Learn Dota 2 - Meteor Hammer Centaur |
- Meteor Hammer Centaur
- 1k mmr support strat.
- Performing offlane creep pull as dire
- How should I be playing Broodmother
- Can I dodge viper strike using meld?
- hi guys teach me how to draft
- Let's talk about Nullifier
- Questions on the Day[9] learns DotA series w/purge
- Edge pan vs middle mouse drag? Which one should I be using, and which one do most of the pros use?
- How should i learn Meepo
- why cant u dodge glimpse with an EUL?
- How do you deal with agressive trilane as Offlane Nyx?
- I have trouble justifying upgrading Wraith Band into a Ring of Aquila on ranged heroes, when I can keep the band for a Hurricane Pike. Am I doing it wrong?
- Ultimate Bristleback build?
- Since Focus Fire's attack speed boost was reduced in 7.07, how much attack speed does Windranger need to reach the AS cap with her ult?
- How come a 700gpm TA loses such a game?
Posted: 01 Apr 2018 03:24 PM PDT It's Perfect after tranquil boots and blink because you can blink stomp and then follow up with meteor hammer. It lets you push even better while you're soaking up tower return damage. It gives centaur more than enough mana regen. 12 strength. 12 int. HoD is for nerds Somebody tell me why meteor hammer center is a bad idea I feel wrong for doing it but hey it works [link] [comments] |
Posted: 01 Apr 2018 12:14 PM PDT Feels like there is no need for support? Why do people flame if they don't get one? No point of pulling cuz the dual lane will kill the fool in the safe lane the second I leave. No point of stacking he will hunt kills rather than farm stacks. No point of roaming since there are 4 carries there is 0 kill potential(think snipe Medusa who cannot maintain equilibrium near them, offlane antimage, etc) What to play minute by minute(I can't focus on last hit perfectly after a long day) Getting runes and warding us fine but tgey get killed under wards and then howl [link] [comments] |
Performing offlane creep pull as dire Posted: 01 Apr 2018 08:57 AM PDT Hey guys. Im an offlane spammer in trash tier mmr who has been having mixed results experimenting with offlane pull. I have noticed I have more success with this technique when on radiant. With this post I''m hoping to learn how to better pull when on dire. I think a factor is map geography. On radiant I can cross the river at mid by the rosh pit, head up by the ancients, and hide until the battle horn. This approach keeps me out of enemy vision unless supports go mid to place a ward. On the other hand, on dire I seldom cross the river without being spotted. Radiant mid tower is placed in such a way that I cannot avoid its gaze. If I try crossing at dire rune, ancients, or even in the off lane itself, there is likely a hero in the path. I find if I'm spotted early I have much less time to run the creeps in circles before I have two supports in my face. This is fine if I'm on pango, omni, or any other offlaner that has a free escape. However it can mean my death if im on brew or doom. Avoiding early vision is crucial to surviving the off-lane pull in my MMR. Supports dont understand or expect this technique. If they don't see you coming, they generally don't react to it effectively. When on dire, how can i get into position for the offlane pull without being spotted?? Thank you in advance! [link] [comments] |
How should I be playing Broodmother Posted: 01 Apr 2018 10:58 AM PDT While I don't spam brood every game I can I do really enjoy playing her when I can and usually play offlane or mid, had a few questions about her I wasn't sure about any other info would be appreciated, thanks!
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Can I dodge viper strike using meld? Posted: 01 Apr 2018 06:00 PM PDT |
Posted: 01 Apr 2018 10:03 AM PDT hi guys im horrible at drafting, i made a video with a few of my games, tell me what i did wrong what i should have done help me out. [link] [comments] |
Posted: 01 Apr 2018 12:39 AM PDT NULLIFIER I did some testing and these are results that I've found along with info from Wiki. Cost: 4700 Components: Sacred Relic (+60 DMG), Helm of Iron will (+3 Hp regen, +5 Armor) Bonus:+65 DMG (~5 DMG), +5 HP regen (~2 HP regen), +5 Armor.
Things it can dispel/mute after or during item usage:
Things it cannot do / useless against:
So, apart from the ones suggested in the Wiki what kind of heroes/situations did you find Nullifier useful in? I personally like it on Jugg & PA (mostly right click meele carries) [link] [comments] |
Questions on the Day[9] learns DotA series w/purge Posted: 01 Apr 2018 01:28 PM PDT I'm about halfway through EP.3, and I usually play Shadow Shaman or Lina in Turbo.
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Edge pan vs middle mouse drag? Which one should I be using, and which one do most of the pros use? Posted: 01 Apr 2018 04:58 PM PDT What do you think? Will my edge panning deter my skills in any manner? Should I just start using the scrollwheel dragging movement, or stick to edge panning that i've been doing and growing used to ever since playing my first rts games, about 10 years ago? [link] [comments] |
Posted: 01 Apr 2018 10:03 AM PDT Im just confused as i what i should be doing as meepo and especially what i should do with the first clone [link] [comments] |
why cant u dodge glimpse with an EUL? Posted: 01 Apr 2018 07:19 AM PDT |
How do you deal with agressive trilane as Offlane Nyx? Posted: 01 Apr 2018 04:19 AM PDT me Nyx vs AM,Lich and Naga, eventhough i only die 2 times in my lane,AM got a very free farm and got Battlefury at 13 min. Link to Match Overview:https://www.dotabuff.com/matches/3810923830 [link] [comments] |
Posted: 01 Apr 2018 03:40 AM PDT Ring of Aquila has always seemed like a dead end to me, with no upgrade path available. I suppose it can be good on melee carries, but I can't see why you'd get it on ranged heroes when you can upgrade a Wraith band into Hurricane Pike. [link] [comments] |
Posted: 01 Apr 2018 03:40 AM PDT Yesterday I had a game with Bristleback and in the end I had more gold than I could spend. Maybe I could have gained some advantage if I only know what to buy. I ended up using Treads, Assault Cuirasse, Hood (stupid me forgot to upgrade to Pipe), Blade Mail, Octarine Core and Abyssal Blade. I also got Radiance in backback but couldn't find a slot for it without compromizing my durability or speed. I was against Drow, Pudge, Techies, Sniper and Witch Doc. Any ideas how to itemize better in such case? [link] [comments] |
Posted: 01 Apr 2018 03:33 AM PDT |
How come a 700gpm TA loses such a game? Posted: 01 Apr 2018 03:29 AM PDT https://www.dotabuff.com/matches/3810844244 (MatchID: 3810844244) 700 gpm TA let's WK (and OD, I guess) make her suffer and lose the game. What could TA do to win this game? Are 2-3 ideas possible as a starting point to improve the future games? In this game, Templar Assassin experiments with Travel Boots as a core item. Setting traps in different lanes, helps her net worth explode, since traps now clear creep waves easily after talent level 15. In fact, it might even be better to get BoT before blink. [link] [comments] |
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