RimWorld There, game says its a tradition, and I value traditions a lot.


There, game says its a tradition, and I value traditions a lot.

Posted: 08 May 2018 01:37 PM PDT

Drawings of two legendary colonists I've had: Trado, a brutal swordsman; Bowman, a heavily-augmented sniper.

Posted: 08 May 2018 09:33 AM PDT

Nine years old colony in extreme sea ice challenge(modded). Randy has been good to me.

Posted: 08 May 2018 10:58 PM PDT

Shen, AWOL

Posted: 08 May 2018 03:38 PM PDT

Going to need some help eradicating this 30-hive super infestation.

Posted: 08 May 2018 11:35 PM PDT

Image
I made the mistake of ignoring this infestation only a modestly comfortable distance from my base.
In total it is 30 hives, 52 megaspiders, 53 spelopedes, and 58 megascarabs. They rip through my walls like nothing, when they enrage from their nest burning. As you can see I spent a massive amount of wood containing them as they ate away at the edge of the mountain walls.
I've tried incendiary launcher, but can only get 1 shot off, which burns maybe 6 hives, but the fire does not spread far or burn them enough before they enrage and tear down the walls. They do get heat stroke but it is too slow before they break free as well. Mortar can't penetrate the overhead mountain. I don't have molotov cocktails.
Please help, my colony needs it :))

submitted by /u/10kk
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Made a clone colony with mods

Posted: 08 May 2018 02:47 PM PDT

New to RimWorld and thought I'd set up a chemfuel farm with boomalopes... #CassandraSaysNo

Posted: 08 May 2018 11:22 AM PDT

I would love to see watch towers added and other things that revolve around base building and defenses. I'm talking about vanilla not mods

Posted: 08 May 2018 03:49 PM PDT

Hmmm...

Posted: 08 May 2018 10:09 PM PDT

Why insult someone when you can make a sculpture of them being a loser?

Posted: 08 May 2018 11:27 AM PDT

My three year-colony, just seconds before it was eradicated by a raid with three times as many fighters as I had

Posted: 08 May 2018 06:06 PM PDT

A first sketch of a scene that may be in an upcoming comic of mine, what do you think I can add to make this feel more "rimworldly"?

Posted: 08 May 2018 11:37 PM PDT

My colonist had a bad week.

Posted: 08 May 2018 08:16 PM PDT

About a year into my tribal colony on Randy rough, I'm doing okay. I have a decent base set up, a food surplus and some basic defenses. They named their husky Failure, which in hindsight was a bad omen, but otherwise things are going well.

I manage to steal a sniper rifle off a dead raider, which is pretty useful as no-one can make anything better than composite bows yet. I give the magic bullet wand to my best hunter, Sam.

Sam is one of my starting colonists. I had to amputate her leg due to an infection (the first thing she did after recovering from that was go for a walk, which made me feel bad for laughing). The doctor proposes to her right after cutting her leg off and she accepted, possibly high on painkillers but still in the mood for love. He's over twice her age but I'm happy for them.

Next day, another raid hits and her yorkshire terrier Unstoppable is ironically killed in his heroic defence of the colony. She freaks out and locks herself in her room, so I tell another colonist to bury Unstoppable and he accidentally puts it in a mass grave for rotten animal corpses instead, so I have to exhume it and put it in a proper sarcophagus.

Barely a day later, a poison ship lands. I tame a bunch of boomalopes and start building a wall around the ship for some fun explosions, but one of my colonists strays too close to the ship and triggers a scyther and a centipede. Panic mode. My best shooters get into position behind their sandbags and start plinking away. It's a full total war situation, with my non-combat pawns repairing sandbags, delivering food and patching up the injured. This is their WWI. Their trial by fire.

Sam is downed almost instantly with a shattered femur. Her bleeding torso is carried back inside and her other leg stump is patched up. I give her a smokeleaf joint because I feel bad for her. Meanwhile, her fiance picks up her rifle and shoots at the mechanoids for about two days straight. Finally they're both downed and my colonists stagger back inside, where the fiance promptly died. In all the chaos I forgot he had an infection. Whoops.

So Sam loses her dog, her fiance and both legs in the same week. On the bright side, I made her some peg legs to shuffle around on and she woke up from the operation with an 'I had a good dream. It gave me hope' buff.

Sam is an inspiration to us all.

submitted by /u/xiyu96
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Visitor went had a pyromaniac episode and lit my chemfuel stockpile on fire... Somehow, I don't feel sorry for her.

Posted: 08 May 2018 11:29 AM PDT

I have made a Horrendous decision...

Posted: 08 May 2018 02:18 PM PDT

"Infestation Alert" Ahhhhhh Fu-... Oh. Well that's not so bad.

Posted: 08 May 2018 12:13 PM PDT

Where did you hear of rimworld and what made you buy it?

Posted: 08 May 2018 05:25 PM PDT

Got distracted for 4 minutes, wiped out by mad rabbit

Posted: 08 May 2018 02:23 PM PDT

God dammit. No screenshot due to rage quit, but I was about 3 (in game) days in to a new game, hours spent planning out a base in this fantastic new spawn, and a phone call distracted me enough for a mad rabbit to kill everybody in my base (3 folks) while I was looking at the screen. I love this game.

submitted by /u/blly509999
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Pictures taken moments before and after disaster, 15 aprimay 5500, colorised

Posted: 08 May 2018 08:15 PM PDT

Hi its me again and i drew a Boomalope

Posted: 08 May 2018 06:03 AM PDT

I am thinking about buying Rimworld, should i get i at full price or wait for a sale?

Posted: 09 May 2018 02:13 AM PDT

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