Games Nintendo Labo hands-on: how these cardboard add-ons work


Nintendo Labo hands-on: how these cardboard add-ons work

Posted: 03 Feb 2018 06:50 AM PST

Gunpoint, Heat Signature dev teases XCOM-like battlemage strategy game

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"A Brief History of Esports" by Day9

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Dolphin Progress Report: January 2018

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January Update | Bugbear Entertainment presents Wreckfest

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[4K] Overwatch: Xbox One X vs PS4 Pro Graphics Comparison + Frame-Rate Test

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Humble Monthly February 2018 games revealed; March early unlock is Dark Souls 3 with DLC

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Posted: 02 Feb 2018 02:03 PM PST

Tetsuya Takahashi (director of Xenoblade, Xenogears and Xenosaga) holds an interview with the Persona series' director Katsura Hashino on Xenoblade 2's game development.

Posted: 02 Feb 2018 12:43 PM PST

Jeff Vogel (Spiderweb) starting a new series in a new game engine

Posted: 02 Feb 2018 01:43 PM PST

Kingdom Come: Deliverance is an RPG that trades fantasy for historical accuracy

Posted: 02 Feb 2018 02:46 PM PST

Space Engineers: Major Overhaul of Visuals, Audio and Wheels

Posted: 02 Feb 2018 10:20 AM PST

Yakuza 6 delayed to April 17. Demo comes out on February 27.

Posted: 02 Feb 2018 08:56 AM PST

How God Hand Tests Your Skill - Turbo Button

Posted: 02 Feb 2018 09:12 AM PST

Pitch: Tactical Breach Wizards - a post on Tom Francis' blog

Posted: 02 Feb 2018 03:33 PM PST

Sea Of Thieves: Xbox One vs PC - First Look!

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Posted: 02 Feb 2018 11:12 AM PST

Total War: Thrones of Britannia - Five New Things Coming to Thrones

Posted: 02 Feb 2018 03:41 PM PST

New information about God of War from the Game Director himself, Cory Barlog.

Posted: 02 Feb 2018 03:36 PM PST

Corey:

Says that Kratos wasn't necessarily cast as a villain in the previous games, but he's definitely not a great guy.

The last story trailer didn't really give away much despite what some may fear. Cory says that he's a big fan of keeping everything close to their vest and allowing gamers to experience it on their own.

When asked how he's going to prevent a 25-30h game from being repetitive he says "By not making it repetitive". He goes on to say that they didn't set out to make a game that long, it just sorta happened by accident. So he feels that everything in there just helps enrich the experience.

Reiterates that the world is very big and ripe for exploring. And much larger than the previous entries.

Optional Bosses? Yes

Upgrading Health? Yes (although it's handled differently compared to the previous games)

Behind the Scenes footage? They haven't confirmed or denied it. But Cory says that he loved doing them in the past. "Take from that what you will."

Number of people from past GoW's working on this. "Rough count" 20-40 people

Cory used this sequence from Hard Boiled to sell people on the single shot idea: https://www.youtube.com/watch?time_continue=8&v=4OPyoJgV_YY

He feels the story here sets up for a much bigger arc. Which will be a 2 chapter arc for Kratos

He's asked if he'll return for directing another GoW and says that he's a fan of letting a fresh set of eyes look at the world. But he isn't going anywhere. He'll still be there working on some great stuff.

Source: https://www.youtube.com/watch?v=ViaCWvqwUwU

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Frostpunk's Automatons are helpful machines that probably won't kill anyone

Posted: 02 Feb 2018 04:30 PM PST

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