Prime World 11.8.2 Update


11.8.2 Update

Posted: 11 Apr 2018 04:45 AM PDT



Dear Lords and Ladies,
11.8.2 update is live on the game servers and the Heroes are ready to greet their masters!



11.8.2 update brings global changes to the Clan Wars system. You can read more about all the changes to Clans in this post.


With 11.8.2 update installed on our servers, the price for purchasing gold for resources changed.

Now you will be able to purchase 100 000 of any resource produced in the Castle (like food) for 1 Gold!

The speed of resources gain has been increased, and the buildings that produce them are now being filled up in 8 hours instead of 23 as it was before.

What is more, now you are able to see the new Hero in the Castles - Fallen Lord! We are kindly reminding you that it is not possible (and won't become possible) to purchase the Hero for silver or for Gold, you can receive him for in-game activity only. Next week, the chain of quests you need to complete to receive the new Hero at your disposal will end up, meaning that the quest for getting the Hero himself will finally appear! Summon him faster than anyone else!




The new-format event, in which you could get new collectible talents for in-game activity, has ended.

"Cinema tickets" will not drop in battle anymore, and cannot be exchanged for talents. Accumulated and unspent tickets have turned into special talents that you can find in the Library. They do not provide stats, but are effective for upgrading other talents.


Previous updates included large-scale rebalancing of old talents, which breathed new life into them. These changes were very warmly welcomed and there were many comments left indicating that other sets could also use a rework. Therefore, we decided to rework 4 legendary sets at once in 11.8.2 update!





Treacherous Flame
- Required row: IV
- Prime-cost of learning: 825
- Cooldown: 120 seconds (instead of 150)
- Increases Intellect by 4 (previously the talent did not add stats)
- For 10 seconds, the targeted enemy deals 31 magic damage per second to all nearby enemies
- Can be upgraded by the three talents from the Treacherous Flame set.


The role of a support Hero is highly responsible and important in every battle – aid, provided to the team right in time, often turns the tide of the battle. And sets designed for this role should correspondibly be as valuable to the team as possible.




Inspiring Hymn
The talent now increases its owner's Health pool. In addition, its radius has been increased and it now better fits the support position in team fights.
- Required row: IV
- Prime-cost of learning: 825
- Cooldown: 150 seconds (Active)
- Increases Health by 175 (previously did not increase Health)
- Increases Max Health by 310 for all nearby allies for 20 seconds
- Can be upgraded by the three talents from the Inspiring Hymn set.




Hymn of Might
Now, in addition to increasing active talent duration and the Health of allied soldiers, it also increases their damage.
- Required row: I
- Prime-cost of learning: 350
- Increases Strength or Intellect (whichever is greater) by 4.8
- The Inspiring Hymn talent doubles the max Health and damage of allied - soldiers. The talent's upgrade effect last twice as long on allied soldiers as on Heroes.




Hymn of Celebration
Increases Stamina of all allies by 8 instead of increasing Health now.
- Required row: V
- Prime-cost of learning: 350
- Increases the Stamina of all nearby allies by 12.9
- The Inspiring Hymn talent additionally increases the Stamina of all nearby allies by 8.




Hymn of Resolution
Now, instead of increasing range, additionally increases of all nearby allies Will.
- Required row: V
- Prime-cost of learning: 350
- Increases the Will of all nearby allies by 12.9
- The Inspiring Hymn additionally increases of all nearby allies Will by 8.




Hymn of Swiftness
Increases allies' Speed even more now.
- Required row: IV
- Prime-cost of learning: 825
- Increases Health by 115
- Increases Stamina or Will (whichever is greater) by 8.5
- Activating the Inspiring Hymn talent additionally increases Speed of all nearby allies by 25% (instead of 20%) for 8 seconds.



An excellent set both for initiators and for Heroes without a "native escape", which can help to either catch a running enemy up or escape a gank

However, the stats the set provided were not suitable for all Heroes. We have fixed that!



