Assassin's Creed Origins - 1.4.1 Patch Notes Posted: 15 Mar 2018 03:39 AM PDT Hey everyone, Patch 1.4.1 will be deployed today, March 15. Patch Size: Steam: 0.9Gb The Curse of the PharaohsQuest - Fixed a black screen issue that could occur after loading the game during the "Rites of Anubis" quest
- Fixed an issue during "Crocodile Tears" quest that would display a wrong suggested level for one of the quest objectives
- Fixed an issue preventing snakes to spawn with during the quest "Soured Libations"
- Fixed an issue where the textures could sometimes disappear under certain circumstances in the "Idol Hands" quest
- Fixed an issue during the "No Honor Amongst Thebes" quest that could cause the playable character to be stuck in freefall animation
- Fixed an issue where the blacksmith in the "Burnt Offerings" quest would not unmount the horse after the playable character rescues him
- Fixed an issue where the waypoint for "The Theban Triad" quest would be missing when the quest is being tracked
- Fixed an issue during the "Blood in the Water" quest where predator animals would disappear when the playable character is getting desynchronized
- Fixed an issue where the NPC would not follow the playable character when the Swenett outpost is being completed before the "National treasure" quest
- Fixed an issue that causes the wisps to be duplicated in a cutscene during the "The King of Kings" quest
- Fixed an issue that could prevent the "A Necessary Evil" quest from being completed when reloading the objective immediately upon collecting the quest item
- Fixed an issue where Bayek could become invincible during the Aaru afterlife boss fight when certain requirements are being met
- Fixed an issue during the "Protect Tahemet" objective that could result in various issues during the cutscene
- Fixed an issue where the playable character could get stuck when trying to unmount in the cave during the "Love or Duty" quest
- Fixed an issue that could prevent players from interacting with a clue during the "Master of the Secret Things" quest
- Fixed an issue with the response time of Djehuty's NPC guard during the "Find and Rescue Djehuty" objective
- Fixed various animation issues of NPCs and Bayek during various side quest dialogues
- Fixed an issue during the investigation objective of "The Lady of Grace" quest that could prevent players from interacting with the NPC when using firebombs close-by
- Fixed an issue where an objective icon during the "A Pharaoh's Hemset" quest could be missing
- Fixed an issue where objectives could sometimes disappear from the game after completing "The King of Kings" or "The Curse of the Pharaohs" quests
Activities - Fixed an issue preventing the player to complete the Yebu location when completing the quest "Unfair Trade"
Gameplay - Unlock the "Servant of Amun" outfit retroactively to players that completed the "Shield or Blade" quest prior to the fix
- Improved transitions from Afterlife regions to Thebes
- Improved the behavior of enemy NPCs
- Improved the behavior of Scorpions in the Afterlife regions
- Fixed an issue with the Pharaoh's Shadows when attempting to eliminate them with the overpower ability of a regular sword weapon
- Fixed an issue with the Tahemet NPC where she would follow her schedule after rescuing her
- Fixed an issue during the final boss fight that could cause the enemy NPC to be unable to move
- Fixed an issue with the "Morning Sun" bow that would not be upgraded properly to Level 45 when using the save game boosting option
- Fixed an issue with the voice output of the Brute enemies when they are being set on fire
- Fixed an issue where the portal to the Afterlife might not work as intended under certain circumstances
- Fixed an issue where the playable character could get desynchronized while Tutankhamun's shadow is engaged in battle with another enemy NPC
- Fixed an issue with the Scorpions in Serqet's chamber that could prevent them from reaching the playable character
User Interface - Fixed an image displacement issue when transitioning between Afterlife and Thebes
- Fixed various text formatting inconsistencies in dialogues
- Fixed an issue where the "Curse of the Pharaohs" progression could remain stuck at 97% in the Atlas view
- Updated the video showcasing the dash boost ability
World - Fixed a visual issue with the Abyssal Steed when leaving a Pharaoh's Shadow fight area
- Fixed an issue that could cause vultures in the monument afterlife region to fly in one place
- Fixed an issue with missing flags at the temple in Luxor
- Fixed an issue that could cause the afterlife regions to be visible in the Thebes region under certain circumstances
- Adjusted the position of a lootable source in the Apep Khat location
The Hidden Ones- Fixed various NPC spawning issues
Discovery Tour- Reduced the repetitiveness of the ambiance dialogues
