Guild Wars 2 - I combined Phospholuminescent infusion with Poly-luminescent Undulating Refractor (Black), and Snow Diamond Infusion. I now have a Hulk. |
- I combined Phospholuminescent infusion with Poly-luminescent Undulating Refractor (Black), and Snow Diamond Infusion. I now have a Hulk.
- [Art] Divinity's Reach now has races.
- I found this image randomly and now I seriously would like a underwater city like this in the game. It would be amazing.
- This is how dangerous the Choya are IRL
- The Present decoration i'm standing on costs almost 2 gold, the tray decoration by my feet costs almost 5g. Both are new to scribing this year.
- Toxx is a cheater
- Petition to revisit/rework the horrible abominations that are the new PvP/WvW Obsidian Weapons
- The Sunscythe Fix on Necro Ruined it for Daredevils:(
- Thank you anet for shipping 2 balance patches within 40 days
- Completed Bell Choir Instances Need to be Locked to Additional Players Entering
- Glacial Weapon Set is unbelievable!
- Thanks ArenaNet for brightening my Holidays!
- Don't talk to me or my son or my grandson ever again
- Just got this in the mail randomly, thanks!
- This Is Our First Wintersday Festival Since We Joined GW2 in the Spring - She Wanted Christmas Photos
- 100 CM Arkk Visual Bug - When can we expect this encounter to be bug-free?
- Game Release Notes - December 13, 2017
- Massively OP’s Best of 2017 Awards: Most Improved MMO of 2017(Tie: Trove & Guild Wars 2)
- Queen Jennah rules for over 14 years and she hasn't still built the orphanage for children...
- My snowball either doesn't like flesh golems. Or flesh golem butts....
- "Partially completed renown hearts now keep their progress across daily reset."
- When you don’t know what to draw, the answer is always Joko!
- [BUG] Necro shades pathing bug still not acknowledged.
- Please ANET, please add the option to "always show players Health bar".
- Merry christmas to you too, Anet! (weekly key opening)
Posted: 13 Dec 2017 01:50 PM PST
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[Art] Divinity's Reach now has races. Posted: 13 Dec 2017 09:28 AM PST
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Posted: 13 Dec 2017 01:24 PM PST
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This is how dangerous the Choya are IRL Posted: 13 Dec 2017 09:01 AM PST
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Posted: 13 Dec 2017 11:34 AM PST
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Posted: 13 Dec 2017 03:43 AM PST
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Petition to revisit/rework the horrible abominations that are the new PvP/WvW Obsidian Weapons Posted: 12 Dec 2017 11:03 PM PST
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The Sunscythe Fix on Necro Ruined it for Daredevils:( Posted: 13 Dec 2017 11:56 AM PST To fix the "bug" the flipped the entire model for the sun scythe around. Now when wielded by daredevils the pointy end points away from the character. Can this be considered a bug, or do i just have to accept my loss and move on? Edit: The end of the scythe points behind the character now. So when you swing its hitting with the stick part. It looks really stupid. [link] [comments] | ||
Thank you anet for shipping 2 balance patches within 40 days Posted: 12 Dec 2017 10:34 PM PST I want to thank you anet for listening to the community and give us faster balance patches when they are needed! [link] [comments] | ||
Completed Bell Choir Instances Need to be Locked to Additional Players Entering Posted: 13 Dec 2017 02:41 AM PST In Bell Choir , once the main event has been completed, there is a time for "free play", and additional time left to close the instance. Most people leave after the main event is completed, because there are no rewards to earn from doing the free play. The problem is, the instance is still available to join by other players. So players looking to do the bell choir event for rewards/daily end up joining completed instances. This has been going on year after year. I think it's about time bell choir is changed so that once the main event is completed, no additional players can enter the instance. Edit: TL;DR: Player's shouldn't be able to enter completed bell choir instances, only uncompleted ones. [link] [comments] | ||
