Northgard Patchnote 1.1 - Happy Easter!


Patchnote 1.1 - Happy Easter!

Posted: 29 Mar 2018 07:08 AM PDT

Hello Northgardians!

We've been working hard these past few weeks to fix the majority of the bugs you reported! Here is the complete Patch note for this update :-)


  • The ESC key now closes the chat window in priority
  • Trade Route will be stopped before reaching 0 Krowns (to prevent building from burning)
  • We added an effect on ongoing scenarios to help clarity of the campaign map. This should help new players understand their current objective!
  • We balanced a little some of the campaign scenarios:
    • Chapter V: there is now a clear sign showing when reinforcement will arrive
    • Chapter VI: answering one of Svarn's request now also grants some happiness
    • Chapter IX: there were some text errors
  • We added the Turkish language to the game (sorry for the delay)
  • When entering an area with both an enemy unit and a neutral unit, the player can now kill the neutral unit before killing the enemy unit. This was abusively used by some players.
  • Once you finished a chapter at least once, you will have the possibility to choose to watch the first ingame cinematic




After last patch, the Clan of the Raven became a little unbalanced, thanks to its ability to colonize territories with krowns. We changed a few things about it:
  • We increased the Krown cost of colonisation by 10%
  • The Raven's Fame 200 now also grant 1 happiness

  • In the Multiplayer game creation menu, we fixed a visual bug that caused the "AI number" line to switch place with the "map Size"
  • It is not possible anymore to upgrade the Gates of Helheim
  • When befriended, the Jotnar (on the Jotunn tile) won't count as clan's population
  • Scouts health bar sometimes disappears when scouting, this has been fixed
  • There is now a progress bar for the menders' healing
  • We fixed a bug allowing trade routes to keep going even after reaching 0 food stock
  • When slaughtered by the Wolf Clan, sheeps will not provide gold anymore with Pillage
  • The Draugar Invasion alert sound has been added
  • Mercenaries in your territory will not count in wood consumption during winter anymore.
  • The "Hanging Out With Friends" achievement is now functional (so sorry for the trouble)
  • We fixed a wording issue with Fur Coats: it affect both civilians and military units
  • We fixed a Camera behavior bug when switching between military group of units
  • We addressed some UI issues
  • We fixed NULL ACCESS errors


Thank you all for your support and reporting the bugs your witnessed!
The next months will be dedicated to develop a new Multiplayer Ranking System with balanced map generation! A new clan will shortly follow this update ;-)

Happy Easter and enjoy your sheeps ;)


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