- Disabled Senu's top attack ability in the Discovery Tour
- Fixed an issue with the NPC animation when the Natron Tour is started with a child character
- Fixed an issue that caused from statues during the Siege of Alexandria Tour to appear with a low-quality texture
- Fixed an issue with the display of photos taken in the main game that would appear in the Discovery Tour map
- Fixed Fast Travel being aborted if the player moved the camera focus away from the activation point
- Corrected various typos in the French localization
- Corrected some typos in the Discovery Tour timeline
- [PC] Corrected some formatting issues in the menu when Russian localization is being used
Main GameQuest - Fixed an issue where players could remain stuck if they interact with Reda during the "Reach the vault" objective
- Fixed an issue that could cause the Lanista to traverse Cyrene and not remain at the arena after completing the "Pax Romana" quest
- Fixed an issue during the "Predator to Prey" quest that could cause the enemy NPC to appear in ragdoll state
- Fixed an issue with Nikias NPC during "Wild Ride" quest that could sometimes result in the NPC getting stuck
- Fixed an issue with the objective for the "A Dream of Ashes" quest which happened to display two quest objectives instead of only one
Gameplay - Fixed an issue that would allow enemy NPCs to spawn indefinitely
- Fixed an issue where the playable character could sometimes get dragged into the overpower attack of a captain when he is engaged in a fight with another enemy NPC
- [PC] Fixed an issue where players could move during some dialogue cutscenes when using the auto movement key
- Fixed an animation issue with Viridovix during the Brothers arena boss fight
- Fixed an issue with the "Cobra Royale" Hunter bow that could not be obtained with the Heka Chests
- Fixed an issue where Bayek becomes invisible under certain circumstances when wearing the "Servant of Amun" outfit
User Interface - Corrected the French localization for "borrowing" a felucca
- Corrected a typo in the German localization during the Ancient Mechanism dialogue in the 'Tomb of Khufu'
World - Fixed an issue with the Rainbow visuals of the Unicorn & Unicamel
Graphics & Audio - Fixed an audio issue that could prevent systemic audio from playing when the Planetarium quest is being tracked
System - Fixed an issue that could cause players to get stuck in an infinite loading screen
- [PC] Fixed an issue with the FOV that could sometimes cause the camera to twitch in the menu
- [PC] Fixed an issue that could allow players to access the Benchmark tool when the game is still installing
- Fixed a black screen issue that could occur when the game crashed during the "Rebel Strike" quest
If you have any issues, please get in touch with our customer support [http//"http]for further assistance. |
Assassin's Creed: Origins - 1.4.0 Patch Notes Posted: 05 Mar 2018 08:03 AM PST Hey everyone, Patch 1.4.0 will be deployed on all platforms tomorrow, March 6. Patch Size Steam: 0,7 GB Uplay PC: 3.2 GB New Features- Added support for the "The Curse of the Pharaohs" expansion
- Added a reward to the main game for completing the Discovery Tour – finish all 75 guided tours to find out what that reward is. ;)
New Game+- Fixed an issue blocking the quest "Homecoming" from progressing when Hypatos is knocked down by a blunt weapon
Discovery Tour- Fixed an issue where the Discovery Tour progress could be lost after reinstalling the base game without patching to the latest version
- Fixed an issue that could limit the speed of a mount in all areas
The Hidden Ones- Removed the possibility of selling the Mysterious Papyrus at the Bureau
Main Game Quest- Fixed an issue preventing the "Kill Sefetu's archers" objective from completing in the quest "All Eyes on Us"
- Fixed an issue preventing the player from giving the amulet to complete the quest "A Dream of Ashes"
- Fixed an issue with mounts appearing in the fight ring during the quest "Lady of Slaughter"
Gameplay- Improved enemies reactions to observing a Chain Assassination
- Added the possibility of parrying with the shield while carrying a torch
- Changed the description of the Hou Yi's Bow to indicate that it has Poison on Hit ability instead of Instant Charging
- Fixed the displayed Player Level on a save game which could drop back to 40 after uninstalling an add-on
- Fixed an issue preventing Camp Shetjeh from completing
- Fixed an issue preventing the Gracious Attire from appearing in Weaver Shops
- Fixed an issue with Phylakes that would stop spawning
- Fixed an issue preventing the playable character from leaving the Krocodilopolis arena after performing a Fast Travel
- Fixed an issue preventing the playable character from controlling mounts of assassinated NPCs
World- Fixed an issue that could prevent the output of any sound when resuming the game after being inactive.
