ||
| Does Health/Food/Water effect Stamina? Posted: 12 Jun 2018 08:22 AM PDT I feel as if it should, you wouldn't be able to sprint a ton if you're dehydrated or injured. [link] [comments] | ||
| Posted: 11 Jun 2018 04:46 PM PDT
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| Chernarus Loveparade, raving for the antidote! Posted: 11 Jun 2018 03:23 PM PDT
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| Posted: 11 Jun 2018 11:29 AM PDT
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| 11 months ago I posted this regarding stamina.. Posted: 11 Jun 2018 11:17 AM PDT Original Post: "I do not want some silly mechanic that forces your player to stop for a set amount of time, based on a set amount of time running.. that is the most ridiculous way of adding in stamina to video games and it is all that we have ever seen basically. The same old, run for X amount of time and be forced to rest for X amount of time, is boring, out done, and has never been remotely realistic. When you are being chased by zombies or a pack of wolves, you will run for your life as if it depended on it. You would not stop because you were winded.. you would only stop when you simply could no longer run or when you felt safe; eventually if you ignore your body, your body shuts down and essentially you pass out, or become incapacitated in the least. What I want to see DayZ do, is something very similar. Run if you need to, but visual and audible queues begin to tell you to rest your player. If you decide to ignore them, you will eventually lose health (and then 'blood'). Which will eventually cause your player to pass out. Most likely, in a very bad way and in a very bad place. The amount of "time" you can run will be completely dependent on how much health and blood you had to begin with, and how much you carry on your person (see: planned weight system). Stopping for quick breaks will allow you to run for longer distances, but never stopping at all will put you at a huge risk for losing health to the point of unconsciousness. You will literally see your hydration, health, and food meters drop to empty while running, then the screen loses color, then you pass out - with this idea. So keep running, sure.. but you're gonna die soon if you do. And on that point, once we get there, of course weight would play a huge part in all of this.. do you really want to live? Drop your shit, to weigh less, so you can run both faster and for longer. Or care more about your gear, and perhaps lose it all, including your life, because of it. It will allow players to make a choice, and several choices from it perhaps, rather then be forced to constantly take breaks to "catch their breath". What do you all think? This seems to be a popular topic today, and we all know BIS has already talked and discussed this to great lengths at this point. But perhaps there is still time for the topic to be open enough to affect our game we play? How would you like to see stamina replicated in dayz, like other games have done it in the past, or maybe something totally new.. something maybe only YOU have thought of? Discuss your ideas. :) " So, here we are today.. what do you all think so far of what we have? Link to OP: https://old.reddit.com/r/dayz/comments/6jwpkb/i_want_a_stamina_system_for_dayz_like_nothing/ [link] [comments] | ||
| Vigor Game by Bohemia shown during Xbox Insider Posted: 11 Jun 2018 03:05 PM PDT | ||
| Suppressed gun shots still attracting zombies? Posted: 12 Jun 2018 05:42 AM PDT There is no difference between shooting a loud gun and one with a can, youd think at least suppressed pistols wouldn't attract zombies,or atleast add subsonic ammo. (0.63) [link] [comments] | ||
| are you able to revert to the stable dayZ build without re downloading files again. Posted: 11 Jun 2018 10:06 PM PDT I downloaded the files for the stress test last night only to find that it had ended. Sadly I live in an area where I can't just download big files willy-nilly. So I'm hoping that someone knows how I can revert back to the stable branch without downloading all over again like it's making me do. [link] [comments] | ||
| Posted: 11 Jun 2018 11:15 PM PDT
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| Posted: 12 Jun 2018 12:38 AM PDT Every time that I start Dayz everything is super laggy, like even on the menus when I am trying to choose a server. I put my mouse on something then it takes 3 seconds to register. Wondering if anyone knows a fix for this. My computer normally runs Dayz on high with no problems, but I dont know if it is a frame rate issue or what. I am not good with computers so hoping for a fix so I can be ready for the next stress test. I already uninstalled the game and reinstalled it, restarted my computer, changed graphic settings, etc. [link] [comments] | ||
| Posted: 12 Jun 2018 03:17 AM PDT
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| Is dayz worth buying and if so will my pc be able to run it at a solid frame rate? Posted: 12 Jun 2018 03:13 AM PDT I have a gtx 960, i5 6500 and 8gb of ram. I've seen many YouTube videos of the game and wouldn't mind making my own if my pc was able to run it at a solid frame rate :) [link] [comments] | ||
| Posted: 11 Jun 2018 09:09 PM PDT So this is my second game of Dayz since 2013, tenth game ever (PC was too rubbish to play in 13') and I spawned here: https://imgur.com/a/nALK6Gv. I have looked on the map and I think it is Skalisty Island. Is there any possible way to get off this island without dying of a cold? Got some pretty good gear so I certainly don't want to die. [link] [comments] | ||
| Posted: 11 Jun 2018 01:41 PM PDT hello all, tomorrow is the day. the day i boot up my very own pc build. something i have waited years for. i have always wanted to get into it but due to lack of funds/ knowledge ive strayed away. now the day is here. well tomorrow... dayz was partially the reason for this obsession. i absolutely cannot wait to fire the game up for the first time, now enough rambling. is there anybody that cares to accompany me on my journey? i have very little pc gaming knowledge and thus the controls and gameplay will be alll new to me but i want to get the most out of my experience, thank you to anybody in advance and have a great day [link] [comments] | ||
| Posted: 11 Jun 2018 04:44 PM PDT I first got into dayz expecting some kind of hunting survival element but got really dissapointed. Only place i found deer was in big towns and they had a really ugly animations and got stung in buildings. I have never seen a boar in the game except some clip on youtube. Has there been any improvement in the 0.63? [link] [comments] | ||
| Posted: 11 Jun 2018 12:43 PM PDT Dont know if anyones suggested this already but, how about adrenaline? If you get shot at (Hear a bullet crack or actually hit), the player can exhaust their stamina bar but keep sprinting for double or maybe triple their actual stamina limit. Not sure of the actual "adrenaline" limit but it doesnt really matter. Once you're using your "adrenaline" sprint, you get closer and closer to passing out based on weight, blood, shock damage/general health of the character. You could have the edges of the screen close into the middle, tunnel vision style before passing out. It would need to cause some form of semi-permanant damage to stop people exploiting it by shooting next to a friends head whilst travelling somewhere (shock damage maybe?) Makes the game a little more realistic, if someones shooting at you you'd run until you pass out regardless of the gear you're carrying. What do you reckon? [link] [comments] | ||
| Posted: 11 Jun 2018 08:01 AM PDT
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