Games Weekly /r/Games Discussion - Suggestion request free-for-all |
- Weekly /r/Games Discussion - Suggestion request free-for-all
- [PAX East 2018] - Free-for-all discussion: April 5-8
- It Seems a Lot of Users are Having Their Epic Games Accounts Locked Due to Invalid Login Attempts. Epic Games has yet to Address the Issue.
- Spyro Remake screenshot comparisons leaked
- Spyro Reignited Trilogy | Announcement Trailer | PS4
- Divinity: Original Sin 2 – Announcement Trailer | PS4
- Spyro: Reignited Trilogy leaked on Amazon
- World of Warcraft: Battle for Azeroth Arrives August 14
- Vampyr - Story Trailer
- Firewatch is coming to the Nintendo Switch
- Spyro Remastered Website Up
- Spider-Man Will Have No Microtransactions, Plenty to Unlock Beyond Pre-order Bonus.
- [NEW SEASONAL MISSION] Retribution | Overwatch
- EA's Patrick Söderlund on Battlefront II and indie titles: 'Making games was easier 20 years ago'
- Far Cry 5 Breaks Franchise Sales Records - Second Biggest Ubisoft Launch Ever
- "Hold to activate" becoming more common in games these days. Why is this, and what's the point? (see post for example, hard to explain)
- Theme and Mechanics in Far Cry 2 and Far Cry 4 | Game Maker's Toolkit
- KOF XIV: Blue Mary DLC Character
- Rainbow Six Siege re-review - an exceptional tactical multiplayer experience
- A first-time indie game exhibitor experience in a big expo.
- Talking to the Creator of Crash Bandicoot and Spyro the Dragon
- Nintendo Labo - Invent New Ways To Play With Toy-Con Garage - Part 3
- Donkey Kong Country: Tropical Freeze Gameplay Trailer - Nintendo Switch
- What Makes Advance Wars Shine - Game Analyst
- Exclusive Hands-On Impressions Of Spider-Man Gameplay | Game Informer
Weekly /r/Games Discussion - Suggestion request free-for-all Posted: 04 Apr 2018 02:09 PM PDT /r/Games usually removes suggestion requests that are either too general (eg "Which PS3 games are the best?") or too specific/personal (eg "Should I buy Game A or Game B?"), so this thread is the place to post any suggestion requests like those, or any other ones that you think wouldn't normally be worth starting a new post about. If you want to post requests like this during the rest of the week, please post to other subreddits like /r/gamingsuggestions, /r/ShouldIBuyThisGame, or /r/AskGames instead. Please also consider sorting the comments in this thread by "new" so that the newest comments are at the top, since those are most likely to still need answers. [link] [comments] |
[PAX East 2018] - Free-for-all discussion: April 5-8 Posted: 05 Apr 2018 06:24 AM PDT Hey everyone, PAX East 2018 runs from Thursday, April 5 through Sunday, April 8 in Boston, MA. Use this thread to talk about anything PAX-related. For any major coverage submitted to /r/Games, I'll update this thread with links. Livestreams/Links[link] [comments] |
Posted: 04 Apr 2018 06:52 PM PDT
Two weeks ago I had someone attempt to access my Epic Games account. They failed, but the invalid attempts meant I couldn't login for a period of time. I didn't think anything of it, because I don't really have anything tied to the account. Last night, however, it occured again I planned on contacting them today and by time I could it had happened again! So I messaged my gaming buddies and come to find out I wasn't alone. In fact, an alarming number of them had all had the same issue. I went to Epic to see if I could contact support. But all of their support is tied to specific games. There isn't really an option for issues for your account. Twitter is useless, because of the popularity of Fortnite. I then went to /r/EpicGames and saw other users complaining their. I did a little Googling and saw they had made a blog post about account security and a possible breach, but they haven't addressed the issue of users having repeated failed login attempts directly. I'm looking to see how widespread this issue really is and if anyone knows a way to contact Epic. For a company as large as them with a game as popular as Fortnite, they really need some better customer service tools. [link] [comments] |