- [PC] Fixed low-quality textures for low and very low texture details
- [PC] Fixed flickering artifacts on multi-monitor setup
- [PC] Fixed resolution option when using portrait mode
System- Improved overall stability of the game application
- [PC] Fixed an issue preventing the completion of the "Seshem.eff Er Aat" tomb after quitting the game with Alt-F4 after having activated the Ancient Mechanisms
If you have any issues, please get in touch with our Customer Support [support.ubi.com]for further assistance. |
Assassin's Creed: Origins - 1.3.0 Patch Notes Posted: 19 Feb 2018 09:34 AM PST Hey everyone! Patch 1.3.0 will be deployed on all platforms tomorrow, February 20th. Patch Size Steam: 2.6 GB Patch Highlights The "Discovery Tour by Assassin's Creed: Ancient Egypt" game mode added. Explore Ancient Egypt from a fascinating historical perspective with a new mode that lets visitors' free roam the map to learn about Egypt's history and daily life in guided tours. New Game+ game mode added. Start a new game while keeping their weapons, outfits, and abilities. You will be able to access New Game + after you have completed the last main quest of the game. The Hidden Ones - Fixed an issue where the completion of the Sinai region would not reach 100% in the Atlas
Main Game Quest - Fixed various issues with Quest Objectives that could disappear when traveling outside of Egypt
- Fixed an issue with the spawning of Hotephres' boat in the quest "The Crocodile's Scales"
- Fixed an issue preventing the playable character to go back into the vault if he died after completing the quest "The Final Weighing"
Activities - Increased the distance the player needs to be from some Rebel Camps before Assist Rebel event are respawned
- Fixed an issue with Hippodrome adversaries stopping at the end of a race
- Fixed various issues with Daily Quests and Reda that could not be available at times
- Fixed an issue with the camera having no collision with the Boss of the Trials of the God
- Fixed an issue preventing targets of "Avenge a Friend" quests from being damaged
- Fixed the Trial of the God Community Challenge that could give all the items of the Anubis Gold Set after banking the reward
- Fixed the synchronization of the Classic Challenges with the Ubisoft Club servers following a network failure
- Fixed various papyruses locations that did not show the interact action
Gameplay - Improved the ragdoll visual
- Added a warning message when going out of bound with Senu
- Fixed an issue that caused the mount not being summoned when whistled
- Fixed a bow usage animation issue while in stealth
- Fixed various issues where the playable character could remain stuck
- Fixed an issue where various character's hands would end up crooked after exiting to the Quest menu
- Fixed an issue where NPC could stand still after being killed with an air assassination
- Fixed an issue that could prevent the interaction with the mount merchant in the Refugee Haven to work
- Fixed an issue that could make cart fly in the air following a collision
User Interface - Fixed an issue with the Animus Pulse effect disappearing on certain camera angles in Photo Mode
World - Fixed various issues where the playable character could go through collisions
- Fixed various issues with the spawning of NPCs
- Fixed floating boats
Graphics & Audio - Fixed various mismatches between subtitle and audio
System - Fixed an infinite loadtraveling after fast travelling a long distance via the eagle
- Improved overall stability of the game application
PC - Added some tooltips and other minor improvements to the Performance Analyzer menu
- Fixed an issue with the playable character that could not walk through a narrow pass
- Fixed the display of GPU temperature and usage metrics
- Fixed various issues with the key mapping with the Hippodrome
- Fixed various issues with the World Map on multi-monitors setups
- Fixed several stuttering issues
- Fixed multiple issues with the localized voiceover in the quests "Incoming Threat" and "A Gift from the Gods"
If you have any issues, please get in touch with our customer support [http//"http]for further assistance. |
