Darkest Dungeon STEAM Build 23941 |
Posted: 25 Jun 2018 11:25 AM PDT Ongoing support and tuning! We're looking into the endless loading, and crash bugs/blockers remain a priority. You can expect another update this week as we continue to iron out the kinks! - Fix of a blurred countdown overlay - Various fixes and polish to animations for Color of Madness content - Districts panel tutorial event. - Added new Endless Quest reward art - Fix to progression goals in first two com quests. - Enemies killed achievement now uses the direct wave logic kill count during evaluation - fixes problem where aberrations are logged as kills. - Generate heroes if time doesn't progress to the amount of in time and space heroes - Fix rarity error on base game. - The Thing now also drops gold - Limit the amount of backup stage coach recruits to 4. - Fix to error in base game for missing shard texture in activity log. - Fix to music background index. - Remove unused wave logic bug. - Autogenerate quests when you have different amount of plotquests then the last time you played. - Added validation for kill self effects. - Palegic Guardian's Cestus now launches from all ranks - Updated missing FMOD libs. - Herbs no longer clear debuff left from Finale (Jester) - Buffs no longer tick after bonus initiative turns. - Fixed trot retreat fmod error - Farm location tooltip on quest select. - Fixed a bug where upon reloading Death's Door debuffs would come back if cleared before quitting. - Hag can now appear in Endless Harvest - Front Rank 2-slot AOE tuning: Hew, Rake, Zealous Acc - Nomad Wagon immediately unlocked when reaching hamlet. - Added and updated various tutorials and town events - Spire fight tune up and brain adjustments |
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