Glacial Weapon Set is unbelievable! Posted: 13 Dec 2017 08:52 AM PST In contrast to the Obsidian weapons. I love Glacial Sword! So pretty! [link] [comments] | ||
Thanks ArenaNet for brightening my Holidays! Posted: 13 Dec 2017 03:56 PM PST
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Don't talk to me or my son or my grandson ever again Posted: 13 Dec 2017 06:22 AM PST
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Just got this in the mail randomly, thanks! Posted: 13 Dec 2017 03:51 AM PST
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Posted: 13 Dec 2017 12:40 PM PST
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100 CM Arkk Visual Bug - When can we expect this encounter to be bug-free? Posted: 13 Dec 2017 05:14 PM PST
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Game Release Notes - December 13, 2017 Posted: 13 Dec 2017 07:11 PM PST
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Massively OP’s Best of 2017 Awards: Most Improved MMO of 2017(Tie: Trove & Guild Wars 2) Posted: 13 Dec 2017 11:51 AM PST
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Queen Jennah rules for over 14 years and she hasn't still built the orphanage for children... Posted: 13 Dec 2017 01:08 AM PST That makes me kinda upset, that these poor children have to stand on the streets of Divinity's Reach and sometimes near the people's houses and noone even pay attention to them and the great and wonderful queen didn't even build any orphanage for them. I understand they need to stand alone, waiting for Santa Claus (us) that will give them some presents to give us achievements, but doesn't it sound a bit sad? Jennah said: In these days of giving, remember the orphans. A small gift given will bring great joy. I think a new orphanage would bring them much more joy than wrapped gifts... [link] [comments] | ||
My snowball either doesn't like flesh golems. Or flesh golem butts.... Posted: 13 Dec 2017 08:58 AM PST
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"Partially completed renown hearts now keep their progress across daily reset." Posted: 12 Dec 2017 06:59 PM PST Patch notes here "Partially completed renown hearts now keep their progress across daily reset." They actually responded to that request pretty damn fast, imo. [link] [comments] | ||
When you don’t know what to draw, the answer is always Joko! Posted: 13 Dec 2017 04:12 AM PST
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[BUG] Necro shades pathing bug still not acknowledged. Posted: 13 Dec 2017 05:51 PM PST The silent treatment is the worst part of this issue. Many necros were hoping the shades obstructed bug would be resolved (or even acknowledged) in one of the two recent patches. This isn't a normal "obstructed" pathing bug, this is a huge problem where necro's main AoE skills do not behave like any other AoE skills in the game. They behave more like they're using a teleport/blink/shadow step pathing. The developer that made this change seems to have applied a particularly aggressive pathing enforcement strategy to the shades when they should have simply used a pathing strategy exactly the same as necro wells. Shades are functionally equivalent to wells in terms of being a pulsing AoE field (desert shroud) - so they should use the same pathing enforcement. This bug has been around since early November and hasn't even been acknowledged despite being bumped daily by necros in the bugs forum. https://en-forum.guildwars2.com/discussion/14483/bug-obstructed-for-necro-shades/p1 Please at least acknowledge you are evaluating this bug, that it is sitting on a Kanban board somewhere, or planned for a future sprint, etc. Tagging in Mike/Gaile so that they might tap a dev on the shoulder: /u/Mike-OBrien-ArenaNet /u/GaileGray [link] [comments] | ||
Please ANET, please add the option to "always show players Health bar". Posted: 13 Dec 2017 08:36 AM PST I still cannot understand how its not an option... As a druid i would LOVE to see over the players head their HP so i know when its best to pop celestial avatar and where to spam the heals. Its in every MMORPG ever made since the beginning of time... Or at least allow the support for addon that would do the trick. Anyone else is with me ? Raise your voice!!!! [link] [comments] | ||
Merry christmas to you too, Anet! (weekly key opening) Posted: 13 Dec 2017 04:15 PM PST
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