Assassin's Creed Origins - 1.2.1 Patch Notes Posted: 29 Jan 2018 10:02 AM PST Hey everyone, This is to let you know that patch 1.2.1 will be deployed on all platforms tomorrow, January 30. Patch Size: Steam: 0.6GB Patch Highlight: Horde Mode: Following your feedback about the progression in the Horde mode, we decided to adjust the progression system. Players will now be able to progress further than wave 16. The Hidden Ones- Improved Gamilat's behaviour in the quest "The Setting Sun" when the playable character is being stealthy
- Fixed unreactive soldiers sometimes appear in the quest "Sic Semper Tyrannis"
- Fixed an issue with the "Good Things Come" papyrus losing its name after solving it
- Fixed Hidden Ones Bureau icons that could move on the World Map when marking them
Main Game Quest- Fixed an issue preventing an objective marker to be displayed during the quest "When Night Falls"
- Fixed various issues where quest objectives would not properly update
- Fixed an issue causing Mered's character model to change during the quest "The Hyena"
- Fixed an issue preventing the playable character to interact with Damastes during the quest "Egypt's Medjay"
- Fixed an issue preventing the vault door from opening during the quest ''The Final Weighing''
- Fixed an issue preventing the last cinematic of the second Present Day quest to trigger
- Fixed an issue preventing the playable character to interact with the Animus in the Present Day
Activities- Scaled down the enemies level progression in Horde Mode, so players are able to progress post-wave 16
- Fixed an issue with Khensa's health bar and level staying visible in the Arena lobby after beating her
Gameplay- Improved various playable character animations
- Fixed the caravan animals not following the playable character after being tamed
- Fixed an issue preventing animals from being tamed when in deep water
- Fixed an issue with Predator attacks not granting XP when it was completed using animal taming
- Fixed an issue where the Unicamel could not be called by playable character
- Fixed an issue preventing berserked enemies from attacking tamed animals
- Fixed animals falling through world when using the Enhanced Predator Bow skill
- Fixed an issue with NPCs trying to mount a chariot being driven by the playable character
- Fixed an issue that allowed Herwennefer, the War Elephant, to regain health during combat
- Fixed an issue with NPCs that could appear to swim on land
- Fixed various stuck issues for the playable character and NPCs
User Interface- Added missing 'Drop Object/Body' action to the 'Heavy Attack' button on the alternate control scheme
- Fixed an issue with the Quest Log that could appear in Photo Mode
- Fixed Ubisoft Club items not appearing as OWNED when returning to the Store after acquiring them
- Fixed an update issue in the Gear menu when using the Hide button
- Fixed the label overflow on the Hide button in the Gear menu in some languages
World- Fixed various issues with flying boats
- Fixed various NPC spawning issues
- Fixed various spots where player could go through collisions
Graphics & Audio- Fixed various visual issues occurring in HDR
System- [PC] Added Save Results button on Benchmark Results page
- Improve overall stability of the game application
- [PC] Fixed an issue when the game remains in the background processes of Task Manager after closing it using Alt+F4
If you have any issues, please get in touch with our customer support[http//"http] for further assistance. |
Assassin's Creed Origins - 1.2.0 Patch Notes Posted: 15 Jan 2018 04:28 AM PST Hey everyone, This is to let you know that the 1.2.0 patch will be deployed on PC tomorrow, January 16. Patch Size:Steam: 1.2GB Please find the latest changes below. Patch Highlights- Added support for the upcoming "The Hidden Ones" expansion
- Added "Incoming Threat" quest to the game
- Updated item loot pool of the Heka Chest (more details in the "New Features" section)
New Features- Added a new quest to the world: "Incoming Threat"
- Added the Atlas view on the World Map displaying the Sinai and the Valley of Kings regions