Spyro Remake screenshot comparisons leaked Posted: 05 Apr 2018 02:40 AM PDT |
Spyro Reignited Trilogy | Announcement Trailer | PS4 Posted: 05 Apr 2018 08:02 AM PDT |
Divinity: Original Sin 2 – Announcement Trailer | PS4 Posted: 05 Apr 2018 06:03 AM PDT |
Spyro: Reignited Trilogy leaked on Amazon Posted: 04 Apr 2018 11:13 PM PDT |
World of Warcraft: Battle for Azeroth Arrives August 14 Posted: 05 Apr 2018 06:16 AM PDT |
Posted: 05 Apr 2018 02:52 AM PDT |
Firewatch is coming to the Nintendo Switch Posted: 05 Apr 2018 06:15 AM PDT |
Posted: 05 Apr 2018 07:58 AM PDT |
Spider-Man Will Have No Microtransactions, Plenty to Unlock Beyond Pre-order Bonus. Posted: 04 Apr 2018 08:53 PM PDT |
[NEW SEASONAL MISSION] Retribution | Overwatch Posted: 04 Apr 2018 07:03 PM PDT |
EA's Patrick Söderlund on Battlefront II and indie titles: 'Making games was easier 20 years ago' Posted: 05 Apr 2018 01:17 AM PDT |
Far Cry 5 Breaks Franchise Sales Records - Second Biggest Ubisoft Launch Ever Posted: 04 Apr 2018 09:16 AM PDT |
Posted: 04 Apr 2018 04:02 PM PDT Lately I've been noticing a lot of more recent games (mostly console ports), require the player to hold down a specific button or key to perform a certain action. The best example I have is this post that made it to the front page today on r/gaming: https://gfycat.com/impureforkedgangesdolphin (source: https://www.reddit.com/r/gaming/comments/89qjfl/goddamnit_boomer_far_cry_5/) As you can see in the beginning of the video, the person is required to hold down "Square" on the controller to exit the car instead of just pressing square once to exit (like it was on older games, such as GTA or whatever). Note: I do not own Far Cry 5, so I have no idea if it is the same way on the PC version. I have also seen very few footage of the game in general. I've been seeing this pop up in a lot of games recently, but the furthest example where I remember it happening was No Man's Sky. Thankfully there was a mod on the PC version that removed that. I prefer to able to press the button and it do what it is supposed to do immediately (the way games have been for all these years). I've seen in recent games such as Destiny 2, Wildlands, Vermintide 2 (when crafting components), and other games. According to a friend, even the PC MMO SoulWorker has this "feature" as well. It's really annoying to me, and I was just curious about a few things: do people actually like it? What's the point of having this feature? Why do more developers not have this an option to turn on or off? To me, it feels sort of like a less intrusive (I suppose) version of "Are you sure?" So instead of a popup dialog asking you, you have a few moments to stop and rethink. But if that is the case, then why have it on something as simple as exiting a vehicle? Or opening up a shop? Or whatever the case may be. Anyway, I'd like to see what others thoughts on this is. My biggest reason for making this post is to why all of sudden this "feature" has seemed to crop up, and why developers thought it was a good idea. Especially on the PC versions of the game (I can somewhat understand it on consoles). Thanks. [link] [comments] |
Theme and Mechanics in Far Cry 2 and Far Cry 4 | Game Maker's Toolkit Posted: 04 Apr 2018 11:51 PM PDT |
KOF XIV: Blue Mary DLC Character Posted: 05 Apr 2018 07:01 AM PDT |
Rainbow Six Siege re-review - an exceptional tactical multiplayer experience Posted: 04 Apr 2018 11:17 PM PDT |
A first-time indie game exhibitor experience in a big expo. Posted: 05 Apr 2018 05:13 AM PDT |
Talking to the Creator of Crash Bandicoot and Spyro the Dragon Posted: 05 Apr 2018 04:05 AM PDT |
Nintendo Labo - Invent New Ways To Play With Toy-Con Garage - Part 3 Posted: 04 Apr 2018 07:10 PM PDT |
Donkey Kong Country: Tropical Freeze Gameplay Trailer - Nintendo Switch Posted: 04 Apr 2018 10:09 AM PDT |
What Makes Advance Wars Shine - Game Analyst Posted: 04 Apr 2018 03:37 PM PDT |
Exclusive Hands-On Impressions Of Spider-Man Gameplay | Game Informer Posted: 04 Apr 2018 01:26 PM PDT |
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