Overwatch - If Overwatch was a fighting game


If Overwatch was a fighting game

Posted: 15 Feb 2018 12:01 PM PST

When you startle each other and don't know how to react...

Posted: 15 Feb 2018 03:58 PM PST

Just a normal day in grandmaster...

Posted: 15 Feb 2018 06:04 AM PST

I used deep learning to estimate your SR, estimate your SR for each hero, and give advice on how to get better at Overwatch !

Posted: 15 Feb 2018 08:59 AM PST

EDIT2: If you don't have a discord account (and don't want to make one) but you wanna get notifications when nw things come out. Add youself to this email list: https://docs.google.com/forms/d/1S5S3_0DzHWaPwqGjdY6FeRsodeJratjSqDzkPbgLJF4/viewform

Hello again!

Last time I was here I did a basic version of trying to guess your SR based on your in-game stats. I got a LOT of feedback and I ended up with a couple passionate fans that wanted to see it improve. So I did it.

http://www.c0derwatch.com

What does it do?

The project will look at your public competitive statistics (eliminations, deaths, healing for example) and estimates your current Skill Rating (SR).After that, it estimates your SR if you were to focus playing a specific hero more often.

Lastly, clicking a hero will detail which stats affected your estimate the most by comparing your performance to similarly ranked players. Example: The app might suggest to work on your positioning if your deaths and objective time don't align with players at your skill level. (more objective time isn't ALWAYS good, but less deaths always is)

How does it do that?

To generate SR guess: Deep learning! I have around 250,000 usernames (and growing!) of people who played competitive mode in Overwatch. I grab their stats and their SR and try to learn what stats match to what SRs. For a new sample such as yourself, I just grab your stats and see what the deep neural network thinks what rank people with your stats are at.

To generate hero SR: As mentioned above, I'm just telling the neural network you play that character a lot more than you already do, and the other characters a lot less. The result you see below your hero icon is the resulting SR estimate.

To generate advice: This is a bit more complicated, and will likely be improved a LOT over time. The neural network knows what stats are important to rank up at whichever rank you're currently at. I reviewed these stats with people the last time I released this site and we figured out some of the basic things the neural network was trying to say. I created an automated way to adjust how important each stat is for your rank. From here, we can clump stats together and do more analysis to guess at higher level concepts, like how good your positioning is based on objective time and deaths, and how good your target priority is based on hero damage, barrier damage, and objective kills.

In short, without giving away secret sauce, the neural network not only compared how you are relative to people your rank, it also is able to figure out whether or not a stat is important SPECIFICALLY for you. For instance, suppose you have high eliminations but low hero damage. In the advice section, anything based on "eliminations" would have a very small effect.

There are some special cases where the neural network DOES NOT KNOW which direction to improve a stat in, but can identify effectively that something is "wrong" about it. For instance, depending on your other stats and the hero you play, objective time can be a good thing or a bad thing. Same thing goes is fan the hammer kills(as McCree), and enemies frozen(as Mei). But with the algorithms I've come up with + the neural network, OASIS can say "Something is wrong with this stat" so you can review your game and perhaps focus on those areas to see if OASIS was onto something. Barrier damage falls under this category as well.

Future work:Esports

With data from the in-game app on wins and losses I can potentially team up with an esports team to help recruit people!

One day I think it'd be awesome to have an entirely AI generated team and see if the OASIS team can beat the whole league in OWL

I could also potentially generate amateur teams for amateur tournaments!

Based on what players tend to work together based on my data, I can make a huge set of teams to go against each other in amateur tournaments. Or even just suggest recruits via the AI to add to your already made team.

I'll talk more about this in my x-post to /r/CompetitiveOverwatch

Future work: in-game app

I will also have an in-game app via overwolf soon!

Based on your playtime, your allies playtime, and OASIS sr for each hero, it recommends which hero YOU should play to fit the team best. The in-game also app allows you to see your weaknesses/strengths in-game so you don't have to alt-tab out (Yes, it works in fullscreen!).

Here's what it should look like: https://imgur.com/a/FPTMb

The in-game app will allow me to gather data, and give you suggestions on what to play based on what you and your teammates are good at.