- Added support for the "The Hidden Ones" expansion
- Added the possibility to sell-back outfits to the Weaver shops
- Added all the latest Store items from the Nightmare, First Civilization, Gladiator, Wacky, and Almighty packs to the Heka Chest
- Added the option to toggle the visibility of inventory items on the Gear menu
Quest- Improved various cinematic transitions
- Increased the resistance of Khaliset to the Overpower Ultra ability
- Corrected the visual size of Isfet's weapon in the quest "Lady of Slaughter" to match its collision box
- Prevented Tahirah from following the playable character after a certain distance in the quest "Reunion"
- Fixed various issues that might occur when skipping cinematics
- Fixed an issue causing the stash in the quest "The Mousetrap" to float
- Fixed an issue preventing the player from completing the quest "The Healer"
- Fixed various situations causing Jumbe, the War Elephant, to reset in the middle of combat
- Fixed an issue preventing the playable character from climbing and fighting while in the quest "The Final Weighing"
- Fixed an issue allowing Thutmose to lose his felucca in the quest "Blood in the Water"
- Fixed the delay before the Quest Completed trigger when completing the quest "A Tithe By Any Other Name"
Activities- Reduce the difficulty of Hippodrome races
- Fixed an issue preventing enemies from being able to be pushed into the pit of the Duelist II Arena encounter
- Fixed an issue where players were ranked incorrectly after completing a Hippodrome race
Gameplay- Improved the behavior of tamed animals
- Fixed various issues on how fire was applying damage to the playable character and NPCs
- Fixed an issue with the spawning of the playable character in the Haueris Nome
- Fixed an issue that could cause a desynchronization when controlling Senu from a hiding location
- Fixed the damage bonus applied by Master abilities, which was lower than designed
- Fixed an issue that could prevent the Chain Attack ability to work
- Fixed an issue that could prevent the Adrenaline ability to be triggered
- Fixed the Overpower Chain Throw ability that was awarding Assassinate bonus XP
- Fixed an issue allowing the inactive weapon to cause damage
- Fixed an issue with the distance counter not updating correctly when NPC is outside of the field of view
- Fixed various situation where the playable character could remain stuck
- Fixed various issues with the animations of the playable character
- Fixed various issues with the spawning, the reactions, and the animations of NPCs
User Interface- Added the leaderboard to the Horde Mode menu panel
- Fixed an issue with the Target Menu not properly showing The Scarab after reloading the save game
- Fixed various issues with the World Map filters
- Fixed an issue making arrow disappear from its quiver in the gear page when using the customization options
- Fixed an overlapping issue with Custom Markers when playing in Traditional Chinese
- Fixed an issue where the "Bathhouse Towel" outfit would appear as new every time the playable character exits the bathhouse
- Fixed a mistranslation on a Papyrus puzzle when playing in Russian
- Fixed an issue with the distance counter not updating correctly when NPCs are outside of the field of view
- Fixed some discrepancies in the Quest Log
- Fixed various typos
- [PC] Added a message telling players to restart their game after acquiring new downloadable contents
- [PC] Added the 'Hide Icons' action to the Eagle section of the Customize Controls option menu
- [PC] Fixed the Fast Travel action in the World Map
World - Fixed the models of the Level 10 gears (bracers visual known issue)
- Fixed an issue with Weaver shops selling the same outfit more than once
- Fixed an issue with cages that could open by themselves when they had a prisoner
- Fixed several areas where the playable character could go through collisions
Graphics & Audio- Balanced the audio volume level in different areas
- Fixed an issue when the playable character could continue to talk after dying
- Fixed various visual issues that could occur when transitioning from indoor to outdoor
