True Dota 2 - Tusk tricks?


Tusk tricks?

Posted: 10 Jan 2018 08:57 AM PST

So far I've got the ice shards jump down, which lets you get over terrain or block pursuers. Im also aware of punching the courier and snowball->blink though those are pretty simple. Anybody got some more tusk tricks?

submitted by /u/noahvr
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+18 firestorm damage

Posted: 10 Jan 2018 01:48 PM PST

Is it worth it? My friends say its worthless, wanted to know

submitted by /u/Uberrrr
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broodmother item

Posted: 10 Jan 2018 07:22 AM PST

I want to know what item you guys build on brood if you get 10min radiance. I go soulring-boots-radiance-colorboots-desolater→??? I want to end fast stomping game. My teammate never push lane if i'm even in 1v4 because SEA Guardian ranked.

submitted by /u/eeve5
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Invoker skill falling off

Posted: 10 Jan 2018 08:56 AM PST

Invoker is by far my most played (And most enjoyed) hero and I am in the 2.5-3k MMR range. I just feel like I can't be consistently very effective with this hero anymore. I can usually get good Midas timing, win the majority of mid matchups, and maybe get some sunstrikes in other lanes but I just feel that my early to mid game is lacking and I don't really know what to do.

Getting Midas and force staff/blink is 4000 gold and until then I can't really set up kills very well in other lanes, only from support ganking mid. Even then I usually go aghs first before blink/force staff and then it's almost 8k gold before I have real kill potential.

I also have trouble in that I don't have much kill opportunity in lane. I usually keep cold snap and forge spirits in case I can catch them in my creep wave or under tower but other than that most other mids have much more kill opportunity on me.

If I'm playing party ranked and have a friend playing support I can usually set up a few kills in my lane depending on the support but without early game kills it takes a while for me to really start doing things.

My dotabuff is https://www.dotabuff.com/players/121213787

And if any more experienced invoker players could give some pointers that would be great.

submitted by /u/williamj2543
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Alchemist using battle fury style

Posted: 10 Jan 2018 12:47 AM PST

Hi, recently I watched some pros playing alchemist building Battle Fury but I only watched few games.

How will you continue the BF Alch build? Now that radiance is no longer built, surely you won't build manta, Am I wrong?

Do you still go octarine core? Or will you just simply going combat build (Shadow blade, S&Y, AC, Abyssal)

Thanks!

submitted by /u/AirnyaGosong
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Venge support in Divine Bracket (Replay Commentary)

Posted: 09 Jan 2018 11:09 PM PST

https://youtu.be/28rSR_8Pj7A

I insta picked Venge after having Luna on our side in drafting. These two heroes synergize very well together.

We played against Doom offlane. I got Power Treads and Aghs. Throughout the video, I elaborate on my reasons of getting such items and making small & big decisions. Hopefully this will help those of you out there wanting to climb higher playing supports!

submitted by /u/profHam
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Why is Drums of Endurance so common recently?

Posted: 10 Jan 2018 01:02 AM PST

I've seen it being picked up very often on cores. Even multiple on the same team.

Are players, just simply, adapting to early game meta?

Are drums really worth the 1650 gold delaying other core items?

submitted by /u/taby69
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this is the best hero to learn with if u are low mmr IMO

Posted: 10 Jan 2018 12:40 PM PST

In my opinion, the best hero to learn to play, if u want to impprove in dota, is Alchemist.

Why? you may ask, well there is a very good reason for that, actually, a couple of good reasons for that. Since playing alchemist,takse almost every basic mechanic to the extreme, and forces you to learn them well for you to win.

Before I start, I would like to say a little about me. I started playing dota 2 a couple weeks prior to TI5. When I calibrated at the end of 2015, I was placed at 900 mmr, lower than what most people start at, and for a very good reason. I was bad at litterly every single mechanic in the game. I stayed there for about half a year, untill I decided I will get better, and decided to try out Alchemist. My success was amazing with him, rising in a very rapid place to around 2.5k using him, and then rising to 3.5k using other heroes. There were times where I was 90% winrate in ranked, in over 20 games. Now why did I rise so fast? He was a little strong during that patch(6.86), but the main thing was, that I needed to learn a lot of things playing him, since if not, i would lose. Here is why alchemist is good for learning to improve in my opinion:

  • Farming. Lets face it, Alchemist is one of the fastest farmers in the game, being contested by only meepo and antimage. He amplifies his farm, but he also relies on that farm, since his stats are so weak, and he almost needs to be ahead to win. Basically, he teaches about the importance of farming, even when his team is fighting, since he cannot fight without farm(kinda, he can, but is very weak).

  • Melle vs ranged matchups. Alchemist will almost always go mid, and will almost always be against a ranged hero. Playing him forces u to learn how to deal with a hero that has a good advantage against you in lane, and also farming in that situation.

  • Stacking. This goes with farming, but a little differnt. Alchemist is all about efficency. A big reason why I climbed so much mmr, is that I was very efficent, I would go to camp and stack it every Minute, even though i lost some last hits for it, but by the 7th minute i would ussually get like 5 stacks and make a lot of gold.

  • Power spikes. Alchemist has a lot of power spikes, but also a lot of "fake" power spikes. What do I mean is that for example around 12-14 minutes you should get radiance(if going for radiance build). And some would say ok, im strong now since I have 14 min radiance, if I go kill people it will be easy. Problem is, ur alchemist, and ur still pretty weak, and die easily. Meaning while it may be a power spike, its only one if u use it right. On the other hand(if going same build), once u get ur octarine, ur unkillable if u get it in a good timing (25-30 mins) and can just go roshan and win the game. It teaches u about how some items make huge differences in what u can do, and u should sometimes let the enemy take towers, and win some fights, so u can win. Lose the battle to win the war.

  • Itemisation. Alchemist has 2 main "paths" he can go as. Battle alchemist, and radiance alch. One relies on u basically farming super fast and becoming super fat early and winning, basically relying on ur passive, while the other relies on your ultimate bat change to be super strong, and less on ur passive. Learn to itemise on your skills, learn how to abuse parts of ur skills, think about them. It also makes u think about what kind of paths do you want to build around(E.G when building a pangolier, do u want to go more for damage? or maybe go for controll? etc)

  • Rubber band mechanic. This is one of the most important things that alchemist teaches u. Alchemist gets 10k networth above everyone else easily, If u die, not only do u miss like 60+ seconds, meaning around 1k gold if u playing well(1k gpm), but also you will give the enemy a ton of xp, and a ton of gold. Playing against an alchemist is ussually playing against a timer, but also playing as alchemist is also playing against a timer, You reach ur strongest point like 30-35 mins in, then u make ur team stronger with aghs, after that if u didnt win yet it starts becoming very hard to win.

  • Being efficent. Alchemist is all about time. Time is money. The more efficent u play him u notice ur gpm going highter, and ur becoming stronger earlier.

This is why I think that alchemist is the best hero to use to improve mechanics with.


So, what hero do u think is the best to improve with?

submitted by /u/dannyjayes1
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