With more data, the in-game app can improve its suggestions. Eventually, I should be able to accurately tell you not only who you should play to optimize your odds of winning, but also your whole team(at least for a starting comp!). It could even give map-specific suggestions

Also, since I will know what map you're playing. I can automatically record all your wins/losses and each map. Perhaps I could assign you an OASIS SR based on map type! I'd also like to be able to generate tips on a per-game basis, but we'll see where the technology takes us.

What do I do first? (i can't do this all at once!)

That's up for you guys to decide. come to the discord here: https://discord.gg/caZzkge

Also my patreon supporters will naturally have a large influence in what comes next: https://www.patreon.com/OASISOverwatch

Known issues:

Console doesn't quite estimate as well because I don't have many usernames! The more console players use this the more accurate OASIS will become

Console advice is not functioning very well, again because of lack of samples

submitted by /u/TheC0der
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[Fan-Made] LUCIO "Loop and Boop" Highlight Intro

Posted: 15 Feb 2018 07:23 AM PST

New Overwatch players won't know what this is in the future

Posted: 15 Feb 2018 02:42 AM PST

Year of the Dog: Moira Dongfang Bubai (Fan-Skin)

Posted: 15 Feb 2018 09:15 AM PST

https://imgur.com/a/NshuC

Did a thing because we all know Moira needs some love! I loved Brigitte Lin's portrayal of Dongfang Bubai in Swordsman II and thought it would be interesting to see Moira in that persona. Dongfang Bubai is a fictional character who castrated himself to fulfill the prerequisite for learning the skills in a martial arts manual known as the Sunflower Manual. He ended up mastering the skills, but as a result, his personality became more feminine. (He fights with needles and red thread which I thought kinda resembled Moira's secondary fire lol)

I definitely enjoyed the Lunar New Year event skins; I wish there were more! As always, very open to feedback and critique. Enjoy!

submitted by /u/kewpieee
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PTR Mei vs Live Mei - She can now easily chain her Ultimate into primary fire. This is a HUGE buff.

Posted: 15 Feb 2018 04:45 AM PST

When you're both awful at the game

Posted: 15 Feb 2018 05:58 AM PST

Think this might be the best reflect I've ever pulled off

Posted: 15 Feb 2018 06:15 AM PST

Luckiest pulse bomb ever.

Posted: 15 Feb 2018 12:01 PM PST

I'm having way too much fun with CTF...

Posted: 15 Feb 2018 09:36 AM PST

damn McCree, uh McCree stop, FUCK OFF MCCREE

Posted: 15 Feb 2018 01:40 AM PST

Die! Die! D-die..?

Posted: 14 Feb 2018 08:48 PM PST

Enemy Genji (Overwatch Animation)

Posted: 15 Feb 2018 08:19 AM PST

Dear Zarya Mains.

Posted: 15 Feb 2018 07:36 AM PST

Your team loves you. I love you. Thank you so much for that gorgeous pink bubble when that hogs hook has me in its grasp. Thank you so much for stepping into the line of fire glowing with power encased in a brilliant rose shield. Thank you so much for that graviton. Sucking them into the that wonderful death vortex. Thank you for everything. -Sincerely your Junkrat/zen/hog main

submitted by /u/onefathippo
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When it's less than 10 seconds into the game but you already need to assert your dominance

Posted: 15 Feb 2018 11:07 AM PST

Thank you Zarya

Posted: 15 Feb 2018 07:53 AM PST

just... pick up the health pack

Posted: 15 Feb 2018 11:49 AM PST

With the next hero on the horizon, I think it's finally time for Athena to learn how to say 'Moira'

Posted: 15 Feb 2018 04:10 AM PST

In 1v1 mystery heros, for everyone else she says their name, e.g: 'Genji, Battle.' But for Moira it just goes battle, which i find a lot more annoying than I should.

submitted by /u/shmimbo11
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Girls Can Do Anything By kim Rukiana

Posted: 15 Feb 2018 07:00 AM PST

Havana but it's performed by Overwatch Heroes

Posted: 15 Feb 2018 08:29 AM PST

[Game-Breaking Bug] Found a glitch that causes the tire to switch camera angle and control after user's death.

Posted: 15 Feb 2018 09:54 AM PST

Double-kill highnoon deflect is a thing? Neat.

Posted: 15 Feb 2018 03:58 AM PST

Calvin with the Aimbot

Posted: 14 Feb 2018 11:06 PM PST

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