- Fixed an issue with the intensity of the red when in HDR
System- Improve overall stability of the game application
- Fixed various infinite loadings and black screen hangs
- [PC] Fixed game freeze after minimizing all tabs in Windows 7
- [PC] Improved Performance Metrics graphs functionality
If you have any issues, please contact customer support[http//"http] for further assistance. |
Assassin's Creed Origins - Title Update 1.1.0 Posted: 12 Dec 2017 05:52 AM PST Patch 1.1.0 is live now! Please find the latest changes below. Patch Highlights- Added a new "Nightmare" difficulty mode
- Added an NPC scaling option, "Enemy Auto-Level", that makes enemies' level scale up to player's level
- Please note: Enemy levels will only scale up to player level, they will not scale down
- Added a new "Horde Mode" to the Arena
- [PC] Added support for HDR display
System- Improved general game stability
- Adjusted the balance of the economy by reducing the price of Lion Claw and Leopard Fur
- Capped the number of Trinkets and Animal Goods to 999
- Fixed rare occurrence of world paused state due to a terrain node priority change
- [PC] Fixed stuttering on NVIDIA graphic cards when playing in borderless mode
- [PC] Improved Performance Tools functionality
Graphics & Audio- Improved texture streaming selection to allow for more high-resolution texture
- Increased the distance at which we display the higher quality fake geometry of Alexandria
- Improved the view distance of the Siwa temple
- Improved the level of details of the Hemon Mastaba location
- Improved the quality of the Photo Mode picture taken while playing with HDR enabled
- Fixed loading grid setups for tall palm tree fields to improve their view distance
- Fixed far shadow popping transition issue when updated during the time of day cycle
- Fixed shadow culling issue in the great library of Alexandria during sunrise and sunset
- Fixed a visual issue on bows when switching them while out of combat
- Fixed a visual issue with quivers
- Fixed an issue which prevented music from playing again in the quest "Aya: Blade of the Goddess"
- Fixed missing voice-over during various cinematics
- Fixed a sound issue when using Overpower on certain NPCs
- Fixed various repeating voice and sound effects
- Fixed an issue that could cause multiple music tracks to overlap
- Fixed multiple out of place audio lines in the Arena
- [PC] Fixed white squares appearing in windowed mode on 4K monitor
- [PC] Fixed an issue with the Reset graphic option
World- Fixed several areas in the world where the player could encounter collision issues
- Fixed various issues with the level of details of world objects, NPCs, and vehicles
Gameplay- Improved NPCs reactions
- Fixed the health regeneration that could stop working after gaining health from Health on Hit/Kill weapon attributes
- Fixed the unlock of the Old Habit achievement/trophy for player who have met the conditions
- Fixed various issues preventing the "Game Progression" statistic to reach 100%
- Fixed the "No Limits" Ubisoft Club Classic Challenge from not unlocking
- Fixed an issue with the Ubisoft Club Classic Challenges that were not showing as unlocked even if they had been completed
- Fixed an issue that could cause the controller to vibrate indefinitely in the score screen of the Hippodrome
- Fixed an issue where the playable character could lose its inventory when fast traveling from the Bathhouse
- Fixed an issue where Senu could pass through the world
- Fixed an issue that allowed thrown torches to inflict poison or bleed effect
- Fixed some loading issues while using Senu
- Fixed various issues with the spawning of NPCs
- Fixed various issues causing the player character to remain stuck
- Fixed various navigation and animation issues with the playable character
Quest- Improved the navigation of the Rebels during the quest "A Rebel Alliance"
- Improved various cinematic transitions
- Fixed an issue where the playable character could remain stuck or fall through the world during the quest "The Battle of the Nile"
- Fixed an issue where the playable character could lose its equipped weapons during the quest "The False Oracle"