Brave Wanderer
As of 11.8.2 update, the talent will give the owner Hero a passive increase in Speed, which can also sum up with other Heroes Speed buff and Speed Scrolls effect. In addition, the active talent can now only be used upon its caster.
- Required row: III
- Prime-cost of learning: 675
- Cooldown: 120 seconds (Active)
- Increases Health by 120
- Increases Speed by 2 (previously did not increase Speed)
- On activation, increases the owner Hero's Speed by 40% for 5 seconds
- Can be upgraded by the three talents from the Brave Wanderer set.



Accustomed Wanderer
This talent's effect is now not bound to Native Terrain. However, the Speed bonus that it has provided upon the Brave Wanderer talent activation has been reduced.
- Required row: III
- Prime-cost of learning: 675
- Increases Agility by 10
- When the Brave Wanderer talent is activated, additionally increases the Hero's Speed by 15% (instead of 20%).



Obsessed Wanderer
Instead of Life Drain, this talent increases the user's Cunning now.
- Required row: IV
- Prime-cost of learning: 825
- Increases Agility by 7
- Increases Cunning by 5.5
- Using the Brave Wanderer talent removes all negative effects from the Hero.



Masked Wanderer
Now increases Agility or Cunning (whichever is greater).
- Required row: IV
- Prime-cost of learning: 825
- Increases Agility or Cunning (whichever is greater) by 12.5
- A second after using the Brave Wanderer talent, the Hero becomes invisible for 3 seconds.



Using this set required all its talents to be learned, which made it very hard to put to use in battle, especially for support Heroes.

In 11.8.2 update, the set was changed and now the Indomitable Rejoicing talent (previously Triumph of the Unruly) becomes active as soon as it is learned, and the other talents of the set increase its properties further.



Indomitable Rejoicing (active talent)
The Triumph of the Unruly talent has been renamed and is now an active type of talent.
- Required row: V
- Prime-cost of learning: 1160
- Cooldown: 150 sec.
- Increases Stamina or Will (whichever is greater) by 12
- Increases Health by 180
- The talent's effect applies to all nearby Heroes. Removes all debuffs from allies and all buffs from enemies.



Triumph of the Living
This talent additionally increases the radius of the Indomitable Rejoicing talent effect.
- Required row: II
- Prime-cost of learning: 500
- Increases Health regeneration by 4



Triumph of the Unbroken
This talent now also restores 250 Health to allies and deals 250 damage to enemies when the Indomitable Rejoicing talent is used.
- Required row: VI
- Prime-cost of learning: 1600
- Increases Stamina or Will (whichever is greater) by 12
- Increases Cunning by 15.2



After its rework, this set has received recognition among many Heroes.

However, sometimes its owners become a little too "invincible". Therefore, in 11.8.2 update, we've reduced the bonus to damage reduction when upgrading Stable Advantage. Now the maximum damage reduction is 62 instead of 66.




To make it easier to get the required stats, we've increased her Agility boost from 0.2 to 0.25.




In 11.8.2 update, the damage dealt by her abilities has been increased.

Noxious Substance
Damage increased by 5%, from 4-47 to 6-49 once every 0.9 seconds.

Portion of Glue
Damage increased by 5%, from 57 - 505 to 60 - 531.




However, using his alternative ultimate still remains very complex.

Demon Mark
Now the mark does not disappear if the enemy hides from sight. In addition, while the mark is active, the enemy cannot turn invisible or hide in the fog of war.



Katana
  • Fixed a bug, which caused the Heroine to get stuck in the Quarrier's boulder.
  • Also fixed a bug, which caused her to be able to use Splitting Strike 3 times in a row instead of 2

Tavern/Tea House
  • Fixed a bug in which 9 Shards could drop instead of 10 in a level 40 Tavern.

Dendromonster
  • Fixed a bug, which caused the Hero to use the Wind Whistle ability to pull enemy Heroes who managed to change their location in.

Aviator
  • Fixed a bug causing enemy Heroes to be able to relocate close to Aviator after Tactical Maneuver was used.

Guardian
  • Fixed a bug that sometimes caused all allied Heroes to be instantly resurrected after the Angel's death.

Amazon/Archer
  • Fixed the talent description of Penetrating Wounds — it now shows the correct talent cast time.

Desperate Instant
  • Fixed a bug, which caused the talent to incorrectly restore a part of class talents.

See you on the battlefields!

Prime World dev Team

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