Killing Floor 2 WWAUT - I Think We Started A Riot


WWAUT - I Think We Started A Riot

Posted: 16 Feb 2018 10:18 AM PST

Hello everyone!

Today we want to provide some more information to how Stand Your Ground will work as it rolls into new maps, as well as the new and improved (drum roll please.....) Rioter.

First off, some details on what we covered last week. Stand Your Ground objectives, as of the next update, will start showing up in standard Survival maps. There are a few ways this can play out. First, these objectives will show up rarely, but randomly. The goal here on a long game is you will see them twice during the full playthrough. Admins can also choose to disable them on their servers, at which point they will not show up at all. The idea is to have SYG objectives an unexpected surprise with great rewards. Both in vault dosh in game dosh and XP bonus for your perk.

In Endless, like standard Survival, Stand Your Ground objectives will start showing up as you progress. But in endless this isn't the only gameplay "mutation" you will see! As you keep progressing deeper into endless you'll start seeing many of the weekly mutations show their (bobble) heads from time to time. Along with special waves of all the same zed type!

Players will start seeing more zeds replaced with more difficult variants or even higher tiered zeds as they keep climbing until they meet their eventual demise. We have a little song we sing in the office about the late waves… too many Scrakes, too make Scrakes - guess you'd have to be there.

Continuing our Endless supply of Endless details, we have some more on how Endless waves will work in general. Players will be able to select their difficulty (starting at Normal or all the way at Hell On Earth - which sets a base starting point to their endless experience) and then will progress through waves starting at 1 up until your eventual death. Every 5 waves the players will be challenged by a Boss and the overall difficulty will ramp up (going through Normal, Hard, Suicidal and Hell On Earth set if you start on Normal) before things continue to ramp up. Good luck getting far in Hell on earth difficulty, we can't wait to see how good the best of the best are!

And speaking of variants, we have another change to announce. The King Alpha Clot has a new look and a new name (and some tweaked up gameplay mechanics to go along with them!).



Meet the Rioter. Sporting some new metal armor on his torso and head, he is more resilient to damage in that area (hint: aim for his legs!) He continues to rally and enrage his fellow zeds, sending them sprinting towards you, so keep an eye out for him in packs as he may not go down quite so easy now.

This update will be a (non seasonal) event, featuring new rewards to work towards. So get your team ready, because the endless fun is coming your way! Oh we almost forgot - you earn vault dosh for any zeds and bosses killed in any game mode now... Let's see how fat you can make those stacks!

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