- Fixed an issue preventing the playable character from dealing damage to crocodiles during the quest "Blood in the Water"
- Fixed an issue preventing the quest objective marker to be displayed during the quest "Family Reunion"
- Fixed an issue that could cause the player to lose the prisoner during the quest "His Secret Service"
- Fixed an issue that could cause a gladiator to remain stuck with the playable character during the quest "The Crocodile Jaws"
- Fixed an issue causing Daily Quests from disappearing from the Quest Log
- Fixed an issue that could prevent the "Control Nuisance" Daily Quest from giving its reward"
- Fixed an issue that could prevent the dialogue scene from playing during the quest "Blood in the water"
- Fixed an issue that could prevent Hallucinations from ending during Taimhotep's Song
- Fixed an issue that could make the quest "Children of the Streets" impossible to complete
- Fixed an issue that could prevent the key for Eudoros' chest to appear in the inventory in the quest "End of The Snake"
- Fixed an issue that could cause Cleopatra to die at the end of the quest "Way of the Gabiniani"
- Fixed an issue forcing Bayek to receive a spear instead of a bow during the chariot fight of the "The Battle of the Nile" quest
- Fixed an issue that could cause Aya to spawn as Bayek
Activities- Increased the number of Drachmas rewarded by Hippodrome tournaments
- Tweaked controls sensitivity in Hippodrome
- Fixed an issue that could prevent the introduction cinematic of Seleucid from playing
- Fixed an issue that could prevent the use of bows in the Arena
User Interface- Added Hood, Hair, and Beard customization options in the Gear menu
- Added an "Uncompleted Locations" filter to the World Map
- Added a "friends-only" pictures filter to the World Map
- Added the option to hide the Compass and the Enemy Proximity Feedback on the HUD
- Improved on-screen feedback with Friend Challenges in Arena
- Increased display time of the on-screen feedback when the playable character gets hit by an arrow
- Changed input button for the Compare Equipped action
- Fixed various icon issues in the World Map
- Fixed an issue with the Trial of the God reward being displayed incorrectly in the Quest Log
- Fixed an issue with the quest objective of Trial of the Gods appearing below the world
- [PC] Fixed the display of Photo Mode pictures captured on multi-monitor configuration
- [PC] Enabled Eye Tracking by default
- [PC] Added "Quit to Desktop" option to the pause menu
If you experience any issues, please contact our customer support team[http//"https] for further assistance. |
Assassin's Creed Origins - System Requirements Posted: 05 Oct 2017 09:54 AM PDT The minimum and recommended specs for Assassin's Creed Origins are the following: MINIMUM CONFIGURATION OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only) PROCESSOR: Intel Core i5-2400s @ 2.5 GHz or AMD FX-6350 @ 3.9 GHz or equivalent VIDEO CARD: NVIDIA GeForce GTX660 or AMD R9 270 (2048 MB VRAM with Shader Model 5.0 or better) SYSTEM RAM: 6GB Resolution: 720p Video Preset: Lowest RECOMMENDED CONFIGURATION OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only) PROCESSOR: Intel Core i7- 3770 @ 3.5 GHz or AMD FX-8350 @ 4.0 GHz VIDEO CARD: NVIDIA GeForce GTX760 or AMD R9 280X (3GB VRAM with Shader Model 5.0 or better) SYSTEM RAM: 8GB Resolution: 1080p Video Preset: High The supported graphics cards at the time of the release are the following: *Supported NVIDIA cards at time of release: • GeForce GTX600 series: (Recommended) GeForce 680 or better • GeForce GTX700 series: (Recommended) GeForce GTX780 or better • GeForce GTX900 series: (Recommended) GeForce GTX970 or better • GeForce GTX10-Series: (Recommended) GeForce GTX1050 or better **Supported AMD cards at time of release: • Radeon 200 series: (minimum) Radeon R7 270 or better • Radeon 300/Fury X series: (Recommended) Radeon R7 370 or better • Radeon 400 series: (Recommended) Radeon 460 or better Gamepad Support • Microsoft Xbox 360 • Microsoft Xbox One (Original/Elite) |
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