Dark and Light 12/28- Patch Notes Posted: 29 Dec 2017 01:03 PM PST Greetings Adventurers! On Thursday, 12/28 a small patch with a few quality of life changes and a number of bug fixed was released. Be sure to check out the adjustments made to Dark and Light in our patch notes below. General Updates - Adjusted the distances in which some objects load into the map.
- Bonfire has had its description updated.
- Diamonds are now used to craft Soulbound Scrolls.
- The loading screen has been changed to have new images.
- The loading of items inside of Blackice Peaks and Scalding Abyss has been optimized.
Bug Fixes - Fixed a bug where icons for Holiday Items were not displayed correctly.
- Fixed a bug where Turkeys did not have proper localization.
- Fixed a bug where doors were not loading properly when players first loaded into a server.
- Fixed a bug where Vendors would reset at night.
- Fixed a bug where the Bonfire had an incorrect description.
- Fixed a bug where Goblins' names weren't appearing correctly.
- Fixed a bug where the Turkey icon was not displaying correctly while being tamed.
- Fixed a bug where trees would disappear after harvesting and not have an animation.
- Fixed a bug where Infernus Dragons were able to damage Manor structures.
- Fixed a bug where Wind Elemental and Dark Wind Elemental attacks would hover above the player.
- Fixed a bug where arrows would appear stuck inside of creatures for too long.
- Fixed a bug where sound effects for some Holiday Items were not in game.
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